Commit Graph

152 Commits

Author SHA1 Message Date
Justin Ma
e6f55da080
Bump to dev version 0.100.1 (#14328) 2024-11-14 10:04:39 +01:00
Justin Ma
c9409a2edb
Bump version to 0.100.0 (#14312)
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# Description
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Bump version to `0.100.0`

# User-Facing Changes

The new release `v0.100.0` is coming...
2024-11-12 22:22:38 +02:00
Ian Manske
e87a35104a
Remove as_i64 and as_f64 (#14258)
# Description
Turns out there are duplicate conversion functions: `as_i64` and
`as_f64`. In most cases, these can be replaced with `as_int` and
`as_float`, respectively.
2024-11-05 09:28:56 +01:00
Stefan Holderbach
f061c9a30e
Bump to 0.99.2 (#14136) 2024-10-20 23:12:41 +02:00
Devyn Cairns
59d6dee3b3
Bump to version 0.99.1 (#14100)
Post-release patch bump.
2024-10-16 21:23:37 -05:00
Jakub Žádník
91ff57faa7
Bump to version 0.99.0 (#14094)
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# Description
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# User-Facing Changes
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# Tests + Formatting
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# After Submitting
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2024-10-15 22:01:08 +03:00
Wind
1a081c09de
Bump version to 0.98.1 (#13896) 2024-09-22 12:41:44 +08:00
Devyn Cairns
6e1e824473
Bump version to 0.98.0 (#13865) 2024-09-18 00:48:46 -07:00
Stefan Holderbach
95b78eee25
Change the usage misnomer to "description" (#13598)
# Description
    
The meaning of the word usage is specific to describing how a command
function is *used* and not a synonym for general description. Usage can
be used to describe the SYNOPSIS or EXAMPLES sections of a man page
where the permitted argument combinations are shown or example *uses*
are given.
Let's not confuse people and call it what it is a description.

Our `help` command already creates its own *Usage* section based on the
available arguments and doesn't refer to the description with usage.

# User-Facing Changes

`help commands` and `scope commands` will now use `description` or
`extra_description`
`usage`-> `description`
`extra_usage` -> `extra_description`

Breaking change in the plugin protocol:

In the signature record communicated with the engine.
`usage`-> `description`
`extra_usage` -> `extra_description`

The same rename also takes place for the methods on
`SimplePluginCommand` and `PluginCommand`

# Tests + Formatting
- Updated plugin protocol specific changes
# After Submitting
- [ ] update plugin protocol doc
2024-08-22 12:02:08 +02:00
Stefan Holderbach
e211b7ba53
Bump version to 0.97.2 (#13666) 2024-08-22 11:36:32 +02:00
Devyn Cairns
60769ac1ba
Bump version to 0.97.1 (#13659)
# Description

Bump version to `0.97.1`, which will be the actual next major release.
(`0.97.0` had a bug.)
2024-08-20 20:21:12 -07:00
Jack Wright
d667b3c0bc
bumped version number to 0.97 (#13655) 2024-08-20 16:28:19 -07:00
Andy Gayton
1cd0544a3f
fix: relay Signals reset to plugins (#13510)
This PR will close #13501

# Description

This PR expands on [the relay of signals to running plugin
processes](https://github.com/nushell/nushell/pull/13181). The Ctrlc
relay has been generalized to SignalAction::Interrupt and when
reset_signal is called on the main EngineState, a SignalAction::Reset is
now relayed to running plugins.

# User-Facing Changes

The signal handler closure now takes a `signals::SignalAction`, while
previously it took no arguments. The handler will now be called on both
interrupt and reset. The method to register a handler on the plugin side
is now called `register_signal_handler` instead of
`register_ctrlc_handler`
[example](https://github.com/nushell/nushell/pull/13510/files#diff-3e04dff88fd0780a49778a3d1eede092ec729a1264b4ef07ca0d2baa859dad05L38).
This will only affect plugin authors who have started making use of
https://github.com/nushell/nushell/pull/13181, which isn't currently
part of an official release.

The change will also require all of user's plugins to be recompiled in
order that they don't error when a signal is received on the
PluginInterface.

# Testing

```
: example ctrlc
interrupt status: false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error:   × Operation interrupted
   ╭─[display_output hook:1:1]
 1 │ if (term size).columns >= 100 { table -e } else { table }
   · ─┬
   ·  ╰── This operation was interrupted
   ╰────

: example ctrlc
interrupt status: false   <-- NOTE status is false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error:   × Operation interrupted
   ╭─[display_output hook:1:1]
 1 │ if (term size).columns >= 100 { table -e } else { table }
   · ─┬
   ·  ╰── This operation was interrupted
   ╰────
   ```
2024-08-06 03:35:40 -07:00
Andy Gayton
7b82c6b482
feat: make ctrlc available to plugins (#13181)
# Description

This PR adds a new method to `EngineInterface`: `register_ctrlc_handler`
which takes a closure to run when the plugin's driving engine receives a
ctrlc-signal. It also adds a mirror of the `signals` attribute from the
main shell `EngineState`.

This is an example of how a plugin which makes a long poll http request
can end the request on ctrlc:
https://github.com/cablehead/nu_plugin_http/blob/main/src/commands/request.rs#L68-L77

To facilitate the feature, a new attribute has been added to
`EngineState`: `ctrlc_handlers`. This is a Vec of closures that will be
run when the engine's process receives a ctrlc signal.

When plugins are added to an `engine_state` during a `merge_delta`, the
engine passes the ctrlc_handlers to the plugin's
`.configure_ctrlc_handler` method, which gives the plugin a chance to
register a handler that sends a ctrlc packet through the
`PluginInterface`, if an instance of the plugin is currently running.

On the plugin side: `EngineInterface` also has a ctrlc_handlers Vec of
closures. Plugin calls can use `register_ctrlc_handler` to register a
closure that will be called in the plugin process when the
PluginInput::Ctrlc command is received.

For future reference these are some alternate places that were
investigated for tying the ctrlc trigger to transmitting a Ctrlc packet
through the `PluginInterface`:

- Directly from `src/signals.rs`: the handler there would need a
reference to the Vec<Arc<RegisteredPlugins>>, which would require us to
wrap the plugins in a Mutex, which we don't want to do.

- have `PersistentPlugin.get_plugin` pass down the engine's
CtrlcHandlers to .get and then to .spawn (if the plugin isn't already
running). Once we have CtrlcHandlers in spawn, we can register a handler
to write directly to PluginInterface. We don't want to double down on
passing engine_state to spawn this way though, as it's unpredictable
because it would depend on whether the plugin has already been spawned
or not.

- pass `ctrlc_handlers` to PersistentPlugin::new so it can store it on
itself so it's available to spawn.

- in `PersistentPlugin.spawn`, create a handler that sends to a clone of
the GC event loop's tx. this has the same issues with regards to how to
get CtrlcHandlers to the spawn method, and is more complicated than a
handler that writes directly to PluginInterface

# User-Facing Changes

No breaking changes

---------

Co-authored-by: Ian Manske <ian.manske@pm.me>
2024-07-30 08:29:18 -05:00
Devyn Cairns
c31291753c
Bump version to 0.96.2 (#13485)
This should be the new development version. We most likely don't need a
0.96.2 patch release. Should be free to merge PRs after this.
2024-07-29 17:20:55 -07:00
Devyn Cairns
9f90d611e1
Bump version to 0.96.1 (#13439)
(Post-release bump.)
2024-07-25 18:28:18 +08:00
Devyn Cairns
a80dfe8e80
Bump version to 0.96.0 (#13433) 2024-07-23 16:10:35 -07:00
Devyn Cairns
f3843a6176
Make plugins able to find and call other commands (#13407)
# Description

Adds functionality to the plugin interface to support calling internal
commands from plugins. For example, using `view ir --json`:

```rust
let closure: Value = call.req(0)?;

let Some(decl_id) = engine.find_decl("view ir")? else {
    return Err(LabeledError::new("`view ir` not found"));
};

let ir_json = engine.call_decl(
    decl_id,
    EvaluatedCall::new(call.head)
        .with_named("json".into_spanned(call.head), Value::bool(true, call.head))
        .with_positional(closure),
    PipelineData::Empty,
    true,
    false,
)?.into_value()?.into_string()?;

let ir = serde_json::from_value(&ir_json);

// ...
```

# User-Facing Changes

Plugin developers can now use `EngineInterface::find_decl()` and
`call_decl()` to call internal commands, which could be handy for
formatters like `to csv` or `to nuon`, or for reflection commands that
help gain insight into the engine.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [ ] release notes
- [ ] update plugin protocol documentation: `FindDecl`, `CallDecl`
engine calls; `Identifier` engine call response
2024-07-19 13:54:21 +08:00
Ian Manske
399a7c8836
Add and use new Signals struct (#13314)
# Description
This PR introduces a new `Signals` struct to replace our adhoc passing
around of `ctrlc: Option<Arc<AtomicBool>>`. Doing so has a few benefits:
- We can better enforce when/where resetting or triggering an interrupt
is allowed.
- Consolidates `nu_utils::ctrl_c::was_pressed` and other ad-hoc
re-implementations into a single place: `Signals::check`.
- This allows us to add other types of signals later if we want. E.g.,
exiting or suspension.
- Similarly, we can more easily change the underlying implementation if
we need to in the future.
- Places that used to have a `ctrlc` of `None` now use
`Signals::empty()`, so we can double check these usages for correctness
in the future.
2024-07-07 22:29:01 +00:00
Andy Gayton
b27cd70fd1
remove the deprecated register command (#13297)
# Description

This PR removes the `register` command which has been
[deprecated](https://www.nushell.sh/blog/2024-04-30-nushell_0_93_0.html#register-toc)
in favor of [`plugin
add`](https://www.nushell.sh/blog/2024-04-30-nushell_0_93_0.html#redesigned-plugin-management-commands-toc)

# User-Facing Changes

`register` is no longer available
2024-07-05 07:16:50 -05:00
Piepmatz
198aedb6c2
Use IntoValue and FromValue derive macros in nu_plugin_example for example usage (#13220)
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The derive macros provided by #13031 are very useful for plugin authors.
In this PR I made use of these macros for two commands.

# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->

# Tests + Formatting
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- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
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This Example usage could be highlighted in the changelog for plugin
authors as this is probably very useful for them.
2024-06-26 17:50:14 -05:00
Jack Wright
0dd35cddcd
Bumping version to 0.95.1 (#13231)
Marks development for hotfix
2024-06-25 18:26:07 -07:00
Jakub Žádník
f93c6680bd
Bump to 0.95.0 (#13221)
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# After Submitting
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2024-06-25 21:29:47 +03:00
Devyn Cairns
91d44f15c1
Allow plugins to report their own version and store it in the registry (#12883)
# Description

This allows plugins to report their version (and potentially other
metadata in the future). The version is shown in `plugin list` and in
`version`.

The metadata is stored in the registry file, and reflects whatever was
retrieved on `plugin add`, not necessarily the running binary. This can
help you to diagnose if there's some kind of mismatch with what you
expect. We could potentially use this functionality to show a warning or
error if a plugin being run does not have the same version as what was
in the cache file, suggesting `plugin add` be run again, but I haven't
done that at this point.

It is optional, and it requires the plugin author to make some code
changes if they want to provide it, since I can't automatically
determine the version of the calling crate or anything tricky like that
to do it.

Example:

```
> plugin list | select name version is_running pid
╭───┬────────────────┬─────────┬────────────┬─────╮
│ # │      name      │ version │ is_running │ pid │
├───┼────────────────┼─────────┼────────────┼─────┤
│ 0 │ example        │ 0.93.1  │ false      │     │
│ 1 │ gstat          │ 0.93.1  │ false      │     │
│ 2 │ inc            │ 0.93.1  │ false      │     │
│ 3 │ python_example │ 0.1.0   │ false      │     │
╰───┴────────────────┴─────────┴────────────┴─────╯
```

cc @maxim-uvarov (he asked for it)

# User-Facing Changes

- `plugin list` gets a `version` column
- `version` shows plugin versions when available
- plugin authors *should* add `fn metadata()` to their `impl Plugin`,
but don't have to

# Tests + Formatting

Tested the low level stuff and also the `plugin list` column.

# After Submitting
- [ ] update plugin guide docs
- [ ] update plugin protocol docs (`Metadata` call & response)
- [ ] update plugin template (`fn metadata()` should be easy)
- [ ] release notes
2024-06-21 06:27:09 -05:00
Wind
ad5a6cdc00
bump version to 0.94.3 (#13055) 2024-06-05 06:52:40 +08:00
Devyn Cairns
6635b74d9d
Bump version to 0.94.2 (#13014)
Version bump after 0.94.1 patch release.
2024-06-03 10:28:35 +03:00
Devyn Cairns
f3991f2080
Bump version to 0.94.1 (#12988)
Merge this PR before merging any other PRs.
2024-05-28 22:41:23 +00:00
Jakub Žádník
61182deb96
Bump version to 0.94.0 (#12987) 2024-05-28 12:04:09 -07:00
Devyn Cairns
c61075e20e
Add string/binary type color to ByteStream (#12897)
# Description

This PR allows byte streams to optionally be colored as being
specifically binary or string data, which guarantees that they'll be
converted to `Binary` or `String` appropriately on `into_value()`,
making them compatible with `Type` guarantees. This makes them
significantly more broadly usable for command input and output.

There is still an `Unknown` type for byte streams coming from external
commands, which uses the same behavior as we previously did where it's a
string if it's UTF-8.

A small number of commands were updated to take advantage of this, just
to prove the point. I will be adding more after this merges.

# User-Facing Changes
- New types in `describe`: `string (stream)`, `binary (stream)`
- These commands now return a stream if their input was a stream:
  - `into binary`
  - `into string`
  - `bytes collect`
  - `str join`
  - `first` (binary)
  - `last` (binary)
  - `take` (binary)
  - `skip` (binary)
- Streams that are explicitly binary colored will print as a streaming
hexdump
  - example:
    ```nushell
    1.. | each { into binary } | bytes collect
    ```

# Tests + Formatting
I've added some tests to cover it at a basic level, and it doesn't break
anything existing, but I do think more would be nice. Some of those will
come when I modify more commands to stream.

# After Submitting
There are a few things I'm not quite satisfied with:

- **String trimming behavior.** We automatically trim newlines from
streams from external commands, but I don't think we should do this with
internal commands. If I call a command that happens to turn my string
into a stream, I don't want the newline to suddenly disappear. I changed
this to specifically do it only on `Child` and `File`, but I don't know
if this is quite right, and maybe we should bring back the old flag for
`trim_end_newline`
- **Known binary always resulting in a hexdump.** It would be nice to
have a `print --raw`, so that we can put binary data on stdout
explicitly if we want to. This PR doesn't change how external commands
work though - they still dump straight to stdout.

Otherwise, here's the normal checklist:

- [ ] release notes
- [ ] docs update for plugin protocol changes (added `type` field)

---------

Co-authored-by: Ian Manske <ian.manske@pm.me>
2024-05-20 00:35:32 +00:00
Ian Manske
6fd854ed9f
Replace ExternalStream with new ByteStream type (#12774)
# Description
This PR introduces a `ByteStream` type which is a `Read`-able stream of
bytes. Internally, it has an enum over three different byte stream
sources:
```rust
pub enum ByteStreamSource {
    Read(Box<dyn Read + Send + 'static>),
    File(File),
    Child(ChildProcess),
}
```

This is in comparison to the current `RawStream` type, which is an
`Iterator<Item = Vec<u8>>` and has to allocate for each read chunk.

Currently, `PipelineData::ExternalStream` serves a weird dual role where
it is either external command output or a wrapper around `RawStream`.
`ByteStream` makes this distinction more clear (via `ByteStreamSource`)
and replaces `PipelineData::ExternalStream` in this PR:
```rust
pub enum PipelineData {
    Empty,
    Value(Value, Option<PipelineMetadata>),
    ListStream(ListStream, Option<PipelineMetadata>),
    ByteStream(ByteStream, Option<PipelineMetadata>),
}
```

The PR is relatively large, but a decent amount of it is just repetitive
changes.

This PR fixes #7017, fixes #10763, and fixes #12369.

This PR also improves performance when piping external commands. Nushell
should, in most cases, have competitive pipeline throughput compared to,
e.g., bash.
| Command | Before (MB/s) | After (MB/s) | Bash (MB/s) |
| -------------------------------------------------- | -------------:|
------------:| -----------:|
| `throughput \| rg 'x'` | 3059 | 3744 | 3739 |
| `throughput \| nu --testbin relay o> /dev/null` | 3508 | 8087 | 8136 |

# User-Facing Changes
- This is a breaking change for the plugin communication protocol,
because the `ExternalStreamInfo` was replaced with `ByteStreamInfo`.
Plugins now only have to deal with a single input stream, as opposed to
the previous three streams: stdout, stderr, and exit code.
- The output of `describe` has been changed for external/byte streams.
- Temporary breaking change: `bytes starts-with` no longer works with
byte streams. This is to keep the PR smaller, and `bytes ends-with`
already does not work on byte streams.
- If a process core dumped, then instead of having a `Value::Error` in
the `exit_code` column of the output returned from `complete`, it now is
a `Value::Int` with the negation of the signal number.

# After Submitting
- Update docs and book as necessary
- Release notes (e.g., plugin protocol changes)
- Adapt/convert commands to work with byte streams (high priority is
`str length`, `bytes starts-with`, and maybe `bytes ends-with`).
- Refactor the `tee` code, Devyn has already done some work on this.

---------

Co-authored-by: Devyn Cairns <devyn.cairns@gmail.com>
2024-05-16 07:11:18 -07:00
Andy Gayton
92831d7efc
feat: add an echo command to nu_plugin_example (#12754)
# Description

This PR adds a new `echo` command to the `nu_plugin_example` plugin that
simply [streams all of its input to its
output](https://github.com/nushell/nushell/pull/12754/files#diff-de9fcf086b8c373039dadcc2bcb664c6014c0b2af8568eab68c0b6666ac5ccceR47).

```
: "hi" | example echo
hi
```

The motivation for adding it is to have a convenient command to exercise
interactivity on slow pipelines.

I'll follow up on that front with [another
PR](https://github.com/cablehead/nushell/pull/1/files)

# Tests + Formatting

https://github.com/nushell/nushell/pull/12754/files#diff-de9fcf086b8c373039dadcc2bcb664c6014c0b2af8568eab68c0b6666ac5ccceR51-R55
2024-05-08 12:45:44 -07:00
Ian Manske
e879d4ecaf
ListStream touchup (#12524)
# Description

Does some misc changes to `ListStream`:
- Moves it into its own module/file separate from `RawStream`.
- `ListStream`s now have an associated `Span`.
- This required changes to `ListStreamInfo` in `nu-plugin`. Note sure if
this is a breaking change for the plugin protocol.
- Hides the internals of `ListStream` but also adds a few more methods.
- This includes two functions to more easily alter a stream (these take
a `ListStream` and return a `ListStream` instead of having to go through
the whole `into_pipeline_data(..)` route).
  -  `map`: takes a `FnMut(Value) -> Value`
  - `modify`: takes a function to modify the inner stream.
2024-05-05 16:00:59 +00:00
Devyn Cairns
21ebdfe8d7
Bump version to 0.93.1 (#12710)
# Description

Next patch/dev release, `0.93.1`
2024-05-01 17:19:20 -05:00
Devyn Cairns
3b220e07e3
Bump version to 0.93.0 (#12709)
# Description

Bump version to `0.93.0`
2024-04-30 15:51:13 -07:00
Ian Manske
9996e4a1f8
Shrink the size of Expr (#12610)
# Description
Continuing from #12568, this PR further reduces the size of `Expr` from
64 to 40 bytes. It also reduces `Expression` from 128 to 96 bytes and
`Type` from 32 to 24 bytes.

This was accomplished by:
- for `Expr` with multiple fields (e.g., `Expr::Thing(A, B, C)`),
merging the fields into new AST struct types and then boxing this struct
(e.g. `Expr::Thing(Box<ABC>)`).
- replacing `Vec<T>` with `Box<[T]>` in multiple places. `Expr`s and
`Expression`s should rarely be mutated, if at all, so this optimization
makes sense.

By reducing the size of these types, I didn't notice a large performance
improvement (at least compared to #12568). But this PR does reduce the
memory usage of nushell. My config is somewhat light so I only noticed a
difference of 1.4MiB (38.9MiB vs 37.5MiB).

---------

Co-authored-by: Stefan Holderbach <sholderbach@users.noreply.github.com>
2024-04-24 15:46:35 +00:00
Stefan Holderbach
872945ae8e
Bump version to 0.92.3 (#12476) 2024-04-12 08:00:43 -05:00
Devyn Cairns
00b3a07efe
Add GetSpanContents engine call (#12439)
# Description
This allows plugins to view the source code of spans.

Requested by @ayax79 for implementing `polars ls`. Note that this won't
really help you find the location of the span. I'm planning to add
another engine call that will return information more similar to what
shows up in the miette diagnostics, with filename / line number / some
context, but I'll want to refactor some of the existing logic to make
that happen, so it was easier to just do this first. I hope this is
enough to at least have something somewhat useful show up for `polars
ls`.

# User-Facing Changes
- Example plugin: added `example view span` command

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [ ] Add to plugin protocol reference
2024-04-09 10:02:17 -04:00
Stefan Holderbach
394487b3a7
Bump version to 0.92.2 (#12402) 2024-04-05 10:24:00 -04:00
Stefan Holderbach
c00a05a762
Bump version to 0.92.1 (#12380) 2024-04-04 16:18:54 +02:00
Stefan Holderbach
c3428b891a
Bump version for 0.92.0 release (#12349)
- [x] `cargo hack` feature flag compatibility run
- [x] reedline released and pinned
- [x] `nu-plugin-test-support` added to release script
- [x] dependency tree checked
- [x] release notes
2024-04-02 20:50:26 +03:00
Devyn Cairns
01d30a416b
Change PluginCommand API to be more like Command (#12279)
# Description

This is something that was discussed in the core team meeting last
Wednesday. @ayax79 is building `nu-plugin-polars` with all of the
dataframe commands into a plugin, and there are a lot of them, so it
would help to make the API more similar. At the same time, I think the
`Command` API is just better anyway. I don't think the difference is
justified, and the types for core commands have the benefit of requiring
less `.into()` because they often don't own their data

- Broke `signature()` up into `name()`, `usage()`, `extra_usage()`,
`search_terms()`, `examples()`
- `signature()` returns `nu_protocol::Signature`
- `examples()` returns `Vec<nu_protocol::Example>`
- `PluginSignature` and `PluginExample` no longer need to be used by
plugin developers

# User-Facing Changes
Breaking API for plugins yet again 😄
2024-03-27 11:59:57 +01:00
Devyn Cairns
2ae4408ced
Add example tests (nu-plugin-test-support) for plugins in repo (#12281)
# Description

Uses the new `nu-plugin-test-support` crate to test the examples of
commands provided by plugins in the repo.

Also fixed some of the examples to pass.

# User-Facing Changes

- Examples that are more guaranteed to work

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
2024-03-25 21:20:35 -05:00
Devyn Cairns
78be67f0c6
Support for getting help text from a plugin command (#12243)
# Description
There wasn't really a good way to implement a command group style (e.g.
`from`, `query`, etc.) command in the past that just returns the help
text even if `--help` is not passed. This adds a new engine call that
just does that.

This is actually something I ran into before when developing the dbus
plugin, so it's nice to fix it.

# User-Facing Changes


# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [ ] Document `GetHelp` engine call in proto
2024-03-24 07:30:38 +08:00
Devyn Cairns
efe25e3f58
Better generic errors for plugins (and perhaps scripts) (#12236)
# Description
This makes `LabeledError` much more capable of representing close to
everything a `miette::Diagnostic` can, including `ShellError`, and
allows plugins to generate multiple error spans, codes, help, etc.

`LabeledError` is now embeddable within `ShellError` as a transparent
variant.

This could also be used to improve `error make` and `try/catch` to
reflect `LabeledError` exactly in the future.

Also cleaned up some errors in existing plugins.

# User-Facing Changes
Breaking change for plugins. Nicer errors for users.
2024-03-21 12:27:21 +01:00
Devyn Cairns
a29efe28f7
Merge stream_example into example plugin and clean up names (#12234)
# Description

As suggested by @WindSoilder, since plugins can now contain both simple
commands that produce `Value` and commands that produce `PipelineData`
without having to choose one or the other for the whole plugin, this
change merges `stream_example` into `example`.

# User-Facing Changes

All of the example plugins are renamed.

# Tests + Formatting

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

- [ ] Check nushell/nushell.github.io for any docs that match the
command names changed
2024-03-19 12:36:46 -05:00
Devyn Cairns
f6faf73e02
Allow plugins to set environment variables in their caller's scope (#12204)
# Description

Adds the `AddEnvVar` plugin call, which allows plugins to set
environment variables in the caller's scope. This is the first engine
call that mutates the caller's stack, and opens the door to more
operations like this if needed.

This also comes with an extra benefit: in doing this, I needed to
refactor how context was handled, and I was able to avoid cloning
`EngineInterface` / `Stack` / `Call` in most cases that plugin calls are
used. They now only need to be cloned if the plugin call returns a
stream. The performance increase is welcome (5.5x faster on `inc`!):

```nushell
# Before
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
405ms 941µs 952ns
# After
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
73ms 68µs 749ns
```

# User-Facing Changes
- New engine call: `add_env_var()`
- Performance enhancement for plugin calls

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [x] Document env manipulation in plugins guide
- [x] Document `AddEnvVar` in plugin protocol
2024-03-15 06:45:45 -05:00
Devyn Cairns
9cf2e873b5
Reorganize plugin API around commands (#12170)
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1216517833312309419)

# Description
This is a significant breaking change to the plugin API, but one I think
is worthwhile. @ayax79 mentioned on Discord that while trying to start
on a dataframes plugin, he was a little disappointed that more wasn't
provided in terms of code organization for commands, particularly since
there are *a lot* of `dfr` commands.

This change treats plugins more like miniatures of the engine, with
dispatch of the command name being handled inherently, each command
being its own type, and each having their own signature within the trait
impl for the command type rather than having to find a way to centralize
it all into one `Vec`.

For the example plugins that have multiple commands, I definitely like
how this looks a lot better. This encourages doing code organization the
right way and feels very good.

For the plugins that have only one command, it's just a little bit more
boilerplate - but still worth it, in my opinion.

The `Box<dyn PluginCommand<Plugin = Self>>` type in `commands()` is a
little bit hairy, particularly for Rust beginners, but ultimately not so
bad, and it gives the desired flexibility for shared state for a whole
plugin + the individual commands.

# User-Facing Changes
Pretty big breaking change to plugin API, but probably one that's worth
making.

```rust
use nu_plugin::*;
use nu_protocol::{PluginSignature, PipelineData, Type, Value};

struct LowercasePlugin;
struct Lowercase;

// Plugins can now have multiple commands
impl PluginCommand for Lowercase {
    type Plugin = LowercasePlugin;

    // The signature lives with the command
    fn signature(&self) -> PluginSignature {
        PluginSignature::build("lowercase")
            .usage("Convert each string in a stream to lowercase")
            .input_output_type(Type::List(Type::String.into()), Type::List(Type::String.into()))
    }

    // We also provide SimplePluginCommand which operates on Value like before
    fn run(
        &self,
        plugin: &LowercasePlugin,
        engine: &EngineInterface,
        call: &EvaluatedCall,
        input: PipelineData,
    ) -> Result<PipelineData, LabeledError> {
        let span = call.head;
        Ok(input.map(move |value| {
            value.as_str()
                .map(|string| Value::string(string.to_lowercase(), span))
                // Errors in a stream should be returned as values.
                .unwrap_or_else(|err| Value::error(err, span))
        }, None)?)
    }
}

// Plugin now just has a list of commands, and the custom value op stuff still goes here
impl Plugin for LowercasePlugin {
    fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
        vec![Box::new(Lowercase)]
    }
}

fn main() {
    serve_plugin(&LowercasePlugin{}, MsgPackSerializer)
}
```

Time this however you like - we're already breaking stuff for 0.92, so
it might be good to do it now, but if it feels like a lot all at once,
it could wait.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [ ] Update examples in the book
- [x] Fix #12088 to match - this change would actually simplify it a
lot, because the methods are currently just duplicated between `Plugin`
and `StreamingPlugin`, but they only need to be on `Plugin` with this
change
2024-03-14 16:40:02 -05:00
Devyn Cairns
390a7e3f0b
Add environment engine calls for plugins (#12166)
# Description

This adds three engine calls: `GetEnvVar`, `GetEnvVars`, for getting
environment variables from the plugin command context, and
`GetCurrentDir` for getting the current working directory.

Plugins are now launched in the directory of their executable to try to
make improper use of the current directory without first setting it more
obvious. Plugins previously launched in whatever the current directory
of the engine was at the time the plugin command was run, but switching
to persistent plugins broke this, because they stay in whatever
directory they launched in initially.

This also fixes the `gstat` plugin to use `get_current_dir()` to
determine its repo location, which was directly affected by this
problem.

# User-Facing Changes
- Adds new engine calls (`GetEnvVar`, `GetEnvVars`, `GetCurrentDir`)
- Runs plugins in a different directory from before, in order to catch
bugs
- Plugins will have to use the new engine calls if they do filesystem
stuff to work properly

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [ ] Document the working directory behavior on plugin launch
- [ ] Document the new engine calls + response type (`ValueMap`)
2024-03-12 06:34:32 -05:00
Devyn Cairns
bc19be25b1
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.

Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.

This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.

Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:

```nushell
  $env.config.plugin_gc = {
      # Configuration for plugin garbage collection
      default: {
          enabled: true # true to enable stopping of inactive plugins
          stop_after: 10sec # how long to wait after a plugin is inactive to stop it
      }
      plugins: {
          # alternate configuration for specific plugins, by name, for example:
          #
          # gstat: {
          #     enabled: false
          # }
      }
  }
```

If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.

The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.

Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.

# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.

# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 17:10:22 -06:00
Devyn Cairns
430fb1fcb6
Add support for engine calls from plugins (#12029)
# Description

This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.

Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.

Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.

This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:

1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.

2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.

3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.


# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.

Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.

If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.

I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`


# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
2024-03-09 11:26:30 -06:00