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https://github.com/nushell/nushell.git
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cbf7feef22
# Description This keeps plugin custom values that have requested drop notification around during the lifetime of a plugin call / stream by sending them to a channel that gets persisted during the lifetime of the call. Before this change, it was very likely that the drop notification would be sent before the plugin ever had a chance to handle the value it received. Tests have been added to make sure this works - see the `custom_values` plugin. cc @ayax79 # User-Facing Changes This is basically just a bugfix, just a slightly big one. However, I did add an `as_mut_any()` function for custom values, to avoid having to clone them. This is a breaking change.
150 lines
4.0 KiB
Rust
150 lines
4.0 KiB
Rust
use std::cmp::Ordering;
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use nu_plugin::{EngineInterface, EvaluatedCall, Plugin, SimplePluginCommand};
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use nu_plugin_test_support::PluginTest;
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use nu_protocol::{
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CustomValue, Example, LabeledError, PipelineData, ShellError, Signature, Span, Type, Value,
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};
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use serde::{Deserialize, Serialize};
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#[derive(Debug, Clone, Serialize, Deserialize, PartialOrd, Ord, PartialEq, Eq)]
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struct CustomU32(u32);
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impl CustomU32 {
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pub fn into_value(self, span: Span) -> Value {
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Value::custom(Box::new(self), span)
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}
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}
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#[typetag::serde]
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impl CustomValue for CustomU32 {
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fn clone_value(&self, span: Span) -> Value {
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self.clone().into_value(span)
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}
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fn type_name(&self) -> String {
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"CustomU32".into()
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}
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fn to_base_value(&self, span: Span) -> Result<Value, ShellError> {
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Ok(Value::int(self.0 as i64, span))
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}
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fn as_any(&self) -> &dyn std::any::Any {
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self
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}
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fn as_mut_any(&mut self) -> &mut dyn std::any::Any {
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self
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}
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fn partial_cmp(&self, other: &Value) -> Option<Ordering> {
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other
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.as_custom_value()
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.ok()
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.and_then(|cv| cv.as_any().downcast_ref::<CustomU32>())
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.and_then(|other_u32| PartialOrd::partial_cmp(self, other_u32))
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}
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}
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struct CustomU32Plugin;
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struct IntoU32;
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struct IntoIntFromU32;
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impl Plugin for CustomU32Plugin {
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fn commands(&self) -> Vec<Box<dyn nu_plugin::PluginCommand<Plugin = Self>>> {
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vec![Box::new(IntoU32), Box::new(IntoIntFromU32)]
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}
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}
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impl SimplePluginCommand for IntoU32 {
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type Plugin = CustomU32Plugin;
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fn name(&self) -> &str {
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"into u32"
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}
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fn usage(&self) -> &str {
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"Convert a number to a 32-bit unsigned integer"
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}
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fn signature(&self) -> Signature {
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Signature::build(self.name()).input_output_type(Type::Int, Type::Custom("CustomU32".into()))
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}
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fn examples(&self) -> Vec<Example> {
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vec![Example {
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example: "340 | into u32",
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description: "Make a u32",
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result: Some(CustomU32(340).into_value(Span::test_data())),
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}]
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}
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fn run(
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&self,
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_plugin: &Self::Plugin,
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_engine: &EngineInterface,
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call: &EvaluatedCall,
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input: &Value,
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) -> Result<Value, LabeledError> {
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let value: i64 = input.as_int()?;
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let value_u32 = u32::try_from(value).map_err(|err| {
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LabeledError::new(format!("Not a valid u32: {value}"))
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.with_label(err.to_string(), input.span())
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})?;
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Ok(CustomU32(value_u32).into_value(call.head))
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}
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}
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impl SimplePluginCommand for IntoIntFromU32 {
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type Plugin = CustomU32Plugin;
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fn name(&self) -> &str {
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"into int from u32"
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}
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fn usage(&self) -> &str {
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"Turn a u32 back into a number"
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}
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fn signature(&self) -> Signature {
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Signature::build(self.name()).input_output_type(Type::Custom("CustomU32".into()), Type::Int)
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}
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fn run(
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&self,
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_plugin: &Self::Plugin,
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_engine: &EngineInterface,
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call: &EvaluatedCall,
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input: &Value,
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) -> Result<Value, LabeledError> {
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let value: &CustomU32 = input
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.as_custom_value()?
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.as_any()
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.downcast_ref()
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.ok_or_else(|| ShellError::TypeMismatch {
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err_message: "expected CustomU32".into(),
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span: input.span(),
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})?;
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Ok(Value::int(value.0 as i64, call.head))
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}
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}
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#[test]
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fn test_into_u32_examples() -> Result<(), ShellError> {
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PluginTest::new("custom_u32", CustomU32Plugin.into())?.test_command_examples(&IntoU32)
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}
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#[test]
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fn test_into_int_from_u32() -> Result<(), ShellError> {
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let result = PluginTest::new("custom_u32", CustomU32Plugin.into())?
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.eval_with(
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"into int from u32",
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PipelineData::Value(CustomU32(42).into_value(Span::test_data()), None),
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)?
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.into_value(Span::test_data());
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assert_eq!(Value::test_int(42), result);
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Ok(())
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}
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