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8d8b011702
close? #8060 Quite a bit of refactoring took place. I believe a few improvements to collapse/expand were made. I've tried to track any performance regressions and seems like it is fine. I've noticed something different now with default configuration path or something in this regard? So I might missed something while testing because of this. Requires some oversight. --------- Signed-off-by: Maxim Zhiburt <zhiburt@gmail.com>
88 lines
2.0 KiB
Rust
88 lines
2.0 KiB
Rust
use nu_ansi_term::{Color, Style};
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use nu_color_config::TextStyle;
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use nu_table::{NuTable, TableConfig, TableTheme};
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use tabled::grid::records::vec_records::CellInfo;
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fn main() {
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let args: Vec<_> = std::env::args().collect();
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let mut width = 0;
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if args.len() > 1 {
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width = args[1].parse::<usize>().expect("Need a width in columns");
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}
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if width < 4 {
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println!("Width must be greater than or equal to 4, setting width to 80");
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width = 80;
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}
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let (table_headers, row_data) = make_table_data();
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let headers = to_cell_info_vec(&table_headers);
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let rows = to_cell_info_vec(&row_data);
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let mut rows = vec![rows; 3];
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rows.insert(0, headers);
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let mut table = NuTable::from(rows);
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table.set_data_style(TextStyle::basic_left());
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table.set_header_style(TextStyle::basic_center().style(Style::new().on(Color::Blue)));
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let theme = TableTheme::rounded();
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let table_cfg = TableConfig::new().theme(theme).with_header(true);
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let output_table = table
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.draw(table_cfg, width)
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.unwrap_or_else(|| format!("Couldn't fit table into {width} columns!"));
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println!("{output_table}")
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}
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fn make_table_data() -> (Vec<&'static str>, Vec<&'static str>) {
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let table_headers = vec![
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"category",
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"description",
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"emoji",
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"ios_version",
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"unicode_version",
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"aliases",
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"tags",
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"category2",
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"description2",
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"emoji2",
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"ios_version2",
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"unicode_version2",
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"aliases2",
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"tags2",
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];
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let row_data = vec![
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"Smileys & Emotion",
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"grinning face",
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"😀",
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"6",
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"6.1",
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"grinning",
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"smile",
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"Smileys & Emotion",
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"grinning face",
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"😀",
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"6",
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"6.1",
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"grinning",
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"smile",
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];
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(table_headers, row_data)
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}
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fn to_cell_info_vec(data: &[&str]) -> Vec<CellInfo<String>> {
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let mut v = vec![];
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for x in data {
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v.push(CellInfo::new(String::from(*x)));
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}
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v
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}
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