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## Description - Fixes #12891 - An escape for #12835 Currently, Nushell is not very friendly to Python workflow, because Python developers very often need to activate a virtual environment, and in some workflow, the _activate.nu_ script is not near to "current working directory" (especially ones who use [virtualenvwrapper](https://virtualenvwrapper.readthedocs.io/en/latest/) and [Poetry](https://python-poetry.org/)), and hence, is not auto-completed for `overlay use`. Though Nu v0.102.0 has improved auto-complete for `overlay use`, it doesn't work if user starts the file path with `~` or `/`, like: ```nu > overlay use /h ``` ```nu > overlay use ~/W ``` ### Before:  ### After:   ## User-Facing Changes No ## Tests + Formatting Passed --------- Co-authored-by: blindfs <blindfs19@gmail.com>
262 lines
7.4 KiB
Rust
262 lines
7.4 KiB
Rust
use nu_engine::eval_block;
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use nu_parser::parse;
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use nu_path::{AbsolutePathBuf, PathBuf};
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use nu_protocol::{
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debugger::WithoutDebug,
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engine::{EngineState, Stack, StateWorkingSet},
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PipelineData, ShellError, Span, Value,
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};
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use nu_test_support::fs;
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use reedline::Suggestion;
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use std::path::MAIN_SEPARATOR;
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fn create_default_context() -> EngineState {
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nu_command::add_shell_command_context(nu_cmd_lang::create_default_context())
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}
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// creates a new engine with the current path into the completions fixtures folder
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pub fn new_engine() -> (AbsolutePathBuf, String, EngineState, Stack) {
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// Target folder inside assets
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let dir = fs::fixtures().join("completions");
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let dir_str = dir
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.clone()
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.into_os_string()
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.into_string()
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.unwrap_or_default();
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// Create a new engine with default context
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let mut engine_state = create_default_context();
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// Add $nu
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engine_state.generate_nu_constant();
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// New stack
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let mut stack = Stack::new();
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// Add pwd as env var
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stack.add_env_var(
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"PWD".to_string(),
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Value::string(dir_str.clone(), nu_protocol::Span::new(0, dir_str.len())),
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);
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stack.add_env_var(
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"TEST".to_string(),
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Value::string(
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"NUSHELL".to_string(),
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nu_protocol::Span::new(0, dir_str.len()),
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),
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);
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#[cfg(windows)]
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stack.add_env_var(
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"Path".to_string(),
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Value::string(
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"c:\\some\\path;c:\\some\\other\\path".to_string(),
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nu_protocol::Span::new(0, dir_str.len()),
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),
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);
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#[cfg(not(windows))]
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stack.add_env_var(
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"PATH".to_string(),
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Value::string(
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"/some/path:/some/other/path".to_string(),
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nu_protocol::Span::new(0, dir_str.len()),
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),
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);
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// Merge environment into the permanent state
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let merge_result = engine_state.merge_env(&mut stack);
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assert!(merge_result.is_ok());
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(dir, dir_str, engine_state, stack)
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}
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// creates a new engine with the current path into the completions fixtures folder
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pub fn new_dotnu_engine() -> (AbsolutePathBuf, String, EngineState, Stack) {
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// Target folder inside assets
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let dir = fs::fixtures().join("dotnu_completions");
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let dir_str = dir
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.clone()
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.into_os_string()
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.into_string()
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.unwrap_or_default();
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let dir_span = nu_protocol::Span::new(0, dir_str.len());
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// Create a new engine with default context
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let mut engine_state = create_default_context();
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// Add $nu
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engine_state.generate_nu_constant();
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// const $NU_LIB_DIRS
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let mut working_set = StateWorkingSet::new(&engine_state);
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let var_id = working_set.add_variable(
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b"$NU_LIB_DIRS".into(),
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Span::unknown(),
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nu_protocol::Type::List(Box::new(nu_protocol::Type::String)),
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false,
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);
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working_set.set_variable_const_val(
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var_id,
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Value::test_list(vec![
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Value::string(file(dir.join("lib-dir1")), dir_span),
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Value::string(file(dir.join("lib-dir3")), dir_span),
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]),
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);
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let _ = engine_state.merge_delta(working_set.render());
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// New stack
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let mut stack = Stack::new();
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// Add pwd as env var
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stack.add_env_var("PWD".to_string(), Value::string(dir_str.clone(), dir_span));
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stack.add_env_var(
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"TEST".to_string(),
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Value::string("NUSHELL".to_string(), dir_span),
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);
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stack.add_env_var(
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"NU_LIB_DIRS".into(),
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Value::test_list(vec![
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Value::string(file(dir.join("lib-dir2")), dir_span),
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Value::string(file(dir.join("lib-dir3")), dir_span),
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]),
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);
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// Merge environment into the permanent state
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let merge_result = engine_state.merge_env(&mut stack);
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assert!(merge_result.is_ok());
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(dir, dir_str, engine_state, stack)
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}
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pub fn new_quote_engine() -> (AbsolutePathBuf, String, EngineState, Stack) {
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// Target folder inside assets
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let dir = fs::fixtures().join("quoted_completions");
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let dir_str = dir
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.clone()
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.into_os_string()
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.into_string()
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.unwrap_or_default();
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// Create a new engine with default context
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let mut engine_state = create_default_context();
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// New stack
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let mut stack = Stack::new();
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// Add pwd as env var
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stack.add_env_var(
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"PWD".to_string(),
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Value::string(dir_str.clone(), nu_protocol::Span::new(0, dir_str.len())),
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);
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stack.add_env_var(
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"TEST".to_string(),
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Value::string(
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"NUSHELL".to_string(),
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nu_protocol::Span::new(0, dir_str.len()),
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),
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);
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// Merge environment into the permanent state
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let merge_result = engine_state.merge_env(&mut stack);
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assert!(merge_result.is_ok());
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(dir, dir_str, engine_state, stack)
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}
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pub fn new_partial_engine() -> (AbsolutePathBuf, String, EngineState, Stack) {
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// Target folder inside assets
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let dir = fs::fixtures().join("partial_completions");
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let dir_str = dir
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.clone()
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.into_os_string()
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.into_string()
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.unwrap_or_default();
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// Create a new engine with default context
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let mut engine_state = create_default_context();
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// New stack
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let mut stack = Stack::new();
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// Add pwd as env var
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stack.add_env_var(
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"PWD".to_string(),
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Value::string(dir_str.clone(), nu_protocol::Span::new(0, dir_str.len())),
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);
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stack.add_env_var(
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"TEST".to_string(),
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Value::string(
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"NUSHELL".to_string(),
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nu_protocol::Span::new(0, dir_str.len()),
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),
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);
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// Merge environment into the permanent state
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let merge_result = engine_state.merge_env(&mut stack);
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assert!(merge_result.is_ok());
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(dir, dir_str, engine_state, stack)
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}
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// match a list of suggestions with the expected values
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pub fn match_suggestions(expected: &Vec<String>, suggestions: &Vec<Suggestion>) {
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let expected_len = expected.len();
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let suggestions_len = suggestions.len();
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if expected_len != suggestions_len {
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panic!(
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"\nexpected {expected_len} suggestions but got {suggestions_len}: \n\
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Suggestions: {suggestions:#?} \n\
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Expected: {expected:#?}\n"
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)
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}
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let suggestoins_str = suggestions
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.iter()
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.map(|it| it.value.clone())
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.collect::<Vec<_>>();
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assert_eq!(expected, &suggestoins_str);
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}
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// append the separator to the converted path
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pub fn folder(path: impl Into<PathBuf>) -> String {
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let mut converted_path = file(path);
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converted_path.push(MAIN_SEPARATOR);
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converted_path
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}
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// convert a given path to string
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pub fn file(path: impl Into<PathBuf>) -> String {
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path.into().into_os_string().into_string().unwrap()
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}
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// merge_input executes the given input into the engine
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// and merges the state
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pub fn merge_input(
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input: &[u8],
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engine_state: &mut EngineState,
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stack: &mut Stack,
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) -> Result<(), ShellError> {
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let (block, delta) = {
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let mut working_set = StateWorkingSet::new(engine_state);
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let block = parse(&mut working_set, None, input, false);
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assert!(working_set.parse_errors.is_empty());
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(block, working_set.render())
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};
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engine_state.merge_delta(delta)?;
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assert!(eval_block::<WithoutDebug>(
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engine_state,
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stack,
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&block,
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PipelineData::Value(Value::nothing(Span::unknown()), None),
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)
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.is_ok());
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// Merge environment into the permanent state
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engine_state.merge_env(stack)
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}
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