* Allow private imports inside modules
Can call `use ...` inside modules now.
* Add more tests
* Add a leak test
* Refactor exportables; Prepare for 'export use'
* Fix description
* Implement 'export use' command
This allows re-exporting module's commands and aliases from another
module.
* Add more tests; Fix import pattern list strings
The import pattern strings didn't trim the surrounding quotes.
* Add ignored test
* Remove comment
* Split delta and environment merging
* Move table mode to a more logical place
* Cleanup
* Merge environment after reading default_env.nu
* Fmt
* allow for easy config reset with a single command
* add slightly better help, rebase
* add option to make no backups, make all backups unique through including UNIX Epoch Time in the filename
* time is now formatted in rfc3339
* time is now formatted in a window-friendly format
* add bytes collect
* index_of support searching from end
* add bytes remove
* make bytes replace work better for empty pattern
* add bytes build
* remove comment
* tweak words
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
* feat: deprecate `hash base64` command
* feat: extend `decode` and `encode` command families
This commit
- Adds `encode` command family
- Backports `hash base64` features to `encode base64` and `decode base64` subcommands.
- Refactors code a bit and extends tests for encodings
- `decode base64` returns a binary `Value` (that may be decoded into a string using `decode` command)
* feat: add `--binary(-b)` flag to `decode base64`
Default output type is now string, but binary can be requested using this new flag.
* input and output tests
* input and output types for dfr
* expression converter
* remove deprecated command
* correct expressions
* cargo clippy
* identifier for ls
* cargo clippy
* type for head and tail expression
* modify full cell path if block
* WIP: Start laying overlays
* Rename Overlay->Module; Start adding overlay
* Revamp adding overlay
* Add overlay add tests; Disable debug print
* Fix overlay add; Add overlay remove
* Add overlay remove tests
* Add missing overlay remove file
* Add overlay list command
* (WIP?) Enable overlays for env vars
* Move OverlayFrames to ScopeFrames
* (WIP) Move everything to overlays only
ScopeFrame contains nothing but overlays now
* Fix predecls
* Fix wrong overlay id translation and aliases
* Fix broken env lookup logic
* Remove TODOs
* Add overlay add + remove for environment
* Add a few overlay tests; Fix overlay add name
* Some cleanup; Fix overlay add/remove names
* Clippy
* Fmt
* Remove walls of comments
* List overlays from stack; Add debugging flag
Currently, the engine state ordering is somehow broken.
* Fix (?) overlay list test
* Fix tests on Windows
* Fix activated overlay ordering
* Check for active overlays equality in overlay list
This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.
* Add merging on overlay remove
* Change help message and comment
* Add some remove-merge/discard tests
* (WIP) Track removed overlays properly
* Clippy; Fmt
* Fix getting last overlay; Fix predecls in overlays
* Remove merging; Fix re-add overwriting stuff
Also some error message tweaks.
* Fix overlay error in the engine
* Update variable_completions.rs
* Adds flags and optional arguments to view-source (#5446)
* added flags and optional arguments to view-source
* removed redundant code
* removed redundant code
* fmt
* fix bug in shell_integration (#5450)
* fix bug in shell_integration
* add some comments
* enable cd to work with directory abbreviations (#5452)
* enable cd to work with abbreviations
* add abbreviation example
* fix tests
* make it configurable
* make cd recornize symblic link (#5454)
* implement seq char command to generate single character sequence (#5453)
* add tmp code
* add seq char command
* Add split number flag in `split row` (#5434)
Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>
* Add two more overlay tests
* Add ModuleId to OverlayFrame
* Fix env conversion accidentally activating overlay
It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.
* Remove unused parameter; Add overlay list test
* Remove added traces
* Add overlay commands examples
* Modify TODO
* Fix $nu.scope iteration
* Disallow removing default overlay
* Refactor some parser errors
* Remove last overlay if no argument
* Diversify overlay examples
* Make it possible to update overlay's module
In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
* database commands
* db commands
* filesystem opens sqlite file
* clippy error
* corrected error in ci file
* removes matrix flag from ci
* flax matrix for clippy
* add conditional compile for tests
* add conditional compile for tests
* correct order of command
* correct error msg
* correct typo
This restores a basic version of the `post` command.
Some source types have been omitted from this first take.
I copied from `fetch` and from `post`@0.40.0.
Part of #4356
* Port update cells command
Clean up, nicer match statements in UpdateCellsIterator
Return columns flag into HashSet errors
Add FIXME: for update cell behavior on nested lists
* Fix: process cells for Record when no columns are specified
* Fix: address clippy lints for unwrap and into_iter
* Fix: don't step into lists and don't bind $it var
* Add rotate command
* Add rotate counter clockwise
* Fix comments in the code
* Fix clippy warnings
* Fix comment
* Fix wrong step for non even table sizes
* Fix comment for moving through array
* Refactor rotate and have only one command with a --ccw flag for counter-clockwise rotation. By default, rotate is clockwise
* Update usage description
* Add `Find` command
* Complete rustdoc for test `Value` constructors
* Use `Option::unwrap_or` instead of match
* Add `Value::test_filesize` constructor
* Handle searching for terms in `find`
* Fix `find` command signature
* Return multiple elements when `find`ing by predicate
* Do not accept rest parameter with predicate
* Handle `CellPath` in `r#in` and `not_in` for `Find`
* Use `PipelineData::filter`
* Add example test to zip
* Port merge command from Nushell
On top of the original merge, this one should not collect a stream
returned from the merged block and allows merging records.
* Move fetch to extra
* Move byte stream code to a function instead of copying it twice
* Fix formatting issues
* Make fetch a default command
* Fix formatting
* Use only $nu.env.PWD for getting current directory
Because setting and reading to/from std::env changes the global state
shich is problematic if we call `cd` from multiple threads (e.g., in a
`par-each` block).
With this change, when engine-q starts, it will either inherit existing
PWD env var, or create a new one from `std::env::current_dir()`.
Otherwise, everything that needs the current directory will get it from
`$nu.env.PWD`. Each spawned external command will get its current
directory per-process which should be thread-safe.
One thing left to do is to patch nu-path for this as well since it uses
`std::env::current_dir()` in its expansions.
* Rename nu-path functions
*_with is not *_relative which should be more descriptive and frees
"with" for use in a followup commit.
* Clone stack every each iter; Fix some commands
Cloning the stack each iteration of `each` makes sure we're not reusing
PWD between iterations.
Some fixes in commands to make them use the new PWD.
* Post-rebase cleanup, fmt, clippy
* Change back _relative to _with in nu-path funcs
Didn't use the idea I had for the new "_with".
* Remove leftover current_dir from rebase
* Add cwd sync at merge_delta()
This makes sure the parser and completer always have up-to-date cwd.
* Always pass absolute path to glob in ls
* Do not allow PWD a relative path; Allow recovery
Makes it possible to recover PWD by proceeding with the REPL cycle.
* Clone stack in each also for byte/string stream
* (WIP) Start moving env variables to engine state
* (WIP) Move env vars to engine state (ugly)
Quick and dirty code.
* (WIP) Remove unused mut and args; Fmt
* (WIP) Fix dataframe tests
* (WIP) Fix missing args after rebase
* (WIP) Clone only env vars, not the whole stack
* (WIP) Add env var clone to `for` loop as well
* Minor edits
* Refactor merge_delta() to include stack merging.
Less error-prone than doing it manually.
* Clone env for each `update` command iteration
* Mark env var hidden only when found in eng. state
* Fix clippt warnings
* Add TODO about env var reading
* Do not clone empty environment in loops
* Remove extra cwd collection
* Split current_dir() into str and path; Fix autocd
* Make completions respect PWD env var
* Port fetch to engine-q
* Fix check for path as a string
* Add a timeout flag and fix some span issues
* Add a temporary fetch command that returns byte streams. Got rid of async stuff as we're using the blocking feature of tokio
* More tweaks for the bytestream
* Rewrite fetch using ByteStreams
* buffer read on bytes directly
Co-authored-by: Stefan Stanciulescu <contact@stefanstanciulescu.com>