# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
ShellError, Signature, Span, Type, Value,
};
```
This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
ast::{Call, CellPath},
engine::{Command, EngineState, Stack},
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```
This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
# Description
This PR renames the conversion functions on `Value` to be more consistent.
It follows the Rust [API guidelines](https://rust-lang.github.io/api-guidelines/naming.html#ad-hoc-conversions-follow-as_-to_-into_-conventions-c-conv) for ad-hoc conversions.
The conversion functions on `Value` now come in a few forms:
- `coerce_{type}` takes a `&Value` and attempts to convert the value to
`type` (e.g., `i64` are converted to `f64`). This is the old behavior of
some of the `as_{type}` functions -- these functions have simply been
renamed to better reflect what they do.
- The new `as_{type}` functions take a `&Value` and returns an `Ok`
result only if the value is of `type` (no conversion is attempted). The
returned value will be borrowed if `type` is non-`Copy`, otherwise an
owned value is returned.
- `into_{type}` exists for non-`Copy` types, but otherwise does not
attempt conversion just like `as_type`. It takes an owned `Value` and
always returns an owned result.
- `coerce_into_{type}` has the same relationship with `coerce_{type}` as
`into_{type}` does with `as_{type}`.
- `to_{kind}_string`: conversion to different string formats (debug,
abbreviated, etc.). Only two of the old string conversion functions were
removed, the rest have been renamed only.
- `to_{type}`: other conversion functions. Currently, only `to_path`
exists. (And `to_string` through `Display`.)
This table summaries the above:
| Form | Cost | Input Ownership | Output Ownership | Converts `Value`
case/`type` |
| ---------------------------- | ----- | --------------- |
---------------- | -------- |
| `as_{type}` | Cheap | Borrowed | Borrowed/Owned | No |
| `into_{type}` | Cheap | Owned | Owned | No |
| `coerce_{type}` | Cheap | Borrowed | Borrowed/Owned | Yes |
| `coerce_into_{type}` | Cheap | Owned | Owned | Yes |
| `to_{kind}_string` | Expensive | Borrowed | Owned | Yes |
| `to_{type}` | Expensive | Borrowed | Owned | Yes |
# User-Facing Changes
Breaking API change for `Value` in `nu-protocol` which is exposed as
part of the plugin API.
# Description
Replace `.to_string()` used in `GenericError` with `.into()` as
`.into()` seems more popular
Replace `Vec::new()` used in `GenericError` with `vec![]` as `vec![]`
seems more popular
(There are so, so many)
# Description
@sholderbach pointed out some places that I could help improve the code
in the table command changes. This PR tries to implement those.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
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Make sure you've run and fixed any issues with these commands:
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crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
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# Description
This PR fixes a minor bug that prevented this command from running.
```nushell
table --list | each {|r| print ($r); print (ls | first 3 | table --theme $r)}
```
Here's the output now of the first few themes.

It prevented it from running because "default" wasn't a real table
theme. Now "default" is a synonym of rounded.
Also tweaked the error message when a bad theme name is provided.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
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-->
# Description
Our config exists both as a `Config` struct for internal consumption and
as a `Value`. The latter is exposed through `$env.config` and can be
both set and read.
Thus we have a complex bug-prone mechanism, that reads a `Value` and
then tries to plug anything where the value is unrepresentable in
`Config` with the correct state from `Config`.
The parsing involves therefore mutation of the `Value` in a nested
`Record` structure. Previously this was wholy done manually, with
indices.
To enable deletion for example, things had to be iterated over from the
back. Also things were indexed in a bunch of places. This was hard to
read and an invitation for bugs.
With #10876 we can now use `Record::retain_mut` to traverse the records,
modify anything that needs fixing, and drop invalid fields.
# Parts:
- Error messages now consistently use the correct spans pointing to the
problematic value and the paths displayed in some messages are also
aligned with the keys used for lookup.
- Reconstruction of values has been fixed for:
- `table.padding`
- `buffer_editor`
- `hooks.command_not_found`
- `datetime_format` (partial solution)
- Fix validation of `table.padding` input so value is not set (and
underflows `usize` causing `table` to run forever with negative values)
- New proper types for settings. Fully validated enums instead of
strings:
- `config.edit_mode` -> `EditMode`
- Don't fall back to vi-mode on invalid string
- `config.table.mode` -> `TableMode`
- there is still a fall back to `rounded` if given an invalid
`TableMode` as argument to the `nu` binary
- `config.completions.algorithm` -> `CompletionAlgorithm`
- `config.error_style` -> `ErrorStyle`
- don't implicitly fall back to `fancy` when given an invalid value.
- This should also shrink the size of `Config` as instead of 4x24 bytes
those fields now need only 4x1 bytes in `Config`
- Completely removed macros relying on the scope of `Value::into_config`
so we can break it up into smaller parts in the future.
- Factored everything into smaller files with the types and helpers for
particular topics.
- `NuCursorShape` now explicitly expresses the `Inherit` setting.
conversion to option only happens at the interface to `reedline`
```nu
$env.config.color_config.leading_trailing_space_bg = { bg: 'white' }; [[a b, 'c ']; [' 1 ' ' 2' '3 '] [' 4 ' "hello \n world " [' 1 ' 2 [1 ' 2 ' 3]]]] | table --expand
```

ref: #2794close: #10317
note: test are not actually make scenes cause `nu!` strips colors.
(Ideally it would need a flag to not do so)
note: It does does does ... slower down quite a bit rendering... (
PS: Maybe it's better being a flag to `table` rather then a
configuration option?
PS: I am not sure why the logic was removed in a first place
fix#9796
Sorry that you've had the issues.
I've actually encountered them yesterday too (seems like they have
appeared after some refactoring in the middle) but was not able to fix
that rapid.
Created a bunch of tests.
cc: @fdncred
Note:
This option will be certainly slower then a default ones. (could be
fixed but ... maybe later).
Maybe it shall be cited somewhere.
PS: Haven't tested on a wrapped/expanded tables.
---------
Signed-off-by: Maxim Zhiburt <zhiburt@gmail.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Reverts nushell/nushell#9796
This is just draft since we're seeing some issues with the latest fixes
to table drawing that just landed with #9796. We're hoping to get these
fixed, but if we're not able to fix them before the next release, we'll
need to revert (hence this PR, just in case we need it).
A patch to play with.
Need to make a few tests after all.
The question is what shall be done with `table.mode = none`, as it has
no borders.
```nu
$env.config.table.move_header = true
```

cc: @fdncred
---------
Signed-off-by: Maxim Zhiburt <zhiburt@gmail.com>