# Description
Trying a few different things to hopefully speedup startup a bit. I'm
seeing some improvement on my box for the profiles I have, but the data
I'm seeing is noisy.
- Remove allocations in a few places where we created vec's but could
use iterators
- Pre-allocate space for blocks based on the lite block
- Removed a few extra clones
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Add recursion limit to `def` and `block`.
Summary of this PR , it will detect if `def` call itself or not .
Then execute by using `stack` which I think best choice to use with this
design and core as it is available in all crates and mutable and
calculate the recursion limit on calling `def`.
Set 50 as recursion limit on `Config`.
Add some tests too .
Fixes#5899
Co-authored-by: Reilly Wood <reilly.wood@icloud.com>
It's no longer attached to a Block. Makes access to overlays more
streamlined by removing this one indirection. Also makes it easier to
create standalone overlays without a block which might come in handy.
* Add 'expor env' dummy command
* (WIP) Abstract away module exportables as Overlay
* Switch to Overlays for use/hide
Works for decls only right now.
* Fix passing import patterns of hide to eval
* Simplify use/hide of decls
* Add ImportPattern as Expr; Add use env eval
Still no parsing of "export env" so I can't test it yet.
* Refactor export parsing; Add InternalError
* Add env var export and activation; Misc changes
Now it is possible to `use` env var that was exported from a module.
This commit also adds some new errors and other small changes.
* Add env var hiding
* Fix eval not recognizing hidden decls
Without this change, calling `hide foo`, the evaluator does not know
whether a custom command named "foo" was hidden during parsing,
therefore, it is not possible to reliably throw an error about the "foo"
name not found.
* Add use/hide/export env var tests; Cleanup; Notes
* Ignore hide env related tests for now
* Fix main branch merge mess
* Fixed multi-word export def
* Fix hiding tests on Windows
* Remove env var hiding for now