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# Description This PR adds a few more `trace!()` and `perf()` statements that allowed a deeper understanding of the nushell startup process when used with `nu -n --no-std-lib --log-level trace`. # User-Facing Changes <!-- List of all changes that impact the user experience here. This helps us keep track of breaking changes. --> # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass (on Windows make sure to [enable developer mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging)) - `cargo run -- -c "use std testing; testing run-tests --path crates/nu-std"` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After Submitting <!-- If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date. -->
107 lines
3.3 KiB
Rust
107 lines
3.3 KiB
Rust
use log::trace;
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use nu_engine::{env::current_dir, eval_block};
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use nu_parser::parse;
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use nu_protocol::{
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debugger::WithoutDebug,
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engine::{Stack, StateWorkingSet, VirtualPath},
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report_error, PipelineData,
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};
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use std::path::PathBuf;
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// Virtual std directory unlikely to appear in user's file system
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const NU_STDLIB_VIRTUAL_DIR: &str = "NU_STDLIB_VIRTUAL_DIR";
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pub fn load_standard_library(
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engine_state: &mut nu_protocol::engine::EngineState,
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) -> Result<(), miette::ErrReport> {
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trace!("load_standard_library");
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let (block, delta) = {
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// Using full virtual path to avoid potential conflicts with user having 'std' directory
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// in their working directory.
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let std_dir = PathBuf::from(NU_STDLIB_VIRTUAL_DIR).join("std");
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let mut std_files = vec![
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("mod.nu", include_str!("../std/mod.nu")),
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("dirs.nu", include_str!("../std/dirs.nu")),
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("dt.nu", include_str!("../std/dt.nu")),
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("help.nu", include_str!("../std/help.nu")),
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("iter.nu", include_str!("../std/iter.nu")),
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("log.nu", include_str!("../std/log.nu")),
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("assert.nu", include_str!("../std/assert.nu")),
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("xml.nu", include_str!("../std/xml.nu")),
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("input.nu", include_str!("../std/input.nu")),
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("math.nu", include_str!("../std/math.nu")),
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("formats.nu", include_str!("../std/formats.nu")),
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];
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let mut working_set = StateWorkingSet::new(engine_state);
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let mut std_virt_paths = vec![];
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for (name, content) in std_files.drain(..) {
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let name = std_dir.join(name);
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let file_id =
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working_set.add_file(name.to_string_lossy().to_string(), content.as_bytes());
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let virtual_file_id = working_set.add_virtual_path(
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name.to_string_lossy().to_string(),
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VirtualPath::File(file_id),
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);
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std_virt_paths.push(virtual_file_id);
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}
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let std_dir = std_dir.to_string_lossy().to_string();
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let source = format!(
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r#"
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# Define the `std` module
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module {std_dir}
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# Prelude
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use std dirs [
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enter
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shells
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g
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n
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p
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dexit
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]
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use std pwd
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"#
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);
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let _ = working_set.add_virtual_path(std_dir, VirtualPath::Dir(std_virt_paths));
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// Change the currently parsed directory
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let prev_currently_parsed_cwd = working_set.currently_parsed_cwd.clone();
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working_set.currently_parsed_cwd = Some(PathBuf::from(NU_STDLIB_VIRTUAL_DIR));
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let block = parse(
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&mut working_set,
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Some("loading stdlib"),
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source.as_bytes(),
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false,
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);
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if let Some(err) = working_set.parse_errors.first() {
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report_error(&working_set, err);
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}
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// Restore the currently parsed directory back
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working_set.currently_parsed_cwd = prev_currently_parsed_cwd;
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(block, working_set.render())
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};
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engine_state.merge_delta(delta)?;
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// We need to evaluate the module in order to run the `export-env` blocks.
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let mut stack = Stack::new();
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let pipeline_data = PipelineData::Empty;
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eval_block::<WithoutDebug>(engine_state, &mut stack, &block, pipeline_data)?;
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let cwd = current_dir(engine_state, &stack)?;
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engine_state.merge_env(&mut stack, cwd)?;
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Ok(())
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}
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