nushell/crates/nu-plugin/src/plugin/mod.rs
Devyn Cairns 48e4448e55
Add a panic unwind handler during plugin calls (#12526)
# Description
If a panic happens during a plugin call, because it always happens
outside of the main thread, it currently just hangs Nushell because the
plugin stays running without ever producing a response to the call.

This adds a panic handler that calls `exit(1)` after the unwind finishes
to the plugin runner. The panic error is still printed to stderr as
always, and waiting for the unwind to finish helps to ensure that
anything on the stack with `Drop` behavior that needed to run still
runs, at least on that thread.

# User-Facing Changes
Panics now look like this, which is what they looked like before the
plugin behavior was moved to a separate thread:

```
thread 'plugin runner (primary)' panicked at crates/nu_plugin_example/src/commands/main.rs:45:9:
Test panic
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Error: nu:🐚:plugin_failed_to_decode

  × Plugin failed to decode: Failed to receive response to plugin call

```

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
2024-04-16 15:00:32 +00:00

919 lines
32 KiB
Rust

use crate::{
plugin::interface::ReceivedPluginCall,
protocol::{CallInfo, CustomValueOp, PluginCustomValue, PluginInput, PluginOutput},
EncodingType,
};
use std::{
cmp::Ordering,
collections::HashMap,
env,
ffi::OsString,
io::{BufReader, BufWriter},
ops::Deref,
panic::AssertUnwindSafe,
path::Path,
process::{Child, Command as CommandSys},
sync::{
mpsc::{self, TrySendError},
Arc, Mutex,
},
thread,
};
use nu_engine::documentation::get_flags_section;
use nu_protocol::{
ast::Operator, CustomValue, IntoSpanned, LabeledError, PipelineData, PluginSignature,
ShellError, Spanned, Value,
};
use thiserror::Error;
#[cfg(unix)]
use std::os::unix::process::CommandExt;
#[cfg(windows)]
use std::os::windows::process::CommandExt;
pub use self::interface::{PluginRead, PluginWrite};
use self::{
command::render_examples,
communication_mode::{
ClientCommunicationIo, CommunicationMode, PreparedServerCommunication,
ServerCommunicationIo,
},
gc::PluginGc,
};
mod command;
mod communication_mode;
mod context;
mod declaration;
mod gc;
mod interface;
mod persistent;
mod process;
mod source;
pub use command::{create_plugin_signature, PluginCommand, SimplePluginCommand};
pub use declaration::PluginDeclaration;
pub use interface::{
EngineInterface, EngineInterfaceManager, Interface, InterfaceManager, PluginInterface,
PluginInterfaceManager,
};
pub use persistent::{GetPlugin, PersistentPlugin};
pub use context::{PluginExecutionCommandContext, PluginExecutionContext};
pub use source::PluginSource;
pub(crate) const OUTPUT_BUFFER_SIZE: usize = 8192;
/// Encoder for a specific message type. Usually implemented on [`PluginInput`]
/// and [`PluginOutput`].
#[doc(hidden)]
pub trait Encoder<T>: Clone + Send + Sync {
/// Serialize a value in the [`PluginEncoder`]s format
///
/// Returns [`ShellError::IOError`] if there was a problem writing, or
/// [`ShellError::PluginFailedToEncode`] for a serialization error.
#[doc(hidden)]
fn encode(&self, data: &T, writer: &mut impl std::io::Write) -> Result<(), ShellError>;
/// Deserialize a value from the [`PluginEncoder`]'s format
///
/// Returns `None` if there is no more output to receive.
///
/// Returns [`ShellError::IOError`] if there was a problem reading, or
/// [`ShellError::PluginFailedToDecode`] for a deserialization error.
#[doc(hidden)]
fn decode(&self, reader: &mut impl std::io::BufRead) -> Result<Option<T>, ShellError>;
}
/// Encoding scheme that defines a plugin's communication protocol with Nu
pub trait PluginEncoder: Encoder<PluginInput> + Encoder<PluginOutput> {
/// The name of the encoder (e.g., `json`)
fn name(&self) -> &str;
}
fn create_command(path: &Path, mut shell: Option<&Path>, mode: &CommunicationMode) -> CommandSys {
log::trace!("Starting plugin: {path:?}, shell = {shell:?}, mode = {mode:?}");
let mut shell_args = vec![];
if shell.is_none() {
// We only have to do this for things that are not executable by Rust's Command API on
// Windows. They do handle bat/cmd files for us, helpfully.
//
// Also include anything that wouldn't be executable with a shebang, like JAR files.
shell = match path.extension().and_then(|e| e.to_str()) {
Some("sh") => {
if cfg!(unix) {
// We don't want to override what might be in the shebang if this is Unix, since
// some scripts will have a shebang specifying bash even if they're .sh
None
} else {
Some(Path::new("sh"))
}
}
Some("nu") => Some(Path::new("nu")),
Some("py") => Some(Path::new("python")),
Some("rb") => Some(Path::new("ruby")),
Some("jar") => {
shell_args.push("-jar");
Some(Path::new("java"))
}
_ => None,
};
}
let mut process = if let Some(shell) = shell {
let mut process = std::process::Command::new(shell);
process.args(shell_args);
process.arg(path);
process
} else {
std::process::Command::new(path)
};
process.args(mode.args());
// Setup I/O according to the communication mode
mode.setup_command_io(&mut process);
// The plugin should be run in a new process group to prevent Ctrl-C from stopping it
#[cfg(unix)]
process.process_group(0);
#[cfg(windows)]
process.creation_flags(windows::Win32::System::Threading::CREATE_NEW_PROCESS_GROUP.0);
// In order to make bugs with improper use of filesystem without getting the engine current
// directory more obvious, the plugin always starts in the directory of its executable
if let Some(dirname) = path.parent() {
process.current_dir(dirname);
}
process
}
fn make_plugin_interface(
mut child: Child,
comm: PreparedServerCommunication,
source: Arc<PluginSource>,
pid: Option<u32>,
gc: Option<PluginGc>,
) -> Result<PluginInterface, ShellError> {
match comm.connect(&mut child)? {
ServerCommunicationIo::Stdio(stdin, stdout) => make_plugin_interface_with_streams(
stdout,
stdin,
move || {
let _ = child.wait();
},
source,
pid,
gc,
),
#[cfg(feature = "local-socket")]
ServerCommunicationIo::LocalSocket { read_out, write_in } => {
make_plugin_interface_with_streams(
read_out,
write_in,
move || {
let _ = child.wait();
},
source,
pid,
gc,
)
}
}
}
fn make_plugin_interface_with_streams(
mut reader: impl std::io::Read + Send + 'static,
writer: impl std::io::Write + Send + 'static,
after_close: impl FnOnce() + Send + 'static,
source: Arc<PluginSource>,
pid: Option<u32>,
gc: Option<PluginGc>,
) -> Result<PluginInterface, ShellError> {
let encoder = get_plugin_encoding(&mut reader)?;
let reader = BufReader::with_capacity(OUTPUT_BUFFER_SIZE, reader);
let writer = BufWriter::with_capacity(OUTPUT_BUFFER_SIZE, writer);
let mut manager =
PluginInterfaceManager::new(source.clone(), pid, (Mutex::new(writer), encoder));
manager.set_garbage_collector(gc);
let interface = manager.get_interface();
interface.hello()?;
// Spawn the reader on a new thread. We need to be able to read messages at the same time that
// we write, because we are expected to be able to handle multiple messages coming in from the
// plugin at any time, including stream messages like `Drop`.
std::thread::Builder::new()
.name(format!(
"plugin interface reader ({})",
source.identity.name()
))
.spawn(move || {
if let Err(err) = manager.consume_all((reader, encoder)) {
log::warn!("Error in PluginInterfaceManager: {err}");
}
// If the loop has ended, drop the manager so everyone disconnects and then run
// after_close
drop(manager);
after_close();
})
.map_err(|err| ShellError::PluginFailedToLoad {
msg: format!("Failed to spawn thread for plugin: {err}"),
})?;
Ok(interface)
}
#[doc(hidden)] // Note: not for plugin authors / only used in nu-parser
pub fn get_signature(
plugin: Arc<PersistentPlugin>,
envs: impl FnOnce() -> Result<HashMap<String, String>, ShellError>,
) -> Result<Vec<PluginSignature>, ShellError> {
plugin.get(envs)?.get_signature()
}
/// The API for a Nushell plugin
///
/// A plugin defines multiple commands, which are added to the engine when the user calls
/// `register`.
///
/// The plugin must be able to be safely shared between threads, so that multiple invocations can
/// be run in parallel. If interior mutability is desired, consider synchronization primitives such
/// as [mutexes](std::sync::Mutex) and [channels](std::sync::mpsc).
///
/// # Examples
/// Basic usage:
/// ```
/// # use nu_plugin::*;
/// # use nu_protocol::{LabeledError, Signature, Type, Value};
/// struct HelloPlugin;
/// struct Hello;
///
/// impl Plugin for HelloPlugin {
/// fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
/// vec![Box::new(Hello)]
/// }
/// }
///
/// impl SimplePluginCommand for Hello {
/// type Plugin = HelloPlugin;
///
/// fn name(&self) -> &str {
/// "hello"
/// }
///
/// fn usage(&self) -> &str {
/// "Every programmer's favorite greeting"
/// }
///
/// fn signature(&self) -> Signature {
/// Signature::build(PluginCommand::name(self))
/// .input_output_type(Type::Nothing, Type::String)
/// }
///
/// fn run(
/// &self,
/// plugin: &HelloPlugin,
/// engine: &EngineInterface,
/// call: &EvaluatedCall,
/// input: &Value,
/// ) -> Result<Value, LabeledError> {
/// Ok(Value::string("Hello, World!".to_owned(), call.head))
/// }
/// }
///
/// # fn main() {
/// # serve_plugin(&HelloPlugin{}, MsgPackSerializer)
/// # }
/// ```
pub trait Plugin: Sync {
/// The commands supported by the plugin
///
/// Each [`PluginCommand`] contains both the signature of the command and the functionality it
/// implements.
///
/// This is only called once by [`serve_plugin`] at the beginning of your plugin's execution. It
/// is not possible to change the defined commands during runtime.
fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin = Self>>>;
/// Collapse a custom value to plain old data.
///
/// The default implementation of this method just calls [`CustomValue::to_base_value`], but
/// the method can be implemented differently if accessing plugin state is desirable.
fn custom_value_to_base_value(
&self,
engine: &EngineInterface,
custom_value: Spanned<Box<dyn CustomValue>>,
) -> Result<Value, LabeledError> {
let _ = engine;
custom_value
.item
.to_base_value(custom_value.span)
.map_err(LabeledError::from)
}
/// Follow a numbered cell path on a custom value - e.g. `value.0`.
///
/// The default implementation of this method just calls [`CustomValue::follow_path_int`], but
/// the method can be implemented differently if accessing plugin state is desirable.
fn custom_value_follow_path_int(
&self,
engine: &EngineInterface,
custom_value: Spanned<Box<dyn CustomValue>>,
index: Spanned<usize>,
) -> Result<Value, LabeledError> {
let _ = engine;
custom_value
.item
.follow_path_int(custom_value.span, index.item, index.span)
.map_err(LabeledError::from)
}
/// Follow a named cell path on a custom value - e.g. `value.column`.
///
/// The default implementation of this method just calls [`CustomValue::follow_path_string`],
/// but the method can be implemented differently if accessing plugin state is desirable.
fn custom_value_follow_path_string(
&self,
engine: &EngineInterface,
custom_value: Spanned<Box<dyn CustomValue>>,
column_name: Spanned<String>,
) -> Result<Value, LabeledError> {
let _ = engine;
custom_value
.item
.follow_path_string(custom_value.span, column_name.item, column_name.span)
.map_err(LabeledError::from)
}
/// Implement comparison logic for custom values.
///
/// The default implementation of this method just calls [`CustomValue::partial_cmp`], but
/// the method can be implemented differently if accessing plugin state is desirable.
///
/// Note that returning an error here is unlikely to produce desired behavior, as `partial_cmp`
/// lacks a way to produce an error. At the moment the engine just logs the error, and the
/// comparison returns `None`.
fn custom_value_partial_cmp(
&self,
engine: &EngineInterface,
custom_value: Box<dyn CustomValue>,
other_value: Value,
) -> Result<Option<Ordering>, LabeledError> {
let _ = engine;
Ok(custom_value.partial_cmp(&other_value))
}
/// Implement functionality for an operator on a custom value.
///
/// The default implementation of this method just calls [`CustomValue::operation`], but
/// the method can be implemented differently if accessing plugin state is desirable.
fn custom_value_operation(
&self,
engine: &EngineInterface,
left: Spanned<Box<dyn CustomValue>>,
operator: Spanned<Operator>,
right: Value,
) -> Result<Value, LabeledError> {
let _ = engine;
left.item
.operation(left.span, operator.item, operator.span, &right)
.map_err(LabeledError::from)
}
/// Handle a notification that all copies of a custom value within the engine have been dropped.
///
/// This notification is only sent if [`CustomValue::notify_plugin_on_drop`] was true. Unlike
/// the other custom value handlers, a span is not provided.
///
/// Note that a new custom value is created each time it is sent to the engine - if you intend
/// to accept a custom value and send it back, you may need to implement some kind of unique
/// reference counting in your plugin, as you will receive multiple drop notifications even if
/// the data within is identical.
///
/// The default implementation does nothing. Any error generated here is unlikely to be visible
/// to the user, and will only show up in the engine's log output.
fn custom_value_dropped(
&self,
engine: &EngineInterface,
custom_value: Box<dyn CustomValue>,
) -> Result<(), LabeledError> {
let _ = (engine, custom_value);
Ok(())
}
}
/// Function used to implement the communication protocol between nushell and an external plugin.
///
/// When creating a new plugin this function is typically used as the main entry
/// point for the plugin, e.g.
///
/// ```rust,no_run
/// # use nu_plugin::*;
/// # use nu_protocol::{PluginSignature, Value};
/// # struct MyPlugin;
/// # impl MyPlugin { fn new() -> Self { Self }}
/// # impl Plugin for MyPlugin {
/// # fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {todo!();}
/// # }
/// fn main() {
/// serve_plugin(&MyPlugin::new(), MsgPackSerializer)
/// }
/// ```
pub fn serve_plugin(plugin: &impl Plugin, encoder: impl PluginEncoder + 'static) {
let args: Vec<OsString> = env::args_os().skip(1).collect();
// Determine the plugin name, for errors
let exe = std::env::current_exe().ok();
let plugin_name: String = exe
.as_ref()
.and_then(|path| path.file_stem())
.map(|stem| stem.to_string_lossy().into_owned())
.map(|stem| {
stem.strip_prefix("nu_plugin_")
.map(|s| s.to_owned())
.unwrap_or(stem)
})
.unwrap_or_else(|| "(unknown)".into());
if args.is_empty() || args[0] == "-h" || args[0] == "--help" {
print_help(plugin, encoder);
std::process::exit(0)
}
// Implement different communication modes:
let mode = if args[0] == "--stdio" && args.len() == 1 {
// --stdio always supported.
CommunicationMode::Stdio
} else if args[0] == "--local-socket" && args.len() == 2 {
#[cfg(feature = "local-socket")]
{
CommunicationMode::LocalSocket((&args[1]).into())
}
#[cfg(not(feature = "local-socket"))]
{
eprintln!("{plugin_name}: local socket mode is not supported");
std::process::exit(1);
}
} else {
eprintln!(
"{}: This plugin must be run from within Nushell.",
env::current_exe()
.map(|path| path.display().to_string())
.unwrap_or_else(|_| "plugin".into())
);
eprintln!(
"If you are running from Nushell, this plugin may be incompatible with the \
version of nushell you are using."
);
std::process::exit(1)
};
let encoder_clone = encoder.clone();
let result = match mode.connect_as_client() {
Ok(ClientCommunicationIo::Stdio(stdin, mut stdout)) => {
tell_nushell_encoding(&mut stdout, &encoder).expect("failed to tell nushell encoding");
serve_plugin_io(
plugin,
&plugin_name,
move || (stdin.lock(), encoder_clone),
move || (stdout, encoder),
)
}
#[cfg(feature = "local-socket")]
Ok(ClientCommunicationIo::LocalSocket {
read_in,
mut write_out,
}) => {
tell_nushell_encoding(&mut write_out, &encoder)
.expect("failed to tell nushell encoding");
let read = BufReader::with_capacity(OUTPUT_BUFFER_SIZE, read_in);
let write = Mutex::new(BufWriter::with_capacity(OUTPUT_BUFFER_SIZE, write_out));
serve_plugin_io(
plugin,
&plugin_name,
move || (read, encoder_clone),
move || (write, encoder),
)
}
Err(err) => {
eprintln!("{plugin_name}: failed to connect: {err:?}");
std::process::exit(1);
}
};
match result {
Ok(()) => (),
// Write unreported errors to the console
Err(ServePluginError::UnreportedError(err)) => {
eprintln!("Plugin `{plugin_name}` error: {err}");
std::process::exit(1);
}
Err(_) => std::process::exit(1),
}
}
fn tell_nushell_encoding(
writer: &mut impl std::io::Write,
encoder: &impl PluginEncoder,
) -> Result<(), std::io::Error> {
// tell nushell encoding.
//
// 1 byte
// encoding format: | content-length | content |
let encoding = encoder.name();
let length = encoding.len() as u8;
let mut encoding_content: Vec<u8> = encoding.as_bytes().to_vec();
encoding_content.insert(0, length);
writer.write_all(&encoding_content)?;
writer.flush()
}
/// An error from [`serve_plugin_io()`]
#[derive(Debug, Error)]
pub enum ServePluginError {
/// An error occurred that could not be reported to the engine.
#[error("{0}")]
UnreportedError(#[source] ShellError),
/// An error occurred that could be reported to the engine.
#[error("{0}")]
ReportedError(#[source] ShellError),
/// A version mismatch occurred.
#[error("{0}")]
Incompatible(#[source] ShellError),
/// An I/O error occurred.
#[error("{0}")]
IOError(#[source] ShellError),
/// A thread spawning error occurred.
#[error("{0}")]
ThreadSpawnError(#[source] std::io::Error),
/// A panic occurred.
#[error("a panic occurred in a plugin thread")]
Panicked,
}
impl From<ShellError> for ServePluginError {
fn from(error: ShellError) -> Self {
match error {
ShellError::IOError { .. } => ServePluginError::IOError(error),
ShellError::PluginFailedToLoad { .. } => ServePluginError::Incompatible(error),
_ => ServePluginError::UnreportedError(error),
}
}
}
/// Convert result error to ReportedError if it can be reported to the engine.
trait TryToReport {
type T;
fn try_to_report(self, engine: &EngineInterface) -> Result<Self::T, ServePluginError>;
}
impl<T, E> TryToReport for Result<T, E>
where
E: Into<ServePluginError>,
{
type T = T;
fn try_to_report(self, engine: &EngineInterface) -> Result<T, ServePluginError> {
self.map_err(|e| match e.into() {
ServePluginError::UnreportedError(err) => {
if engine.write_response(Err(err.clone())).is_ok() {
ServePluginError::ReportedError(err)
} else {
ServePluginError::UnreportedError(err)
}
}
other => other,
})
}
}
/// Serve a plugin on the given input & output.
///
/// Unlike [`serve_plugin`], this doesn't assume total control over the process lifecycle / stdin /
/// stdout, and can be used for more advanced use cases.
///
/// This is not a public API.
#[doc(hidden)]
pub fn serve_plugin_io<I, O>(
plugin: &impl Plugin,
plugin_name: &str,
input: impl FnOnce() -> I + Send + 'static,
output: impl FnOnce() -> O + Send + 'static,
) -> Result<(), ServePluginError>
where
I: PluginRead<PluginInput> + 'static,
O: PluginWrite<PluginOutput> + 'static,
{
let (error_tx, error_rx) = mpsc::channel();
// Build commands map, to make running a command easier
let mut commands: HashMap<String, _> = HashMap::new();
for command in plugin.commands() {
if let Some(previous) = commands.insert(command.name().into(), command) {
eprintln!(
"Plugin `{plugin_name}` warning: command `{}` shadowed by another command with the \
same name. Check your commands' `name()` methods",
previous.name()
);
}
}
let mut manager = EngineInterfaceManager::new(output());
let call_receiver = manager
.take_plugin_call_receiver()
// This expect should be totally safe, as we just created the manager
.expect("take_plugin_call_receiver returned None");
// We need to hold on to the interface to keep the manager alive. We can drop it at the end
let interface = manager.get_interface();
// Send Hello message
interface.hello()?;
{
// Spawn the reader thread
let error_tx = error_tx.clone();
std::thread::Builder::new()
.name("engine interface reader".into())
.spawn(move || {
// Report the error on the channel if we get an error
if let Err(err) = manager.consume_all(input()) {
let _ = error_tx.send(ServePluginError::from(err));
}
})
.map_err(ServePluginError::ThreadSpawnError)?;
}
// Handle each Run plugin call on a thread
thread::scope(|scope| {
let run = |engine, call_info| {
// SAFETY: It should be okay to use `AssertUnwindSafe` here, because we don't use any
// of the references after we catch the unwind, and immediately exit.
let unwind_result = std::panic::catch_unwind(AssertUnwindSafe(|| {
let CallInfo { name, call, input } = call_info;
let result = if let Some(command) = commands.get(&name) {
command.run(plugin, &engine, &call, input)
} else {
Err(
LabeledError::new(format!("Plugin command not found: `{name}`"))
.with_label(
format!("plugin `{plugin_name}` doesn't have this command"),
call.head,
),
)
};
let write_result = engine
.write_response(result)
.and_then(|writer| writer.write())
.try_to_report(&engine);
if let Err(err) = write_result {
let _ = error_tx.send(err);
}
}));
if unwind_result.is_err() {
// Exit after unwind if a panic occurred
std::process::exit(1);
}
};
// As an optimization: create one thread that can be reused for Run calls in sequence
let (run_tx, run_rx) = mpsc::sync_channel(0);
thread::Builder::new()
.name("plugin runner (primary)".into())
.spawn_scoped(scope, move || {
for (engine, call) in run_rx {
run(engine, call);
}
})
.map_err(ServePluginError::ThreadSpawnError)?;
for plugin_call in call_receiver {
// Check for pending errors
if let Ok(error) = error_rx.try_recv() {
return Err(error);
}
match plugin_call {
// Sending the signature back to nushell to create the declaration definition
ReceivedPluginCall::Signature { engine } => {
let sigs = commands
.values()
.map(|command| create_plugin_signature(command.deref()))
.map(|mut sig| {
render_examples(plugin, &engine, &mut sig.examples)?;
Ok(sig)
})
.collect::<Result<Vec<_>, ShellError>>()
.try_to_report(&engine)?;
engine.write_signature(sigs).try_to_report(&engine)?;
}
// Run the plugin on a background thread, handling any input or output streams
ReceivedPluginCall::Run { engine, call } => {
// Try to run it on the primary thread
match run_tx.try_send((engine, call)) {
Ok(()) => (),
// If the primary thread isn't ready, spawn a secondary thread to do it
Err(TrySendError::Full((engine, call)))
| Err(TrySendError::Disconnected((engine, call))) => {
thread::Builder::new()
.name("plugin runner (secondary)".into())
.spawn_scoped(scope, move || run(engine, call))
.map_err(ServePluginError::ThreadSpawnError)?;
}
}
}
// Do an operation on a custom value
ReceivedPluginCall::CustomValueOp {
engine,
custom_value,
op,
} => {
custom_value_op(plugin, &engine, custom_value, op).try_to_report(&engine)?;
}
}
}
Ok::<_, ServePluginError>(())
})?;
// This will stop the manager
drop(interface);
// Receive any error left on the channel
if let Ok(err) = error_rx.try_recv() {
Err(err)
} else {
Ok(())
}
}
fn custom_value_op(
plugin: &impl Plugin,
engine: &EngineInterface,
custom_value: Spanned<PluginCustomValue>,
op: CustomValueOp,
) -> Result<(), ShellError> {
let local_value = custom_value
.item
.deserialize_to_custom_value(custom_value.span)?
.into_spanned(custom_value.span);
match op {
CustomValueOp::ToBaseValue => {
let result = plugin
.custom_value_to_base_value(engine, local_value)
.map(|value| PipelineData::Value(value, None));
engine
.write_response(result)
.and_then(|writer| writer.write())
}
CustomValueOp::FollowPathInt(index) => {
let result = plugin
.custom_value_follow_path_int(engine, local_value, index)
.map(|value| PipelineData::Value(value, None));
engine
.write_response(result)
.and_then(|writer| writer.write())
}
CustomValueOp::FollowPathString(column_name) => {
let result = plugin
.custom_value_follow_path_string(engine, local_value, column_name)
.map(|value| PipelineData::Value(value, None));
engine
.write_response(result)
.and_then(|writer| writer.write())
}
CustomValueOp::PartialCmp(mut other_value) => {
PluginCustomValue::deserialize_custom_values_in(&mut other_value)?;
match plugin.custom_value_partial_cmp(engine, local_value.item, other_value) {
Ok(ordering) => engine.write_ordering(ordering),
Err(err) => engine
.write_response(Err(err))
.and_then(|writer| writer.write()),
}
}
CustomValueOp::Operation(operator, mut right) => {
PluginCustomValue::deserialize_custom_values_in(&mut right)?;
let result = plugin
.custom_value_operation(engine, local_value, operator, right)
.map(|value| PipelineData::Value(value, None));
engine
.write_response(result)
.and_then(|writer| writer.write())
}
CustomValueOp::Dropped => {
let result = plugin
.custom_value_dropped(engine, local_value.item)
.map(|_| PipelineData::Empty);
engine
.write_response(result)
.and_then(|writer| writer.write())
}
}
}
fn print_help(plugin: &impl Plugin, encoder: impl PluginEncoder) {
use std::fmt::Write;
println!("Nushell Plugin");
println!("Encoder: {}", encoder.name());
let mut help = String::new();
plugin.commands().into_iter().for_each(|command| {
let signature = command.signature();
let res = write!(help, "\nCommand: {}", command.name())
.and_then(|_| writeln!(help, "\nUsage:\n > {}", command.usage()))
.and_then(|_| {
if !command.extra_usage().is_empty() {
writeln!(help, "\nExtra usage:\n > {}", command.extra_usage())
} else {
Ok(())
}
})
.and_then(|_| {
let flags = get_flags_section(None, &signature, |v| format!("{:#?}", v));
write!(help, "{flags}")
})
.and_then(|_| writeln!(help, "\nParameters:"))
.and_then(|_| {
signature
.required_positional
.iter()
.try_for_each(|positional| {
writeln!(
help,
" {} <{}>: {}",
positional.name, positional.shape, positional.desc
)
})
})
.and_then(|_| {
signature
.optional_positional
.iter()
.try_for_each(|positional| {
writeln!(
help,
" (optional) {} <{}>: {}",
positional.name, positional.shape, positional.desc
)
})
})
.and_then(|_| {
if let Some(rest_positional) = &signature.rest_positional {
writeln!(
help,
" ...{} <{}>: {}",
rest_positional.name, rest_positional.shape, rest_positional.desc
)
} else {
Ok(())
}
})
.and_then(|_| writeln!(help, "======================"));
if res.is_err() {
println!("{res:?}")
}
});
println!("{help}")
}
pub fn get_plugin_encoding(
child_stdout: &mut impl std::io::Read,
) -> Result<EncodingType, ShellError> {
let mut length_buf = [0u8; 1];
child_stdout
.read_exact(&mut length_buf)
.map_err(|e| ShellError::PluginFailedToLoad {
msg: format!("unable to get encoding from plugin: {e}"),
})?;
let mut buf = vec![0u8; length_buf[0] as usize];
child_stdout
.read_exact(&mut buf)
.map_err(|e| ShellError::PluginFailedToLoad {
msg: format!("unable to get encoding from plugin: {e}"),
})?;
EncodingType::try_from_bytes(&buf).ok_or_else(|| {
let encoding_for_debug = String::from_utf8_lossy(&buf);
ShellError::PluginFailedToLoad {
msg: format!("get unsupported plugin encoding: {encoding_for_debug}"),
}
})
}