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# Description
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# User-Facing Changes
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# Tests + Formatting
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# Description
This changes the serialization of custom values within the plugin
protocol to use MessagePack instead of bincode, removing the dependency
on bincode entirely.
Bincode does not seem to be very maintained anymore, and the externally
tagged enum representation doesn't seem to always work now even though
it should. Since we use MessagePack already anyway for the plugin
protocol, this seems like an obvious choice. This uses the unnamed
variant of the serialization rather than the named variant, which is
what the plugin protocol in general uses. The unnamed variant does not
include field names, which aren't really required here, so this should
give us something that's more or less as efficient as bincode is.
Should fix#13743.
# User-Facing Changes
- Will need to recompile plugins (but always do anyway)
- Doesn't technically break the plugin protocol (custom value data is a
black box / plugin implementation specific), but breaks compatibility
between `nu-plugin-engine` and `nu-plugin` so they do need to both be
updated to match.
# Tests + Formatting
All tests pass.
# After Submitting
- [ ] release notes
# Description
`cargo` somewhat recently gained the capability to store `lints`
settings for the crate and workspace, that can override the defaults
from `rustc` and `clippy` lints. This means we can enforce some lints
without having to actively pass them to clippy via `cargo clippy -- -W
...`. So users just forking the repo have an easier time to follow
similar requirements like our CI.
## Limitation
An exception that remains is that those lints apply to both the primary
code base and the tests. Thus we can't include e.g. `unwrap_used`
without generating noise in the tests. Here the setup in the CI remains
the most helpful.
## Included lints
- Add `clippy::unchecked_duration_subtraction` (added by #12549)
# User-Facing Changes
Running `cargo clippy --workspace` should be closer to the CI. This has
benefits for editor configured runs of clippy and saves you from having
to use `toolkit` to be close to CI in more cases.
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# Description
<!--
Thank you for improving Nushell. Please, check our [contributing
guide](../CONTRIBUTING.md) and talk to the core team before making major
changes.
Description of your pull request goes here. **Provide examples and/or
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# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
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sure to [enable developer
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> ```
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# After Submitting
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# Description
So sorry to do this during the pre-release freeze, but my plugin crate
split PR broke local socket mode, because `nu-plugin-protocol` didn't
have the compile feature to advertise the `LocalSocket` protocol
feature.
This is a very simple, configuration-only bugfix that I think really
needs to be merged before the release, or else local socket mode won't
work at all.
# Tests + Formatting
There's an oversight in my testing that caused this to not be caught:
the engine really did have the feature, but it just wasn't advertising
it, so for `stress_internals` it was still able to use it successfully.
Post-release I'll try to make sure this is properly handled somehow.
# Description
This breaks `nu-plugin` up into four crates:
- `nu-plugin-protocol`: just the type definitions for the protocol, no
I/O. If someone wanted to wire up something more bare metal, maybe for
async I/O, they could use this.
- `nu-plugin-core`: the shared stuff between engine/plugin. Less stable
interface.
- `nu-plugin-engine`: everything required for the engine to talk to
plugins. Less stable interface.
- `nu-plugin`: everything required for the plugin to talk to the engine,
what plugin developers use. Should be the most stable interface.
No changes are made to the interface exposed by `nu-plugin` - it should
all still be there. Re-exports from `nu-plugin-protocol` or
`nu-plugin-core` are used as required. Plugins shouldn't ever have to
use those crates directly.
This should be somewhat faster to compile as `nu-plugin-engine` and
`nu-plugin` can compile in parallel, and the engine doesn't need
`nu-plugin` and plugins don't need `nu-plugin-engine` (except for test
support), so that should reduce what needs to be compiled too.
The only significant change here other than splitting stuff up was to
break the `source` out of `PluginCustomValue` and create a new
`PluginCustomValueWithSource` type that contains that instead. One bonus
of that is we get rid of the option and it's now more type-safe, but it
also means that the logic for that stuff (actually running the plugin
for custom value ops) can live entirely within the `nu-plugin-engine`
crate.
# User-Facing Changes
- New crates.
- Added `local-socket` feature for `nu` to try to make it possible to
compile without that support if needed.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`