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Fix typos and use more idiomatic assertions (#7755)
I have changed `assert!(a == b)` calls to `assert_eq!(a, b)`, which give better error messages. Similarly for `assert!(a != b)` and `assert_ne!(a, b)`. Basically all instances were comparing primitives (string slices or integers), so there is no loss of generality from special-case macros, I have also fixed a number of typos in comments, variable names, and a few user-facing messages.
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@ -68,9 +68,9 @@ impl Visibility {
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#[derive(Debug, Clone)]
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pub struct ScopeFrame {
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/// List of both active and incactive overlays in this ScopeFrame.
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/// List of both active and inactive overlays in this ScopeFrame.
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///
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/// The order does not have any menaning. Indexed locally (within this ScopeFrame) by
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/// The order does not have any meaning. Indexed locally (within this ScopeFrame) by
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/// OverlayIds in active_overlays.
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pub overlays: Vec<(Vec<u8>, OverlayFrame)>,
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