* WIP: Start laying overlays
* Rename Overlay->Module; Start adding overlay
* Revamp adding overlay
* Add overlay add tests; Disable debug print
* Fix overlay add; Add overlay remove
* Add overlay remove tests
* Add missing overlay remove file
* Add overlay list command
* (WIP?) Enable overlays for env vars
* Move OverlayFrames to ScopeFrames
* (WIP) Move everything to overlays only
ScopeFrame contains nothing but overlays now
* Fix predecls
* Fix wrong overlay id translation and aliases
* Fix broken env lookup logic
* Remove TODOs
* Add overlay add + remove for environment
* Add a few overlay tests; Fix overlay add name
* Some cleanup; Fix overlay add/remove names
* Clippy
* Fmt
* Remove walls of comments
* List overlays from stack; Add debugging flag
Currently, the engine state ordering is somehow broken.
* Fix (?) overlay list test
* Fix tests on Windows
* Fix activated overlay ordering
* Check for active overlays equality in overlay list
This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.
* Add merging on overlay remove
* Change help message and comment
* Add some remove-merge/discard tests
* (WIP) Track removed overlays properly
* Clippy; Fmt
* Fix getting last overlay; Fix predecls in overlays
* Remove merging; Fix re-add overwriting stuff
Also some error message tweaks.
* Fix overlay error in the engine
* Update variable_completions.rs
* Adds flags and optional arguments to view-source (#5446)
* added flags and optional arguments to view-source
* removed redundant code
* removed redundant code
* fmt
* fix bug in shell_integration (#5450)
* fix bug in shell_integration
* add some comments
* enable cd to work with directory abbreviations (#5452)
* enable cd to work with abbreviations
* add abbreviation example
* fix tests
* make it configurable
* make cd recornize symblic link (#5454)
* implement seq char command to generate single character sequence (#5453)
* add tmp code
* add seq char command
* Add split number flag in `split row` (#5434)
Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>
* Add two more overlay tests
* Add ModuleId to OverlayFrame
* Fix env conversion accidentally activating overlay
It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.
* Remove unused parameter; Add overlay list test
* Remove added traces
* Add overlay commands examples
* Modify TODO
* Fix $nu.scope iteration
* Disallow removing default overlay
* Refactor some parser errors
* Remove last overlay if no argument
* Diversify overlay examples
* Make it possible to update overlay's module
In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
To avoid resuggesting the same completion, add a space after commands or flags that have been accepted via `Enter`. Don't do that for filepaths or external completions
* Add append_whitespace choice for suggestion
Signed-off-by: gipsyh <gipsyh.icu@gmail.com>
* Fixed `test <path>` appending space.
* Update reedline
Co-authored-by: sholderbach <sholderbach@users.noreply.github.com>
* nu-cli/completions: fix paths with special chars
* add backticks
* fix replace
* added single quotes to check list
* check escape using fold
* fix clippy errors
* fix comment line
* fix conflicts
* change to vec
* skip sort checking
* removed invalid windows path
* remove comment
* added tests for escape function
* fix fn import
* fix fn import error
* test windows issue fix
* fix windows backslash path in the tests
* show expected path on error
* skip test for windows
* Pass completion options to each fetch() call
* Add MatchAlgorithm to CompletionOptions
* Add unit test for MatchAlgorithm
* Pass completion options to directory completer
Changes to reedline since `v0.4.0`:
- vi normal mode `I` for inserting at line beginning
- `InsertNewline` edit command that can be bound to `Alt-Enter` if
desired to have line breaks without relying on the `Validator`
- `ClearScreen` will directly clear the visible screen. `Signal::CtrlL` has been
removed.
- `ClearScrollback` will clear the screen and scrollback. Can be used to
mimic macOS `Cmd-K` screen clearing. Helps with #5089
* nu-cli: added tests for file completions
* test adding extra sort
* Feature/refactor completion options (#5228)
* Copy completion filter to custom completions
* Remove filter function from completer
This function was a no-op for FileCompletion and CommandCompletion.
Flag- and VariableCompletion just filters with `starts_with` which
happens in both completers anyway and should therefore also be a no-op.
The remaining use case in CustomCompletion was moved into the
CustomCompletion source file.
Filtering should probably happen immediately while fetching completions
to avoid unnecessary memory allocations.
* Add get_sort_by() to Completer trait
* Remove CompletionOptions from Completer::fetch()
* Fix clippy lints
* Apply Completer changes to DotNuCompletion
* add os to $nu based on rust's understanding (#5243)
* add os to $nu based on rust's understanding
* add a few more constants
Co-authored-by: Richard <Tropid@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
* Copy completion filter to custom completions
* Remove filter function from completer
This function was a no-op for FileCompletion and CommandCompletion.
Flag- and VariableCompletion just filters with `starts_with` which
happens in both completers anyway and should therefore also be a no-op.
The remaining use case in CustomCompletion was moved into the
CustomCompletion source file.
Filtering should probably happen immediately while fetching completions
to avoid unnecessary memory allocations.
* Add get_sort_by() to Completer trait
* Remove CompletionOptions from Completer::fetch()
* Fix clippy lints
* Apply Completer changes to DotNuCompletion
This commit renders ANSI chars in order to provide shell integrations
such Kitty's opening feature that captures the output of the last
command in a pager such as less.
Fixes#5138
- With a change to reedline hints can now be hidden. This is useful when
no ANSI coloring is available as hints become indistinguishable from the
actual buffer
- remove commented out code
- order the logging calls according to the implementation
To remove a default keybinding for a particular edit mode, set the `event: null`:
e.g. to disable screen clearing with Ctrl-L
```
let $config = {keybindings: [{
modifier: control
keycode: char_l
mode: [emacs, vi_normal, vi_insert]
event: null
} ]}
```
* Initial implementation of ordered call args
* Run cargo fmt
* Fix some clippy lints
* Add positional len and nth
* Cargo fmt
* Remove more old nth calls
* Good ole rustfmt
* Add named len
Co-authored-by: Hristo Filaretov <h.filaretov@protonmail.com>
* updated to reedline generic menus
* help menu with examples
* generic menus in the engine
* description menu template
* list of menus in config
* default value for menu
* menu from block
* generic menus examples
* change to reedline git path
* cargo fmt
* menu name typo
* remove commas from default file
* added error message
Enables the use of some features on reedline
- Keeping the line when clearing the screen with `Ctrl-L`
- Using the internal cut buffer between lines
- Submitting external commands via keybinding and keeping the line
Additional effect:
Keep the history around and do basic syncs (performance improvement
minimal as session changes have to be read and written)
Additional change:
Give the option to defer writing/rereading the history file to the
closing of the session ($config.sync_history_on_enter)
* nu-completer with suggestions
* help menu with scrolling
* updates description rows based on space
* configuration for help menu
* update nu-ansi-term
* corrected test for update cells
* changed keybinding
* Refactor usage of is_perf_true to be a parameter passed around
* Move repl loop and command/script execution to nu_cli
* Move config setup out of nu_cli
* Update config_files.rs
* Update main.rs
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
At the moment `crossterm` apparently has a regression decoding certain important key combinations on Windows.
Thus reedline reverted to the previous version.
Some changes are necessary to remove the need for `crossterm` in the use of `lscolors`.
Introduces two local conversion traits.
Additionally update the `Highlighter` API to support the cursor
position.
This will enable brace/statement match highlighting.
* Use only $nu.env.PWD for getting current directory
Because setting and reading to/from std::env changes the global state
shich is problematic if we call `cd` from multiple threads (e.g., in a
`par-each` block).
With this change, when engine-q starts, it will either inherit existing
PWD env var, or create a new one from `std::env::current_dir()`.
Otherwise, everything that needs the current directory will get it from
`$nu.env.PWD`. Each spawned external command will get its current
directory per-process which should be thread-safe.
One thing left to do is to patch nu-path for this as well since it uses
`std::env::current_dir()` in its expansions.
* Rename nu-path functions
*_with is not *_relative which should be more descriptive and frees
"with" for use in a followup commit.
* Clone stack every each iter; Fix some commands
Cloning the stack each iteration of `each` makes sure we're not reusing
PWD between iterations.
Some fixes in commands to make them use the new PWD.
* Post-rebase cleanup, fmt, clippy
* Change back _relative to _with in nu-path funcs
Didn't use the idea I had for the new "_with".
* Remove leftover current_dir from rebase
* Add cwd sync at merge_delta()
This makes sure the parser and completer always have up-to-date cwd.
* Always pass absolute path to glob in ls
* Do not allow PWD a relative path; Allow recovery
Makes it possible to recover PWD by proceeding with the REPL cycle.
* Clone stack in each also for byte/string stream
* (WIP) Start moving env variables to engine state
* (WIP) Move env vars to engine state (ugly)
Quick and dirty code.
* (WIP) Remove unused mut and args; Fmt
* (WIP) Fix dataframe tests
* (WIP) Fix missing args after rebase
* (WIP) Clone only env vars, not the whole stack
* (WIP) Add env var clone to `for` loop as well
* Minor edits
* Refactor merge_delta() to include stack merging.
Less error-prone than doing it manually.
* Clone env for each `update` command iteration
* Mark env var hidden only when found in eng. state
* Fix clippt warnings
* Add TODO about env var reading
* Do not clone empty environment in loops
* Remove extra cwd collection
* Split current_dir() into str and path; Fix autocd
* Make completions respect PWD env var
* Proof of concept treating env vars as Values
* Refactor env var collection and method name
* Remove unnecessary pub
* Move env translations into a new file
* Fix LS_COLORS to support any Value
* Fix spans during env var translation
* Add span to env var in cd
* Improve error diagnostics
* Fix non-string env vars failing string conversion
* Make PROMPT_COMMAND a Block instead of String
* Record host env vars to a fake file
This will give spans to env vars that would otherwise be without one.
Makes errors less confusing.
* Add 'env' command to list env vars
It will list also their values translated to strings
* Sort env command by name; Add env var type
* Remove obsolete test