use num_format::Locale; pub const LOCALE_OVERRIDE_ENV_VAR: &str = "NU_TEST_LOCALE_OVERRIDE"; pub fn get_system_locale() -> Locale { let locale_string = get_system_locale_string().unwrap_or_else(|| String::from("en-US")); // Since get_locale() and Locale::from_name() don't always return the same items // we need to try and parse it to match. For instance, a valid locale is de_DE // however Locale::from_name() wants only de so we split and parse it out. let locale_string = locale_string.replace('_', "-"); // en_AU -> en-AU Locale::from_name(&locale_string).unwrap_or_else(|_| { let all = num_format::Locale::available_names(); let locale_prefix = &locale_string.split('-').collect::>(); if all.contains(&locale_prefix[0]) { Locale::from_name(locale_prefix[0]).unwrap_or(Locale::en) } else { Locale::en } }) } #[cfg(debug_assertions)] pub fn get_system_locale_string() -> Option { std::env::var(LOCALE_OVERRIDE_ENV_VAR).ok().or_else( #[cfg(not(test))] { sys_locale::get_locale }, #[cfg(test)] { // For tests, we use the same locale on all systems. // To override this, set `LOCALE_OVERRIDE_ENV_VAR`. || Some(Locale::en_US_POSIX.name().to_owned()) }, ) } #[cfg(not(debug_assertions))] pub fn get_system_locale_string() -> Option { sys_locale::get_locale() }