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Update config directly at assignment (#13332)
# Description Allows `Stack` to have a modified local `Config`, which is updated immediately when `$env.config` is assigned to. This means that even within a script, commands that come after `$env.config` changes will always see those changes in `Stack::get_config()`. Also fixed a lot of cases where `engine_state.get_config()` was used even when `Stack` was available. Closes #13324. # User-Facing Changes - Config changes apply immediately after the assignment is executed, rather than whenever config is read by a command that needs it. - Potentially slower performance when executing a lot of lines that change `$env.config` one after another. Recommended to get `$env.config` into a `mut` variable first and do modifications, then assign it back. - Much faster performance when executing a script that made modifications to `$env.config`, as the changes are only parsed once. # Tests + Formatting All passing. # After Submitting - [ ] release notes
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@ -33,7 +33,7 @@ impl Command for Debug {
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input: PipelineData,
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) -> Result<PipelineData, ShellError> {
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let head = call.head;
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let config = engine_state.get_config().clone();
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let config = stack.get_config(engine_state);
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let raw = call.has_flag(engine_state, stack, "raw")?;
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// Should PipelineData::Empty result in an error here?
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