Use only $nu.env.PWD for getting the current directory (#587)

* Use only $nu.env.PWD for getting current directory

Because setting and reading to/from std::env changes the global state
shich is problematic if we call `cd` from multiple threads (e.g., in a
`par-each` block).

With this change, when engine-q starts, it will either inherit existing
PWD env var, or create a new one from `std::env::current_dir()`.
Otherwise, everything that needs the current directory will get it from
`$nu.env.PWD`. Each spawned external command will get its current
directory per-process which should be thread-safe.

One thing left to do is to patch nu-path for this as well since it uses
`std::env::current_dir()` in its expansions.

* Rename nu-path functions

*_with is not *_relative which should be more descriptive and frees
"with" for use in a followup commit.

* Clone stack every each iter; Fix some commands

Cloning the stack each iteration of `each` makes sure we're not reusing
PWD between iterations.

Some fixes in commands to make them use the new PWD.

* Post-rebase cleanup, fmt, clippy

* Change back _relative to _with in nu-path funcs

Didn't use the idea I had for the new "_with".

* Remove leftover current_dir from rebase

* Add cwd sync at merge_delta()

This makes sure the parser and completer always have up-to-date cwd.

* Always pass absolute path to glob in ls

* Do not allow PWD a relative path; Allow recovery

Makes it possible to recover PWD by proceeding with the REPL cycle.

* Clone stack in each also for byte/string stream

* (WIP) Start moving env variables to engine state

* (WIP) Move env vars to engine state (ugly)

Quick and dirty code.

* (WIP) Remove unused mut and args; Fmt

* (WIP) Fix dataframe tests

* (WIP) Fix missing args after rebase

* (WIP) Clone only env vars, not the whole stack

* (WIP) Add env var clone to `for` loop as well

* Minor edits

* Refactor merge_delta() to include stack merging.

Less error-prone than doing it manually.

* Clone env for each `update` command iteration

* Mark env var hidden only when found in eng. state

* Fix clippt warnings

* Add TODO about env var reading

* Do not clone empty environment in loops

* Remove extra cwd collection

* Split current_dir() into str and path; Fix autocd

* Make completions respect PWD env var
This commit is contained in:
Jakub Žádník
2022-01-05 00:30:34 +02:00
committed by GitHub
parent 8f6843c600
commit 74dcd91cc3
30 changed files with 424 additions and 177 deletions

View File

@ -8,7 +8,7 @@ use nu_protocol::{
Spanned, Type, Unit, Value, VarId, ENV_VARIABLE_ID,
};
use crate::get_full_help;
use crate::{current_dir_str, get_full_help};
pub fn eval_operator(op: &Expression) -> Result<Operator, ShellError> {
match op {
@ -575,15 +575,9 @@ pub fn eval_variable(
// since the env var PWD doesn't exist on all platforms
// lets just get the current directory
if let Ok(current_dir) = std::env::current_dir() {
if let Some(cwd) = current_dir.to_str() {
output_cols.push("cwd".into());
output_vals.push(Value::String {
val: cwd.into(),
span,
})
}
}
let cwd = current_dir_str(engine_state, stack)?;
output_cols.push("cwd".into());
output_vals.push(Value::String { val: cwd, span });
if let Some(home_path) = nu_path::home_dir() {
if let Some(home_path_str) = home_path.to_str() {
@ -886,7 +880,7 @@ pub fn eval_variable(
span,
})
} else if var_id == ENV_VARIABLE_ID {
let env_vars = stack.get_env_vars();
let env_vars = stack.get_env_vars(engine_state);
let env_columns = env_vars.keys();
let env_values = env_vars.values();