* Add alias interning
Now, AliasId is used to reference aliases stored in EngineState, similar
to decls, blocks, etc.
* Fix wrong message
* Fix using decl instead of alias
* Extend also alias id visibility
* Merge also aliases from delta
* Add alias hiding code
Does not work yet but passes tests at least.
* Fix wrong alias lookup and visibility appending
* Add hide alias tests
* Fmt & Clippy
* Fix random clippy warnings in "which" command
It's no longer attached to a Block. Makes access to overlays more
streamlined by removing this one indirection. Also makes it easier to
create standalone overlays without a block which might come in handy.