* Fix panic when opening symlink which points to an inaccessible directory
Fixes#6027
Signed-off-by: nibon7 <nibon7@163.com>
* tweak words
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
* Avoid extending the directory without globs in `nu_engine::glob_from`
* avoid joining a `*` to the directory without globs
* remove checks on directory permission and whether it is empty
The previous implemention of `nu_engine::glob_from` will extend the
given directory even if it containes no glob pattern. This commit
overcomes lack of consistency with the function `nu_glob::glob`.
* Add flag -D to ls, to list the directory itself instead of its contents
* add --directory (-d) flag to ls
* correct the difference between the given path and the cwd
* set default path to `.` instead of `./*` when --directory (-d) flag is true
* add comments
* add an example
* add tests
* fmt
* Fix `ls` for Windows system files
* Fix non-Windows builds
* Make Clippy happy on non-Windows platforms
* Fix new test on GitHub runners
* Move ls Windows code into its own module
* cp with no dangling link
* add -p to not follow symbolic link
* change comment
* add one more test case to check symblink body after copied
* better help message
* Cleanup - remove old commented code
* Force a / or \ to distinguish between folders and files for cp
* Force a / or \ to distinguish between folders and files for cp
* Remove unneeded code
* Add cp test for checking copy to non existing directory
* Fix warning in test
* WIP: Start laying overlays
* Rename Overlay->Module; Start adding overlay
* Revamp adding overlay
* Add overlay add tests; Disable debug print
* Fix overlay add; Add overlay remove
* Add overlay remove tests
* Add missing overlay remove file
* Add overlay list command
* (WIP?) Enable overlays for env vars
* Move OverlayFrames to ScopeFrames
* (WIP) Move everything to overlays only
ScopeFrame contains nothing but overlays now
* Fix predecls
* Fix wrong overlay id translation and aliases
* Fix broken env lookup logic
* Remove TODOs
* Add overlay add + remove for environment
* Add a few overlay tests; Fix overlay add name
* Some cleanup; Fix overlay add/remove names
* Clippy
* Fmt
* Remove walls of comments
* List overlays from stack; Add debugging flag
Currently, the engine state ordering is somehow broken.
* Fix (?) overlay list test
* Fix tests on Windows
* Fix activated overlay ordering
* Check for active overlays equality in overlay list
This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.
* Add merging on overlay remove
* Change help message and comment
* Add some remove-merge/discard tests
* (WIP) Track removed overlays properly
* Clippy; Fmt
* Fix getting last overlay; Fix predecls in overlays
* Remove merging; Fix re-add overwriting stuff
Also some error message tweaks.
* Fix overlay error in the engine
* Update variable_completions.rs
* Adds flags and optional arguments to view-source (#5446)
* added flags and optional arguments to view-source
* removed redundant code
* removed redundant code
* fmt
* fix bug in shell_integration (#5450)
* fix bug in shell_integration
* add some comments
* enable cd to work with directory abbreviations (#5452)
* enable cd to work with abbreviations
* add abbreviation example
* fix tests
* make it configurable
* make cd recornize symblic link (#5454)
* implement seq char command to generate single character sequence (#5453)
* add tmp code
* add seq char command
* Add split number flag in `split row` (#5434)
Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>
* Add two more overlay tests
* Add ModuleId to OverlayFrame
* Fix env conversion accidentally activating overlay
It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.
* Remove unused parameter; Add overlay list test
* Remove added traces
* Add overlay commands examples
* Modify TODO
* Fix $nu.scope iteration
* Disallow removing default overlay
* Refactor some parser errors
* Remove last overlay if no argument
* Diversify overlay examples
* Make it possible to update overlay's module
In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
* database commands
* db commands
* filesystem opens sqlite file
* clippy error
* corrected error in ci file
* removes matrix flag from ci
* flax matrix for clippy
* add conditional compile for tests
* add conditional compile for tests
* correct order of command
* correct error msg
* correct typo
* Initial implementation of ordered call args
* Run cargo fmt
* Fix some clippy lints
* Add positional len and nth
* Cargo fmt
* Remove more old nth calls
* Good ole rustfmt
* Add named len
Co-authored-by: Hristo Filaretov <h.filaretov@protonmail.com>
* Add timestamp flag to `touch` command
* Add modify flag to `touch` command
* Add date flag to `touch` command
* Remove unnecessary `touch` test and fix tests setups
* Change `touch` flags descriptions
* Update `touch` example
* Add reference flag to `touch` command
* Add access flag to `touch` command
* Add no-create flag to `touch` command
* Replace `unwrap` with `expect`
* Remove panic from BlockCommands run function
Instead of panicing, the run method now returns an error to prevent
nushell from unexpected termination.
* Add ability to open command to run with blocks
The open command tries to parse the content of the file
if there is a command called 'from (file ending)'. This works
fine if the command was 'built in' because the run method doesn't
fail in this case. It did fail on a BlockCommand, though.
This change will first probe if the command contains a block and
evaluate it, if this is the case. If there is no block, it will run
the command the same way as before.
* Add test open files with BlockCommands
* Update open.rs
* Adjust file type on open with BlockCommand parser
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
* Add streaming support to save for ExternalStream data
Prior to this change, save would collect data from an ExternalStream (data
originating from externals) consuming memory for the full amount of data piped
to it,
This change adds streaming support for ExternalStream allowing saving of
arbitrarily large files and bounding memory usage.
* Remove broken save test
This test passes but not for the right reasons, since this test was
written filename has become a required parameter. The parser outputs
an error but the test still passes as is checking the original un-mutated
file assuming save has re-written the contents.
This change removes the test.
```
running 1 test
=== stderr
Error: nu::parser::missing_positional (https://docs.rs/nu-parser/0.60.0/nu-parser/enum.ParseError.html#variant.MissingPositional)
× Missing required positional argument.
╭─[source:1:1]
1 │ open save_test_1/cargo_sample.toml | save
· ▲
· ╰── missing filename
╰────
help: Usage: save {flags} <filename>
test commands::save::figures_out_intelligently_where_to_write_out_with_metadata ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 515 filtered out; finished in 0.10s
```
* Add android as target os for procfs-based ps
* Turn off code for dealing with trash on platforms which are known to not support a standard trash protocol
* Update lib.rs
* Update lib.rs
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
* Update docs for open and decode command, regenerate all docs
* Update open.rs
* Update open.md
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
* Add custom error for path not being a directory
* Fix cd issue with cd-ing into a file
* Keep formatting style as before
* Check if path is not a directory and return error if that's the case
* Switch to short-names when the path is a relative_path (a dir) and exit with an error if the path does not exist
* Remove debugging print line
* Show relative filenames... It does not work yet for ls ../
* Try something else to fix relative paths... it works, but the ../ code part is not very pretty
* Add canonicalize check and remove code clones
* Fix the canonicalize_with issue pointed out by kubouch. Not sure the prefix_str is what kubouch suggested
* Fix the canonicalize_with issue pointed out by kubouch. Not sure the prefix_str is what kubouch suggested
* Add single-dot expansion to nu-path
* Move value path expansion from parser to eval
Fixes#745
* Remove single dot expansion from parser
It is not necessary since it will get expanded anyway in the eval.
* Fix ls to display globs with relative paths
* Use pathdiff crate to get relative paths for ls
Co-authored-by: Stefan Stanciulescu <contact@stefanstanciulescu.com>
* Switch to short-names when the path is a relative_path (a dir) and exit with an error if the path does not exist
* Remove debugging print line
* Show relative filenames... It does not work yet for ls ../
* Try something else to fix relative paths... it works, but the ../ code part is not very pretty
* Add canonicalize check and remove code clones
* Fix the canonicalize_with issue pointed out by kubouch. Not sure the prefix_str is what kubouch suggested
* Fix the canonicalize_with issue pointed out by kubouch. Not sure the prefix_str is what kubouch suggested
* Use only $nu.env.PWD for getting current directory
Because setting and reading to/from std::env changes the global state
shich is problematic if we call `cd` from multiple threads (e.g., in a
`par-each` block).
With this change, when engine-q starts, it will either inherit existing
PWD env var, or create a new one from `std::env::current_dir()`.
Otherwise, everything that needs the current directory will get it from
`$nu.env.PWD`. Each spawned external command will get its current
directory per-process which should be thread-safe.
One thing left to do is to patch nu-path for this as well since it uses
`std::env::current_dir()` in its expansions.
* Rename nu-path functions
*_with is not *_relative which should be more descriptive and frees
"with" for use in a followup commit.
* Clone stack every each iter; Fix some commands
Cloning the stack each iteration of `each` makes sure we're not reusing
PWD between iterations.
Some fixes in commands to make them use the new PWD.
* Post-rebase cleanup, fmt, clippy
* Change back _relative to _with in nu-path funcs
Didn't use the idea I had for the new "_with".
* Remove leftover current_dir from rebase
* Add cwd sync at merge_delta()
This makes sure the parser and completer always have up-to-date cwd.
* Always pass absolute path to glob in ls
* Do not allow PWD a relative path; Allow recovery
Makes it possible to recover PWD by proceeding with the REPL cycle.
* Clone stack in each also for byte/string stream
* (WIP) Start moving env variables to engine state
* (WIP) Move env vars to engine state (ugly)
Quick and dirty code.
* (WIP) Remove unused mut and args; Fmt
* (WIP) Fix dataframe tests
* (WIP) Fix missing args after rebase
* (WIP) Clone only env vars, not the whole stack
* (WIP) Add env var clone to `for` loop as well
* Minor edits
* Refactor merge_delta() to include stack merging.
Less error-prone than doing it manually.
* Clone env for each `update` command iteration
* Mark env var hidden only when found in eng. state
* Fix clippt warnings
* Add TODO about env var reading
* Do not clone empty environment in loops
* Remove extra cwd collection
* Split current_dir() into str and path; Fix autocd
* Make completions respect PWD env var
* Proof of concept treating env vars as Values
* Refactor env var collection and method name
* Remove unnecessary pub
* Move env translations into a new file
* Fix LS_COLORS to support any Value
* Fix spans during env var translation
* Add span to env var in cd
* Improve error diagnostics
* Fix non-string env vars failing string conversion
* Make PROMPT_COMMAND a Block instead of String
* Record host env vars to a fake file
This will give spans to env vars that would otherwise be without one.
Makes errors less confusing.
* Add 'env' command to list env vars
It will list also their values translated to strings
* Sort env command by name; Add env var type
* Remove obsolete test