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c747ec75c9
# Description When implementing a `Command`, one must also import all the types present in the function signatures for `Command`. This makes it so that we often import the same set of types in each command implementation file. E.g., something like this: ```rust use nu_protocol::ast::Call; use nu_protocol::engine::{Command, EngineState, Stack}; use nu_protocol::{ record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData, ShellError, Signature, Span, Type, Value, }; ``` This PR adds the `nu_engine::command_prelude` module which contains the necessary and commonly used types to implement a `Command`: ```rust // command_prelude.rs pub use crate::CallExt; pub use nu_protocol::{ ast::{Call, CellPath}, engine::{Command, EngineState, Stack}, record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned, PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value, }; ``` This should reduce the boilerplate needed to implement a command and also gives us a place to track the breadth of the `Command` API. I tried to be conservative with what went into the prelude modules, since it might be hard/annoying to remove items from the prelude in the future. Let me know if something should be included or excluded.
78 lines
2.0 KiB
Rust
78 lines
2.0 KiB
Rust
use nu_engine::command_prelude::*;
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use reedline::{Highlighter, StyledText};
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#[derive(Clone)]
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pub struct NuHighlight;
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impl Command for NuHighlight {
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fn name(&self) -> &str {
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"nu-highlight"
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}
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fn signature(&self) -> Signature {
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Signature::build("nu-highlight")
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.category(Category::Strings)
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.input_output_types(vec![(Type::String, Type::String)])
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}
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fn usage(&self) -> &str {
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"Syntax highlight the input string."
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}
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fn search_terms(&self) -> Vec<&str> {
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vec!["syntax", "color", "convert"]
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}
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fn run(
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&self,
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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input: PipelineData,
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) -> Result<PipelineData, ShellError> {
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let head = call.head;
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let ctrlc = engine_state.ctrlc.clone();
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let engine_state = std::sync::Arc::new(engine_state.clone());
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let config = engine_state.get_config().clone();
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let highlighter = crate::NuHighlighter {
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engine_state,
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stack: std::sync::Arc::new(stack.clone()),
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config,
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};
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input.map(
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move |x| match x.coerce_into_string() {
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Ok(line) => {
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let highlights = highlighter.highlight(&line, line.len());
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Value::string(highlights.render_simple(), head)
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}
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Err(err) => Value::error(err, head),
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},
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ctrlc,
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)
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}
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fn examples(&self) -> Vec<Example> {
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vec![Example {
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description: "Describe the type of a string",
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example: "'let x = 3' | nu-highlight",
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result: None,
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}]
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}
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}
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/// A highlighter that does nothing
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///
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/// Used to remove highlighting from a reedline instance
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/// (letting NuHighlighter structs be dropped)
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#[derive(Default)]
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pub struct NoOpHighlighter {}
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impl Highlighter for NoOpHighlighter {
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fn highlight(&self, _line: &str, _cursor: usize) -> reedline::StyledText {
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StyledText::new()
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}
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}
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