Rename random decimal to random float (#10320)

# Description
Similar to #9979

# User-Facing Changes
`random decimal` will now raise a warning and can be removed in an
upcoming release.

New command is named `random float`

# Tests + Formatting
Tests updated and improved.
This commit is contained in:
Stefan Holderbach 2023-09-12 13:03:05 +02:00 committed by GitHub
parent 1fb4f9e455
commit d53b0a99d0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 171 additions and 28 deletions

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@ -368,6 +368,7 @@ pub fn add_shell_command_context(mut engine_state: EngineState) -> EngineState {
RandomChars, RandomChars,
RandomDecimal, RandomDecimal,
RandomDice, RandomDice,
RandomFloat,
RandomInteger, RandomInteger,
RandomUuid, RandomUuid,
}; };

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@ -24,7 +24,11 @@ impl Command for SubCommand {
} }
fn usage(&self) -> &str { fn usage(&self) -> &str {
"Generate a random decimal within a range [min..max]." "deprecated: Generate a random float within a range [min..max]."
}
fn extra_usage(&self) -> &str {
"Use `random float` instead"
} }
fn search_terms(&self) -> Vec<&str> { fn search_terms(&self) -> Vec<&str> {
@ -38,28 +42,38 @@ impl Command for SubCommand {
call: &Call, call: &Call,
_input: PipelineData, _input: PipelineData,
) -> Result<PipelineData, ShellError> { ) -> Result<PipelineData, ShellError> {
nu_protocol::report_error_new(
engine_state,
&ShellError::GenericError(
"Deprecated command".into(),
"`random decimal` is deprecated and will be removed in 0.86.".into(),
Some(call.head),
Some("Use `random float instead".into()),
vec![],
),
);
decimal(engine_state, stack, call) decimal(engine_state, stack, call)
} }
fn examples(&self) -> Vec<Example> { fn examples(&self) -> Vec<Example> {
vec![ vec![
Example { Example {
description: "Generate a default decimal value between 0 and 1", description: "Generate a default float value between 0 and 1",
example: "random decimal", example: "random decimal",
result: None, result: None,
}, },
Example { Example {
description: "Generate a random decimal less than or equal to 500", description: "Generate a random float less than or equal to 500",
example: "random decimal ..500", example: "random decimal ..500",
result: None, result: None,
}, },
Example { Example {
description: "Generate a random decimal greater than or equal to 100000", description: "Generate a random float greater than or equal to 100000",
example: "random decimal 100000..", example: "random decimal 100000..",
result: None, result: None,
}, },
Example { Example {
description: "Generate a random decimal between 1.0 and 1.1", description: "Generate a random float between 1.0 and 1.1",
example: "random decimal 1.0..1.1", example: "random decimal 1.0..1.1",
result: None, result: None,
}, },

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@ -0,0 +1,122 @@
use nu_engine::CallExt;
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
Category, Example, PipelineData, Range, ShellError, Signature, Span, SyntaxShape, Type, Value,
};
use rand::prelude::{thread_rng, Rng};
use std::cmp::Ordering;
#[derive(Clone)]
pub struct SubCommand;
impl Command for SubCommand {
fn name(&self) -> &str {
"random float"
}
fn signature(&self) -> Signature {
Signature::build("random float")
.input_output_types(vec![(Type::Nothing, Type::Float)])
.allow_variants_without_examples(true)
.optional("range", SyntaxShape::Range, "Range of values")
.category(Category::Random)
}
fn usage(&self) -> &str {
"Generate a random float within a range [min..max]."
}
fn search_terms(&self) -> Vec<&str> {
vec!["generate"]
}
fn run(
&self,
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<PipelineData, ShellError> {
float(engine_state, stack, call)
}
fn examples(&self) -> Vec<Example> {
vec![
Example {
description: "Generate a default float value between 0 and 1",
example: "random float",
result: None,
},
Example {
description: "Generate a random float less than or equal to 500",
example: "random float ..500",
result: None,
},
Example {
description: "Generate a random float greater than or equal to 100000",
example: "random float 100000..",
result: None,
},
Example {
description: "Generate a random float between 1.0 and 1.1",
example: "random float 1.0..1.1",
result: None,
},
]
}
}
fn float(
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
) -> Result<PipelineData, ShellError> {
let span = call.head;
let range: Option<Range> = call.opt(engine_state, stack, 0)?;
let (min, max) = if let Some(r) = range {
if r.is_end_inclusive() {
(r.from.as_float()?, r.to.as_float()?)
} else if r.to.as_float()? >= 1.0 {
(r.from.as_float()?, r.to.as_float()? - 1.0)
} else {
(0.0, 0.0)
}
} else {
(0.0, 1.0)
};
match min.partial_cmp(&max) {
Some(Ordering::Greater) => Err(ShellError::InvalidRange {
left_flank: min.to_string(),
right_flank: max.to_string(),
span,
}),
Some(Ordering::Equal) => Ok(PipelineData::Value(
Value::float(min, Span::new(64, 64)),
None,
)),
_ => {
let mut thread_rng = thread_rng();
let result: f64 = thread_rng.gen_range(min..max);
Ok(PipelineData::Value(
Value::float(result, Span::new(64, 64)),
None,
))
}
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_examples() {
use crate::test_examples;
test_examples(SubCommand {})
}
}

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@ -2,6 +2,7 @@ mod bool;
mod chars; mod chars;
mod decimal; mod decimal;
mod dice; mod dice;
mod float;
mod integer; mod integer;
mod random_; mod random_;
mod uuid; mod uuid;
@ -10,6 +11,7 @@ pub use self::bool::SubCommand as RandomBool;
pub use self::chars::SubCommand as RandomChars; pub use self::chars::SubCommand as RandomChars;
pub use self::decimal::SubCommand as RandomDecimal; pub use self::decimal::SubCommand as RandomDecimal;
pub use self::dice::SubCommand as RandomDice; pub use self::dice::SubCommand as RandomDice;
pub use self::float::SubCommand as RandomFloat;
pub use self::integer::SubCommand as RandomInteger; pub use self::integer::SubCommand as RandomInteger;
pub use self::uuid::SubCommand as RandomUuid; pub use self::uuid::SubCommand as RandomUuid;
pub use random_::RandomCommand as Random; pub use random_::RandomCommand as Random;

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@ -1,22 +0,0 @@
use nu_test_support::nu;
#[test]
fn generates_a_decimal() {
let actual = nu!("random decimal 42..43");
assert!(actual.out.contains("42") || actual.out.contains("43"));
}
#[test]
fn generates_55() {
let actual = nu!("random decimal 55..55");
assert!(actual.out.contains("55"));
}
#[test]
fn generates_0() {
let actual = nu!(" random decimal ..<1 ");
assert!(actual.out.contains('0'));
}

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@ -0,0 +1,26 @@
use nu_test_support::nu;
#[test]
fn generates_a_float() {
let actual = nu!("random float 42..43");
// Attention: this relies on the string output
assert!(actual.out.starts_with("42") || actual.out.starts_with("43"));
let actual = nu!("random float 42..43 | describe");
assert_eq!(actual.out, "float")
}
#[test]
fn generates_55() {
let actual = nu!("random float 55..55");
assert!(actual.out.contains("55"));
}
#[test]
fn generates_0() {
let actual = nu!("random float ..<1");
assert!(actual.out.contains('0'));
}

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@ -1,7 +1,7 @@
mod bool; mod bool;
mod chars; mod chars;
mod decimal;
mod dice; mod dice;
mod float;
mod integer; mod integer;
#[cfg(feature = "uuid_crate")] #[cfg(feature = "uuid_crate")]
mod uuid; mod uuid;