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Add docs page about modules and overlays (#478)
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docs/Modules_and_Overlays.md
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docs/Modules_and_Overlays.md
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# Modules and Overlays
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Similar to many other programming languages, Nushell also has modules that let you import custom commands into a current scope.
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However, since Nushell is also a shell, modules allow you to import environment variables which can be used to conveniently activate/deactivate various environments.
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## Basics
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A simple module can be defined like this:
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```
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> module greetings {
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export def hello [name: string] {
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$"hello ($name)!"
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}
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export def hi [where: string] {
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$"hi ($where)!"
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}
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}
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```
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We defined `hello` and `hi` custom commands inside a `greetings` module.
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The `export` keyword makes it possible to later import the commands from the module.
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The collection of exported symbols from a module is called an **overlay**.
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You can say that the module `greetings` exports an overlay which consists of two custom commands "hello" and "hi".
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By itself, the module does not do anything.
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We can verify its existence by printing all available overlays:
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```
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> $scope.overlays
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╭───┬───────────╮
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│ 0 │ greetings │
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╰───┴───────────╯
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```
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To actually use its custom commands, we can call `use`:
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```
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> use greetings
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> greetings hello "world"
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hello world!
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> greetings hi "there"
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hi there!
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```
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The `hello` and `hi` commands are now available with the `greetings` prefix.
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In general, anything after the `use` keyword forms an **import pattern** which controls how the symbols are imported.
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The import pattern can be one of the following
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* Module name (just `greetings`):
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* Imports all symbols with the module name as a prefix
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* Module name + command name (`greetings hello`):
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* Import only the selected command into the current scope
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* Module name + list of names (`greetings [ hello, hi ]`):
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* Import only the listed commands into the current scope
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* Module name + everything (`greetings *`):
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* Imports all names directly into the current scope
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We saw the first one already. Let's try the other ones:
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```
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> use greetings hello
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> hello "world"
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hello world!
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> hi "there" # fails because we brought only 'hello'
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```
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```
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> use greetings [ hello hi ]
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> hello "world"
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hello world!
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> hi "there"
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hi there:
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```
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```
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> use greetings *
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> hello "world"
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hello world!
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> hi "there"
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hi there!
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```
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## File as a Module
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Typing the module definition to the command line can be tedious.
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You could save the module code into a script and `source` it.
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However, there is another way that lets Nushell implicitly treat a source file as a module.
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Let's start by saving the body of the module definition into a file:
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```
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# greetings.nu
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export def hello [name: string] {
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$"hello ($name)!"
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}
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export def hi [where: string] {
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$"hi ($where)!"
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}
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```
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Now, you can use `use` directly on the file:
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```
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> use greetings.nu
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> greetings hello "world"
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hello world!
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> greetings hi "there"
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hi there!
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```
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Nushell automatically infers the module's name from the base name of the file ("greetings" without the ".nu" extension).
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You can use any import patterns as described above with the file name instead of the module name.
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## Local Custom Commands
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Any custom commands defined in a module without the `export` keyword will work only in the module's scope:
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```
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# greetings.nu
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export def hello [name: string] {
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greetings-helper "hello" "world"
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}
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export def hi [where: string] {
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greetings-helper "hi" "there"
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}
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def greetings-helper [greeting: string, subject: string] {
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$"($greeting) ($subject)!"
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}
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```
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Then, in Nushell we import all definitions from the "greetings.nu":
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```
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> use greetings.nu *
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> hello "world"
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hello world!
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> hi "there"
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hi there!
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> greetings-helper "foo" "bar" # fails because 'greetings-helper' is not exported
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```
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## Environment Variables
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So far we used modules just to import custom commands.
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It is possible to export environment variables the same way.
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The syntax is slightly different than what you might be used to from commands like `let-env` or `load-env`:
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```
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# greetings.nu
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export env MYNAME { "Arthur, King of the Britons" }
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export def hello [name: string] {
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$"hello ($name)"
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}
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```
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`use` works the same way as with custom commands:
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```
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> use greetings.nu
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> $nu.env."greetings MYNAME"
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Arthur, King of the Britons
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> greetings hello $nu.env."greetings MYNAME"
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hello Arthur, King of the Britons!
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```
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You can notice we do not assign the value to `MYNAME` directly.
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Instead, we give it a block of code (`{ ...}`) that gets evaluated every time we call `use`.
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We can demonstrate this property for example with the `random` command:
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```
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> module roll { export env ROLL { random dice | into string } }
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> use roll ROLL
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> $nu.env.ROLL
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4
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> $nu.env.ROLL
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4
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> use roll ROLL
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> $nu.env.ROLL
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6
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> $nu.env.ROLL
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6
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```
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## Hiding
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Any custom command or environment variable, imported from a module or not, can be "hidden", restoring the previous definition.
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We do this with the `hide` command:
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```
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> def foo [] { "foo" }
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> foo
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foo
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> hide foo
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> foo # error! command not found!
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```
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The `hide` command also accepts import patterns, just like `use`.
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The import pattern is interpreted slightly differently, though.
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It can be one of the following:
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* Module, custom command, or environment variable name (just `foo` or `greetings`):
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* If the name is a custom command or an environment variable, hides it directly. Otherwise:
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* If the name is a module name, hides all of its overlay prefixed with the module name
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* Module name + name (`greetings hello`):
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* Hides only the prefixed command / environment variable
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* Module name + list of names (`greetings [ hello, hi ]`):
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* Hides only the prefixed commands / environment variables
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* Module name + everything (`greetings *`):
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* Hides the whole module's overlay, without the prefix
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Let's show these with examples.
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We saw direct hiding of a custom command already.
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Let's try environment variables:
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```
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> let-env FOO = "FOO"
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> $nu.env.FOO
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FOO
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> hide FOO
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> $nu.env.FOO # error! environment variable not found!
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```
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The first case also applies to commands / environment variables brought from a module (using the "greetings.nu" file defined above):
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```
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> use greetings.nu *
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> $nu.env.MYNAME
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Arthur, King of the Britons
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> hello "world"
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hello world!
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> hide MYNAME
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> $nu.env.MYNAME # error! environment variable not found!
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> hide hello
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> hello "world" # error! command not found!
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```
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And finally, when the name is the module name (assuming the previous `greetings` module):
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```
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> use greetings.nu
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> $nu.env."greetings MYNAME"
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Arthur, King of the Britons
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> greetings hello "world"
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hello world!
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> hide greetings
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> $nu.env."greetings MYNAME" # error! environment variable not found!
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> greetings hello "world" # error! command not found!
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```
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To demonstrate the other cases (again, assuming the same `greetings` module):
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```
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> use greetings.nu
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> hide greetings hello
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> $nu.env."greetings MYNAME"
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Arthur, King of the Britons
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> greetings hello "world" # error! command not found!
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```
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```
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> use greetings.nu
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> hide greetings [ hello MYNAME ]
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> $nu.env."greetings MYNAME" # error! environment variable not found!
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> greetings hello "world" # error! command not found!
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```
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```
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> use greetings.nu
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> hide greetings *
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> $nu.env."greetings MYNAME" # error! environment variable not found!
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> greetings hello "world" # error! command not found!
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```
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## Examples
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You can find an example config setup at https://github.com/nushell/nu_scripts/tree/main/engine-q/example-config.
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It creates the `$config` variable using the module system.
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## Known Issues
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* Hiding from a module needs to be improved: https://github.com/nushell/engine-q/issues/445
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* It might be more appropriate to use `$scope.modules` instead of `$scope.overlays`
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## Future Design Ideas
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The future paragraphs describe some ideas
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### Exporting aliases
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We should allow exporting aliases as it is a common tool for creating shell environments alongside environment variables.
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We need to decide a proper syntax.
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### Recursive modules
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We should allow using modules within modules.
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That is, allowing to use `use` (and `hide`?) within the `module name { ... }` block or a module file.
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This leads to a more generic question of having some standard project layout.
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### Renaming imports
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To avoid name clashing.
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For example: `use dataframe as df`.
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### Dynamic names for environment variables
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The `load-env` command exists because we needed to define the environment variable name at runtime.
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Currently, both `let-env` and `export env` require static environment variable names.
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Could we allow them to accept an expression in place of the name?
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For example `export env (whoami | str screaming-snake-case).0 { "foo" }` or `let-env (whoami | str screaming-snake-case).0 = "foo"`
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### To Source or Not To Source
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Currently, there are two ways to define a module in a file:
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Write the literal `module name { ... }` into a file, use `source` run the file, then `use` to import from the module.
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The second way is to use the `use name.nu` directly, which does not require the `module name { ... }` wrapper.
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We can keep it as it is, or push into one of the following directions:
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1. Rename `source` to `run` and modify it so that it runs in its own scope. Any modifications would be lost, it would be more like running a custom command. This would make it impossible for a random script to modify your environment since the only way to do that would be with the module files and the `use` command. The disadvantage is that it makes it impossible to have "startup scripts" and places some roadblocks to the user experience.
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2. Remove `use` and rely on `source` and `module name { ... }` only. This resembles, e.g., Julia's `include(file.jl)` style and makes it quite intuitive. It is not very "pure" or "secure" as dedicated module files with `use`.
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We might explore these as we start creating bigger programs and get a feel how a Nushell project structure could look like (and whether or not we should try to enforce one).
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## Unlikely Design Ideas
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### Exporting variables
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`export var name { ... }` which would export a variable the same way you export environment variable.
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This would allow for defining global constants in a module (think `math PI`) but can lead to bugs overwriting existing variables.
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Use custom commands instead: `export def PI [] { 3.14159 }`.
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3
docs/README.md
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3
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# Documentation
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Here is a collection of various pages documenting the changes made in engine-q which should probably end up in the book after we merge it to Nushell.
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