use std::path::PathBuf; use nu_engine::eval_block; use nu_parser::parse; use nu_protocol::debugger::WithoutDebug; use nu_protocol::{ engine::{EngineState, Stack, StateWorkingSet}, eval_const::create_nu_constant, PipelineData, ShellError, Span, Value, NU_VARIABLE_ID, }; use nu_test_support::fs; use reedline::Suggestion; const SEP: char = std::path::MAIN_SEPARATOR; fn create_default_context() -> EngineState { nu_command::add_shell_command_context(nu_cmd_lang::create_default_context()) } // creates a new engine with the current path into the completions fixtures folder pub fn new_engine() -> (PathBuf, String, EngineState, Stack) { // Target folder inside assets let dir = fs::fixtures().join("completions"); let mut dir_str = dir .clone() .into_os_string() .into_string() .unwrap_or_default(); dir_str.push(SEP); // Create a new engine with default context let mut engine_state = create_default_context(); // Add $nu let nu_const = create_nu_constant(&engine_state, Span::test_data()).expect("Failed creating $nu"); engine_state.set_variable_const_val(NU_VARIABLE_ID, nu_const); // New stack let mut stack = Stack::new(); // Add pwd as env var stack.add_env_var( "PWD".to_string(), Value::string(dir_str.clone(), nu_protocol::Span::new(0, dir_str.len())), ); stack.add_env_var( "TEST".to_string(), Value::string( "NUSHELL".to_string(), nu_protocol::Span::new(0, dir_str.len()), ), ); #[cfg(windows)] stack.add_env_var( "Path".to_string(), Value::string( "c:\\some\\path;c:\\some\\other\\path".to_string(), nu_protocol::Span::new(0, dir_str.len()), ), ); #[cfg(not(windows))] stack.add_env_var( "PATH".to_string(), Value::string( "/some/path:/some/other/path".to_string(), nu_protocol::Span::new(0, dir_str.len()), ), ); // Merge environment into the permanent state let merge_result = engine_state.merge_env(&mut stack, &dir); assert!(merge_result.is_ok()); (dir, dir_str, engine_state, stack) } pub fn new_quote_engine() -> (PathBuf, String, EngineState, Stack) { // Target folder inside assets let dir = fs::fixtures().join("quoted_completions"); let mut dir_str = dir .clone() .into_os_string() .into_string() .unwrap_or_default(); dir_str.push(SEP); // Create a new engine with default context let mut engine_state = create_default_context(); // New stack let mut stack = Stack::new(); // Add pwd as env var stack.add_env_var( "PWD".to_string(), Value::string(dir_str.clone(), nu_protocol::Span::new(0, dir_str.len())), ); stack.add_env_var( "TEST".to_string(), Value::string( "NUSHELL".to_string(), nu_protocol::Span::new(0, dir_str.len()), ), ); // Merge environment into the permanent state let merge_result = engine_state.merge_env(&mut stack, &dir); assert!(merge_result.is_ok()); (dir, dir_str, engine_state, stack) } pub fn new_partial_engine() -> (PathBuf, String, EngineState, Stack) { // Target folder inside assets let dir = fs::fixtures().join("partial_completions"); let mut dir_str = dir .clone() .into_os_string() .into_string() .unwrap_or_default(); dir_str.push(SEP); // Create a new engine with default context let mut engine_state = create_default_context(); // New stack let mut stack = Stack::new(); // Add pwd as env var stack.add_env_var( "PWD".to_string(), Value::string(dir_str.clone(), nu_protocol::Span::new(0, dir_str.len())), ); stack.add_env_var( "TEST".to_string(), Value::string( "NUSHELL".to_string(), nu_protocol::Span::new(0, dir_str.len()), ), ); // Merge environment into the permanent state let merge_result = engine_state.merge_env(&mut stack, &dir); assert!(merge_result.is_ok()); (dir, dir_str, engine_state, stack) } // match a list of suggestions with the expected values pub fn match_suggestions(expected: Vec, suggestions: Vec) { let expected_len = expected.len(); let suggestions_len = suggestions.len(); if expected_len != suggestions_len { panic!( "\nexpected {expected_len} suggestions but got {suggestions_len}: \n\ Suggestions: {suggestions:#?} \n\ Expected: {expected:#?}\n" ) } expected.iter().zip(suggestions).for_each(|it| { assert_eq!(it.0, &it.1.value); }); } // append the separator to the converted path pub fn folder(path: PathBuf) -> String { let mut converted_path = file(path); converted_path.push(SEP); converted_path } // convert a given path to string pub fn file(path: PathBuf) -> String { path.into_os_string().into_string().unwrap_or_default() } // merge_input executes the given input into the engine // and merges the state pub fn merge_input( input: &[u8], engine_state: &mut EngineState, stack: &mut Stack, dir: PathBuf, ) -> Result<(), ShellError> { let (block, delta) = { let mut working_set = StateWorkingSet::new(engine_state); let block = parse(&mut working_set, None, input, false); assert!(working_set.parse_errors.is_empty()); (block, working_set.render()) }; engine_state.merge_delta(delta)?; assert!(eval_block::( engine_state, stack, &block, PipelineData::Value(Value::nothing(Span::unknown()), None), ) .is_ok()); // Merge environment into the permanent state engine_state.merge_env(stack, &dir) }