# Description
- Plugin signatures are now saved to `plugin.msgpackz`, which is
brotli-compressed MessagePack.
- The file is updated incrementally, rather than writing all plugin
commands in the engine every time.
- The file always contains the result of the `Signature` call to the
plugin, even if commands were removed.
- Invalid data for a particular plugin just causes an error to be
reported, but the rest of the plugins can still be parsed
# User-Facing Changes
- The plugin file has a different filename, and it's not a nushell
script.
- The default `plugin.nu` file will be automatically migrated the first
time, but not other plugin config files.
- We don't currently provide any utilities that could help edit this
file, beyond `plugin add` and `plugin rm`
- `from msgpackz`, `to msgpackz` could also help
- New commands: `plugin add`, `plugin rm`
# Tests + Formatting
Tests added for the format and for the invalid handling.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Check for documentation changes
- [ ] Definitely needs release notes
# Description
As suggested by @fdncred.
It's neat that this is possible, but the particularly useful part of
this is that we can actually
test it because it doesn't have any external dependencies, unlike the
python plugin.
Right now this just implements exactly the same behavior as the python
plugin, but we could have it
exercise a few more things.
Also fixes a couple of bugs:
- `.nu` plugins were not run with `nu --stdin`, so they couldn't take
input.
- `register` couldn't be called if `--no-config-file` was set, because
it would error on trying to
update the plugin file.
# User-Facing Changes
- `nu_plugin_nu_example` plugin added.
- `register` now works in `--no-config-file` mode.
# Tests + Formatting
Tests added for `nu_plugin_nu_example`.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Add the version bump to the release script just like for python
# Description
Adds support for running plugins using local socket communication
instead of stdio. This will be an optional thing that not all plugins
have to support.
This frees up stdio for use to make plugins that use stdio to create
terminal UIs, cc @amtoine, @fdncred.
This uses the [`interprocess`](https://crates.io/crates/interprocess)
crate (298 stars, MIT license, actively maintained), which seems to be
the best option for cross-platform local socket support in Rust. On
Windows, a local socket name is provided. On Unixes, it's a path. The
socket name is kept to a relatively small size because some operating
systems have pretty strict limits on the whole path (~100 chars), so on
macOS for example we prefer `/tmp/nu.{pid}.{hash64}.sock` where the hash
includes the plugin filename and timestamp to be unique enough.
This also adds an API for moving plugins in and out of the foreground
group, which is relevant for Unixes where direct terminal control
depends on that.
TODO:
- [x] Generate local socket path according to OS conventions
- [x] Add support for passing `--local-socket` to the plugin executable
instead of `--stdio`, and communicating over that instead
- [x] Test plugins that were broken, including
[amtoine/nu_plugin_explore](https://github.com/amtoine/nu_plugin_explore)
- [x] Automatically upgrade to using local sockets when supported,
falling back if it doesn't work, transparently to the user without any
visible error messages
- Added protocol feature: `LocalSocket`
- [x] Reset preferred mode to `None` on `register`
- [x] Allow plugins to detect whether they're running on a local socket
and can use stdio freely, so that TUI plugins can just produce an error
message otherwise
- Implemented via `EngineInterface::is_using_stdio()`
- [x] Clean up foreground state when plugin command exits on the engine
side too, not just whole plugin
- [x] Make sure tests for failure cases work as intended
- `nu_plugin_stress_internals` added
# User-Facing Changes
- TUI plugins work
- Non-Rust plugins could optionally choose to use this
- This might behave differently, so will need to test it carefully
across different operating systems
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document local socket option in plugin contrib docs
- [ ] Document how to do a terminal UI plugin in plugin contrib docs
- [ ] Document: `EnterForeground` engine call
- [ ] Document: `LeaveForeground` engine call
- [ ] Document: `LocalSocket` protocol feature
# Description
Because the plugin interface reader thread can be responsible for
sending a drop notification, it's possible for it to end up in a
deadlock where it's waiting for the response to the drop notification
call.
I decided that the best way to address this is to just discard the
response and not wait for it. It's not really important to synchronize
with the response to `Dropped`, so this is probably faster anyway.
cc @ayax79, this is your issue where polars is getting stuck
# User-Facing Changes
- A bug fix
- Custom value plugin: `custom-value handle update` command
# Tests + Formatting
Tried to add a test with a long pipeline with a lot of drops and run it
over and over to reproduce the deadlock.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
This keeps plugin custom values that have requested drop notification
around during the lifetime of a plugin call / stream by sending them to
a channel that gets persisted during the lifetime of the call.
Before this change, it was very likely that the drop notification would
be sent before the plugin ever had a chance to handle the value it
received.
Tests have been added to make sure this works - see the `custom_values`
plugin.
cc @ayax79
# User-Facing Changes
This is basically just a bugfix, just a slightly big one.
However, I did add an `as_mut_any()` function for custom values, to
avoid having to clone them. This is a breaking change.
# Description
This is something that was discussed in the core team meeting last
Wednesday. @ayax79 is building `nu-plugin-polars` with all of the
dataframe commands into a plugin, and there are a lot of them, so it
would help to make the API more similar. At the same time, I think the
`Command` API is just better anyway. I don't think the difference is
justified, and the types for core commands have the benefit of requiring
less `.into()` because they often don't own their data
- Broke `signature()` up into `name()`, `usage()`, `extra_usage()`,
`search_terms()`, `examples()`
- `signature()` returns `nu_protocol::Signature`
- `examples()` returns `Vec<nu_protocol::Example>`
- `PluginSignature` and `PluginExample` no longer need to be used by
plugin developers
# User-Facing Changes
Breaking API for plugins yet again 😄
# Description
As suggested by @WindSoilder, since plugins can now contain both simple
commands that produce `Value` and commands that produce `PipelineData`
without having to choose one or the other for the whole plugin, this
change merges `stream_example` into `example`.
# User-Facing Changes
All of the example plugins are renamed.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Check nushell/nushell.github.io for any docs that match the
command names changed
Context: @abusch is working on a semver plugin with custom values and
wants users to be able to convert them back to strings
# Description
This allows `into string` to work on custom values if their base value
representation could be converted into a string with the same rules.
# User-Facing Changes
`into string` works on custom values.
Unfortunately, I couldn't really demo this with an example, because
there aren't any custom values that can be represented that way
included.
# Tests + Formatting
I was able to write a test using the custom values plugin.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
@ayax79 says that the dataframe commands all have dataframe custom
values in their examples, and they're used for tests.
Rather than send the custom values to the engine, if they're in
examples, this change just renders them using `to_base_value()` first.
That way we avoid potentially having to hold onto custom values in
`plugins.nu` that might not be valid indefinitely - as will be the case
for dataframes in particular - but we still avoid forcing plugin writers
to not use custom values in their examples.
# User-Facing Changes
- Custom values usable in plugin examples
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
# Description
Adds the `AddEnvVar` plugin call, which allows plugins to set
environment variables in the caller's scope. This is the first engine
call that mutates the caller's stack, and opens the door to more
operations like this if needed.
This also comes with an extra benefit: in doing this, I needed to
refactor how context was handled, and I was able to avoid cloning
`EngineInterface` / `Stack` / `Call` in most cases that plugin calls are
used. They now only need to be cloned if the plugin call returns a
stream. The performance increase is welcome (5.5x faster on `inc`!):
```nushell
# Before
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
405ms 941µs 952ns
# After
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
73ms 68µs 749ns
```
# User-Facing Changes
- New engine call: `add_env_var()`
- Performance enhancement for plugin calls
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [x] Document env manipulation in plugins guide
- [x] Document `AddEnvVar` in plugin protocol
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1216517833312309419)
# Description
This is a significant breaking change to the plugin API, but one I think
is worthwhile. @ayax79 mentioned on Discord that while trying to start
on a dataframes plugin, he was a little disappointed that more wasn't
provided in terms of code organization for commands, particularly since
there are *a lot* of `dfr` commands.
This change treats plugins more like miniatures of the engine, with
dispatch of the command name being handled inherently, each command
being its own type, and each having their own signature within the trait
impl for the command type rather than having to find a way to centralize
it all into one `Vec`.
For the example plugins that have multiple commands, I definitely like
how this looks a lot better. This encourages doing code organization the
right way and feels very good.
For the plugins that have only one command, it's just a little bit more
boilerplate - but still worth it, in my opinion.
The `Box<dyn PluginCommand<Plugin = Self>>` type in `commands()` is a
little bit hairy, particularly for Rust beginners, but ultimately not so
bad, and it gives the desired flexibility for shared state for a whole
plugin + the individual commands.
# User-Facing Changes
Pretty big breaking change to plugin API, but probably one that's worth
making.
```rust
use nu_plugin::*;
use nu_protocol::{PluginSignature, PipelineData, Type, Value};
struct LowercasePlugin;
struct Lowercase;
// Plugins can now have multiple commands
impl PluginCommand for Lowercase {
type Plugin = LowercasePlugin;
// The signature lives with the command
fn signature(&self) -> PluginSignature {
PluginSignature::build("lowercase")
.usage("Convert each string in a stream to lowercase")
.input_output_type(Type::List(Type::String.into()), Type::List(Type::String.into()))
}
// We also provide SimplePluginCommand which operates on Value like before
fn run(
&self,
plugin: &LowercasePlugin,
engine: &EngineInterface,
call: &EvaluatedCall,
input: PipelineData,
) -> Result<PipelineData, LabeledError> {
let span = call.head;
Ok(input.map(move |value| {
value.as_str()
.map(|string| Value::string(string.to_lowercase(), span))
// Errors in a stream should be returned as values.
.unwrap_or_else(|err| Value::error(err, span))
}, None)?)
}
}
// Plugin now just has a list of commands, and the custom value op stuff still goes here
impl Plugin for LowercasePlugin {
fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
vec![Box::new(Lowercase)]
}
}
fn main() {
serve_plugin(&LowercasePlugin{}, MsgPackSerializer)
}
```
Time this however you like - we're already breaking stuff for 0.92, so
it might be good to do it now, but if it feels like a lot all at once,
it could wait.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Update examples in the book
- [x] Fix#12088 to match - this change would actually simplify it a
lot, because the methods are currently just duplicated between `Plugin`
and `StreamingPlugin`, but they only need to be on `Plugin` with this
change
# Description
`rmp_serde` has two kinds of errors that contain I/O errors, and an EOF
can occur inside either of them, but we were only treating an EOF inside
an `InvalidMarkerRead` as an EOF, which would make sense for the
beginning of a message.
However, we should also treat an incomplete message + EOF as an EOF.
There isn't really any point in reporting that an EOF was received
mid-message.
This should fix the issue where the
`seq_describe_no_collect_succeeds_without_error` test would sometimes
fail, as doing a `describe --no-collect` followed by nushell exiting
could (but was not guaranteed to) cause this exact scenario.
# User-Facing Changes
Will probably remove useless `read error` messages from plugins after
exit of `nu`
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
# Description
This adds three engine calls: `GetEnvVar`, `GetEnvVars`, for getting
environment variables from the plugin command context, and
`GetCurrentDir` for getting the current working directory.
Plugins are now launched in the directory of their executable to try to
make improper use of the current directory without first setting it more
obvious. Plugins previously launched in whatever the current directory
of the engine was at the time the plugin command was run, but switching
to persistent plugins broke this, because they stay in whatever
directory they launched in initially.
This also fixes the `gstat` plugin to use `get_current_dir()` to
determine its repo location, which was directly affected by this
problem.
# User-Facing Changes
- Adds new engine calls (`GetEnvVar`, `GetEnvVars`, `GetCurrentDir`)
- Runs plugins in a different directory from before, in order to catch
bugs
- Plugins will have to use the new engine calls if they do filesystem
stuff to work properly
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document the working directory behavior on plugin launch
- [ ] Document the new engine calls + response type (`ValueMap`)
# Description
Adds support for the following operations on plugin custom values, in
addition to `to_base_value` which was already present:
- `follow_path_int()`
- `follow_path_string()`
- `partial_cmp()`
- `operation()`
- `Drop` (notification, if opted into with
`CustomValue::notify_plugin_on_drop`)
There are additionally customizable methods within the `Plugin` and
`StreamingPlugin` traits for implementing these functions in a way that
requires access to the plugin state, as a registered handle model such
as might be used in a dataframes plugin would.
`Value::append` was also changed to handle custom values correctly.
# User-Facing Changes
- Signature of `CustomValue::follow_path_string` and
`CustomValue::follow_path_int` changed to give access to the span of the
custom value itself, useful for some errors.
- Plugins using custom values have to be recompiled because the engine
will try to do custom value operations that aren't supported
- Plugins can do more things 🎉
# Tests + Formatting
Tests were added for all of the new custom values functionality.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document protocol reference `CustomValueOp` variants:
- [ ] `FollowPathInt`
- [ ] `FollowPathString`
- [ ] `PartialCmp`
- [ ] `Operation`
- [ ] `Dropped`
- [ ] Document `notify_on_drop` optional field in `PluginCustomValue`
# Description
The intended effect of the `extra` feature has been undermined by
introducing the full builds on our release pages and having more
activity on some of the extra commands.
To simplify the feature matrix let's get rid of it and focus our effort
on truly either refining a command to well-specified behavior or
discarding it entirely from the `nu` binary and moving it into plugins.
## Details
- Remove `--features extra` from CI
- Don't explicitly name `extra` in full build wf
- Remove feature extra from build-help scripts
- Update README in `nu-cmd-extra`
- Remove feature `extra`
- Fix previously dead `format pattern` tests
- Relax signature of `to html`
- Fix/ignore `html::test_no_color_flag`
- Remove dead features from `version`
- Refine `to html` type signature
# User-Facing Changes
The commands that were previously only available when building with
`--features extra` will now be available to everyone. This increases the
number of dependencies slightly but has a limited impact on the overall
binary size.
# Tests + Formatting
Some tests that were left in `nu-command` during cratification were dead
because the feature was not passed to `nu-command` and only to
`nu-cmd-lang` for feature-flag mention in `version`.
Those tests have now been either fixed or ignored in one case.
# After Submitting
There may be places in the documentation where we point to `--features
extra` that will now be moot (apart from the generated command help)
# Description
This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.
Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.
Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.
This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:
1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.
2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.
3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.
Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.
If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.
I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
# Description
#11492 fixed flags for builtin commands but I missed that plugins don't
use the same `has_flag` that builtins do. This PR addresses this.
Unfortunately this means that return value of `has_flag` needs to change
from `bool` to `Result<bool, ShellError>` to produce an error when
explicit value is not a boolean (just like in case of `has_flag` for
builtin commands. It is not possible to check this in
`EvaluatedCall::try_from_call` because
# User-Facing Changes
Passing explicit values to flags of plugin commands (like `--flag=true`
`--flag=false`) should work now.
BREAKING: changed return value of `EvaluatedCall::has_flag` method from
`bool` to `Result<bool, ShellError>`
# Tests + Formatting
Added tests and updated documentation and examples
# Description
When nushell calls a plugin it now sends a configuration `Value` from
the nushell config under `$env.config.plugins.PLUGIN_SHORT_NAME`. This
allows plugin authors to read configuration provided by plugin users.
The `PLUGIN_SHORT_NAME` must match the registered filename after
`nu_plugin_`. If you register `target/debug/nu_plugin_config` the
`PLUGIN_NAME` will be `config` and the nushell config will loook like:
$env.config = {
# ...
plugins: {
config: [
some
values
]
}
}
Configuration may also use a closure which allows passing values from
`$env` to a plugin:
$env.config = {
# ...
plugins: {
config: {||
$env.some_value
}
}
}
This is a breaking change for the plugin API as the `Plugin::run()`
function now accepts a new configuration argument which is an
`&Option<Value>`. If no configuration was supplied the value is `None`.
Plugins compiled after this change should work with older nushell, and
will behave as if the configuration was not set.
Initially discussed in #10867
# User-Facing Changes
* Plugins can read configuration data stored in `$env.config.plugins`
* The plugin `CallInfo` now includes a `config` entry, existing plugins
will require updates
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Update [Creating a plugin (in
Rust)](https://www.nushell.sh/contributor-book/plugins.html#creating-a-plugin-in-rust)
[source](https://github.com/nushell/nushell.github.io/blob/main/contributor-book/plugins.md)
- [ ] Add "Configuration" section to [Plugins
documentation](https://www.nushell.sh/contributor-book/plugins.html)
# Description
The `PluginSignature` type supports extra usage but this was not
available in `plugin_name --help`. It also supports search terms but
these did not appear in `help commands`
New behavior show below is the "Extra usage for nu-example-1" line and
the "Search terms:" line
```
❯ nu-example-1 --help
PluginSignature test 1 for plugin. Returns Value::Nothing
Extra usage for nu-example-1
Search terms: example
Usage:
> nu-example-1 {flags} <a> <b> (opt) ...(rest)
Flags:
-h, --help - Display the help message for this command
-f, --flag - a flag for the signature
-n, --named <String> - named string
Parameters:
a <int>: required integer value
b <string>: required string value
opt <int>: Optional number (optional)
...rest <string>: rest value string
Examples:
running example with an int value and string value
> nu-example-1 3 bb
```
Search terms are also available in `help commands`:
```
❯ help commands | where name == "nu-example-1" | select name search_terms
╭──────────────┬──────────────╮
│ name │ search_terms │
├──────────────┼──────────────┤
│ nu-example-1 │ example │
╰──────────────┴──────────────╯
```
# User-Facing Changes
Users can now see plugin extra usage and search terms
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
N/A
# Description
- A new one is the removal of unnecessary `#` in raw strings without `"`
inside.
-
https://rust-lang.github.io/rust-clippy/master/index.html#/needless_raw_string_hashes
- The automatically applied removal of `.into_iter()` touched several
places where #9648 will change to the use of the record API. If
necessary I can remove them @IanManske to avoid churn with this PR.
- Manually applied `.try_fold` in two places
- Removed a dead `if`
- Manual: Combat rightward-drift with early return
# Description
This PR updates the ini dependency.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect -A clippy::result_large_err` to check that
you're using the standard code style
- `cargo test --workspace` to check that all tests pass
- `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the
standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->
# Description
This PR is just a minor development improvement. While working on
another feature, I noticed that the root crate lists the super useful
`pretty_assertions` in the root crate but doesn't use it in most tests.
With this change `pretty_assertions::assert_eq!` is used instead of
`core::assert_eq!` for better diffs when debugging the tests.
I thought of adding the dependency to other crates but I decided not to
since I didn't want a huge disruptive PR :)
# Description
From nushell 0.8 philosophy:
https://github.com/nushell/nushell.github.io/blob/main/contributor-book/philosophy_0_80.md#core-categories
> The following categories should be moved to plugins:
Uncommon format support
So this pr is trying to move following commands to plugin:
- [X] from eml
- [x] from ics
- [x] from ini
- [x] from vcf
And we can have a new plugin handles for these formatting, currently
it's implemented here:
https://github.com/WindSoilder/nu_plugin_format
The command usage should be the same to original command.
If it's ok, the plugin can support more formats like
[parquet](https://github.com/fdncred/nu_plugin_from_parquet), or [EDN
format](https://github.com/nushell/nushell/issues/6415), or something
else.
Just create a draft pr to show what's the blueprint looks like, and is
it a good direction to move forward?
# User-Facing Changes
_(List of all changes that impact the user experience here. This helps
us keep track of breaking changes.)_
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
Following up on #7180 with some feature cleanup:
- Move the `database` feature from `plugin` to `default`
- Rename the `database` feature to `sqlite`
- Remove `--features=extra` from a lot of scripts etc.
- No need to specify this, the `extra` feature is now the same as the
default feature set
- Remove the now-redundant 2nd Ubuntu test run
* Skeleton implementation
Lots and lots of TODOs
* Bootstrap simple CustomValue plugin support test
* Create nu_plugin_custom_value
* Skeleton for nu_plugin_custom_values
* Return a custom value from plugin
* Encode CustomValues from plugin calls as PluginResponse::PluginData
* Add new PluginCall variant CollapseCustomValue
* Handle CollapseCustomValue plugin calls
* Add CallInput::Data variant to CallInfo inputs
* Handle CallInfo with CallInput::Data plugin calls
* Send CallInput::Data if Value is PluginCustomValue from plugin calls
* Remove unnecessary boxing of plugins CallInfo
* Add fields needed to collapse PluginCustomValue to it
* Document PluginCustomValue and its purpose
* Impl collapsing using plugin calls in PluginCustomValue::to_base_value
* Implement proper typetag based deserialization for CoolCustomValue
* Test demonstrating that passing back a custom value to plugin works
* Added a failing test for describing plugin CustomValues
* Support describe for PluginCustomValues
- Add name to PluginResponse::PluginData
- Also turn it into a struct for clarity
- Add name to PluginCustomValue
- Return name field from PluginCustomValue
* Demonstrate that plugins can create and handle multiple CustomValues
* Add bincode to nu-plugin dependencies
This is for demonstration purposes, any schemaless binary seralization
format will work. I picked bincode since it's the most popular for Rust
but there are defintely better options out there for this usecase
* serde_json::Value -> Vec<u8>
* Update capnp schema for new CallInfo.input field
* Move call_input capnp serialization and deserialization into new file
* Deserialize Value's span from Value itself instead of passing call.head
I am not sure if this was correct and I am breaking it or if it was a
bug, I don't fully understand how nu creates and uses Spans. What should
reuse spans and what should recreate new ones?
But yeah it felt weird that the Value's Span was being ignored since in
the json serializer just uses the Value's Span
* Add call_info value round trip test
* Add capnp CallInput::Data serialization and deserialization support
* Add CallInfo::CollapseCustomValue to capnp schema
* Add capnp PluginCall::CollapseCustomValue serialization and deserialization support
* Add PluginResponse::PluginData to capnp schema
* Add capnp PluginResponse::PluginData serialization and deserialization support
* Switch plugins::custom_values tests to capnp
Both json and capnp would work now! Sadly I can't choose both at the
same time :(
* Add missing JsonSerializer round trip tests
* Handle plugin returning PluginData as a response to CollapseCustomValue
* Refactor plugin calling into a reusable function
Many less levels of indentation now!
* Export PluginData from nu_plugin
So plugins can create their very own serve_plugin with whatever
CustomValue behavior they may desire
* Error if CustomValue cannot be handled by Plugin
* Updated nu_with_plugins to handle new nushell
- Now it requires the plugin format and name to be passed in, because
we can't really guess the format
- It calls `register` with format and plugin path
- It creates a temporary folder and in it an empty temporary plugin.nu
so that the tests don't conflict with each other or with local copy of
plugin.nu
- Instead of passing the commands via stdin it passes them via the new
--commands command line argument
* Rename path to command for clarity
* Enable core_inc tests
Remove deprecated inc feature and replace with new plugin feature
* Update core_inc tests for new nu_with_plugins syntax
* Rework core_inc::can_only_apply_one
The new inc plugin doesn't error if passed more than one but instead
chooses the highest increment
* Gate all plugin tests behind feature = "plugin" instead of one by one
* Remove format!-like behavior from nu_with_plugins
nu_with_plugins had format!-like behavior where it would allow calls
such as this:
```rs
nu_with_plugins!(
cwd: "dir/",
"open {} | get {}",
"Cargo.toml",
"package.version"
)
```
And although nifty it seems to have never been used before and the same
can be achieved with a format! like so:
```rs
nu_with_plugins!(
cwd: "dir/",
format!("open {} | get {}", "Cargo.toml", "package.version")
)
```
So I am removing it to keep the complexity of the macro in check
* Add multi-plugin support to nu_with_plugins
Useful for testing interactions between plugins
* Alternative 1: run `cargo build` inside of tests
* Handle Windows by canonicalizing paths and add .exe
One VM install later and lots of learning about how command line
arguments work and here we are
We introduce the `plugin` nu sub command (`nu plugin`) with basic plugin
loading support. We can choose to load plugins from a directory. Originally
introduced to make integration tests faster (by not loading any plugins on startup at all)
but `nu plugin --load some_path ; test_pipeline_that_uses_plugins_just_loaded` does not see it.
Therefore, a `nu_with_plugins!` macro for tests was introduced on top of nu`s `--skip-plugins`
switch executable which is set to true when running the integration tests that use the `nu!` macro now..
* Working towards a PoC for wasm
* Move bson and sqlite to plugins
* proof of concept now working
* tests are green
* Add CI test for --no-default-features
* Fix some tests
* Fix clippy and windows build
* More fixes
* Fix the windows build
* Fix the windows test
* typo fixes
* Change signature to take in short-hand flags
* update help information
* Parse short-hand flags as their long counterparts
* lints
* Modified a couple tests to use shorthand flags