use super::{Command, EnvVars, OverlayFrame, ScopeFrame, Stack, Visibility, DEFAULT_OVERLAY_NAME}; use crate::Value; use crate::{ ast::Block, AliasId, BlockId, Config, DeclId, Example, Module, ModuleId, OverlayId, ShellError, Signature, Span, Type, VarId, Variable, }; use core::panic; use std::borrow::Borrow; use std::collections::HashSet; use std::path::Path; #[cfg(feature = "plugin")] use std::path::PathBuf; use std::{ collections::HashMap, sync::{atomic::AtomicBool, Arc}, }; static PWD_ENV: &str = "PWD"; /// The core global engine state. This includes all global definitions as well as any global state that /// will persist for the whole session. /// /// Declarations, variables, blocks, and other forms of data are held in the global state and referenced /// elsewhere using their IDs. These IDs are simply their index into the global state. This allows us to /// more easily handle creating blocks, binding variables and callsites, and more, because each of these /// will refer to the corresponding IDs rather than their definitions directly. At runtime, this means /// less copying and smaller structures. /// /// Note that the runtime stack is not part of this global state. Runtime stacks are handled differently, /// but they also rely on using IDs rather than full definitions. /// /// A note on implementation: /// /// Much of the global definitions are built on the Bodil's 'im' crate. This gives us a way of working with /// lists of definitions in a way that is very cheap to access, while also allowing us to update them at /// key points in time (often, the transition between parsing and evaluation). /// /// Over the last two years we tried a few different approaches to global state like this. I'll list them /// here for posterity, so we can more easily know how we got here: /// /// * `Rc` - Rc is cheap, but not thread-safe. The moment we wanted to work with external processes, we /// needed a way send to stdin/stdout. In Rust, the current practice is to spawn a thread to handle both. /// These threads would need access to the global state, as they'll need to process data as it streams out /// of the data pipeline. Because Rc isn't thread-safe, this breaks. /// /// * `Arc` - Arc is the thread-safe version of the above. Often Arc is used in combination with a Mutex or /// RwLock, but you can use Arc by itself. We did this a few places in the original Nushell. This *can* work /// but because of Arc's nature of not allowing mutation if there's a second copy of the Arc around, this /// ultimately becomes limiting. /// /// * `Arc` + `Mutex/RwLock` - the standard practice for thread-safe containers. Unfortunately, this would /// have meant we would incur a lock penalty every time we needed to access any declaration or block. As we /// would be reading far more often than writing, it made sense to explore solutions that favor large amounts /// of reads. /// /// * `im` - the `im` crate was ultimately chosen because it has some very nice properties: it gives the /// ability to cheaply clone these structures, which is nice as EngineState may need to be cloned a fair bit /// to follow ownership rules for closures and iterators. It also is cheap to access. Favoring reads here fits /// more closely to what we need with Nushell. And, of course, it's still thread-safe, so we get the same /// benefits as above. /// #[derive(Clone)] pub struct EngineState { files: Vec<(String, usize, usize)>, file_contents: Vec<(Vec, usize, usize)>, vars: Vec, decls: Vec>, aliases: Vec>, blocks: Vec, modules: Vec, pub scope: ScopeFrame, pub ctrlc: Option>, pub env_vars: EnvVars, pub previous_env_vars: HashMap, pub config: Config, #[cfg(feature = "plugin")] pub plugin_signatures: Option, #[cfg(not(windows))] sig_quit: Option>, } pub const NU_VARIABLE_ID: usize = 0; pub const IN_VARIABLE_ID: usize = 1; pub const ENV_VARIABLE_ID: usize = 2; // NOTE: If you add more to this list, make sure to update the > checks based on the last in the list impl EngineState { pub fn new() -> Self { Self { files: vec![], file_contents: vec![], vars: vec![ Variable::new(Span::new(0, 0), Type::Any), Variable::new(Span::new(0, 0), Type::Any), Variable::new(Span::new(0, 0), Type::Any), Variable::new(Span::new(0, 0), Type::Any), Variable::new(Span::new(0, 0), Type::Any), ], decls: vec![], aliases: vec![], blocks: vec![], modules: vec![Module::new()], // make sure we have some default overlay: scope: ScopeFrame::with_empty_overlay(DEFAULT_OVERLAY_NAME.as_bytes().to_vec(), 0), ctrlc: None, env_vars: EnvVars::from([(DEFAULT_OVERLAY_NAME.to_string(), HashMap::new())]), previous_env_vars: HashMap::new(), config: Config::default(), #[cfg(feature = "plugin")] plugin_signatures: None, #[cfg(not(windows))] sig_quit: None, } } /// Merges a `StateDelta` onto the current state. These deltas come from a system, like the parser, that /// creates a new set of definitions and visible symbols in the current scope. We make this transactional /// as there are times when we want to run the parser and immediately throw away the results (namely: /// syntax highlighting and completions). /// /// When we want to preserve what the parser has created, we can take its output (the `StateDelta`) and /// use this function to merge it into the global state. pub fn merge_delta( &mut self, mut delta: StateDelta, stack: Option<&mut Stack>, cwd: impl AsRef, ) -> Result<(), ShellError> { // Take the mutable reference and extend the permanent state from the working set self.files.extend(delta.files); self.file_contents.extend(delta.file_contents); self.decls.extend(delta.decls); self.aliases.extend(delta.aliases); self.vars.extend(delta.vars); self.blocks.extend(delta.blocks); self.modules.extend(delta.modules); let first = delta.scope.remove(0); for (delta_name, delta_overlay) in first.clone().overlays { if let Some((_, existing_overlay)) = self .scope .overlays .iter_mut() .find(|(name, _)| name == &delta_name) { // Upating existing overlay for item in delta_overlay.decls.into_iter() { existing_overlay.decls.insert(item.0, item.1); } for item in delta_overlay.vars.into_iter() { existing_overlay.vars.insert(item.0, item.1); } for item in delta_overlay.aliases.into_iter() { existing_overlay.aliases.insert(item.0, item.1); } for item in delta_overlay.modules.into_iter() { existing_overlay.modules.insert(item.0, item.1); } existing_overlay .visibility .merge_with(delta_overlay.visibility); } else { // New overlay was added to the delta self.scope.overlays.push((delta_name, delta_overlay)); } } let mut activated_ids = self.translate_overlay_ids(&first); let mut removed_ids = vec![]; for name in &first.removed_overlays { if let Some(overlay_id) = self.find_overlay(name) { removed_ids.push(overlay_id); } } // Remove overlays removed in delta self.scope .active_overlays .retain(|id| !removed_ids.contains(id)); // Move overlays activated in the delta to be first self.scope .active_overlays .retain(|id| !activated_ids.contains(id)); self.scope.active_overlays.append(&mut activated_ids); #[cfg(feature = "plugin")] if delta.plugins_changed { let result = self.update_plugin_file(); if result.is_ok() { delta.plugins_changed = false; } return result; } if let Some(stack) = stack { for mut scope in stack.env_vars.drain(..) { for (overlay_name, mut env) in scope.drain() { if let Some(env_vars) = self.env_vars.get_mut(&overlay_name) { // Updating existing overlay for (k, v) in env.drain() { if k == "config" { self.config = v.clone().into_config().unwrap_or_default(); } env_vars.insert(k, v); } } else { // Pushing a new overlay self.env_vars.insert(overlay_name, env); } } } } // FIXME: permanent state changes like this hopefully in time can be removed // and be replaced by just passing the cwd in where needed std::env::set_current_dir(cwd)?; Ok(()) } pub fn has_overlay(&self, name: &[u8]) -> bool { self.scope .overlays .iter() .any(|(overlay_name, _)| name == overlay_name) } pub fn active_overlay_ids(&self, removed_overlays: &[Vec]) -> Vec { self.scope .active_overlays .iter() .filter(|id| !removed_overlays.contains(self.get_overlay_name(**id))) .copied() .collect() } pub fn active_overlays(&self, removed_overlays: &[Vec]) -> Vec<&OverlayFrame> { self.active_overlay_ids(removed_overlays) .iter() .map(|id| self.get_overlay(*id)) .collect() } pub fn active_overlay_names(&self, removed_overlays: &[Vec]) -> Vec<&Vec> { self.active_overlay_ids(removed_overlays) .iter() .map(|id| self.get_overlay_name(*id)) .collect() } /// Translate overlay IDs from other to IDs in self pub fn translate_overlay_ids(&self, other: &ScopeFrame) -> Vec { let other_names = other.active_overlays.iter().map(|other_id| { &other .overlays .get(*other_id) .expect("internal error: missing overlay") .0 }); other_names .map(|other_name| { self.find_overlay(other_name) .expect("internal error: missing overlay") }) .collect() } pub fn last_overlay_name(&self, removed_overlays: &[Vec]) -> &Vec { self.active_overlay_names(removed_overlays) .last() .expect("internal error: no active overlays") } pub fn last_overlay(&self, removed_overlays: &[Vec]) -> &OverlayFrame { self.active_overlay_ids(removed_overlays) .last() .map(|id| self.get_overlay(*id)) .expect("internal error: no active overlays") } pub fn get_overlay_name(&self, overlay_id: OverlayId) -> &Vec { &self .scope .overlays .get(overlay_id) .expect("internal error: missing overlay") .0 } pub fn get_overlay(&self, overlay_id: OverlayId) -> &OverlayFrame { &self .scope .overlays .get(overlay_id) .expect("internal error: missing overlay") .1 } pub fn render_env_vars(&self) -> HashMap<&String, &Value> { let mut result = HashMap::new(); for overlay_name in self.active_overlay_names(&[]) { let name = String::from_utf8_lossy(overlay_name); if let Some(env_vars) = self.env_vars.get(name.as_ref()) { result.extend(env_vars); } } result } pub fn add_env_var(&mut self, name: String, val: Value) { let overlay_name = String::from_utf8_lossy(self.last_overlay_name(&[])).to_string(); if let Some(env_vars) = self.env_vars.get_mut(&overlay_name) { env_vars.insert(name, val); } else { self.env_vars .insert(overlay_name, HashMap::from([(name, val)])); } } pub fn get_env_var(&self, name: &str) -> Option<&Value> { for overlay_id in self.scope.active_overlays.iter().rev() { let overlay_name = String::from_utf8_lossy(self.get_overlay_name(*overlay_id)); if let Some(env_vars) = self.env_vars.get(overlay_name.as_ref()) { if let Some(val) = env_vars.get(name) { return Some(val); } } } None } #[cfg(feature = "plugin")] pub fn update_plugin_file(&self) -> Result<(), ShellError> { use std::io::Write; // Updating the signatures plugin file with the added signatures self.plugin_signatures .as_ref() .ok_or_else(|| ShellError::PluginFailedToLoad("Plugin file not found".into())) .and_then(|plugin_path| { // Always create the file, which will erase previous signatures std::fs::File::create(plugin_path.as_path()) .map_err(|err| ShellError::PluginFailedToLoad(err.to_string())) }) .and_then(|mut plugin_file| { // Plugin definitions with parsed signature self.plugin_decls().try_for_each(|decl| { // A successful plugin registration already includes the plugin filename // No need to check the None option let (path, encoding, shell) = decl.is_plugin().expect("plugin should have file name"); let mut file_name = path .to_str() .expect("path was checked during registration as a str") .to_string(); // Fix files or folders with quotes if file_name.contains('\'') || file_name.contains('"') || file_name.contains(' ') { file_name = format!("`{}`", file_name); } serde_json::to_string_pretty(&decl.signature()) .map(|signature| { // Extracting the possible path to the shell used to load the plugin let shell_str = match shell { Some(path) => format!( "-s {}", path.to_str().expect( "shell path was checked during registration as a str" ) ), None => "".into(), }; // Each signature is stored in the plugin file with the required // encoding, shell and signature // This information will be used when loading the plugin // information when nushell starts format!( "register {} -e {} {} {}\n\n", file_name, encoding, shell_str, signature ) }) .map_err(|err| ShellError::PluginFailedToLoad(err.to_string())) .and_then(|line| { plugin_file .write_all(line.as_bytes()) .map_err(|err| ShellError::PluginFailedToLoad(err.to_string())) }) .and_then(|_| { plugin_file.flush().map_err(|err| { ShellError::GenericError( "Error flushing plugin file".to_string(), format! {"{}", err}, None, None, Vec::new(), ) }) }) }) }) } pub fn num_files(&self) -> usize { self.files.len() } pub fn num_vars(&self) -> usize { self.vars.len() } pub fn num_decls(&self) -> usize { self.decls.len() } pub fn num_aliases(&self) -> usize { self.aliases.len() } pub fn num_blocks(&self) -> usize { self.blocks.len() } pub fn num_modules(&self) -> usize { self.modules.len() } pub fn print_vars(&self) { for var in self.vars.iter().enumerate() { println!("var{}: {:?}", var.0, var.1); } } pub fn print_decls(&self) { for decl in self.decls.iter().enumerate() { println!("decl{}: {:?}", decl.0, decl.1.signature()); } } pub fn print_blocks(&self) { for block in self.blocks.iter().enumerate() { println!("block{}: {:?}", block.0, block.1); } } pub fn print_contents(&self) { for (contents, _, _) in self.file_contents.iter() { let string = String::from_utf8_lossy(contents); println!("{}", string); } } pub fn find_decl(&self, name: &[u8], removed_overlays: &[Vec]) -> Option { let mut visibility: Visibility = Visibility::new(); for overlay_frame in self.active_overlays(removed_overlays).iter().rev() { visibility.append(&overlay_frame.visibility); if let Some(decl_id) = overlay_frame.get_decl(name, &Type::Any) { if visibility.is_decl_id_visible(&decl_id) { return Some(decl_id); } } } None } pub fn find_alias(&self, name: &[u8], removed_overlays: &[Vec]) -> Option { let mut visibility: Visibility = Visibility::new(); for overlay_frame in self.active_overlays(removed_overlays).iter().rev() { visibility.append(&overlay_frame.visibility); if let Some(alias_id) = overlay_frame.aliases.get(name) { if visibility.is_alias_id_visible(alias_id) { return Some(*alias_id); } } } None } #[cfg(feature = "plugin")] pub fn plugin_decls(&self) -> impl Iterator> { let mut unique_plugin_decls = HashMap::new(); // Make sure there are no duplicate decls: Newer one overwrites the older one for decl in self.decls.iter().filter(|d| d.is_plugin().is_some()) { unique_plugin_decls.insert(decl.name(), decl); } let mut plugin_decls: Vec<(&str, &Box)> = unique_plugin_decls.into_iter().collect(); // Sort the plugins by name so we don't end up with a random plugin file each time plugin_decls.sort_by(|a, b| a.0.cmp(b.0)); plugin_decls.into_iter().map(|(_, decl)| decl) } pub fn find_module(&self, name: &[u8], removed_overlays: &[Vec]) -> Option { for overlay_frame in self.active_overlays(removed_overlays).iter().rev() { if let Some(module_id) = overlay_frame.modules.get(name) { return Some(*module_id); } } None } pub fn find_overlay(&self, name: &[u8]) -> Option { self.scope.find_overlay(name) } pub fn find_active_overlay(&self, name: &[u8]) -> Option { self.scope.find_active_overlay(name) } pub fn find_commands_by_predicate( &self, predicate: impl Fn(&[u8]) -> bool, ) -> Vec<(Vec, Option)> { let mut output = vec![]; for overlay_frame in self.active_overlays(&[]).iter().rev() { for decl in &overlay_frame.decls { if overlay_frame.visibility.is_decl_id_visible(decl.1) && predicate(&decl.0 .0) { let command = self.get_decl(*decl.1); output.push((decl.0 .0.clone(), Some(command.usage().to_string()))); } } } output } pub fn find_aliases_by_predicate(&self, predicate: impl Fn(&[u8]) -> bool) -> Vec> { let mut output = vec![]; for overlay_frame in self.active_overlays(&[]).iter().rev() { for alias in &overlay_frame.aliases { if overlay_frame.visibility.is_alias_id_visible(alias.1) && predicate(alias.0) { output.push(alias.0.clone()); } } } output } pub fn get_span_contents(&self, span: &Span) -> &[u8] { for (contents, start, finish) in &self.file_contents { if span.start >= *start && span.end <= *finish { return &contents[(span.start - start)..(span.end - start)]; } } panic!("internal error: span missing in file contents cache") } pub fn get_config(&self) -> &Config { &self.config } pub fn set_config(&mut self, conf: &Config) { self.config = conf.clone(); } pub fn get_var(&self, var_id: VarId) -> &Variable { self.vars .get(var_id) .expect("internal error: missing variable") } #[allow(clippy::borrowed_box)] pub fn get_decl(&self, decl_id: DeclId) -> &Box { self.decls .get(decl_id) .expect("internal error: missing declaration") } pub fn get_alias(&self, alias_id: AliasId) -> &[Span] { self.aliases .get(alias_id) .expect("internal error: missing alias") .as_ref() } /// Get all IDs of all commands within scope, sorted by the commads' names pub fn get_decl_ids_sorted(&self, include_hidden: bool) -> impl Iterator { let mut decls_map = HashMap::new(); for overlay_frame in self.active_overlays(&[]) { let new_decls = if include_hidden { overlay_frame.decls.clone() } else { overlay_frame .decls .clone() .into_iter() .filter(|(_, id)| overlay_frame.visibility.is_decl_id_visible(id)) .collect() }; decls_map.extend(new_decls); } let mut decls: Vec<(Vec, DeclId)> = decls_map.into_iter().map(|(v, k)| (v.0, k)).collect(); decls.sort_by(|a, b| a.0.cmp(&b.0)); decls.into_iter().map(|(_, id)| id) } /// Get signatures of all commands within scope. pub fn get_signatures(&self, include_hidden: bool) -> Vec { self.get_decl_ids_sorted(include_hidden) .map(|id| { let decl = self.get_decl(id); (*decl).signature().update_from_command(decl.borrow()) }) .collect() } /// Get signatures of all commands within scope. /// /// In addition to signatures, it returns whether each command is: /// a) a plugin /// b) custom pub fn get_signatures_with_examples( &self, include_hidden: bool, ) -> Vec<(Signature, Vec, bool, bool)> { self.get_decl_ids_sorted(include_hidden) .map(|id| { let decl = self.get_decl(id); let signature = (*decl).signature().update_from_command(decl.borrow()); ( signature, decl.examples(), decl.is_plugin().is_some(), decl.get_block_id().is_some(), ) }) .collect() } pub fn get_block(&self, block_id: BlockId) -> &Block { self.blocks .get(block_id) .expect("internal error: missing block") } pub fn get_module(&self, module_id: ModuleId) -> &Module { self.modules .get(module_id) .expect("internal error: missing module") } pub fn next_span_start(&self) -> usize { if let Some((_, _, last)) = self.file_contents.last() { *last } else { 0 } } pub fn files(&self) -> impl Iterator { self.files.iter() } pub fn get_filename(&self, file_id: usize) -> String { for file in self.files.iter().enumerate() { if file.0 == file_id { return file.1 .0.clone(); } } "".into() } pub fn get_file_source(&self, file_id: usize) -> String { for file in self.files.iter().enumerate() { if file.0 == file_id { let contents = self.get_span_contents(&Span { start: file.1 .1, end: file.1 .2, }); let output = String::from_utf8_lossy(contents).to_string(); return output; } } "".into() } pub fn add_file(&mut self, filename: String, contents: Vec) -> usize { let next_span_start = self.next_span_start(); let next_span_end = next_span_start + contents.len(); self.file_contents .push((contents, next_span_start, next_span_end)); self.files.push((filename, next_span_start, next_span_end)); self.num_files() - 1 } #[cfg(not(windows))] pub fn get_sig_quit(&self) -> &Option> { &self.sig_quit } #[cfg(windows)] pub fn get_sig_quit(&self) -> &Option> { &None } #[cfg(not(windows))] pub fn set_sig_quit(&mut self, sig_quit: Arc) { self.sig_quit = Some(sig_quit) } } /// A temporary extension to the global state. This handles bridging between the global state and the /// additional declarations and scope changes that are not yet part of the global scope. /// /// This working set is created by the parser as a way of handling declarations and scope changes that /// may later be merged or dropped (and not merged) depending on the needs of the code calling the parser. pub struct StateWorkingSet<'a> { pub permanent_state: &'a EngineState, pub delta: StateDelta, pub external_commands: Vec>, pub type_scope: TypeScope, } /// A temporary placeholder for expression types. It is used to keep track of the input types /// for each expression in a pipeline pub struct TypeScope { /// Layers that map the type inputs that are found in each parsed block outputs: Vec>, /// The last know output from a parsed block last_output: Type, } impl Default for TypeScope { fn default() -> Self { Self { outputs: Vec::new(), last_output: Type::Any, } } } impl TypeScope { pub fn get_previous(&self) -> &Type { match self.outputs.last().and_then(|v| v.last()) { Some(input) => input, None => &Type::Any, } } pub fn get_last_output(&self) -> Type { self.last_output.clone() } pub fn add_type(&mut self, input: Type) { match self.outputs.last_mut() { Some(v) => v.push(input), None => self.outputs.push(vec![input]), } } pub fn enter_scope(&mut self) { self.outputs.push(Vec::new()) } pub fn exit_scope(&mut self) -> Option> { self.last_output = self.get_previous().clone(); self.outputs.pop() } } /// A delta (or change set) between the current global state and a possible future global state. Deltas /// can be applied to the global state to update it to contain both previous state and the state held /// within the delta. pub struct StateDelta { files: Vec<(String, usize, usize)>, pub(crate) file_contents: Vec<(Vec, usize, usize)>, vars: Vec, // indexed by VarId decls: Vec>, // indexed by DeclId aliases: Vec>, // indexed by AliasId pub blocks: Vec, // indexed by BlockId modules: Vec, // indexed by ModuleId pub scope: Vec, #[cfg(feature = "plugin")] plugins_changed: bool, // marks whether plugin file should be updated } impl StateDelta { pub fn new(engine_state: &EngineState) -> Self { let scope_frame = ScopeFrame::with_empty_overlay( engine_state.last_overlay_name(&[]).to_owned(), engine_state.last_overlay(&[]).origin, ); StateDelta { files: vec![], file_contents: vec![], vars: vec![], decls: vec![], aliases: vec![], blocks: vec![], modules: vec![], scope: vec![scope_frame], #[cfg(feature = "plugin")] plugins_changed: false, } } pub fn num_files(&self) -> usize { self.files.len() } pub fn num_decls(&self) -> usize { self.decls.len() } pub fn num_aliases(&self) -> usize { self.aliases.len() } pub fn num_blocks(&self) -> usize { self.blocks.len() } pub fn num_modules(&self) -> usize { self.modules.len() } pub fn last_scope_frame_mut(&mut self) -> &mut ScopeFrame { self.scope .last_mut() .expect("internal error: missing required scope frame") } pub fn last_scope_frame(&self) -> &ScopeFrame { self.scope .last() .expect("internal error: missing required scope frame") } pub fn last_overlay_mut(&mut self) -> Option<&mut OverlayFrame> { let last_scope = self .scope .last_mut() .expect("internal error: missing required scope frame"); if let Some(last_overlay_id) = last_scope.active_overlays.last() { Some( &mut last_scope .overlays .get_mut(*last_overlay_id) .expect("internal error: missing required overlay") .1, ) } else { None } } pub fn last_overlay(&self) -> Option<&OverlayFrame> { let last_scope = self .scope .last() .expect("internal error: missing required scope frame"); if let Some(last_overlay_id) = last_scope.active_overlays.last() { Some( &last_scope .overlays .get(*last_overlay_id) .expect("internal error: missing required overlay") .1, ) } else { None } } pub fn enter_scope(&mut self) { self.scope.push(ScopeFrame::new()); } pub fn exit_scope(&mut self) { self.scope.pop(); } } impl<'a> StateWorkingSet<'a> { pub fn new(permanent_state: &'a EngineState) -> Self { Self { delta: StateDelta::new(permanent_state), permanent_state, external_commands: vec![], type_scope: TypeScope::default(), } } pub fn num_files(&self) -> usize { self.delta.num_files() + self.permanent_state.num_files() } pub fn num_decls(&self) -> usize { self.delta.num_decls() + self.permanent_state.num_decls() } pub fn num_aliases(&self) -> usize { self.delta.num_aliases() + self.permanent_state.num_aliases() } pub fn num_blocks(&self) -> usize { self.delta.num_blocks() + self.permanent_state.num_blocks() } pub fn num_modules(&self) -> usize { self.delta.num_modules() + self.permanent_state.num_modules() } pub fn unique_overlay_names(&self) -> HashSet<&Vec> { let mut names: HashSet<&Vec> = self .permanent_state .active_overlay_names(&[]) .into_iter() .collect(); for scope_frame in self.delta.scope.iter().rev() { for overlay_id in scope_frame.active_overlays.iter().rev() { let (overlay_name, _) = scope_frame .overlays .get(*overlay_id) .expect("internal error: missing overlay"); names.insert(overlay_name); names.retain(|n| !scope_frame.removed_overlays.contains(n)); } } names } pub fn num_overlays(&self) -> usize { self.unique_overlay_names().len() } pub fn add_decl(&mut self, decl: Box) -> DeclId { let name = decl.name().as_bytes().to_vec(); let input_type = decl.input_type(); self.delta.decls.push(decl); let decl_id = self.num_decls() - 1; self.last_overlay_mut() .insert_decl(name, input_type, decl_id); decl_id } pub fn use_decls(&mut self, decls: Vec<(Vec, DeclId)>) { let overlay_frame = self.last_overlay_mut(); for (name, decl_id) in decls { overlay_frame.insert_decl(name, Type::Any, decl_id); overlay_frame.visibility.use_decl_id(&decl_id); } } pub fn use_aliases(&mut self, aliases: Vec<(Vec, AliasId)>) { let overlay_frame = self.last_overlay_mut(); for (name, alias_id) in aliases { overlay_frame.aliases.insert(name, alias_id); overlay_frame.visibility.use_alias_id(&alias_id); } } pub fn add_predecl(&mut self, decl: Box) -> Option { let name = decl.name().as_bytes().to_vec(); self.delta.decls.push(decl); let decl_id = self.num_decls() - 1; self.delta .last_scope_frame_mut() .predecls .insert(name, decl_id) } #[cfg(feature = "plugin")] pub fn mark_plugins_file_dirty(&mut self) { self.delta.plugins_changed = true; } pub fn merge_predecl(&mut self, name: &[u8]) -> Option { self.move_predecls_to_overlay(); let overlay_frame = self.last_overlay_mut(); if let Some(decl_id) = overlay_frame.predecls.remove(name) { overlay_frame.insert_decl(name.into(), Type::Any, decl_id); return Some(decl_id); } None } pub fn move_predecls_to_overlay(&mut self) { let predecls: HashMap, DeclId> = self.delta.last_scope_frame_mut().predecls.drain().collect(); self.last_overlay_mut().predecls.extend(predecls); } pub fn hide_decl(&mut self, name: &[u8]) -> Option { let mut removed_overlays = vec![]; let mut visibility: Visibility = Visibility::new(); // Since we can mutate scope frames in delta, remove the id directly for scope_frame in self.delta.scope.iter_mut().rev() { for overlay_id in scope_frame .active_overlay_ids(&mut removed_overlays) .iter_mut() .rev() { let overlay_frame = scope_frame.get_overlay_mut(*overlay_id); visibility.append(&overlay_frame.visibility); if let Some(decl_id) = overlay_frame.get_decl(name, &Type::Any) { if visibility.is_decl_id_visible(&decl_id) { // Hide decl only if it's not already hidden overlay_frame.visibility.hide_decl_id(&decl_id); return Some(decl_id); } } } } // We cannot mutate the permanent state => store the information in the current overlay frame // for scope in self.permanent_state.scope.iter().rev() { for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { visibility.append(&overlay_frame.visibility); if let Some(decl_id) = overlay_frame.get_decl(name, &Type::Any) { if visibility.is_decl_id_visible(&decl_id) { // Hide decl only if it's not already hidden self.last_overlay_mut().visibility.hide_decl_id(&decl_id); return Some(decl_id); } } } None } pub fn use_alias(&mut self, alias_id: &AliasId) { let mut removed_overlays = vec![]; let mut visibility: Visibility = Visibility::new(); // Since we can mutate scope frames in delta, remove the id directly for scope_frame in self.delta.scope.iter_mut().rev() { for overlay_id in scope_frame .active_overlay_ids(&mut removed_overlays) .iter() .rev() { let overlay_frame = scope_frame.get_overlay_mut(*overlay_id); visibility.append(&overlay_frame.visibility); if !visibility.is_alias_id_visible(alias_id) { // Use alias only if it's already hidden overlay_frame.visibility.use_alias_id(alias_id); return; } } } // We cannot mutate the permanent state => store the information in the current scope frame // for scope in self.permanent_state.scope.iter().rev() { for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { visibility.append(&overlay_frame.visibility); if !visibility.is_alias_id_visible(alias_id) { // Hide alias only if it's not already hidden self.last_overlay_mut().visibility.use_alias_id(alias_id); return; } } } pub fn hide_alias(&mut self, name: &[u8]) -> Option { let mut removed_overlays = vec![]; let mut visibility: Visibility = Visibility::new(); // Since we can mutate scope frames in delta, remove the id directly for scope_frame in self.delta.scope.iter_mut().rev() { for overlay_id in scope_frame .active_overlay_ids(&mut removed_overlays) .iter() .rev() { let overlay_frame = scope_frame.get_overlay_mut(*overlay_id); visibility.append(&overlay_frame.visibility); if let Some(alias_id) = overlay_frame.aliases.get(name) { if visibility.is_alias_id_visible(alias_id) { // Hide alias only if it's not already hidden overlay_frame.visibility.hide_alias_id(alias_id); return Some(*alias_id); } } } } // We cannot mutate the permanent state => store the information in the current scope frame // for scope in self.permanent_state.scope.iter().rev() { for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { visibility.append(&overlay_frame.visibility); if let Some(alias_id) = overlay_frame.aliases.get(name) { if visibility.is_alias_id_visible(alias_id) { // Hide alias only if it's not already hidden self.last_overlay_mut().visibility.hide_alias_id(alias_id); return Some(*alias_id); } } } None } pub fn hide_decls(&mut self, decls: &[Vec]) { for decl in decls.iter() { self.hide_decl(decl); // let's assume no errors } } pub fn hide_aliases(&mut self, aliases: &[Vec]) { for alias in aliases.iter() { self.hide_alias(alias); // let's assume no errors } } pub fn add_block(&mut self, block: Block) -> BlockId { self.delta.blocks.push(block); self.num_blocks() - 1 } pub fn add_module(&mut self, name: &str, module: Module) -> ModuleId { let name = name.as_bytes().to_vec(); self.delta.modules.push(module); let module_id = self.num_modules() - 1; self.last_overlay_mut().modules.insert(name, module_id); module_id } pub fn next_span_start(&self) -> usize { let permanent_span_start = self.permanent_state.next_span_start(); if let Some((_, _, last)) = self.delta.file_contents.last() { *last } else { permanent_span_start } } pub fn global_span_offset(&self) -> usize { self.permanent_state.next_span_start() } pub fn files(&'a self) -> impl Iterator { self.permanent_state.files().chain(self.delta.files.iter()) } pub fn get_filename(&self, file_id: usize) -> String { for file in self.files().enumerate() { if file.0 == file_id { return file.1 .0.clone(); } } "".into() } pub fn get_file_source(&self, file_id: usize) -> String { for file in self.files().enumerate() { if file.0 == file_id { let output = String::from_utf8_lossy(self.get_span_contents(Span { start: file.1 .1, end: file.1 .2, })) .to_string(); return output; } } "".into() } pub fn add_file(&mut self, filename: String, contents: &[u8]) -> usize { let next_span_start = self.next_span_start(); let next_span_end = next_span_start + contents.len(); self.delta .file_contents .push((contents.to_vec(), next_span_start, next_span_end)); self.delta .files .push((filename, next_span_start, next_span_end)); self.num_files() - 1 } pub fn get_span_contents(&self, span: Span) -> &[u8] { let permanent_end = self.permanent_state.next_span_start(); if permanent_end <= span.start { for (contents, start, finish) in &self.delta.file_contents { if (span.start >= *start) && (span.end <= *finish) { return &contents[(span.start - start)..(span.end - start)]; } } } else { return self.permanent_state.get_span_contents(&span); } panic!("internal error: missing span contents in file cache") } pub fn enter_scope(&mut self) { self.delta.enter_scope(); } pub fn exit_scope(&mut self) { self.delta.exit_scope(); } pub fn find_predecl(&self, name: &[u8]) -> Option { let mut removed_overlays = vec![]; for scope_frame in self.delta.scope.iter().rev() { if let Some(decl_id) = scope_frame.predecls.get(name) { return Some(*decl_id); } for overlay_frame in scope_frame .active_overlays(&mut removed_overlays) .iter() .rev() { if let Some(decl_id) = overlay_frame.predecls.get(name) { return Some(*decl_id); } } } None } pub fn find_decl(&self, name: &[u8], input: &Type) -> Option { let mut removed_overlays = vec![]; let mut visibility: Visibility = Visibility::new(); for scope_frame in self.delta.scope.iter().rev() { if let Some(decl_id) = scope_frame.predecls.get(name) { if visibility.is_decl_id_visible(decl_id) { return Some(*decl_id); } } // check overlay in delta for overlay_frame in scope_frame .active_overlays(&mut removed_overlays) .iter() .rev() { visibility.append(&overlay_frame.visibility); if let Some(decl_id) = overlay_frame.predecls.get(name) { if visibility.is_decl_id_visible(decl_id) { return Some(*decl_id); } } if let Some(decl_id) = overlay_frame.get_decl(name, input) { if visibility.is_decl_id_visible(&decl_id) { return Some(decl_id); } } } } // check overlay in perma for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { visibility.append(&overlay_frame.visibility); if let Some(decl_id) = overlay_frame.get_decl(name, input) { if visibility.is_decl_id_visible(&decl_id) { return Some(decl_id); } } } None } pub fn find_alias(&self, name: &[u8]) -> Option { let mut removed_overlays = vec![]; let mut visibility: Visibility = Visibility::new(); for scope_frame in self.delta.scope.iter().rev() { for overlay_frame in scope_frame .active_overlays(&mut removed_overlays) .iter() .rev() { visibility.append(&overlay_frame.visibility); if let Some(alias_id) = overlay_frame.aliases.get(name) { if visibility.is_alias_id_visible(alias_id) { return Some(*alias_id); } } } } for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { visibility.append(&overlay_frame.visibility); if let Some(alias_id) = overlay_frame.aliases.get(name) { if visibility.is_alias_id_visible(alias_id) { return Some(*alias_id); } } } None } pub fn find_module(&self, name: &[u8]) -> Option { let mut removed_overlays = vec![]; for scope_frame in self.delta.scope.iter().rev() { for overlay_frame in scope_frame .active_overlays(&mut removed_overlays) .iter() .rev() { if let Some(module_id) = overlay_frame.modules.get(name) { return Some(*module_id); } } } for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { if let Some(module_id) = overlay_frame.modules.get(name) { return Some(*module_id); } } None } pub fn contains_decl_partial_match(&self, name: &[u8]) -> bool { let mut removed_overlays = vec![]; for scope_frame in self.delta.scope.iter().rev() { for overlay_frame in scope_frame .active_overlays(&mut removed_overlays) .iter() .rev() { for decl in &overlay_frame.decls { if decl.0 .0.starts_with(name) { return true; } } } } for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { for decl in &overlay_frame.decls { if decl.0 .0.starts_with(name) { return true; } } } false } pub fn next_var_id(&self) -> VarId { let num_permanent_vars = self.permanent_state.num_vars(); num_permanent_vars + self.delta.vars.len() } pub fn find_variable(&self, name: &[u8]) -> Option { let mut removed_overlays = vec![]; for scope_frame in self.delta.scope.iter().rev() { for overlay_frame in scope_frame .active_overlays(&mut removed_overlays) .iter() .rev() { if let Some(var_id) = overlay_frame.vars.get(name) { return Some(*var_id); } } } for overlay_frame in self .permanent_state .active_overlays(&removed_overlays) .iter() .rev() { if let Some(var_id) = overlay_frame.vars.get(name) { return Some(*var_id); } } None } pub fn add_variable(&mut self, mut name: Vec, span: Span, ty: Type) -> VarId { let next_id = self.next_var_id(); // correct name if necessary if !name.starts_with(b"$") { name.insert(0, b'$'); } self.last_overlay_mut().vars.insert(name, next_id); self.delta.vars.push(Variable::new(span, ty)); next_id } pub fn add_alias(&mut self, name: Vec, replacement: Vec) { self.delta.aliases.push(replacement); let alias_id = self.num_aliases() - 1; let last = self.last_overlay_mut(); last.aliases.insert(name, alias_id); last.visibility.use_alias_id(&alias_id); } pub fn get_cwd(&self) -> String { let pwd = self .permanent_state .get_env_var(PWD_ENV) .expect("internal error: can't find PWD"); pwd.as_string().expect("internal error: PWD not a string") } pub fn get_env_var(&self, name: &str) -> Option<&Value> { self.permanent_state.get_env_var(name) } pub fn get_config(&self) -> &Config { &self.permanent_state.config } pub fn list_env(&self) -> Vec { let mut env_vars = vec![]; for env_var in self.permanent_state.env_vars.clone().into_iter() { env_vars.push(env_var.0) } env_vars } pub fn set_variable_type(&mut self, var_id: VarId, ty: Type) { let num_permanent_vars = self.permanent_state.num_vars(); if var_id < num_permanent_vars { panic!("Internal error: attempted to set into permanent state from working set") } else { self.delta.vars[var_id - num_permanent_vars].ty = ty; } } pub fn get_variable(&self, var_id: VarId) -> &Variable { let num_permanent_vars = self.permanent_state.num_vars(); if var_id < num_permanent_vars { self.permanent_state.get_var(var_id) } else { self.delta .vars .get(var_id - num_permanent_vars) .expect("internal error: missing variable") } } #[allow(clippy::borrowed_box)] pub fn get_decl(&self, decl_id: DeclId) -> &Box { let num_permanent_decls = self.permanent_state.num_decls(); if decl_id < num_permanent_decls { self.permanent_state.get_decl(decl_id) } else { self.delta .decls .get(decl_id - num_permanent_decls) .expect("internal error: missing declaration") } } pub fn get_decl_mut(&mut self, decl_id: DeclId) -> &mut Box { let num_permanent_decls = self.permanent_state.num_decls(); if decl_id < num_permanent_decls { panic!("internal error: can only mutate declarations in working set") } else { self.delta .decls .get_mut(decl_id - num_permanent_decls) .expect("internal error: missing declaration") } } pub fn get_alias(&self, alias_id: AliasId) -> &[Span] { let num_permanent_aliases = self.permanent_state.num_aliases(); if alias_id < num_permanent_aliases { self.permanent_state.get_alias(alias_id) } else { self.delta .aliases .get(alias_id - num_permanent_aliases) .expect("internal error: missing alias") .as_ref() } } pub fn find_commands_by_predicate( &self, predicate: impl Fn(&[u8]) -> bool, ) -> Vec<(Vec, Option)> { let mut output = vec![]; for scope_frame in self.delta.scope.iter().rev() { for overlay_id in scope_frame.active_overlays.iter().rev() { let overlay_frame = scope_frame.get_overlay(*overlay_id); for decl in &overlay_frame.decls { if overlay_frame.visibility.is_decl_id_visible(decl.1) && predicate(&decl.0 .0) { let command = self.get_decl(*decl.1); output.push((decl.0 .0.clone(), Some(command.usage().to_string()))); } } } } let mut permanent = self.permanent_state.find_commands_by_predicate(predicate); output.append(&mut permanent); output } pub fn find_aliases_by_predicate( &self, predicate: impl Fn(&[u8]) -> bool + Copy, ) -> Vec> { let mut output = vec![]; for scope_frame in self.delta.scope.iter().rev() { for overlay_id in scope_frame.active_overlays.iter().rev() { let overlay_frame = scope_frame.get_overlay(*overlay_id); for alias in &overlay_frame.aliases { if overlay_frame.visibility.is_alias_id_visible(alias.1) && predicate(alias.0) { output.push(alias.0.clone()); } } } } let mut permanent = self.permanent_state.find_aliases_by_predicate(predicate); output.append(&mut permanent); output } pub fn get_block(&self, block_id: BlockId) -> &Block { let num_permanent_blocks = self.permanent_state.num_blocks(); if block_id < num_permanent_blocks { self.permanent_state.get_block(block_id) } else { self.delta .blocks .get(block_id - num_permanent_blocks) .expect("internal error: missing block") } } pub fn get_module(&self, module_id: ModuleId) -> &Module { let num_permanent_modules = self.permanent_state.num_modules(); if module_id < num_permanent_modules { self.permanent_state.get_module(module_id) } else { self.delta .modules .get(module_id - num_permanent_modules) .expect("internal error: missing module") } } pub fn get_block_mut(&mut self, block_id: BlockId) -> &mut Block { let num_permanent_blocks = self.permanent_state.num_blocks(); if block_id < num_permanent_blocks { panic!("Attempt to mutate a block that is in the permanent (immutable) state") } else { self.delta .blocks .get_mut(block_id - num_permanent_blocks) .expect("internal error: missing block") } } pub fn has_overlay(&self, name: &[u8]) -> bool { for scope_frame in self.delta.scope.iter().rev() { if scope_frame .overlays .iter() .any(|(overlay_name, _)| name == overlay_name) { return true; } } self.permanent_state.has_overlay(name) } pub fn find_overlay_origin(&self, name: &[u8]) -> Option { for scope_frame in self.delta.scope.iter().rev() { if let Some(overlay_id) = scope_frame.find_overlay(name) { return Some(scope_frame.get_overlay(overlay_id).origin); } } self.permanent_state .find_overlay(name) .map(|id| self.permanent_state.get_overlay(id).origin) } pub fn last_overlay_name(&self) -> &Vec { let mut removed_overlays = vec![]; for scope_frame in self.delta.scope.iter().rev() { if let Some(last_name) = scope_frame .active_overlay_names(&mut removed_overlays) .iter() .rev() .last() { return last_name; } } self.permanent_state.last_overlay_name(&removed_overlays) } pub fn last_overlay(&self) -> &OverlayFrame { let mut removed_overlays = vec![]; for scope_frame in self.delta.scope.iter().rev() { if let Some(last_overlay) = scope_frame .active_overlays(&mut removed_overlays) .iter() .rev() .last() { return last_overlay; } } self.permanent_state.last_overlay(&removed_overlays) } pub fn last_overlay_mut(&mut self) -> &mut OverlayFrame { if self.delta.last_overlay_mut().is_none() { // If there is no overlay, automatically activate the last one let name = self.last_overlay_name().to_vec(); let origin = self.last_overlay().origin; self.add_overlay(name, origin, vec![], vec![]); } self.delta .last_overlay_mut() .expect("internal error: missing added overlay") } /// Collect all decls that belong to an overlay pub fn decls_of_overlay(&self, name: &[u8]) -> HashMap, DeclId> { let mut result = HashMap::new(); if let Some(overlay_id) = self.permanent_state.find_overlay(name) { let overlay_frame = self.permanent_state.get_overlay(overlay_id); for (decl_key, decl_id) in &overlay_frame.decls { result.insert(decl_key.0.to_owned(), *decl_id); } } for scope_frame in self.delta.scope.iter() { if let Some(overlay_id) = scope_frame.find_overlay(name) { let overlay_frame = scope_frame.get_overlay(overlay_id); for (decl_key, decl_id) in &overlay_frame.decls { result.insert(decl_key.0.to_owned(), *decl_id); } } } result } /// Collect all aliases that belong to an overlay pub fn aliases_of_overlay(&self, name: &[u8]) -> HashMap, DeclId> { let mut result = HashMap::new(); if let Some(overlay_id) = self.permanent_state.find_overlay(name) { let overlay_frame = self.permanent_state.get_overlay(overlay_id); for (alias_name, alias_id) in &overlay_frame.aliases { result.insert(alias_name.to_owned(), *alias_id); } } for scope_frame in self.delta.scope.iter() { if let Some(overlay_id) = scope_frame.find_overlay(name) { let overlay_frame = scope_frame.get_overlay(overlay_id); for (alias_name, alias_id) in &overlay_frame.aliases { result.insert(alias_name.to_owned(), *alias_id); } } } result } pub fn add_overlay( &mut self, name: Vec, origin: ModuleId, decls: Vec<(Vec, DeclId)>, aliases: Vec<(Vec, AliasId)>, ) { let last_scope_frame = self.delta.last_scope_frame_mut(); last_scope_frame .removed_overlays .retain(|removed_name| removed_name != &name); let overlay_id = if let Some(overlay_id) = last_scope_frame.find_overlay(&name) { last_scope_frame.get_overlay_mut(overlay_id).origin = origin; overlay_id } else { last_scope_frame .overlays .push((name, OverlayFrame::from_origin(origin))); last_scope_frame.overlays.len() - 1 }; last_scope_frame .active_overlays .retain(|id| id != &overlay_id); last_scope_frame.active_overlays.push(overlay_id); self.move_predecls_to_overlay(); self.use_decls(decls); self.use_aliases(aliases); } pub fn remove_overlay(&mut self, name: &[u8], keep_custom: bool) { let last_scope_frame = self.delta.last_scope_frame_mut(); let removed_overlay_origin = if let Some(overlay_id) = last_scope_frame.find_overlay(name) { last_scope_frame .active_overlays .retain(|id| id != &overlay_id); Some(last_scope_frame.get_overlay(overlay_id).origin) } else { self.permanent_state .find_overlay(name) .map(|id| self.permanent_state.get_overlay(id).origin) }; if let Some(module_id) = removed_overlay_origin { last_scope_frame.removed_overlays.push(name.to_owned()); if keep_custom { let origin_module = self.get_module(module_id); let decls = self .decls_of_overlay(name) .into_iter() .filter(|(n, _)| !origin_module.has_decl(n)) .collect(); let aliases = self .aliases_of_overlay(name) .into_iter() .filter(|(n, _)| !origin_module.has_alias(n)) .collect(); self.use_decls(decls); self.use_aliases(aliases); } } } pub fn render(self) -> StateDelta { self.delta } } impl Default for Visibility { fn default() -> Self { Self::new() } } impl Default for ScopeFrame { fn default() -> Self { Self::new() } } // impl Default for OverlayFrame { // fn default() -> Self { // Self::new() // } // } impl Default for EngineState { fn default() -> Self { Self::new() } } impl<'a> miette::SourceCode for &StateWorkingSet<'a> { fn read_span<'b>( &'b self, span: &miette::SourceSpan, context_lines_before: usize, context_lines_after: usize, ) -> Result, miette::MietteError> { let debugging = std::env::var("MIETTE_DEBUG").is_ok(); if debugging { let finding_span = "Finding span in StateWorkingSet"; dbg!(finding_span, span); } for (filename, start, end) in self.files() { if debugging { dbg!(&filename, start, end); } if span.offset() >= *start && span.offset() + span.len() <= *end { if debugging { let found_file = "Found matching file"; dbg!(found_file); } let our_span = Span { start: *start, end: *end, }; // We need to move to a local span because we're only reading // the specific file contents via self.get_span_contents. let local_span = (span.offset() - *start, span.len()).into(); if debugging { dbg!(&local_span); } let span_contents = self.get_span_contents(our_span); if debugging { dbg!(String::from_utf8_lossy(span_contents)); } let span_contents = span_contents.read_span( &local_span, context_lines_before, context_lines_after, )?; let content_span = span_contents.span(); // Back to "global" indexing let retranslated = (content_span.offset() + start, content_span.len()).into(); if debugging { dbg!(&retranslated); } let data = span_contents.data(); if filename == "" { if debugging { let success_cli = "Successfully read CLI span"; dbg!(success_cli, String::from_utf8_lossy(data)); } return Ok(Box::new(miette::MietteSpanContents::new( data, retranslated, span_contents.line(), span_contents.column(), span_contents.line_count(), ))); } else { if debugging { let success_file = "Successfully read file span"; dbg!(success_file); } return Ok(Box::new(miette::MietteSpanContents::new_named( filename.clone(), data, retranslated, span_contents.line(), span_contents.column(), span_contents.line_count(), ))); } } } Err(miette::MietteError::OutOfBounds) } } #[cfg(test)] mod engine_state_tests { use super::*; #[test] fn add_file_gives_id() { let engine_state = EngineState::new(); let mut engine_state = StateWorkingSet::new(&engine_state); let id = engine_state.add_file("test.nu".into(), &[]); assert_eq!(id, 0); } #[test] fn add_file_gives_id_including_parent() { let mut engine_state = EngineState::new(); let parent_id = engine_state.add_file("test.nu".into(), vec![]); let mut working_set = StateWorkingSet::new(&engine_state); let working_set_id = working_set.add_file("child.nu".into(), &[]); assert_eq!(parent_id, 0); assert_eq!(working_set_id, 1); } #[test] fn merge_states() -> Result<(), ShellError> { let mut engine_state = EngineState::new(); engine_state.add_file("test.nu".into(), vec![]); let delta = { let mut working_set = StateWorkingSet::new(&engine_state); working_set.add_file("child.nu".into(), &[]); working_set.render() }; let cwd = std::env::current_dir().expect("Could not get current working directory."); engine_state.merge_delta(delta, None, &cwd)?; assert_eq!(engine_state.num_files(), 2); assert_eq!(&engine_state.files[0].0, "test.nu"); assert_eq!(&engine_state.files[1].0, "child.nu"); Ok(()) } }