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# Description Part of the larger cratification effort. Moves all `reedline` or shell line editor specific commands to `nu-cli`. ## From `nu-cmd-lang`: - `commandline` - This shouldn't have moved there. Doesn't directly depend on reedline but assumes parts in the engine state that are specific to the use of reedline or a REPL ## From `nu-command`: - `keybindings` and subcommands - `keybindings default` - `keybindings list` - `keybindings listen` - very `reedline` specific - `history` - needs `reedline` - `history session` ## internal use Instead of having a separate `create_default_context()` that calls `nu-command`'s `create_default_context()`, I added a `add_cli_context()` that updates an `EngineState` # User-Facing Changes None ## Build time comparison `cargo build --timings` from a `cargo clean --profile dev` ### total main: 64 secs this: 59 secs ### `nu-command` build time branch | total| codegen | fraction ---|---|---|--- main | 14.0s | 6.2s | (44%) this | 12.5s | 5.5s | (44%) `nu-cli` depends on `nu-command` at the moment. Thus it is built during the code-gen phase of `nu-command` (on 16 virtual cores) # Tests + Formatting I removed the `test_example()` facilities for now as we had not run any of the commands in an `Example` test and importing the right context for those tests seemed more of a hassle than the duplicated `test_examples()` implementations in `nu-cmd-lang` and `nu-command`
34 lines
822 B
Rust
34 lines
822 B
Rust
use nu_protocol::engine::{EngineState, StateWorkingSet};
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use crate::commands::*;
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pub fn add_cli_context(mut engine_state: EngineState) -> EngineState {
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let delta = {
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let mut working_set = StateWorkingSet::new(&engine_state);
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macro_rules! bind_command {
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( $( $command:expr ),* $(,)? ) => {
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$( working_set.add_decl(Box::new($command)); )*
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};
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}
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bind_command! {
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Commandline,
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History,
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HistorySession,
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Keybindings,
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KeybindingsDefault,
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KeybindingsList,
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KeybindingsListen,
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};
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working_set.render()
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};
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if let Err(err) = engine_state.merge_delta(delta) {
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eprintln!("Error creating default context: {err:?}");
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}
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engine_state
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}
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