Update config directly at assignment (#13332)

# Description

Allows `Stack` to have a modified local `Config`, which is updated
immediately when `$env.config` is assigned to. This means that even
within a script, commands that come after `$env.config` changes will
always see those changes in `Stack::get_config()`.

Also fixed a lot of cases where `engine_state.get_config()` was used
even when `Stack` was available.

Closes #13324.

# User-Facing Changes
- Config changes apply immediately after the assignment is executed,
rather than whenever config is read by a command that needs it.
- Potentially slower performance when executing a lot of lines that
change `$env.config` one after another. Recommended to get `$env.config`
into a `mut` variable first and do modifications, then assign it back.
- Much faster performance when executing a script that made
modifications to `$env.config`, as the changes are only parsed once.

# Tests + Formatting
All passing.

# After Submitting
- [ ] release notes
This commit is contained in:
Devyn Cairns
2024-07-11 06:09:33 -07:00
committed by GitHub
parent deaa711ca6
commit f65bc97a54
46 changed files with 327 additions and 222 deletions

View File

@ -1,3 +1,5 @@
use std::sync::Arc;
use nu_cmd_base::input_handler::{operate, CmdArgument};
use nu_engine::command_prelude::*;
use nu_protocol::{into_code, Config};
@ -7,7 +9,7 @@ use num_format::ToFormattedString;
struct Arguments {
decimals_value: Option<i64>,
cell_paths: Option<Vec<CellPath>>,
config: Config,
config: Arc<Config>,
}
impl CmdArgument for Arguments {
@ -174,7 +176,7 @@ fn string_helper(
})
}
} else {
let config = engine_state.get_config().clone();
let config = stack.get_config(engine_state);
let args = Arguments {
decimals_value,
cell_paths,