nushell/crates/nu-plugin/schema/plugin.capnp
Fernando Herrera b35914bd17
Category option for signature (#343)
* category option for signature

* category option for signature

* column description for $scope
2021-11-17 17:22:37 +13:00

145 lines
2.8 KiB
Cap'n Proto

@0xb299d30dc02d72bc;
# Schema representing all the structs that are used to comunicate with
# the plugins.
# This schema, together with the command capnp proto is used to generate
# the rust file that defines the serialization/deserialization objects
# required to comunicate with the plugins created for nushell
#
# If you modify the schema remember to compile it to generate the corresponding
# rust file and place that file into the main nu-plugin folder.
# After compiling, you may need to run cargo fmt on the file so it passes the CI
struct Err(T) {
union {
err @0 :Text;
ok @1 :T;
}
}
struct Map(Key, Value) {
struct Entry {
key @0 :Key;
value @1 :Value;
}
entries @0 :List(Entry);
}
# Main plugin structures
struct Span {
start @0 :UInt64;
end @1 :UInt64;
}
# Resulting value from plugin
struct Value {
span @0: Span;
union {
void @1 :Void;
bool @2 :Bool;
int @3 :Int64;
float @4 :Float64;
string @5 :Text;
list @6 :List(Value);
}
}
# Structs required to define the plugin signature
struct Signature {
name @0 :Text;
usage @1 :Text;
extraUsage @2 :Text;
requiredPositional @3 :List(Argument);
optionalPositional @4 :List(Argument);
rest @5 :Argument; # Optional value. Check for existence when deserializing
named @6 :List(Flag);
isFilter @7 :Bool;
category @8 :Category;
}
enum Category {
default @0;
conversions @1;
core @2;
date @3;
env @4;
experimental @5;
filesystem @6;
filters @7;
formats @8;
math @9;
strings @10;
system @11;
viewers @12;
}
struct Flag {
long @0 :Text;
short @1 :Text; # Optional value. Check for existence when deserializing
arg @2 :Shape;
required @3 :Bool;
desc @4 :Text;
}
struct Argument {
name @0 :Text;
desc @1 :Text;
shape @2 :Shape;
}
# If we require more complex signatures for the plugins this could be
# changed to a union
enum Shape {
none @0;
any @1;
string @2;
number @3;
int @4;
boolean @5;
}
# The next structs define the call information sent to th plugin
struct Expression {
union {
garbage @0 :Void;
bool @1 :Bool;
int @2 :Int64;
float @3 :Float64;
string @4 :Text;
list @5 :List(Expression);
# The expression list can be exteded based on the user need
# If a plugin requires something from the expression object, it
# will need to be added to this list
}
}
struct Call {
head @0: Span;
positional @1 :List(Expression);
# The expression in the map can be optional
# Check for existence when deserializing
named @2 :Map(Text, Expression);
}
struct CallInfo {
name @0: Text;
call @1: Call;
input @2: Value;
}
# Main communication structs with the plugin
struct PluginCall {
union {
signature @0 :Void;
callInfo @1 :CallInfo;
}
}
struct PluginResponse {
union {
error @0 :Text;
signature @1 :List(Signature);
value @2 :Value;
}
}