This PR will close#13501
# Description
This PR expands on [the relay of signals to running plugin
processes](https://github.com/nushell/nushell/pull/13181). The Ctrlc
relay has been generalized to SignalAction::Interrupt and when
reset_signal is called on the main EngineState, a SignalAction::Reset is
now relayed to running plugins.
# User-Facing Changes
The signal handler closure now takes a `signals::SignalAction`, while
previously it took no arguments. The handler will now be called on both
interrupt and reset. The method to register a handler on the plugin side
is now called `register_signal_handler` instead of
`register_ctrlc_handler`
[example](https://github.com/nushell/nushell/pull/13510/files#diff-3e04dff88fd0780a49778a3d1eede092ec729a1264b4ef07ca0d2baa859dad05L38).
This will only affect plugin authors who have started making use of
https://github.com/nushell/nushell/pull/13181, which isn't currently
part of an official release.
The change will also require all of user's plugins to be recompiled in
order that they don't error when a signal is received on the
PluginInterface.
# Testing
```
: example ctrlc
interrupt status: false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error: × Operation interrupted
╭─[display_output hook:1:1]
1 │ if (term size).columns >= 100 { table -e } else { table }
· ─┬
· ╰── This operation was interrupted
╰────
: example ctrlc
interrupt status: false <-- NOTE status is false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error: × Operation interrupted
╭─[display_output hook:1:1]
1 │ if (term size).columns >= 100 { table -e } else { table }
· ─┬
· ╰── This operation was interrupted
╰────
```
# Description
This PR adds a new method to `EngineInterface`: `register_ctrlc_handler`
which takes a closure to run when the plugin's driving engine receives a
ctrlc-signal. It also adds a mirror of the `signals` attribute from the
main shell `EngineState`.
This is an example of how a plugin which makes a long poll http request
can end the request on ctrlc:
https://github.com/cablehead/nu_plugin_http/blob/main/src/commands/request.rs#L68-L77
To facilitate the feature, a new attribute has been added to
`EngineState`: `ctrlc_handlers`. This is a Vec of closures that will be
run when the engine's process receives a ctrlc signal.
When plugins are added to an `engine_state` during a `merge_delta`, the
engine passes the ctrlc_handlers to the plugin's
`.configure_ctrlc_handler` method, which gives the plugin a chance to
register a handler that sends a ctrlc packet through the
`PluginInterface`, if an instance of the plugin is currently running.
On the plugin side: `EngineInterface` also has a ctrlc_handlers Vec of
closures. Plugin calls can use `register_ctrlc_handler` to register a
closure that will be called in the plugin process when the
PluginInput::Ctrlc command is received.
For future reference these are some alternate places that were
investigated for tying the ctrlc trigger to transmitting a Ctrlc packet
through the `PluginInterface`:
- Directly from `src/signals.rs`: the handler there would need a
reference to the Vec<Arc<RegisteredPlugins>>, which would require us to
wrap the plugins in a Mutex, which we don't want to do.
- have `PersistentPlugin.get_plugin` pass down the engine's
CtrlcHandlers to .get and then to .spawn (if the plugin isn't already
running). Once we have CtrlcHandlers in spawn, we can register a handler
to write directly to PluginInterface. We don't want to double down on
passing engine_state to spawn this way though, as it's unpredictable
because it would depend on whether the plugin has already been spawned
or not.
- pass `ctrlc_handlers` to PersistentPlugin::new so it can store it on
itself so it's available to spawn.
- in `PersistentPlugin.spawn`, create a handler that sends to a clone of
the GC event loop's tx. this has the same issues with regards to how to
get CtrlcHandlers to the spawn method, and is more complicated than a
handler that writes directly to PluginInterface
# User-Facing Changes
No breaking changes
---------
Co-authored-by: Ian Manske <ian.manske@pm.me>
# Description
Adds functionality to the plugin interface to support calling internal
commands from plugins. For example, using `view ir --json`:
```rust
let closure: Value = call.req(0)?;
let Some(decl_id) = engine.find_decl("view ir")? else {
return Err(LabeledError::new("`view ir` not found"));
};
let ir_json = engine.call_decl(
decl_id,
EvaluatedCall::new(call.head)
.with_named("json".into_spanned(call.head), Value::bool(true, call.head))
.with_positional(closure),
PipelineData::Empty,
true,
false,
)?.into_value()?.into_string()?;
let ir = serde_json::from_value(&ir_json);
// ...
```
# User-Facing Changes
Plugin developers can now use `EngineInterface::find_decl()` and
`call_decl()` to call internal commands, which could be handy for
formatters like `to csv` or `to nuon`, or for reflection commands that
help gain insight into the engine.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] release notes
- [ ] update plugin protocol documentation: `FindDecl`, `CallDecl`
engine calls; `Identifier` engine call response
# Description
Allows `Stack` to have a modified local `Config`, which is updated
immediately when `$env.config` is assigned to. This means that even
within a script, commands that come after `$env.config` changes will
always see those changes in `Stack::get_config()`.
Also fixed a lot of cases where `engine_state.get_config()` was used
even when `Stack` was available.
Closes#13324.
# User-Facing Changes
- Config changes apply immediately after the assignment is executed,
rather than whenever config is read by a command that needs it.
- Potentially slower performance when executing a lot of lines that
change `$env.config` one after another. Recommended to get `$env.config`
into a `mut` variable first and do modifications, then assign it back.
- Much faster performance when executing a script that made
modifications to `$env.config`, as the changes are only parsed once.
# Tests + Formatting
All passing.
# After Submitting
- [ ] release notes
# Description
This allows plugins to report their version (and potentially other
metadata in the future). The version is shown in `plugin list` and in
`version`.
The metadata is stored in the registry file, and reflects whatever was
retrieved on `plugin add`, not necessarily the running binary. This can
help you to diagnose if there's some kind of mismatch with what you
expect. We could potentially use this functionality to show a warning or
error if a plugin being run does not have the same version as what was
in the cache file, suggesting `plugin add` be run again, but I haven't
done that at this point.
It is optional, and it requires the plugin author to make some code
changes if they want to provide it, since I can't automatically
determine the version of the calling crate or anything tricky like that
to do it.
Example:
```
> plugin list | select name version is_running pid
╭───┬────────────────┬─────────┬────────────┬─────╮
│ # │ name │ version │ is_running │ pid │
├───┼────────────────┼─────────┼────────────┼─────┤
│ 0 │ example │ 0.93.1 │ false │ │
│ 1 │ gstat │ 0.93.1 │ false │ │
│ 2 │ inc │ 0.93.1 │ false │ │
│ 3 │ python_example │ 0.1.0 │ false │ │
╰───┴────────────────┴─────────┴────────────┴─────╯
```
cc @maxim-uvarov (he asked for it)
# User-Facing Changes
- `plugin list` gets a `version` column
- `version` shows plugin versions when available
- plugin authors *should* add `fn metadata()` to their `impl Plugin`,
but don't have to
# Tests + Formatting
Tested the low level stuff and also the `plugin list` column.
# After Submitting
- [ ] update plugin guide docs
- [ ] update plugin protocol docs (`Metadata` call & response)
- [ ] update plugin template (`fn metadata()` should be easy)
- [ ] release notes
# Description
This PR allows byte streams to optionally be colored as being
specifically binary or string data, which guarantees that they'll be
converted to `Binary` or `String` appropriately on `into_value()`,
making them compatible with `Type` guarantees. This makes them
significantly more broadly usable for command input and output.
There is still an `Unknown` type for byte streams coming from external
commands, which uses the same behavior as we previously did where it's a
string if it's UTF-8.
A small number of commands were updated to take advantage of this, just
to prove the point. I will be adding more after this merges.
# User-Facing Changes
- New types in `describe`: `string (stream)`, `binary (stream)`
- These commands now return a stream if their input was a stream:
- `into binary`
- `into string`
- `bytes collect`
- `str join`
- `first` (binary)
- `last` (binary)
- `take` (binary)
- `skip` (binary)
- Streams that are explicitly binary colored will print as a streaming
hexdump
- example:
```nushell
1.. | each { into binary } | bytes collect
```
# Tests + Formatting
I've added some tests to cover it at a basic level, and it doesn't break
anything existing, but I do think more would be nice. Some of those will
come when I modify more commands to stream.
# After Submitting
There are a few things I'm not quite satisfied with:
- **String trimming behavior.** We automatically trim newlines from
streams from external commands, but I don't think we should do this with
internal commands. If I call a command that happens to turn my string
into a stream, I don't want the newline to suddenly disappear. I changed
this to specifically do it only on `Child` and `File`, but I don't know
if this is quite right, and maybe we should bring back the old flag for
`trim_end_newline`
- **Known binary always resulting in a hexdump.** It would be nice to
have a `print --raw`, so that we can put binary data on stdout
explicitly if we want to. This PR doesn't change how external commands
work though - they still dump straight to stdout.
Otherwise, here's the normal checklist:
- [ ] release notes
- [ ] docs update for plugin protocol changes (added `type` field)
---------
Co-authored-by: Ian Manske <ian.manske@pm.me>
# Description
This PR introduces a `ByteStream` type which is a `Read`-able stream of
bytes. Internally, it has an enum over three different byte stream
sources:
```rust
pub enum ByteStreamSource {
Read(Box<dyn Read + Send + 'static>),
File(File),
Child(ChildProcess),
}
```
This is in comparison to the current `RawStream` type, which is an
`Iterator<Item = Vec<u8>>` and has to allocate for each read chunk.
Currently, `PipelineData::ExternalStream` serves a weird dual role where
it is either external command output or a wrapper around `RawStream`.
`ByteStream` makes this distinction more clear (via `ByteStreamSource`)
and replaces `PipelineData::ExternalStream` in this PR:
```rust
pub enum PipelineData {
Empty,
Value(Value, Option<PipelineMetadata>),
ListStream(ListStream, Option<PipelineMetadata>),
ByteStream(ByteStream, Option<PipelineMetadata>),
}
```
The PR is relatively large, but a decent amount of it is just repetitive
changes.
This PR fixes#7017, fixes#10763, and fixes#12369.
This PR also improves performance when piping external commands. Nushell
should, in most cases, have competitive pipeline throughput compared to,
e.g., bash.
| Command | Before (MB/s) | After (MB/s) | Bash (MB/s) |
| -------------------------------------------------- | -------------:|
------------:| -----------:|
| `throughput \| rg 'x'` | 3059 | 3744 | 3739 |
| `throughput \| nu --testbin relay o> /dev/null` | 3508 | 8087 | 8136 |
# User-Facing Changes
- This is a breaking change for the plugin communication protocol,
because the `ExternalStreamInfo` was replaced with `ByteStreamInfo`.
Plugins now only have to deal with a single input stream, as opposed to
the previous three streams: stdout, stderr, and exit code.
- The output of `describe` has been changed for external/byte streams.
- Temporary breaking change: `bytes starts-with` no longer works with
byte streams. This is to keep the PR smaller, and `bytes ends-with`
already does not work on byte streams.
- If a process core dumped, then instead of having a `Value::Error` in
the `exit_code` column of the output returned from `complete`, it now is
a `Value::Int` with the negation of the signal number.
# After Submitting
- Update docs and book as necessary
- Release notes (e.g., plugin protocol changes)
- Adapt/convert commands to work with byte streams (high priority is
`str length`, `bytes starts-with`, and maybe `bytes ends-with`).
- Refactor the `tee` code, Devyn has already done some work on this.
---------
Co-authored-by: Devyn Cairns <devyn.cairns@gmail.com>
# Description
Does some misc changes to `ListStream`:
- Moves it into its own module/file separate from `RawStream`.
- `ListStream`s now have an associated `Span`.
- This required changes to `ListStreamInfo` in `nu-plugin`. Note sure if
this is a breaking change for the plugin protocol.
- Hides the internals of `ListStream` but also adds a few more methods.
- This includes two functions to more easily alter a stream (these take
a `ListStream` and return a `ListStream` instead of having to go through
the whole `into_pipeline_data(..)` route).
- `map`: takes a `FnMut(Value) -> Value`
- `modify`: takes a function to modify the inner stream.
# Description
This breaks `nu-plugin` up into four crates:
- `nu-plugin-protocol`: just the type definitions for the protocol, no
I/O. If someone wanted to wire up something more bare metal, maybe for
async I/O, they could use this.
- `nu-plugin-core`: the shared stuff between engine/plugin. Less stable
interface.
- `nu-plugin-engine`: everything required for the engine to talk to
plugins. Less stable interface.
- `nu-plugin`: everything required for the plugin to talk to the engine,
what plugin developers use. Should be the most stable interface.
No changes are made to the interface exposed by `nu-plugin` - it should
all still be there. Re-exports from `nu-plugin-protocol` or
`nu-plugin-core` are used as required. Plugins shouldn't ever have to
use those crates directly.
This should be somewhat faster to compile as `nu-plugin-engine` and
`nu-plugin` can compile in parallel, and the engine doesn't need
`nu-plugin` and plugins don't need `nu-plugin-engine` (except for test
support), so that should reduce what needs to be compiled too.
The only significant change here other than splitting stuff up was to
break the `source` out of `PluginCustomValue` and create a new
`PluginCustomValueWithSource` type that contains that instead. One bonus
of that is we get rid of the option and it's now more type-safe, but it
also means that the logic for that stuff (actually running the plugin
for custom value ops) can live entirely within the `nu-plugin-engine`
crate.
# User-Facing Changes
- New crates.
- Added `local-socket` feature for `nu` to try to make it possible to
compile without that support if needed.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`