# Description
The meaning of the word usage is specific to describing how a command
function is *used* and not a synonym for general description. Usage can
be used to describe the SYNOPSIS or EXAMPLES sections of a man page
where the permitted argument combinations are shown or example *uses*
are given.
Let's not confuse people and call it what it is a description.
Our `help` command already creates its own *Usage* section based on the
available arguments and doesn't refer to the description with usage.
# User-Facing Changes
`help commands` and `scope commands` will now use `description` or
`extra_description`
`usage`-> `description`
`extra_usage` -> `extra_description`
Breaking change in the plugin protocol:
In the signature record communicated with the engine.
`usage`-> `description`
`extra_usage` -> `extra_description`
The same rename also takes place for the methods on
`SimplePluginCommand` and `PluginCommand`
# Tests + Formatting
- Updated plugin protocol specific changes
# After Submitting
- [ ] update plugin protocol doc
# Description
This allows plugins to report their version (and potentially other
metadata in the future). The version is shown in `plugin list` and in
`version`.
The metadata is stored in the registry file, and reflects whatever was
retrieved on `plugin add`, not necessarily the running binary. This can
help you to diagnose if there's some kind of mismatch with what you
expect. We could potentially use this functionality to show a warning or
error if a plugin being run does not have the same version as what was
in the cache file, suggesting `plugin add` be run again, but I haven't
done that at this point.
It is optional, and it requires the plugin author to make some code
changes if they want to provide it, since I can't automatically
determine the version of the calling crate or anything tricky like that
to do it.
Example:
```
> plugin list | select name version is_running pid
╭───┬────────────────┬─────────┬────────────┬─────╮
│ # │ name │ version │ is_running │ pid │
├───┼────────────────┼─────────┼────────────┼─────┤
│ 0 │ example │ 0.93.1 │ false │ │
│ 1 │ gstat │ 0.93.1 │ false │ │
│ 2 │ inc │ 0.93.1 │ false │ │
│ 3 │ python_example │ 0.1.0 │ false │ │
╰───┴────────────────┴─────────┴────────────┴─────╯
```
cc @maxim-uvarov (he asked for it)
# User-Facing Changes
- `plugin list` gets a `version` column
- `version` shows plugin versions when available
- plugin authors *should* add `fn metadata()` to their `impl Plugin`,
but don't have to
# Tests + Formatting
Tested the low level stuff and also the `plugin list` column.
# After Submitting
- [ ] update plugin guide docs
- [ ] update plugin protocol docs (`Metadata` call & response)
- [ ] update plugin template (`fn metadata()` should be easy)
- [ ] release notes
# Description
After discussing with @sholderbach the cumbersome usage of
`nu_protocol::Value` in Rust, I created a derive macro to simplify it.
I’ve added a new crate called `nu-derive-value`, which includes two
macros, `IntoValue` and `FromValue`. These are re-exported in
`nu-protocol` and should be encouraged to be used via that re-export.
The macros ensure that all types can easily convert from and into
`Value`. For example, as a plugin author, you can define your plugin
configuration using a Rust struct and easily convert it using
`FromValue`. This makes plugin configuration less of a hassle.
I introduced the `IntoValue` trait for a standardized approach to
converting values into `Value` (and a fallible variant `TryIntoValue`).
This trait could potentially replace existing `into_value` methods.
Along with this, I've implemented `FromValue` for several standard types
and refined other implementations to use blanket implementations where
applicable.
I made these design choices with input from @devyn.
There are more improvements possible, but this is a solid start and the
PR is already quite substantial.
# User-Facing Changes
For `nu-protocol` users, these changes simplify the handling of
`Value`s. There are no changes for end-users of nushell itself.
# Tests + Formatting
Documenting the macros itself is not really possible, as they cannot
really reference any other types since they are the root of the
dependency graph. The standard library has the same problem
([std::Debug](https://doc.rust-lang.org/stable/std/fmt/derive.Debug.html)).
However I documented the `FromValue` and `IntoValue` traits completely.
For testing, I made of use `proc-macro2` in the derive macro code. This
would allow testing the generated source code. Instead I just tested
that the derived functionality is correct. This is done in
`nu_protocol::value::test_derive`, as a consumer of `nu-derive-value`
needs to do the testing of the macro usage. I think that these tests
should provide a stable baseline so that users can be sure that the impl
works.
# After Submitting
With these macros available, we can probably use them in some examples
for plugins to showcase the use of them.
# Description
Because the plugin interface reader thread can be responsible for
sending a drop notification, it's possible for it to end up in a
deadlock where it's waiting for the response to the drop notification
call.
I decided that the best way to address this is to just discard the
response and not wait for it. It's not really important to synchronize
with the response to `Dropped`, so this is probably faster anyway.
cc @ayax79, this is your issue where polars is getting stuck
# User-Facing Changes
- A bug fix
- Custom value plugin: `custom-value handle update` command
# Tests + Formatting
Tried to add a test with a long pipeline with a lot of drops and run it
over and over to reproduce the deadlock.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
This keeps plugin custom values that have requested drop notification
around during the lifetime of a plugin call / stream by sending them to
a channel that gets persisted during the lifetime of the call.
Before this change, it was very likely that the drop notification would
be sent before the plugin ever had a chance to handle the value it
received.
Tests have been added to make sure this works - see the `custom_values`
plugin.
cc @ayax79
# User-Facing Changes
This is basically just a bugfix, just a slightly big one.
However, I did add an `as_mut_any()` function for custom values, to
avoid having to clone them. This is a breaking change.
# Description
The second `Value` is redundant and will consume five extra bytes on
each transmission of a custom value to/from a plugin.
# User-Facing Changes
This is a breaking change to the plugin protocol.
The [example in the protocol
reference](https://www.nushell.sh/contributor-book/plugin_protocol_reference.html#value)
becomes
```json
{
"Custom": {
"val": {
"type": "PluginCustomValue",
"name": "database",
"data": [36, 190, 127, 40, 12, 3, 46, 83],
"notify_on_drop": true
},
"span": {
"start": 320,
"end": 340
}
}
}
```
instead of
```json
{
"CustomValue": {
...
}
}
```
# After Submitting
Update plugin protocol reference
# Description
This is something that was discussed in the core team meeting last
Wednesday. @ayax79 is building `nu-plugin-polars` with all of the
dataframe commands into a plugin, and there are a lot of them, so it
would help to make the API more similar. At the same time, I think the
`Command` API is just better anyway. I don't think the difference is
justified, and the types for core commands have the benefit of requiring
less `.into()` because they often don't own their data
- Broke `signature()` up into `name()`, `usage()`, `extra_usage()`,
`search_terms()`, `examples()`
- `signature()` returns `nu_protocol::Signature`
- `examples()` returns `Vec<nu_protocol::Example>`
- `PluginSignature` and `PluginExample` no longer need to be used by
plugin developers
# User-Facing Changes
Breaking API for plugins yet again 😄
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
ShellError, Signature, Span, Type, Value,
};
```
This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
ast::{Call, CellPath},
engine::{Command, EngineState, Stack},
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```
This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
# Description
Uses the new `nu-plugin-test-support` crate to test the examples of
commands provided by plugins in the repo.
Also fixed some of the examples to pass.
# User-Facing Changes
- Examples that are more guaranteed to work
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
This makes `LabeledError` much more capable of representing close to
everything a `miette::Diagnostic` can, including `ShellError`, and
allows plugins to generate multiple error spans, codes, help, etc.
`LabeledError` is now embeddable within `ShellError` as a transparent
variant.
This could also be used to improve `error make` and `try/catch` to
reflect `LabeledError` exactly in the future.
Also cleaned up some errors in existing plugins.
# User-Facing Changes
Breaking change for plugins. Nicer errors for users.
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1219425984990806207)
# Description
- Rename `CustomValue::value_string()` to `type_name()` to reflect its
usage better.
- Change print behavior to always call `to_base_value()` first, to give
the custom value better control over the output.
- Change `describe --detailed` to show the type name as the subtype,
rather than trying to describe the base value.
- Change custom `Type` to use `type_name()` rather than `typetag_name()`
to make things like `PluginCustomValue` more transparent
One question: should `describe --detailed` still include a description
of the base value somewhere? I'm torn on it, it seems possibly useful
for some things (maybe sqlite databases?), but having `describe -d` not
include the custom type name anywhere felt weird. Another option would
be to add another method to `CustomValue` for info to be displayed in
`describe`, so that it can be more type-specific?
# User-Facing Changes
Everything above has implications for printing and `describe` on custom
values
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
@ayax79 says that the dataframe commands all have dataframe custom
values in their examples, and they're used for tests.
Rather than send the custom values to the engine, if they're in
examples, this change just renders them using `to_base_value()` first.
That way we avoid potentially having to hold onto custom values in
`plugins.nu` that might not be valid indefinitely - as will be the case
for dataframes in particular - but we still avoid forcing plugin writers
to not use custom values in their examples.
# User-Facing Changes
- Custom values usable in plugin examples
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1216517833312309419)
# Description
This is a significant breaking change to the plugin API, but one I think
is worthwhile. @ayax79 mentioned on Discord that while trying to start
on a dataframes plugin, he was a little disappointed that more wasn't
provided in terms of code organization for commands, particularly since
there are *a lot* of `dfr` commands.
This change treats plugins more like miniatures of the engine, with
dispatch of the command name being handled inherently, each command
being its own type, and each having their own signature within the trait
impl for the command type rather than having to find a way to centralize
it all into one `Vec`.
For the example plugins that have multiple commands, I definitely like
how this looks a lot better. This encourages doing code organization the
right way and feels very good.
For the plugins that have only one command, it's just a little bit more
boilerplate - but still worth it, in my opinion.
The `Box<dyn PluginCommand<Plugin = Self>>` type in `commands()` is a
little bit hairy, particularly for Rust beginners, but ultimately not so
bad, and it gives the desired flexibility for shared state for a whole
plugin + the individual commands.
# User-Facing Changes
Pretty big breaking change to plugin API, but probably one that's worth
making.
```rust
use nu_plugin::*;
use nu_protocol::{PluginSignature, PipelineData, Type, Value};
struct LowercasePlugin;
struct Lowercase;
// Plugins can now have multiple commands
impl PluginCommand for Lowercase {
type Plugin = LowercasePlugin;
// The signature lives with the command
fn signature(&self) -> PluginSignature {
PluginSignature::build("lowercase")
.usage("Convert each string in a stream to lowercase")
.input_output_type(Type::List(Type::String.into()), Type::List(Type::String.into()))
}
// We also provide SimplePluginCommand which operates on Value like before
fn run(
&self,
plugin: &LowercasePlugin,
engine: &EngineInterface,
call: &EvaluatedCall,
input: PipelineData,
) -> Result<PipelineData, LabeledError> {
let span = call.head;
Ok(input.map(move |value| {
value.as_str()
.map(|string| Value::string(string.to_lowercase(), span))
// Errors in a stream should be returned as values.
.unwrap_or_else(|err| Value::error(err, span))
}, None)?)
}
}
// Plugin now just has a list of commands, and the custom value op stuff still goes here
impl Plugin for LowercasePlugin {
fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
vec![Box::new(Lowercase)]
}
}
fn main() {
serve_plugin(&LowercasePlugin{}, MsgPackSerializer)
}
```
Time this however you like - we're already breaking stuff for 0.92, so
it might be good to do it now, but if it feels like a lot all at once,
it could wait.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Update examples in the book
- [x] Fix#12088 to match - this change would actually simplify it a
lot, because the methods are currently just duplicated between `Plugin`
and `StreamingPlugin`, but they only need to be on `Plugin` with this
change
# Description
Adds support for the following operations on plugin custom values, in
addition to `to_base_value` which was already present:
- `follow_path_int()`
- `follow_path_string()`
- `partial_cmp()`
- `operation()`
- `Drop` (notification, if opted into with
`CustomValue::notify_plugin_on_drop`)
There are additionally customizable methods within the `Plugin` and
`StreamingPlugin` traits for implementing these functions in a way that
requires access to the plugin state, as a registered handle model such
as might be used in a dataframes plugin would.
`Value::append` was also changed to handle custom values correctly.
# User-Facing Changes
- Signature of `CustomValue::follow_path_string` and
`CustomValue::follow_path_int` changed to give access to the span of the
custom value itself, useful for some errors.
- Plugins using custom values have to be recompiled because the engine
will try to do custom value operations that aren't supported
- Plugins can do more things 🎉
# Tests + Formatting
Tests were added for all of the new custom values functionality.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document protocol reference `CustomValueOp` variants:
- [ ] `FollowPathInt`
- [ ] `FollowPathString`
- [ ] `PartialCmp`
- [ ] `Operation`
- [ ] `Dropped`
- [ ] Document `notify_on_drop` optional field in `PluginCustomValue`
# Description
This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.
Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.
Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.
This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:
1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.
2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.
3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.
Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.
If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.
I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
# Description
When nushell calls a plugin it now sends a configuration `Value` from
the nushell config under `$env.config.plugins.PLUGIN_SHORT_NAME`. This
allows plugin authors to read configuration provided by plugin users.
The `PLUGIN_SHORT_NAME` must match the registered filename after
`nu_plugin_`. If you register `target/debug/nu_plugin_config` the
`PLUGIN_NAME` will be `config` and the nushell config will loook like:
$env.config = {
# ...
plugins: {
config: [
some
values
]
}
}
Configuration may also use a closure which allows passing values from
`$env` to a plugin:
$env.config = {
# ...
plugins: {
config: {||
$env.some_value
}
}
}
This is a breaking change for the plugin API as the `Plugin::run()`
function now accepts a new configuration argument which is an
`&Option<Value>`. If no configuration was supplied the value is `None`.
Plugins compiled after this change should work with older nushell, and
will behave as if the configuration was not set.
Initially discussed in #10867
# User-Facing Changes
* Plugins can read configuration data stored in `$env.config.plugins`
* The plugin `CallInfo` now includes a `config` entry, existing plugins
will require updates
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Update [Creating a plugin (in
Rust)](https://www.nushell.sh/contributor-book/plugins.html#creating-a-plugin-in-rust)
[source](https://github.com/nushell/nushell.github.io/blob/main/contributor-book/plugins.md)
- [ ] Add "Configuration" section to [Plugins
documentation](https://www.nushell.sh/contributor-book/plugins.html)
# Description
As part of the refactor to split spans off of Value, this moves to using
helper functions to create values, and using `.span()` instead of
matching span out of Value directly.
Hoping to get a few more helping hands to finish this, as there are a
lot of commands to update :)
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->
---------
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <windsoilder@outlook.com>
# Description
This doesn't really do much that the user could see, but it helps get us
ready to do the steps of the refactor to split the span off of Value, so
that values can be spanless. This allows us to have top-level values
that can hold both a Value and a Span, without requiring that all values
have them.
We expect to see significant memory reduction by removing so many
unnecessary spans from values. For example, a table of 100,000 rows and
5 columns would have a savings of ~8megs in just spans that are almost
always duplicated.
# User-Facing Changes
Nothing yet
# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect -A clippy::result_large_err` to check that
you're using the standard code style
- `cargo test --workspace` to check that all tests pass
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->
Continuation of #8229 and #8326
# Description
The `ShellError` enum at the moment is kind of messy.
Many variants are basic tuple structs where you always have to reference
the implementation with its macro invocation to know which field serves
which purpose.
Furthermore we have both variants that are kind of redundant or either
overly broad to be useful for the user to match on or overly specific
with few uses.
So I set out to start fixing the lacking documentation and naming to
make it feasible to critically review the individual usages and fix
those.
Furthermore we can decide to join or split up variants that don't seem
to be fit for purpose.
# Call to action
**Everyone:** Feel free to add review comments if you spot inconsistent
use of `ShellError` variants.
# User-Facing Changes
(None now, end goal more explicit and consistent error messages)
# Tests + Formatting
(No additional tests needed so far)
# Commits (so far)
- Remove `ShellError::FeatureNotEnabled`
- Name fields on `SE::ExternalNotSupported`
- Name field on `SE::InvalidProbability`
- Name fields on `SE::NushellFailed` variants
- Remove unused `SE::NushellFailedSpannedHelp`
- Name field on `SE::VariableNotFoundAtRuntime`
- Name fields on `SE::EnvVarNotFoundAtRuntime`
- Name fields on `SE::ModuleNotFoundAtRuntime`
- Remove usused `ModuleOrOverlayNotFoundAtRuntime`
- Name fields on `SE::OverlayNotFoundAtRuntime`
- Name field on `SE::NotFound`
# Description
As title, we can't provide examples for plugin commands, this pr would
make it possible
# User-Facing Changes
Take plugin `nu-example-1` as example:
```
❯ nu-example-1 -h
PluginSignature test 1 for plugin. Returns Value::Nothing
Usage:
> nu-example-1 {flags} <a> <b> (opt) ...(rest)
Flags:
-h, --help - Display the help message for this command
-f, --flag - a flag for the signature
-n, --named <String> - named string
Parameters:
a <int>: required integer value
b <string>: required string value
(optional) opt <int>: Optional number
...rest <string>: rest value string
Examples:
running example with an int value and string value
> nu-example-1 3 bb
```
The examples session is newly added.
## Basic idea behind these changes
when nushell query plugin signatures, plugin just returns it's signature
without any examples, so nushell have no idea about the examples of
plugin commands.
To adding the feature, we just making plugin returns it's signature with
examples.
Before:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<Signature>
```
After:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<PluginSignature>
```
When writing plugin signature to $nu.plugin-path:
Serialize `<PluginSignature>` rather than `<Signature>`, which would
enable us to serialize examples to `$nu.plugin-path`
## Shortcoming
It's a breaking changes because `Plugin::signature` is changed, and it
requires plugin authors to change their code for new signatures.
Fortunally it should be easy to change, for rust based plugin, we just
need to make a global replace from word `Signature` to word
`PluginSignature` in their plugin project.
Our content of plugin-path is really large, if one plugin have many
examples, it'd results to larger body of $nu.plugin-path, which is not
really scale. A solution would be save register information in other
binary formats rather than `json`. But I think it'd be another story.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
* Skeleton implementation
Lots and lots of TODOs
* Bootstrap simple CustomValue plugin support test
* Create nu_plugin_custom_value
* Skeleton for nu_plugin_custom_values
* Return a custom value from plugin
* Encode CustomValues from plugin calls as PluginResponse::PluginData
* Add new PluginCall variant CollapseCustomValue
* Handle CollapseCustomValue plugin calls
* Add CallInput::Data variant to CallInfo inputs
* Handle CallInfo with CallInput::Data plugin calls
* Send CallInput::Data if Value is PluginCustomValue from plugin calls
* Remove unnecessary boxing of plugins CallInfo
* Add fields needed to collapse PluginCustomValue to it
* Document PluginCustomValue and its purpose
* Impl collapsing using plugin calls in PluginCustomValue::to_base_value
* Implement proper typetag based deserialization for CoolCustomValue
* Test demonstrating that passing back a custom value to plugin works
* Added a failing test for describing plugin CustomValues
* Support describe for PluginCustomValues
- Add name to PluginResponse::PluginData
- Also turn it into a struct for clarity
- Add name to PluginCustomValue
- Return name field from PluginCustomValue
* Demonstrate that plugins can create and handle multiple CustomValues
* Add bincode to nu-plugin dependencies
This is for demonstration purposes, any schemaless binary seralization
format will work. I picked bincode since it's the most popular for Rust
but there are defintely better options out there for this usecase
* serde_json::Value -> Vec<u8>
* Update capnp schema for new CallInfo.input field
* Move call_input capnp serialization and deserialization into new file
* Deserialize Value's span from Value itself instead of passing call.head
I am not sure if this was correct and I am breaking it or if it was a
bug, I don't fully understand how nu creates and uses Spans. What should
reuse spans and what should recreate new ones?
But yeah it felt weird that the Value's Span was being ignored since in
the json serializer just uses the Value's Span
* Add call_info value round trip test
* Add capnp CallInput::Data serialization and deserialization support
* Add CallInfo::CollapseCustomValue to capnp schema
* Add capnp PluginCall::CollapseCustomValue serialization and deserialization support
* Add PluginResponse::PluginData to capnp schema
* Add capnp PluginResponse::PluginData serialization and deserialization support
* Switch plugins::custom_values tests to capnp
Both json and capnp would work now! Sadly I can't choose both at the
same time :(
* Add missing JsonSerializer round trip tests
* Handle plugin returning PluginData as a response to CollapseCustomValue
* Refactor plugin calling into a reusable function
Many less levels of indentation now!
* Export PluginData from nu_plugin
So plugins can create their very own serve_plugin with whatever
CustomValue behavior they may desire
* Error if CustomValue cannot be handled by Plugin