mod helpers; use h::{in_directory as cwd, Playground}; use helpers as h; use std::path::PathBuf; #[test] fn creates_directory() { let sandbox = Playground::setup_for("mkdir_test").test_dir_name(); let full_path = format!("{}/{}", Playground::root(), sandbox); nu!(_output, cwd(&full_path), "mkdir my_new_directory"); let mut expected = PathBuf::from(full_path); expected.push("my_new_directory"); assert!(h::dir_exists_at(expected)); } #[test] fn creates_intermediary_directories() { let sandbox = Playground::setup_for("mkdir_test_2").test_dir_name(); let full_path = format!("{}/{}", Playground::root(), sandbox); nu!( _output, cwd(&full_path), "mkdir some_folder/another/deeper_one" ); let mut expected = PathBuf::from(full_path); expected.push("some_folder/another/deeper_one"); assert!(h::dir_exists_at(expected)); }