use crossterm::{cursor, terminal, Attribute, RawScreen}; use indexmap::IndexMap; use nu::{serve_plugin, Args, CommandConfig, NamedType, Plugin, ShellError, Spanned, Value}; use pretty_hex::*; struct BinaryView; impl BinaryView { fn new() -> BinaryView { BinaryView } } impl Plugin for BinaryView { fn config(&mut self) -> Result { let mut named = IndexMap::new(); named.insert("lores".to_string(), NamedType::Switch); Ok(CommandConfig { name: "binaryview".to_string(), positional: vec![], is_filter: false, is_sink: true, named, rest_positional: false, }) } fn sink(&mut self, args: Args, input: Vec>) { for v in input { match v { Spanned { item: Value::Binary(b), .. } => { let _ = view_binary(&b, args.has("lores")); } _ => {} } } } } fn view_binary(b: &[u8], lores_mode: bool) -> Result<(), Box> { if b.len() > 3 { match (b[0], b[1], b[2]) { (0x4e, 0x45, 0x53) => { view_contents_interactive(b, lores_mode)?; return Ok(()); } _ => {} } } view_contents(b, lores_mode)?; Ok(()) } pub struct RenderContext { pub width: usize, pub height: usize, pub frame_buffer: Vec<(u8, u8, u8)>, pub since_last_button: Vec, pub lores_mode: bool, } impl RenderContext { pub fn blank(lores_mode: bool) -> RenderContext { RenderContext { width: 0, height: 0, frame_buffer: vec![], since_last_button: vec![0; 8], lores_mode, } } pub fn clear(&mut self) { self.frame_buffer = vec![(0, 0, 0); self.width * self.height as usize]; } fn render_to_screen_lores(&mut self) -> Result<(), Box> { let mut prev_color: Option<(u8, u8, u8)> = None; let mut prev_count = 1; let cursor = cursor(); cursor.goto(0, 0)?; for pixel in &self.frame_buffer { match prev_color { Some(c) if c == *pixel => { prev_count += 1; } Some(c) => { print!( "{}", ansi_term::Colour::RGB(c.0, c.1, c.2) .paint((0..prev_count).map(|_| "█").collect::()) ); prev_color = Some(*pixel); prev_count = 1; } _ => { prev_color = Some(*pixel); prev_count = 1; } } } if prev_count > 0 { if let Some(color) = prev_color { print!( "{}", ansi_term::Colour::RGB(color.0, color.1, color.2) .paint((0..prev_count).map(|_| "█").collect::()) ); } } println!("{}", Attribute::Reset); Ok(()) } fn render_to_screen_hires(&mut self) -> Result<(), Box> { let mut prev_fg: Option<(u8, u8, u8)> = None; let mut prev_bg: Option<(u8, u8, u8)> = None; let mut prev_count = 1; let mut pos = 0; let fb_len = self.frame_buffer.len(); let cursor = cursor(); cursor.goto(0, 0)?; while pos < (fb_len - self.width) { let top_pixel = self.frame_buffer[pos]; let bottom_pixel = self.frame_buffer[pos + self.width]; match (prev_fg, prev_bg) { (Some(c), Some(d)) if c == top_pixel && d == bottom_pixel => { prev_count += 1; } (Some(c), Some(d)) => { print!( "{}", ansi_term::Colour::RGB(c.0, c.1, c.2) .on(ansi_term::Colour::RGB(d.0, d.1, d.2,)) .paint((0..prev_count).map(|_| "▀").collect::()) ); prev_fg = Some(top_pixel); prev_bg = Some(bottom_pixel); prev_count = 1; } _ => { prev_fg = Some(top_pixel); prev_bg = Some(bottom_pixel); prev_count = 1; } } pos += 1; if pos % self.width == 0 { pos += self.width; } } if prev_count > 0 { match (prev_fg, prev_bg) { (Some(c), Some(d)) => { print!( "{}", ansi_term::Colour::RGB(c.0, c.1, c.2) .on(ansi_term::Colour::RGB(d.0, d.1, d.2,)) .paint((0..prev_count).map(|_| "▀").collect::()) ); } _ => {} } } println!("{}", Attribute::Reset); Ok(()) } pub fn flush(&mut self) -> Result<(), Box> { if self.lores_mode { self.render_to_screen_lores() } else { self.render_to_screen_hires() } } pub fn update(&mut self) -> Result<(), Box> { let terminal = terminal(); let terminal_size = terminal.terminal_size(); if (self.width != terminal_size.0 as usize) || (self.height != terminal_size.1 as usize) { let cursor = cursor(); cursor.hide()?; self.width = terminal_size.0 as usize + 1; self.height = if self.lores_mode { terminal_size.1 as usize } else { terminal_size.1 as usize * 2 }; } Ok(()) } } #[derive(Debug)] struct RawImageBuffer { dimensions: (u64, u64), colortype: image::ColorType, buffer: Vec, } fn load_from_png_buffer(buffer: &[u8]) -> Option<(RawImageBuffer)> { use image::ImageDecoder; let decoder = image::png::PNGDecoder::new(buffer); if decoder.is_err() { return None; } let decoder = decoder.unwrap(); let dimensions = decoder.dimensions(); let colortype = decoder.colortype(); let buffer = decoder.read_image().unwrap(); Some(RawImageBuffer { dimensions, colortype, buffer, }) } fn load_from_jpg_buffer(buffer: &[u8]) -> Option<(RawImageBuffer)> { use image::ImageDecoder; let decoder = image::jpeg::JPEGDecoder::new(buffer); if decoder.is_err() { return None; } let decoder = decoder.unwrap(); let dimensions = decoder.dimensions(); let colortype = decoder.colortype(); let buffer = decoder.read_image().unwrap(); Some(RawImageBuffer { dimensions, colortype, buffer, }) } pub fn view_contents(buffer: &[u8], lores_mode: bool) -> Result<(), Box> { let mut raw_image_buffer = load_from_png_buffer(buffer); if raw_image_buffer.is_none() { raw_image_buffer = load_from_jpg_buffer(buffer); } if raw_image_buffer.is_none() { //Not yet supported println!("{:?}", buffer.hex_dump()); return Ok(()); } let raw_image_buffer = raw_image_buffer.unwrap(); let mut render_context: RenderContext = RenderContext::blank(lores_mode); let _ = render_context.update(); render_context.clear(); match raw_image_buffer.colortype { image::ColorType::RGBA(8) => { let img = image::ImageBuffer::, Vec>::from_vec( raw_image_buffer.dimensions.0 as u32, raw_image_buffer.dimensions.1 as u32, raw_image_buffer.buffer, ) .unwrap(); let resized_img = image::imageops::resize( &img, render_context.width as u32, render_context.height as u32, image::FilterType::Lanczos3, ); let mut count = 0; for pixel in resized_img.pixels() { use image::Pixel; let rgb = pixel.to_rgb(); render_context.frame_buffer[count] = (rgb[0], rgb[1], rgb[2]); count += 1; } } image::ColorType::RGB(8) => { let img = image::ImageBuffer::, Vec>::from_vec( raw_image_buffer.dimensions.0 as u32, raw_image_buffer.dimensions.1 as u32, raw_image_buffer.buffer, ) .unwrap(); let resized_img = image::imageops::resize( &img, render_context.width as u32, render_context.height as u32, image::FilterType::Lanczos3, ); let mut count = 0; for pixel in resized_img.pixels() { use image::Pixel; let rgb = pixel.to_rgb(); render_context.frame_buffer[count] = (rgb[0], rgb[1], rgb[2]); count += 1; } } _ => { //Not yet supported println!("{:?}", buffer.hex_dump()); return Ok(()); } } render_context.flush()?; let cursor = cursor(); let _ = cursor.show(); #[allow(unused)] let screen = RawScreen::disable_raw_mode(); Ok(()) } pub fn view_contents_interactive( buffer: &[u8], lores_mode: bool, ) -> Result<(), Box> { use rawkey::{KeyCode, RawKey}; let mut nes = neso::Nes::new(48000.0); let rawkey = RawKey::new(); nes.load_rom(&buffer); nes.reset(); if let Ok(_raw) = RawScreen::into_raw_mode() { let mut render_context: RenderContext = RenderContext::blank(lores_mode); let input = crossterm::input(); let _ = input.read_async(); let cursor = cursor(); let buttons = vec![ KeyCode::LShift, KeyCode::LControl, KeyCode::Tab, KeyCode::Back, KeyCode::UpArrow, KeyCode::DownArrow, KeyCode::LeftArrow, KeyCode::RightArrow, ]; cursor.hide()?; 'gameloop: loop { let _ = render_context.update(); nes.step_frame(); let image_buffer = nes.image_buffer(); let slice = unsafe { std::slice::from_raw_parts(image_buffer, 256 * 240 * 4) }; let img = image::ImageBuffer::, &[u8]>::from_raw(256, 240, slice).unwrap(); let resized_img = image::imageops::resize( &img, render_context.width as u32, render_context.height as u32, image::FilterType::Lanczos3, ); render_context.clear(); let mut count = 0; for pixel in resized_img.pixels() { use image::Pixel; let rgb = pixel.to_rgb(); render_context.frame_buffer[count] = (rgb[0], rgb[1], rgb[2]); count += 1; } render_context.flush()?; if rawkey.is_pressed(rawkey::KeyCode::Escape) { break 'gameloop; } else { for i in 0..buttons.len() { if rawkey.is_pressed(buttons[i]) { nes.press_button(0, i as u8); } else { nes.release_button(0, i as u8); } } } } } let cursor = cursor(); let _ = cursor.show(); #[allow(unused)] let screen = RawScreen::disable_raw_mode(); Ok(()) } fn main() { serve_plugin(&mut BinaryView::new()); }