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# Description The meaning of the word usage is specific to describing how a command function is *used* and not a synonym for general description. Usage can be used to describe the SYNOPSIS or EXAMPLES sections of a man page where the permitted argument combinations are shown or example *uses* are given. Let's not confuse people and call it what it is a description. Our `help` command already creates its own *Usage* section based on the available arguments and doesn't refer to the description with usage. # User-Facing Changes `help commands` and `scope commands` will now use `description` or `extra_description` `usage`-> `description` `extra_usage` -> `extra_description` Breaking change in the plugin protocol: In the signature record communicated with the engine. `usage`-> `description` `extra_usage` -> `extra_description` The same rename also takes place for the methods on `SimplePluginCommand` and `PluginCommand` # Tests + Formatting - Updated plugin protocol specific changes # After Submitting - [ ] update plugin protocol doc
130 lines
3.9 KiB
Rust
130 lines
3.9 KiB
Rust
use nu_engine::command_prelude::*;
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use nu_protocol::Range;
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use rand::prelude::{thread_rng, Rng};
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use std::ops::Bound;
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#[derive(Clone)]
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pub struct SubCommand;
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impl Command for SubCommand {
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fn name(&self) -> &str {
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"random int"
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}
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fn signature(&self) -> Signature {
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Signature::build("random int")
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.input_output_types(vec![(Type::Nothing, Type::Int)])
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.allow_variants_without_examples(true)
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.optional(
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"range",
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SyntaxShape::Range,
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"Range of potential values, inclusive of both start and end values.",
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)
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.category(Category::Random)
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}
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fn description(&self) -> &str {
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"Generate a random integer [min..max]."
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}
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fn search_terms(&self) -> Vec<&str> {
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vec!["generate", "natural", "number"]
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}
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fn run(
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&self,
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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_input: PipelineData,
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) -> Result<PipelineData, ShellError> {
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integer(engine_state, stack, call)
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}
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fn examples(&self) -> Vec<Example> {
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vec![
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Example {
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description: "Generate a non-negative random integer",
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example: "random int",
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result: None,
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},
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Example {
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description: "Generate a random integer between 0 (inclusive) and 500 (inclusive)",
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example: "random int ..500",
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result: None,
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},
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Example {
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description: "Generate a random integer greater than or equal to 100000",
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example: "random int 100000..",
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result: None,
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},
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Example {
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description: "Generate a random integer between -10 (inclusive) and 10 (inclusive)",
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example: "random int (-10)..10",
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result: None,
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},
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]
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}
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}
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fn integer(
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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) -> Result<PipelineData, ShellError> {
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let span = call.head;
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let range: Option<Spanned<Range>> = call.opt(engine_state, stack, 0)?;
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let mut thread_rng = thread_rng();
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match range {
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Some(range) => {
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let range_span = range.span;
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match range.item {
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Range::IntRange(range) => {
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if range.step() < 0 {
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return Err(ShellError::InvalidRange {
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left_flank: range.start().to_string(),
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right_flank: match range.end() {
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Bound::Included(end) | Bound::Excluded(end) => end.to_string(),
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Bound::Unbounded => "".into(),
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},
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span: range_span,
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});
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}
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let value = match range.end() {
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Bound::Included(end) => thread_rng.gen_range(range.start()..=end),
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Bound::Excluded(end) => thread_rng.gen_range(range.start()..end),
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Bound::Unbounded => thread_rng.gen_range(range.start()..=i64::MAX),
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};
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Ok(PipelineData::Value(Value::int(value, span), None))
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}
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Range::FloatRange(_) => Err(ShellError::UnsupportedInput {
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msg: "float range".into(),
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input: "value originates from here".into(),
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msg_span: call.head,
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input_span: range.span,
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}),
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}
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}
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None => Ok(PipelineData::Value(
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Value::int(thread_rng.gen_range(0..=i64::MAX), span),
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None,
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)),
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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#[test]
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fn test_examples() {
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use crate::test_examples;
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test_examples(SubCommand {})
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}
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}
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