# Description
This keeps plugin custom values that have requested drop notification
around during the lifetime of a plugin call / stream by sending them to
a channel that gets persisted during the lifetime of the call.
Before this change, it was very likely that the drop notification would
be sent before the plugin ever had a chance to handle the value it
received.
Tests have been added to make sure this works - see the `custom_values`
plugin.
cc @ayax79
# User-Facing Changes
This is basically just a bugfix, just a slightly big one.
However, I did add an `as_mut_any()` function for custom values, to
avoid having to clone them. This is a breaking change.
- [x] `cargo hack` feature flag compatibility run
- [x] reedline released and pinned
- [x] `nu-plugin-test-support` added to release script
- [x] dependency tree checked
- [x] release notes
# Description
This shrinks `Record`'s size in half and and allows you to include it in
`Value` without growing the size.
Changing the `Record` internals may have slightly different performance
characteristics as the cache locality changes on lookups (if you
directly need the value, it should be closer, but in other cases may
blow up the cache line budget)
Also different perf characteristics on creation expected.
`Record::from_raw_cols_vals` now probably worse.
## Benchmarking
Comparison with the main branch (boxed Record) revealed no significant
change to the creation but an improvement when accessing larger N.
The fact that this was more pronounced for nested access (still cloning
before nushell/nushell#12325) leads to the conclusion that this may
still be dominated by the smaller clone necessary for a 24-byte `Record`
over the previous 48 bytes.
# User-Facing Changes
Reduced memory usage
# Description
This changes the interface for plugins to always represent errors as
`LabeledError`s. This is good for altlang plugins, as it would suck for
them to have to implement and track `ShellError`. We save a lot of
generated code from the `ShellError` serde impl too, so `nu` and plugins
get to have a smaller binary size.
Reduces the release binary size by 1.2 MiB on my build configuration.
# User-Facing Changes
- Changes plugin protocol. `ShellError` no longer serialized.
- `ShellError` serialize output is different
- `ShellError` no longer deserializes to exactly the same value as
serialized
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document in plugin protocol reference
Those allocations are all small and insignificant in the grand scheme of
things and the optimizer may be able to resolve some of those but better
to be nice anyways.
Primarily inspired by the new
[`clippy::assigning_clones`](https://rust-lang.github.io/rust-clippy/master/index.html#/assigning_clones)
- **Avoid reallocs with `clone_from` in `nu-parser`**
- **Avoid realloc on assignment in `Stack`**
- **Fix `clippy::assigning_clones` in `nu-cli`**
- **Reuse allocations in `nu-explore` if possible**
# Description
This clone is not necessary and tanks the performance of deep nested
access.
As soon as we found the value, we know we discard the old value, so can
`std::mem::take` the inner (`impl Default for Value` to the rescue)
We may be able to further optimize this but not having to clone the
value is vital.
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# Description
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Closes#12253.
Exposes the option as "recursion_limit" under config.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
The config file now has a new option!
# After Submitting
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Nothing else...? Do let me know if there's something I've missed!
# Description
The second `Value` is redundant and will consume five extra bytes on
each transmission of a custom value to/from a plugin.
# User-Facing Changes
This is a breaking change to the plugin protocol.
The [example in the protocol
reference](https://www.nushell.sh/contributor-book/plugin_protocol_reference.html#value)
becomes
```json
{
"Custom": {
"val": {
"type": "PluginCustomValue",
"name": "database",
"data": [36, 190, 127, 40, 12, 3, 46, 83],
"notify_on_drop": true
},
"span": {
"start": 320,
"end": 340
}
}
}
```
instead of
```json
{
"CustomValue": {
...
}
}
```
# After Submitting
Update plugin protocol reference
# Description
This is something that was discussed in the core team meeting last
Wednesday. @ayax79 is building `nu-plugin-polars` with all of the
dataframe commands into a plugin, and there are a lot of them, so it
would help to make the API more similar. At the same time, I think the
`Command` API is just better anyway. I don't think the difference is
justified, and the types for core commands have the benefit of requiring
less `.into()` because they often don't own their data
- Broke `signature()` up into `name()`, `usage()`, `extra_usage()`,
`search_terms()`, `examples()`
- `signature()` returns `nu_protocol::Signature`
- `examples()` returns `Vec<nu_protocol::Example>`
- `PluginSignature` and `PluginExample` no longer need to be used by
plugin developers
# User-Facing Changes
Breaking API for plugins yet again 😄
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
ShellError, Signature, Span, Type, Value,
};
```
This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
ast::{Call, CellPath},
engine::{Command, EngineState, Stack},
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```
This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
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# Description
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Boxes `Record` inside `Value` to reduce memory usage, `Value` goes from
`72` -> `56` bytes after this change.
# User-Facing Changes
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helps us keep track of breaking changes. -->
# Tests + Formatting
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# Description
Fixes: #11887Fixes: #11626
This pr unify the tilde expand behavior over several filesystem relative
commands. It follows the same rule with glob expansion:
| command | result |
| ----------- | ------ |
| ls ~/aaa | expand tilde
| ls "~/aaa" | don't expand tilde
| let f = "~/aaa"; ls $f | don't expand tilde, if you want to: use `ls
($f \| path expand)`
| let f: glob = "~/aaa"; ls $f | expand tilde, they don't expand on
`mkdir`, `touch` comamnd.
Actually I'm not sure for 4th item, currently it's expanding is just
because it followes the same rule with glob expansion.
### About the change
It changes `expand_path_with` to accept a new argument called
`expand_tilde`, if it's true, expand it, if not, just keep it as `~`
itself.
# User-Facing Changes
After this change, `ls "~/aaa"` won't expand tilde.
# Tests + Formatting
Done
# Description
This commit fills in the completion item kind into the
`textDocument/completion` response so that LSP client can present more
information to the user.
It is an improvement in the context of #10794
# User-Facing Changes
Improved information display in editor's intelli-sense menu
![output](https://github.com/nushell/nushell/assets/16558417/991dc0a9-45d1-4718-8f22-29002d687b93)
# Description
Adds a `nu-plugin-test-support` crate with an interface that supports
testing plugins.
Unlike in reality, these plugins run in the same process on separate
threads. This will allow
testing aspects of the plugin internal state and handling serialized
plugin custom values easily.
We still serialize their custom values and all of the engine to plugin
logic is still in play, so
from a logical perspective this should still expose any bugs that would
have been caused by that.
The only difference is that it doesn't run in a different process, and
doesn't try to serialize
everything to the final wire format for stdin/stdout.
TODO still:
- [x] Clean up warnings about private types exposed in trait definition
- [x] Automatically deserialize plugin custom values in the result so
they can be inspected
- [x] Automatic plugin examples test function
- [x] Write a bit more documentation
- [x] More tests
- [x] Add MIT License file to new crate
# User-Facing Changes
Plugin developers get a nice way to test their plugins.
# Tests + Formatting
Run the tests with `cargo test -p nu-plugin-test-support --
--show-output` to see some examples of what the failing test output for
examples can look like. I used the `difference` crate (MIT licensed) to
make it look nice.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Add a section to the book about testing
- [ ] Test some of the example plugins this way
- [ ] Add example tests to nu_plugin_template so plugin developers have
something to start with
# Description
Just a bunch of miscellaneous fixes to the Rust documentation that I
found recently while doing
a pass on some things.
# User-Facing Changes
None
# Description
With the release of Rust 1.77.0 today we're able to bump the
rust-toolchain for nushell to 1.75.0.
# User-Facing Changes
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helps us keep track of breaking changes. -->
# Tests + Formatting
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> **Note**
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> ```bash
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# After Submitting
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# Description
This makes `LabeledError` much more capable of representing close to
everything a `miette::Diagnostic` can, including `ShellError`, and
allows plugins to generate multiple error spans, codes, help, etc.
`LabeledError` is now embeddable within `ShellError` as a transparent
variant.
This could also be used to improve `error make` and `try/catch` to
reflect `LabeledError` exactly in the future.
Also cleaned up some errors in existing plugins.
# User-Facing Changes
Breaking change for plugins. Nicer errors for users.
# Description
@sholderbach left a very helpful review and this just implements the
suggestions he made.
Didn't notice any difference in performance, but there could potentially
be for a long running Nushell session or one that loads a lot of stuff.
I also caught a bug where nu-protocol won't build without `plugin`
because of the previous conditional import. Oops. Fixed.
# User-Facing Changes
`blocks` and `modules` type in `EngineState` changed again. Shouldn't
affect plugins or anything else though really
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
---------
Co-authored-by: sholderbach <sholderbach@users.noreply.github.com>
# Description
Get rid of two parallel `Vec`s in `StateDelta` and `EngineState`, that
also duplicated span information. Use a struct with documenting fields.
Also use `Arc<str>` and `Arc<[u8]>` for the allocations as they are
never modified and cloned often (see #12229 for the first improvement).
This also makes the representation more compact as no capacity is
necessary.
# User-Facing Changes
API breakage on `EngineState`/`StateWorkingSet`/`StateDelta` that should
not really affect plugin authors.
# Description
This makes many of the larger objects in `EngineState` into `Arc`, and
uses `Arc::make_mut` to do clone-on-write if the reference is not
unique. This is generally very cheap, giving us the best of both worlds
- allowing us to mutate without cloning if we have an exclusive
reference, and cloning if we don't.
This started as more of a curiosity for me after remembering that
`Arc::make_mut` exists and can make using `Arc` for mostly immutable
data that sometimes needs to be changed very convenient, and also after
hearing someone complain about memory usage on Discord - this is a
somewhat significant win for that.
The exact objects that were wrapped in `Arc`:
- `files`, `file_contents` - the strings and byte buffers
- `decls` - the whole `Vec`, but mostly to avoid lots of individual
`malloc()` calls on Clone rather than for memory usage
- `blocks` - the blocks themselves, rather than the outer Vec
- `modules` - the modules themselves, rather than the outer Vec
- `env_vars`, `previous_env_vars` - the entire maps
- `config`
The changes required were relatively minimal, but this is a breaking API
change. In particular, blocks are added as Arcs, to allow the parser
cache functionality to work.
With my normal nu config, running on Linux, this saves me about 15 MiB
of process memory usage when running interactively (65 MiB → 50 MiB).
This also makes quick command executions cheaper, particularly since
every REPL loop now involves a clone of the engine state so that we can
recover from a panic. It also reduces memory usage where engine state
needs to be cloned and sent to another thread or kept within an
iterator.
# User-Facing Changes
Shouldn't be any, since it's all internal stuff, but it does change some
public interfaces so it's a breaking change
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1219425984990806207)
# Description
- Rename `CustomValue::value_string()` to `type_name()` to reflect its
usage better.
- Change print behavior to always call `to_base_value()` first, to give
the custom value better control over the output.
- Change `describe --detailed` to show the type name as the subtype,
rather than trying to describe the base value.
- Change custom `Type` to use `type_name()` rather than `typetag_name()`
to make things like `PluginCustomValue` more transparent
One question: should `describe --detailed` still include a description
of the base value somewhere? I'm torn on it, it seems possibly useful
for some things (maybe sqlite databases?), but having `describe -d` not
include the custom type name anywhere felt weird. Another option would
be to add another method to `CustomValue` for info to be displayed in
`describe`, so that it can be more type-specific?
# User-Facing Changes
Everything above has implications for printing and `describe` on custom
values
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
We do a lot of visiting contained values in the serialization / validity
functions within `PluginCustomValue` utils. This adds
`Value::recurse_mut()` which wraps up most of that logic into something
that can be reused.
# Description
Fixes#12193 where the `$in` value may be null for closures provided to
`insert`.
# User-Facing Changes
The `$in` value will now always be the same as the closure parameter for
`insert`.
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1216517833312309419)
# Description
This is a significant breaking change to the plugin API, but one I think
is worthwhile. @ayax79 mentioned on Discord that while trying to start
on a dataframes plugin, he was a little disappointed that more wasn't
provided in terms of code organization for commands, particularly since
there are *a lot* of `dfr` commands.
This change treats plugins more like miniatures of the engine, with
dispatch of the command name being handled inherently, each command
being its own type, and each having their own signature within the trait
impl for the command type rather than having to find a way to centralize
it all into one `Vec`.
For the example plugins that have multiple commands, I definitely like
how this looks a lot better. This encourages doing code organization the
right way and feels very good.
For the plugins that have only one command, it's just a little bit more
boilerplate - but still worth it, in my opinion.
The `Box<dyn PluginCommand<Plugin = Self>>` type in `commands()` is a
little bit hairy, particularly for Rust beginners, but ultimately not so
bad, and it gives the desired flexibility for shared state for a whole
plugin + the individual commands.
# User-Facing Changes
Pretty big breaking change to plugin API, but probably one that's worth
making.
```rust
use nu_plugin::*;
use nu_protocol::{PluginSignature, PipelineData, Type, Value};
struct LowercasePlugin;
struct Lowercase;
// Plugins can now have multiple commands
impl PluginCommand for Lowercase {
type Plugin = LowercasePlugin;
// The signature lives with the command
fn signature(&self) -> PluginSignature {
PluginSignature::build("lowercase")
.usage("Convert each string in a stream to lowercase")
.input_output_type(Type::List(Type::String.into()), Type::List(Type::String.into()))
}
// We also provide SimplePluginCommand which operates on Value like before
fn run(
&self,
plugin: &LowercasePlugin,
engine: &EngineInterface,
call: &EvaluatedCall,
input: PipelineData,
) -> Result<PipelineData, LabeledError> {
let span = call.head;
Ok(input.map(move |value| {
value.as_str()
.map(|string| Value::string(string.to_lowercase(), span))
// Errors in a stream should be returned as values.
.unwrap_or_else(|err| Value::error(err, span))
}, None)?)
}
}
// Plugin now just has a list of commands, and the custom value op stuff still goes here
impl Plugin for LowercasePlugin {
fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
vec![Box::new(Lowercase)]
}
}
fn main() {
serve_plugin(&LowercasePlugin{}, MsgPackSerializer)
}
```
Time this however you like - we're already breaking stuff for 0.92, so
it might be good to do it now, but if it feels like a lot all at once,
it could wait.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Update examples in the book
- [x] Fix#12088 to match - this change would actually simplify it a
lot, because the methods are currently just duplicated between `Plugin`
and `StreamingPlugin`, but they only need to be on `Plugin` with this
change
# Description
The PR overhauls how IO redirection is handled, allowing more explicit
and fine-grain control over `stdout` and `stderr` output as well as more
efficient IO and piping.
To summarize the changes in this PR:
- Added a new `IoStream` type to indicate the intended destination for a
pipeline element's `stdout` and `stderr`.
- The `stdout` and `stderr` `IoStream`s are stored in the `Stack` and to
avoid adding 6 additional arguments to every eval function and
`Command::run`. The `stdout` and `stderr` streams can be temporarily
overwritten through functions on `Stack` and these functions will return
a guard that restores the original `stdout` and `stderr` when dropped.
- In the AST, redirections are now directly part of a `PipelineElement`
as a `Option<Redirection>` field instead of having multiple different
`PipelineElement` enum variants for each kind of redirection. This
required changes to the parser, mainly in `lite_parser.rs`.
- `Command`s can also set a `IoStream` override/redirection which will
apply to the previous command in the pipeline. This is used, for
example, in `ignore` to allow the previous external command to have its
stdout redirected to `Stdio::null()` at spawn time. In contrast, the
current implementation has to create an os pipe and manually consume the
output on nushell's side. File and pipe redirections (`o>`, `e>`, `e>|`,
etc.) have precedence over overrides from commands.
This PR improves piping and IO speed, partially addressing #10763. Using
the `throughput` command from that issue, this PR gives the following
speedup on my setup for the commands below:
| Command | Before (MB/s) | After (MB/s) | Bash (MB/s) |
| --------------------------- | -------------:| ------------:|
-----------:|
| `throughput o> /dev/null` | 1169 | 52938 | 54305 |
| `throughput \| ignore` | 840 | 55438 | N/A |
| `throughput \| null` | Error | 53617 | N/A |
| `throughput \| rg 'x'` | 1165 | 3049 | 3736 |
| `(throughput) \| rg 'x'` | 810 | 3085 | 3815 |
(Numbers above are the median samples for throughput)
This PR also paves the way to refactor our `ExternalStream` handling in
the various commands. For example, this PR already fixes the following
code:
```nushell
^sh -c 'echo -n "hello "; sleep 0; echo "world"' | find "hello world"
```
This returns an empty list on 0.90.1 and returns a highlighted "hello
world" on this PR.
Since the `stdout` and `stderr` `IoStream`s are available to commands
when they are run, then this unlocks the potential for more convenient
behavior. E.g., the `find` command can disable its ansi highlighting if
it detects that the output `IoStream` is not the terminal. Knowing the
output streams will also allow background job output to be redirected
more easily and efficiently.
# User-Facing Changes
- External commands returned from closures will be collected (in most
cases):
```nushell
1..2 | each {|_| nu -c "print a" }
```
This gives `["a", "a"]` on this PR, whereas this used to print "a\na\n"
and then return an empty list.
```nushell
1..2 | each {|_| nu -c "print -e a" }
```
This gives `["", ""]` and prints "a\na\n" to stderr, whereas this used
to return an empty list and print "a\na\n" to stderr.
- Trailing new lines are always trimmed for external commands when
piping into internal commands or collecting it as a value. (Failure to
decode the output as utf-8 will keep the trailing newline for the last
binary value.) In the current nushell version, the following three code
snippets differ only in parenthesis placement, but they all also have
different outputs:
1. `1..2 | each { ^echo a }`
```
a
a
╭────────────╮
│ empty list │
╰────────────╯
```
2. `1..2 | each { (^echo a) }`
```
╭───┬───╮
│ 0 │ a │
│ 1 │ a │
╰───┴───╯
```
3. `1..2 | (each { ^echo a })`
```
╭───┬───╮
│ 0 │ a │
│ │ │
│ 1 │ a │
│ │ │
╰───┴───╯
```
But in this PR, the above snippets will all have the same output:
```
╭───┬───╮
│ 0 │ a │
│ 1 │ a │
╰───┴───╯
```
- All existing flags on `run-external` are now deprecated.
- File redirections now apply to all commands inside a code block:
```nushell
(nu -c "print -e a"; nu -c "print -e b") e> test.out
```
This gives "a\nb\n" in `test.out` and prints nothing. The same result
would happen when printing to stdout and using a `o>` file redirection.
- External command output will (almost) never be ignored, and ignoring
output must be explicit now:
```nushell
(^echo a; ^echo b)
```
This prints "a\nb\n", whereas this used to print only "b\n". This only
applies to external commands; values and internal commands not in return
position will not print anything (e.g., `(echo a; echo b)` still only
prints "b").
- `complete` now always captures stderr (`do` is not necessary).
# After Submitting
The language guide and other documentation will need to be updated.
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# Description
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Because `std::fs::canonicalize` requires the path to exist, this PR
makes it so that when canonicalizing any config file, the
`$nu.default-config-dir/nushell` part is canonicalized first, then
`$nu.default-config-dir/nushell/foo.nu` is canonicalized.
This should also fix the issue @devyn pointed out
[here](https://github.com/nushell/nushell/pull/12118#issuecomment-1989546708)
where a couple of the tests failed if one's `~/.config/nushell` folder
was actually a symlink to a different folder. The tests previously
didn't canonicalize the expected paths.
I was going to make a PR that caches the config directory on startup (as
suggested by fdncred and Ian in Discord), but I can make that part of
this PR if we want to avoid creating unnecessary PRs. I think it
probably makes more sense to separate them though.
# User-Facing Changes
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# Tests + Formatting
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> **Note**
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# After Submitting
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# Description
Adds support for the following operations on plugin custom values, in
addition to `to_base_value` which was already present:
- `follow_path_int()`
- `follow_path_string()`
- `partial_cmp()`
- `operation()`
- `Drop` (notification, if opted into with
`CustomValue::notify_plugin_on_drop`)
There are additionally customizable methods within the `Plugin` and
`StreamingPlugin` traits for implementing these functions in a way that
requires access to the plugin state, as a registered handle model such
as might be used in a dataframes plugin would.
`Value::append` was also changed to handle custom values correctly.
# User-Facing Changes
- Signature of `CustomValue::follow_path_string` and
`CustomValue::follow_path_int` changed to give access to the span of the
custom value itself, useful for some errors.
- Plugins using custom values have to be recompiled because the engine
will try to do custom value operations that aren't supported
- Plugins can do more things 🎉
# Tests + Formatting
Tests were added for all of the new custom values functionality.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document protocol reference `CustomValueOp` variants:
- [ ] `FollowPathInt`
- [ ] `FollowPathString`
- [ ] `PartialCmp`
- [ ] `Operation`
- [ ] `Dropped`
- [ ] Document `notify_on_drop` optional field in `PluginCustomValue`
# Description
Fixes some ignored clippy lints.
# User-Facing Changes
Changes some signatures and return types to `&dyn Command` instead of
`&Box<dyn Command`, but I believe this is only an internal change.
Part of the doccomment was an implementation note on the `im` crate that
hasn't been used for ages.
(If I recall we maybe even received a comment on discord on this)
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Closes#12103
# Description
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As described in #12103, this PR makes Nushell use `XDG_CONFIG_HOME` as
the config directory if it exists. Otherwise, it uses the old behavior,
which was to use `dirs_next::config_dir()`.
Edit: We discussed choosing between `XDG_CONFIG_HOME` and the default
config directory in Discord and decided against it, at least for now.
<s>@kubouch also suggested letting users choose between
`XDG_CONFIG_HOME` and the default config directory if config files
aren't found on startup and `XDG_CONFIG_HOME` is set to a value
different from the default config directory</s>
On Windows and MacOS, if the `XDG_CONFIG_HOME` variable is set but
`XDG_CONFIG_HOME` is either empty or doesn't exist *and* the old config
directory is non-empty, Nushell will issue a warning on startup saying
that it won't move files from the old config directory to the new one.
To do this, I had to add a `nu_path::config_dir_old()` function. I
assume that at some point, we will remove the warning message and the
function can be removed too. Alternatively, instead of having that
function there, `main.rs` could directly call `dirs_next::config_dir()`.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
When `$env.XDG_CONFIG_HOME` is set to an absolute path, Nushell will use
`$"($env.XDG_CONFIG_HOME)/nushell"` as its config directory (previously,
this only worked on Linux).
To use `App Data\Roaming` (Windows) or `Library/Application Support`
(MacOS) instead (the old behavior), one can either leave
`XDG_CONFIG_HOME` unset or set it to an empty string.
If `XDG_CONFIG_HOME` is set, but to a non-absolute/invalid path, Nushell
will report an error on startup and use the default config directory
instead:
![image](https://github.com/nushell/nushell/assets/45539777/a434fe04-b7c8-4e95-b50c-80628008ad08)
On Windows and MacOS, if the `XDG_CONFIG_HOME` variable is set but
`XDG_CONFIG_HOME` is either empty or doesn't exist *and* the old config
directory is non-empty, Nushell will issue a warning on startup saying
that it won't move files from the old config directory to the new one.
![image](https://github.com/nushell/nushell/assets/45539777/1686cc17-4083-4c12-aecf-1d832460ca57)
# Tests + Formatting
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> **Note**
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> ```bash
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The existing config path tests have been modified to use
`XDG_CONFIG_HOME` to change the config directory on all OSes, not just
Linux.
# After Submitting
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The documentation will have to be updated to note that Nushell uses
`XDG_CONFIG_HOME` now. As @fdncred pointed out, it's possible for people
to set `XDG_CONFIG_HOME` to, say, `~/.config/nushell` rather than
`~/.config`, so the documentation could warn about that mistake.
This is partially "feng-shui programming" of moving things to new
separate places.
The later commits include "`git blame` tollbooths" by moving out chunks
of code into new files, which requires an extra step to track things
with `git blame`. We can negiotiate if you want to keep particular
things in their original place.
If egregious I tried to add a bit of documentation. If I see something
that is unused/unnecessarily `pub` I will try to remove that.
- Move `nu_protocol::Exportable` to `nu-parser`
- Guess doccomment for `Exportable`
- Move `Unit` enum from `value` to `AST`
- Move engine state `Variable` def into its folder
- Move error-related files in `nu-protocol` subdir
- Move `pipeline_data` module into its own folder
- Move `stream.rs` over into the `pipeline_data` mod
- Move `PipelineMetadata` into its own file
- Doccomment `PipelineMetadata`
- Remove unused `is_leap_year` in `value/mod`
- Note about criminal `type_compatible` helper
- Move duration fmting into new `value/duration.rs`
- Move filesize fmting logic to new `value/filesize`
- Split reexports from standard imports in `value/mod`
- Doccomment trait `CustomValue`
- Polish doccomments and intradoc links
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
# Description
This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.
Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.
Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.
This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:
1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.
2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.
3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.
Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.
If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.
I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
This is another attempt on #11288
This allows for a `Stack` to have a parent stack (behind an `Arc`). This
is being added to avoid constant stack copying in REPL code.
Concretely the following changes are included here:
- `Stack` can now have a `parent_stack`, pointing to another stack
- variable lookups can fallback to this parent stack (env vars and
everything else is still copied)
- REPL code has been reworked so that we use parenting rather than
cloning. A REPL-code-specific trait helps to ensure that we do not
accidentally trigger a full clone of the main stack
- A property test has been added to make sure that parenting "looks the
same" as cloning for consumers of `Stack` objects
---------
Co-authored-by: Raphael Gaschignard <rtpg@rokkenjima.local>
Co-authored-by: Ian Manske <ian.manske@pm.me>
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# Description
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This PR adds a new evaluator path with callbacks to a mutable trait
object implementing a Debugger trait. The trait object can do anything,
e.g., profiling, code coverage, step debugging. Currently,
entering/leaving a block and a pipeline element is marked with
callbacks, but more callbacks can be added as necessary. Not all
callbacks need to be used by all debuggers; unused ones are simply empty
calls. A simple profiler is implemented as a proof of concept.
The debugging support is implementing by making `eval_xxx()` functions
generic depending on whether we're debugging or not. This has zero
computational overhead, but makes the binary slightly larger (see
benchmarks below). `eval_xxx()` variants called from commands (like
`eval_block_with_early_return()` in `each`) are chosen with a dynamic
dispatch for two reasons: to not grow the binary size due to duplicating
the code of many commands, and for the fact that it isn't possible
because it would make Command trait objects object-unsafe.
In the future, I hope it will be possible to allow plugin callbacks such
that users would be able to implement their profiler plugins instead of
having to recompile Nushell.
[DAP](https://microsoft.github.io/debug-adapter-protocol/) would also be
interesting to explore.
Try `help debug profile`.
## Screenshots
Basic output:
![profiler_new](https://github.com/nushell/nushell/assets/25571562/418b9df0-b659-4dcb-b023-2d5fcef2c865)
To profile with more granularity, increase the profiler depth (you'll
see that repeated `is-windows` calls take a large chunk of total time,
making it a good candidate for optimizing):
![profiler_new_m3](https://github.com/nushell/nushell/assets/25571562/636d756d-5d56-460c-a372-14716f65f37f)
## Benchmarks
### Binary size
Binary size increase vs. main: **+40360 bytes**. _(Both built with
`--release --features=extra,dataframe`.)_
### Time
```nushell
# bench_debug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'debug:'
let res2 = bench { debug profile $test } --pretty
print $res2
```
```nushell
# bench_nodebug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'no debug:'
let res1 = bench { do $test } --pretty
print $res1
```
`cargo run --release -- bench_debug.nu` is consistently 1--2 ms slower
than `cargo run --release -- bench_nodebug.nu` due to the collection
overhead + gathering the report. This is expected. When gathering more
stuff, the overhead is obviously higher.
`cargo run --release -- bench_nodebug.nu` vs. `nu bench_nodebug.nu` I
didn't measure any difference. Both benchmarks report times between 97
and 103 ms randomly, without one being consistently higher than the
other. This suggests that at least in this particular case, when not
running any debugger, there is no runtime overhead.
## API changes
This PR adds a generic parameter to all `eval_xxx` functions that forces
you to specify whether you use the debugger. You can resolve it in two
ways:
* Use a provided helper that will figure it out for you. If you wanted
to use `eval_block(&engine_state, ...)`, call `let eval_block =
get_eval_block(&engine_state); eval_block(&engine_state, ...)`
* If you know you're in an evaluation path that doesn't need debugger
support, call `eval_block::<WithoutDebug>(&engine_state, ...)` (this is
the case of hooks, for example).
I tried to add more explanation in the docstring of `debugger_trait.rs`.
## TODO
- [x] Better profiler output to reduce spam of iterative commands like
`each`
- [x] Resolve `TODO: DEBUG` comments
- [x] Resolve unwraps
- [x] Add doc comments
- [x] Add usage and extra usage for `debug profile`, explaining all
columns
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Hopefully none.
# Tests + Formatting
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sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
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crates/nu-std"` to run the tests for the standard library
> **Note**
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> ```bash
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automatically
> toolkit check pr
> ```
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# After Submitting
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# Description
This PR introduces [workspaces
dependencies](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-dependencies-table).
The advantages are:
- a single place where dependency versions are declared
- reduces the number of files to change when upgrading a dependency
- reduces the risk of accidentally depending on 2 different versions of
the same dependency
I've only done a few so far. If this PR is accepted, I might continue
and progressively do the rest.
# User-Facing Changes
N/A
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
N/A
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# Description
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This PR makes sure `$nu.default-config-dir` and `$nu.plugin-path` are
canonicalized.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
`$nu.default-config-dir` (and `$nu.plugin-path`) will now give canonical
paths, with symlinks and whatnot resolved.
# Tests + Formatting
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Make sure you've run and fixed any issues with these commands:
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- `cargo test --workspace` to check that all tests pass (on Windows make
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I've added a couple of tests to check that even if the config folder
and/or any of the config files within are symlinks, the `$nu.*`
variables are properly canonicalized. These tests unfortunately only run
on Linux and MacOS, because I couldn't figure out how to change the
config directory on Windows. Also, given that they involve creating
files, I'm not sure if they're excessive, so I could remove one or two
of them.
# After Submitting
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# Description
Replace panics with errors in thread spawning.
Also adds `IntoSpanned` trait for easily constructing `Spanned`, and an
implementation of `From<Spanned<std::io::Error>>` for `ShellError`,
which is used to provide context for the error wherever there was a span
conveniently available. In general this should make it more convenient
to do the right thing with `std::io::Error` and always add a span to it
when it's possible to do so.
# User-Facing Changes
Fewer panics!
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
As title, currently on latest main, nushell confused user if it allows
implicit casting between glob and string:
```nushell
let x = "*.txt"
def glob-test [g: glob] { open $g }
glob-test $x
```
It always expand the glob although `$x` is defined as a string.
This pr implements a solution from @kubouch :
> We could make it really strict and disallow all autocasting between
globs and strings because that's what's causing the "magic" confusion.
Then, modify all builtins that accept globs to accept oneof(glob,
string) and the rules would be that globs always expand and strings
never expand
# User-Facing Changes
After this pr, user needs to use `into glob` to invoke `glob-test`, if
user pass a string variable:
```nushell
let x = "*.txt"
def glob-test [g: glob] { open $g }
glob-test ($x | into glob)
```
Or else nushell will return an error.
```
3 │ glob-test $x
· ─┬
· ╰── can't convert string to glob
```
# Tests + Formatting
Done
# After Submitting
Nan