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Refactor using ClosureEval
types (#12541)
# Description Adds two new types in `nu-engine` for evaluating closures: `ClosureEval` and `ClosureEvalOnce`. This removed some duplicate code and centralizes our logic for setting up, running, and cleaning up closures. For example, in the future if we are able to reduce the cloning necessary to run a closure, then we only have to change the code related to these types. `ClosureEval` and `ClosureEvalOnce` are designed with a builder API. `ClosureEval` is used to run a closure multiple times whereas `ClosureEvalOnce` is used for a one-shot closure. # User-Facing Changes Should be none, unless I messed up one of the command migrations. Actually, this will fix any unreported environment bugs for commands that didn't reset the env after running a closure.
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@ -1,5 +1,5 @@
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use itertools::unfold;
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use nu_engine::{command_prelude::*, get_eval_block_with_early_return};
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use nu_engine::{command_prelude::*, ClosureEval};
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use nu_protocol::engine::Closure;
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#[derive(Clone)]
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@ -91,43 +91,19 @@ used as the next argument to the closure, otherwise generation stops.
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call: &Call,
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_input: PipelineData,
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) -> Result<PipelineData, ShellError> {
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let head = call.head;
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let initial: Value = call.req(engine_state, stack, 0)?;
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let capture_block: Spanned<Closure> = call.req(engine_state, stack, 1)?;
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let block_span = capture_block.span;
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let block = engine_state.get_block(capture_block.item.block_id).clone();
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let ctrlc = engine_state.ctrlc.clone();
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let engine_state = engine_state.clone();
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let mut stack = stack.captures_to_stack(capture_block.item.captures);
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let orig_env_vars = stack.env_vars.clone();
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let orig_env_hidden = stack.env_hidden.clone();
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let eval_block_with_early_return = get_eval_block_with_early_return(&engine_state);
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let closure: Closure = call.req(engine_state, stack, 1)?;
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let mut closure = ClosureEval::new(engine_state, stack, closure);
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// A type of Option<S> is used to represent state. Invocation
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// will stop on None. Using Option<S> allows functions to output
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// one final value before stopping.
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let iter = unfold(Some(initial), move |state| {
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let arg = match state {
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Some(state) => state.clone(),
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None => return None,
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};
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let arg = state.take()?;
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// with_env() is used here to ensure that each iteration uses
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// a different set of environment variables.
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// Hence, a 'cd' in the first loop won't affect the next loop.
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stack.with_env(&orig_env_vars, &orig_env_hidden);
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if let Some(var) = block.signature.get_positional(0) {
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if let Some(var_id) = &var.var_id {
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stack.add_var(*var_id, arg.clone());
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}
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}
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let (output, next_input) = match eval_block_with_early_return(
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&engine_state,
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&mut stack,
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&block,
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arg.into_pipeline_data(),
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) {
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let (output, next_input) = match closure.run_with_value(arg) {
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// no data -> output nothing and stop.
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Ok(PipelineData::Empty) => (None, None),
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@ -154,7 +130,7 @@ used as the next argument to the closure, otherwise generation stops.
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help: None,
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inner: vec![],
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};
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err = Some(Value::error(error, block_span));
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err = Some(Value::error(error, head));
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break;
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}
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}
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@ -176,13 +152,13 @@ used as the next argument to the closure, otherwise generation stops.
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inner: vec![],
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};
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(Some(Value::error(error, block_span)), None)
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(Some(Value::error(error, head)), None)
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}
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}
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}
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Ok(other) => {
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let val = other.into_value(block_span);
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let val = other.into_value(head);
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let error = ShellError::GenericError {
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error: "Invalid block return".into(),
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msg: format!("Expected record, found {}", val.get_type()),
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@ -191,11 +167,11 @@ used as the next argument to the closure, otherwise generation stops.
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inner: vec![],
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};
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(Some(Value::error(error, block_span)), None)
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(Some(Value::error(error, head)), None)
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}
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// error -> error and stop
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Err(error) => (Some(Value::error(error, block_span)), None),
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Err(error) => (Some(Value::error(error, head)), None),
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};
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// We use `state` to control when to stop, not `output`. By wrapping
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@ -205,7 +181,9 @@ used as the next argument to the closure, otherwise generation stops.
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Some(output)
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});
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Ok(iter.flatten().into_pipeline_data(ctrlc))
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Ok(iter
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.flatten()
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.into_pipeline_data(engine_state.ctrlc.clone()))
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}
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}
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