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# Description We only used this procmacro crate in one place to generate two trivial getters. Straightforward to replace. Should reduce test-compilation requirements a bit. # User-Facing Changes None
271 lines
7.8 KiB
Rust
271 lines
7.8 KiB
Rust
use super::Director;
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use crate::fs;
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use crate::fs::Stub;
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use nu_glob::glob;
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use std::path::{Path, PathBuf};
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use std::str;
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use tempfile::{tempdir, TempDir};
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#[derive(Default, Clone, Debug)]
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pub struct EnvironmentVariable {
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pub name: String,
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pub value: String,
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}
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impl EnvironmentVariable {
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fn new(name: &str, value: &str) -> Self {
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Self {
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name: name.to_string(),
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value: value.to_string(),
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}
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}
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}
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pub struct Playground<'a> {
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root: TempDir,
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tests: String,
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cwd: PathBuf,
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config: PathBuf,
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environment_vars: Vec<EnvironmentVariable>,
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dirs: &'a Dirs,
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}
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#[derive(Default, Clone)]
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pub struct Dirs {
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pub root: PathBuf,
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pub test: PathBuf,
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pub fixtures: PathBuf,
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}
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impl Dirs {
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pub fn formats(&self) -> PathBuf {
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self.fixtures.join("formats")
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}
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pub fn config_fixtures(&self) -> PathBuf {
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self.fixtures.join("playground/config")
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}
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pub fn root(&self) -> &PathBuf {
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&self.root
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}
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pub fn test(&self) -> &PathBuf {
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&self.test
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}
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}
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impl<'a> Playground<'a> {
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pub fn root(&self) -> &Path {
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self.root.path()
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}
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pub fn cwd(&self) -> &Path {
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&self.cwd
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}
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pub fn back_to_playground(&mut self) -> &mut Self {
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self.cwd = PathBuf::from(self.root()).join(self.tests.clone());
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self
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}
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pub fn play(&mut self) -> &mut Self {
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self
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}
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pub fn setup(topic: &str, block: impl FnOnce(Dirs, &mut Playground)) {
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let root = tempdir().expect("Couldn't create a tempdir");
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let nuplay_dir = root.path().join(topic);
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if PathBuf::from(&nuplay_dir).exists() {
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std::fs::remove_dir_all(PathBuf::from(&nuplay_dir)).expect("can not remove directory");
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}
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std::fs::create_dir(PathBuf::from(&nuplay_dir)).expect("can not create directory");
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let fixtures = fs::fixtures();
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let cwd = std::env::current_dir().expect("Could not get current working directory.");
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let fixtures = nu_path::canonicalize_with(fixtures.clone(), cwd).unwrap_or_else(|e| {
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panic!(
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"Couldn't canonicalize fixtures path {}: {:?}",
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fixtures.display(),
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e
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)
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});
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let mut playground = Playground {
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root,
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tests: topic.to_string(),
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cwd: nuplay_dir,
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config: fixtures.join("playground/config/default.toml"),
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environment_vars: Vec::default(),
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dirs: &Dirs::default(),
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};
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let playground_root = playground.root.path();
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let cwd = std::env::current_dir().expect("Could not get current working directory.");
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let test =
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nu_path::canonicalize_with(playground_root.join(topic), cwd).unwrap_or_else(|e| {
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panic!(
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"Couldn't canonicalize test path {}: {:?}",
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playground_root.join(topic).display(),
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e
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)
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});
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let cwd = std::env::current_dir().expect("Could not get current working directory.");
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let root = nu_path::canonicalize_with(playground_root, cwd).unwrap_or_else(|e| {
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panic!(
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"Couldn't canonicalize tests root path {}: {:?}",
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playground_root.display(),
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e
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)
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});
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let dirs = Dirs {
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root,
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test,
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fixtures,
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};
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playground.dirs = &dirs;
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block(dirs.clone(), &mut playground);
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}
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pub fn with_config(&mut self, source_file: impl AsRef<Path>) -> &mut Self {
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self.config = source_file.as_ref().to_path_buf();
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self
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}
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pub fn with_env(&mut self, name: &str, value: &str) -> &mut Self {
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self.environment_vars
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.push(EnvironmentVariable::new(name, value));
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self
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}
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pub fn get_config(&self) -> &str {
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self.config.to_str().expect("could not convert path.")
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}
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pub fn build(&mut self) -> Director {
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Director {
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cwd: Some(self.dirs.test().into()),
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config: Some(self.config.clone().into()),
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environment_vars: self.environment_vars.clone(),
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..Default::default()
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}
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}
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pub fn cococo(&mut self, arg: &str) -> Director {
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self.build().cococo(arg)
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}
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pub fn pipeline(&mut self, commands: &str) -> Director {
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self.build().pipeline(commands)
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}
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pub fn mkdir(&mut self, directory: &str) -> &mut Self {
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self.cwd.push(directory);
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std::fs::create_dir_all(&self.cwd).expect("can not create directory");
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self.back_to_playground();
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self
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}
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#[cfg(not(target_arch = "wasm32"))]
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pub fn symlink(&mut self, from: impl AsRef<Path>, to: impl AsRef<Path>) -> &mut Self {
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let from = self.cwd.join(from);
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let to = self.cwd.join(to);
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let create_symlink = {
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#[cfg(unix)]
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{
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std::os::unix::fs::symlink
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}
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#[cfg(windows)]
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{
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if from.is_file() {
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std::os::windows::fs::symlink_file
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} else if from.is_dir() {
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std::os::windows::fs::symlink_dir
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} else {
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panic!("symlink from must be a file or dir")
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}
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}
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};
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create_symlink(from, to).expect("can not create symlink");
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self.back_to_playground();
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self
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}
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pub fn with_files(&mut self, files: Vec<Stub>) -> &mut Self {
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let endl = fs::line_ending();
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files
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.iter()
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.map(|f| {
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let mut path = PathBuf::from(&self.cwd);
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let mut permission_set = false;
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let mut write_able = true;
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let (file_name, contents) = match *f {
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Stub::EmptyFile(name) => (name, "fake data".to_string()),
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Stub::FileWithContent(name, content) => (name, content.to_string()),
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Stub::FileWithContentToBeTrimmed(name, content) => (
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name,
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content
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.lines()
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.skip(1)
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.map(|line| line.trim())
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.collect::<Vec<&str>>()
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.join(&endl),
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),
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Stub::FileWithPermission(name, is_write_able) => {
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permission_set = true;
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write_able = is_write_able;
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(name, "check permission".to_string())
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}
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};
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path.push(file_name);
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std::fs::write(&path, contents.as_bytes()).expect("can not create file");
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if permission_set {
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let err_perm = "can not set permission";
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let mut perm = std::fs::metadata(path.clone())
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.expect(err_perm)
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.permissions();
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perm.set_readonly(!write_able);
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std::fs::set_permissions(path, perm).expect(err_perm);
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}
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})
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.for_each(drop);
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self.back_to_playground();
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self
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}
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pub fn within(&mut self, directory: &str) -> &mut Self {
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self.cwd.push(directory);
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if !(self.cwd.exists() && self.cwd.is_dir()) {
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std::fs::create_dir(&self.cwd).expect("can not create directory");
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}
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self
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}
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pub fn glob_vec(pattern: &str) -> Vec<PathBuf> {
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let glob = glob(pattern);
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glob.expect("invalid pattern")
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.map(|path| {
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if let Ok(path) = path {
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path
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} else {
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unreachable!()
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}
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})
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.collect()
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}
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}
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