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Author SHA1 Message Date
Piepmatz
4b0b4ddce1
Replaced IoError::new_with_additional_context calls that still had Span::unknown() (#15056)
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# Description
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In #14968 I grepped the code for `IoError::new` calls with unknown
spans, but I forgot to also grep for
`IoError::new_with_additional_context`, so I missed some. Hopefullly
this is the last P.S. to #14968.

# User-Facing Changes
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N/A

# Tests + Formatting
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- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

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N/A
2025-02-08 09:23:28 -06:00
Piepmatz
66bc0542e0
Refactor I/O Errors (#14927)
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# Description
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As mentioned in #10698, we have too many `ShellError` variants, with
some even overlapping in meaning. This PR simplifies and improves I/O
error handling by restructuring `ShellError` related to I/O issues.
Previously, `ShellError::IOError` only contained a message string,
making it convenient but overly generic. It was widely used without
providing spans (#4323).

This PR introduces a new `ShellError::Io` variant that consolidates
multiple I/O-related errors (except for `ShellError::NetworkFailure`,
which remains distinct for now). The new `ShellError::Io` variant
replaces the following:

- `FileNotFound`
- `FileNotFoundCustom`
- `IOInterrupted`
- `IOError`
- `IOErrorSpanned`
- `NotADirectory`
- `DirectoryNotFound`
- `MoveNotPossible`
- `CreateNotPossible`
- `ChangeAccessTimeNotPossible`
- `ChangeModifiedTimeNotPossible`
- `RemoveNotPossible`
- `ReadingFile`

## The `IoError`
`IoError` includes the following fields:

1. **`kind`**: Extends `std::io::ErrorKind` to specify the type of I/O
error without needing new `ShellError` variants. This aligns with the
approach used in `std::io::Error`. This adds a second dimension to error
reporting by combining the `kind` field with `ShellError` variants,
making it easier to describe errors in more detail. As proposed by
@kubouch in [#design-discussion on
Discord](https://discord.com/channels/601130461678272522/615329862395101194/1323699197165178930),
this helps reduce the number of `ShellError` variants. In the error
report, the `kind` field is displayed as the "source" of the error,
e.g., "I/O error," followed by the specific kind of I/O error.
2. **`span`**: A non-optional field to encourage providing spans for
better error reporting (#4323).
3. **`path`**: Optional `PathBuf` to give context about the file or
directory involved in the error (#7695). If provided, it’s shown as a
help entry in error reports.
4. **`additional_context`**: Allows adding custom messages when the
span, kind, and path are insufficient. This is rendered in the error
report at the labeled span.
5. **`location`**: Sometimes, I/O errors occur in the engine itself and
are not caused directly by user input. In such cases, if we don’t have a
span and must set it to `Span::unknown()`, we need another way to
reference the error. For this, the `location` field uses the new
`Location` struct, which records the Rust file and line number where the
error occurred. This ensures that we at least know the Rust code
location that failed, helping with debugging. To make this work, a new
`location!` macro was added, which retrieves `file!`, `line!`, and
`column!` values accurately. If `Location::new` is used directly, it
issues a warning to remind developers to use the macro instead, ensuring
consistent and correct usage.

### Constructor Behavior
`IoError` provides five constructor methods:
- `new` and `new_with_additional_context`: Used for errors caused by
user input and require a valid (non-unknown) span to ensure precise
error reporting.
- `new_internal` and `new_internal_with_path`: Used for internal errors
where a span is not available. These methods require additional context
and the `Location` struct to pinpoint the source of the error in the
engine code.
- `factory`: Returns a closure that maps an `std::io::Error` to an
`IoError`. This is useful for handling multiple I/O errors that share
the same span and path, streamlining error handling in such cases.

## New Report Look
This is simulation how the I/O errors look like (the `open crates` is
simulated to show how internal errors are referenced now):
![Screenshot 2025-01-25
190426](https://github.com/user-attachments/assets/a41b6aa6-a440-497d-bbcc-3ac0121c9226)

## `Span::test_data()`
To enable better testing, `Span::test_data()` now returns a value
distinct from `Span::unknown()`. Both `Span::test_data()` and
`Span::unknown()` refer to invalid source code, but having a separate
value for test data helps identify issues during testing while keeping
spans unique.

## Cursed Sneaky Error Transfers
I removed the conversions between `std::io::Error` and `ShellError` as
they often removed important information and were used too broadly to
handle I/O errors. This also removed the problematic implementation
found here:

7ea4895513/crates/nu-protocol/src/errors/shell_error.rs (L1534-L1583)

which hid some downcasting from I/O errors and made it hard to trace
where `ShellError` was converted into `std::io::Error`. To address this,
I introduced a new struct called `ShellErrorBridge`, which explicitly
defines this transfer behavior. With `ShellErrorBridge`, we can now
easily grep the codebase to locate and manage such conversions.

## Miscellaneous
- Removed the OS error added in #14640, as it’s no longer needed.
- Improved error messages in `glob_from` (#14679).
- Trying to open a directory with `open` caused a permissions denied
error (it's just what the OS provides). I added a `is_dir` check to
provide a better error in that case.

# User-Facing Changes
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helps us keep track of breaking changes. -->

- Error outputs now include more detailed information and are formatted
differently, including updated error codes.
- The structure of `ShellError` has changed, requiring plugin authors
and embedders to update their implementations.

# Tests + Formatting
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I updated tests to account for the new I/O error structure and
formatting changes.

# After Submitting
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This PR closes #7695 and closes #14892 and partially addresses #4323 and
#10698.

---------

Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
2025-01-28 16:03:31 -06:00
Ian Manske
03ee54a4df
Fix try not working with let, etc. (#13885)
# Description
Partialy addresses #13868. `try` does not catch non-zero exit code
errors from the last command in a pipeline if the result is assigned to
a variable using `let` (or `mut`).

This was fixed by adding a new `OutDest::Value` case. This is used when
the pipeline is in a "value" position. I.e., it will be collected into a
value. This ended up replacing most of the usages of `OutDest::Capture`.
So, this PR also renames `OutDest::Capture` to `OutDest::PipeSeparate`
to better fit the few remaining use cases for it.

# User-Facing Changes
Bug fix.

# Tests + Formatting
Added two tests.
2024-09-23 06:44:25 -05:00
Andy Gayton
1cd0544a3f
fix: relay Signals reset to plugins (#13510)
This PR will close #13501

# Description

This PR expands on [the relay of signals to running plugin
processes](https://github.com/nushell/nushell/pull/13181). The Ctrlc
relay has been generalized to SignalAction::Interrupt and when
reset_signal is called on the main EngineState, a SignalAction::Reset is
now relayed to running plugins.

# User-Facing Changes

The signal handler closure now takes a `signals::SignalAction`, while
previously it took no arguments. The handler will now be called on both
interrupt and reset. The method to register a handler on the plugin side
is now called `register_signal_handler` instead of
`register_ctrlc_handler`
[example](https://github.com/nushell/nushell/pull/13510/files#diff-3e04dff88fd0780a49778a3d1eede092ec729a1264b4ef07ca0d2baa859dad05L38).
This will only affect plugin authors who have started making use of
https://github.com/nushell/nushell/pull/13181, which isn't currently
part of an official release.

The change will also require all of user's plugins to be recompiled in
order that they don't error when a signal is received on the
PluginInterface.

# Testing

```
: example ctrlc
interrupt status: false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error:   × Operation interrupted
   ╭─[display_output hook:1:1]
 1 │ if (term size).columns >= 100 { table -e } else { table }
   · ─┬
   ·  ╰── This operation was interrupted
   ╰────

: example ctrlc
interrupt status: false   <-- NOTE status is false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error:   × Operation interrupted
   ╭─[display_output hook:1:1]
 1 │ if (term size).columns >= 100 { table -e } else { table }
   · ─┬
   ·  ╰── This operation was interrupted
   ╰────
   ```
2024-08-06 03:35:40 -07:00
Andy Gayton
7b82c6b482
feat: make ctrlc available to plugins (#13181)
# Description

This PR adds a new method to `EngineInterface`: `register_ctrlc_handler`
which takes a closure to run when the plugin's driving engine receives a
ctrlc-signal. It also adds a mirror of the `signals` attribute from the
main shell `EngineState`.

This is an example of how a plugin which makes a long poll http request
can end the request on ctrlc:
https://github.com/cablehead/nu_plugin_http/blob/main/src/commands/request.rs#L68-L77

To facilitate the feature, a new attribute has been added to
`EngineState`: `ctrlc_handlers`. This is a Vec of closures that will be
run when the engine's process receives a ctrlc signal.

When plugins are added to an `engine_state` during a `merge_delta`, the
engine passes the ctrlc_handlers to the plugin's
`.configure_ctrlc_handler` method, which gives the plugin a chance to
register a handler that sends a ctrlc packet through the
`PluginInterface`, if an instance of the plugin is currently running.

On the plugin side: `EngineInterface` also has a ctrlc_handlers Vec of
closures. Plugin calls can use `register_ctrlc_handler` to register a
closure that will be called in the plugin process when the
PluginInput::Ctrlc command is received.

For future reference these are some alternate places that were
investigated for tying the ctrlc trigger to transmitting a Ctrlc packet
through the `PluginInterface`:

- Directly from `src/signals.rs`: the handler there would need a
reference to the Vec<Arc<RegisteredPlugins>>, which would require us to
wrap the plugins in a Mutex, which we don't want to do.

- have `PersistentPlugin.get_plugin` pass down the engine's
CtrlcHandlers to .get and then to .spawn (if the plugin isn't already
running). Once we have CtrlcHandlers in spawn, we can register a handler
to write directly to PluginInterface. We don't want to double down on
passing engine_state to spawn this way though, as it's unpredictable
because it would depend on whether the plugin has already been spawned
or not.

- pass `ctrlc_handlers` to PersistentPlugin::new so it can store it on
itself so it's available to spawn.

- in `PersistentPlugin.spawn`, create a handler that sends to a clone of
the GC event loop's tx. this has the same issues with regards to how to
get CtrlcHandlers to the spawn method, and is more complicated than a
handler that writes directly to PluginInterface

# User-Facing Changes

No breaking changes

---------

Co-authored-by: Ian Manske <ian.manske@pm.me>
2024-07-30 08:29:18 -05:00
Devyn Cairns
91d44f15c1
Allow plugins to report their own version and store it in the registry (#12883)
# Description

This allows plugins to report their version (and potentially other
metadata in the future). The version is shown in `plugin list` and in
`version`.

The metadata is stored in the registry file, and reflects whatever was
retrieved on `plugin add`, not necessarily the running binary. This can
help you to diagnose if there's some kind of mismatch with what you
expect. We could potentially use this functionality to show a warning or
error if a plugin being run does not have the same version as what was
in the cache file, suggesting `plugin add` be run again, but I haven't
done that at this point.

It is optional, and it requires the plugin author to make some code
changes if they want to provide it, since I can't automatically
determine the version of the calling crate or anything tricky like that
to do it.

Example:

```
> plugin list | select name version is_running pid
╭───┬────────────────┬─────────┬────────────┬─────╮
│ # │      name      │ version │ is_running │ pid │
├───┼────────────────┼─────────┼────────────┼─────┤
│ 0 │ example        │ 0.93.1  │ false      │     │
│ 1 │ gstat          │ 0.93.1  │ false      │     │
│ 2 │ inc            │ 0.93.1  │ false      │     │
│ 3 │ python_example │ 0.1.0   │ false      │     │
╰───┴────────────────┴─────────┴────────────┴─────╯
```

cc @maxim-uvarov (he asked for it)

# User-Facing Changes

- `plugin list` gets a `version` column
- `version` shows plugin versions when available
- plugin authors *should* add `fn metadata()` to their `impl Plugin`,
but don't have to

# Tests + Formatting

Tested the low level stuff and also the `plugin list` column.

# After Submitting
- [ ] update plugin guide docs
- [ ] update plugin protocol docs (`Metadata` call & response)
- [ ] update plugin template (`fn metadata()` should be easy)
- [ ] release notes
2024-06-21 06:27:09 -05:00
Devyn Cairns
0c4d5330ee
Split the plugin crate (#12563)
# Description

This breaks `nu-plugin` up into four crates:

- `nu-plugin-protocol`: just the type definitions for the protocol, no
I/O. If someone wanted to wire up something more bare metal, maybe for
async I/O, they could use this.
- `nu-plugin-core`: the shared stuff between engine/plugin. Less stable
interface.
- `nu-plugin-engine`: everything required for the engine to talk to
plugins. Less stable interface.
- `nu-plugin`: everything required for the plugin to talk to the engine,
what plugin developers use. Should be the most stable interface.

No changes are made to the interface exposed by `nu-plugin` - it should
all still be there. Re-exports from `nu-plugin-protocol` or
`nu-plugin-core` are used as required. Plugins shouldn't ever have to
use those crates directly.

This should be somewhat faster to compile as `nu-plugin-engine` and
`nu-plugin` can compile in parallel, and the engine doesn't need
`nu-plugin` and plugins don't need `nu-plugin-engine` (except for test
support), so that should reduce what needs to be compiled too.

The only significant change here other than splitting stuff up was to
break the `source` out of `PluginCustomValue` and create a new
`PluginCustomValueWithSource` type that contains that instead. One bonus
of that is we get rid of the option and it's now more type-safe, but it
also means that the logic for that stuff (actually running the plugin
for custom value ops) can live entirely within the `nu-plugin-engine`
crate.

# User-Facing Changes
- New crates.
- Added `local-socket` feature for `nu` to try to make it possible to
compile without that support if needed.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
2024-04-27 12:08:12 -05:00