# Description
Kind of a vague title, but this PR does two main things:
1. Rather than overriding functions like `Command::is_parser_keyword`,
this PR instead changes commands to override `Command::command_type`.
The `CommandType` returned by `Command::command_type` is then used to
automatically determine whether `Command::is_parser_keyword` and the
other `is_{type}` functions should return true. These changes allow us
to remove the `CommandType::Other` case and should also guarantee than
only one of the `is_{type}` functions on `Command` will return true.
2. Uses the new, reworked `Command::command_type` function in the `scope
commands` and `which` commands.
# User-Facing Changes
- Breaking change for `scope commands`: multiple columns (`is_builtin`,
`is_keyword`, `is_plugin`, etc.) have been merged into the `type`
column.
- Breaking change: the `which` command can now report `plugin` or
`keyword` instead of `built-in` in the `type` column. It may also now
report `external` instead of `custom` in the `type` column for known
`extern`s.
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
ShellError, Signature, Span, Type, Value,
};
```
This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
ast::{Call, CellPath},
engine::{Command, EngineState, Stack},
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```
This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
# Description
This will only display the list of subcommands.
Prompted by a question on Discord why completions may be missing.
With standard completion settings getting the subcommands doesn't seem
to be a problem but we could add this command for good measure.
# User-Facing Changes
New command `dfr` that does nothing apart from displaying the
subcommands and hogging a space in the completions
# Tests + Formatting
(-)