Fixes#5593 (OOM introduced with #5587 when no config was present and an attempt was
made to allocate all memory in advance)
Includes also other changes to reedline:
- Vi word definition fixed and `w` and `e` work as expected
* only set cwd for child process if cwd exists, and avoid showing error when pwd is not exists
* better comment text
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Currently the fully fledged help menu is bound to `Ctrl-Q`.
Help is widely associated with `F1`.
Before merging check that it is passed through on all platforms and
terminal emulators
* Change history menu keybinding to ctrl+r from ctrl+x
* Remove menupage actions from default config
* remove trailing whitespace
* re-add next+previous page keybindings
* Remove hardcoded menu keybindings
* Hardcode new keybindings
* Made a change to completion resolution order
* Potential fix for completion (remove file paths from command completer)
* Updating formatting
* Removed commented out code for readability
* Fixed compile error on merge
* Add Nushell REPL simulator; Fix bug in overlay add
The `nu_repl` function takes an array of strings and processes them as
if they were REPL lines entered one by one. This helps to discover bugs
due to the state changes between the parse and eval stages.
* Fix REPL tests on Windows
* WIP: Start laying overlays
* Rename Overlay->Module; Start adding overlay
* Revamp adding overlay
* Add overlay add tests; Disable debug print
* Fix overlay add; Add overlay remove
* Add overlay remove tests
* Add missing overlay remove file
* Add overlay list command
* (WIP?) Enable overlays for env vars
* Move OverlayFrames to ScopeFrames
* (WIP) Move everything to overlays only
ScopeFrame contains nothing but overlays now
* Fix predecls
* Fix wrong overlay id translation and aliases
* Fix broken env lookup logic
* Remove TODOs
* Add overlay add + remove for environment
* Add a few overlay tests; Fix overlay add name
* Some cleanup; Fix overlay add/remove names
* Clippy
* Fmt
* Remove walls of comments
* List overlays from stack; Add debugging flag
Currently, the engine state ordering is somehow broken.
* Fix (?) overlay list test
* Fix tests on Windows
* Fix activated overlay ordering
* Check for active overlays equality in overlay list
This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.
* Add merging on overlay remove
* Change help message and comment
* Add some remove-merge/discard tests
* (WIP) Track removed overlays properly
* Clippy; Fmt
* Fix getting last overlay; Fix predecls in overlays
* Remove merging; Fix re-add overwriting stuff
Also some error message tweaks.
* Fix overlay error in the engine
* Update variable_completions.rs
* Adds flags and optional arguments to view-source (#5446)
* added flags and optional arguments to view-source
* removed redundant code
* removed redundant code
* fmt
* fix bug in shell_integration (#5450)
* fix bug in shell_integration
* add some comments
* enable cd to work with directory abbreviations (#5452)
* enable cd to work with abbreviations
* add abbreviation example
* fix tests
* make it configurable
* make cd recornize symblic link (#5454)
* implement seq char command to generate single character sequence (#5453)
* add tmp code
* add seq char command
* Add split number flag in `split row` (#5434)
Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>
* Add two more overlay tests
* Add ModuleId to OverlayFrame
* Fix env conversion accidentally activating overlay
It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.
* Remove unused parameter; Add overlay list test
* Remove added traces
* Add overlay commands examples
* Modify TODO
* Fix $nu.scope iteration
* Disallow removing default overlay
* Refactor some parser errors
* Remove last overlay if no argument
* Diversify overlay examples
* Make it possible to update overlay's module
In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
To avoid resuggesting the same completion, add a space after commands or flags that have been accepted via `Enter`. Don't do that for filepaths or external completions
* Add append_whitespace choice for suggestion
Signed-off-by: gipsyh <gipsyh.icu@gmail.com>
* Fixed `test <path>` appending space.
* Update reedline
Co-authored-by: sholderbach <sholderbach@users.noreply.github.com>
* nu-cli/completions: fix paths with special chars
* add backticks
* fix replace
* added single quotes to check list
* check escape using fold
* fix clippy errors
* fix comment line
* fix conflicts
* change to vec
* skip sort checking
* removed invalid windows path
* remove comment
* added tests for escape function
* fix fn import
* fix fn import error
* test windows issue fix
* fix windows backslash path in the tests
* show expected path on error
* skip test for windows
* Pass completion options to each fetch() call
* Add MatchAlgorithm to CompletionOptions
* Add unit test for MatchAlgorithm
* Pass completion options to directory completer