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* Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
81 lines
2.3 KiB
Rust
81 lines
2.3 KiB
Rust
use std::collections::VecDeque;
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use nu_engine::env::current_dir;
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use nu_engine::CallExt;
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use nu_protocol::ast::Call;
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use nu_protocol::engine::{Command, EngineState, Stack};
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use nu_protocol::{
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Category, IntoInterruptiblePipelineData, PipelineData, ShellError, Signature, SyntaxShape,
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Value,
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};
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#[derive(Clone)]
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pub struct Mkdir;
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impl Command for Mkdir {
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fn name(&self) -> &str {
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"mkdir"
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}
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fn signature(&self) -> Signature {
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Signature::build("mkdir")
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.rest(
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"rest",
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SyntaxShape::Filepath,
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"the name(s) of the path(s) to create",
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)
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.switch("show-created-paths", "show the path(s) created.", Some('s'))
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.category(Category::FileSystem)
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}
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fn usage(&self) -> &str {
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"Make directories, creates intermediary directories as required."
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}
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fn run(
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&self,
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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_input: PipelineData,
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) -> Result<PipelineData, ShellError> {
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let path = current_dir(engine_state, stack)?;
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let mut directories = call
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.rest::<String>(engine_state, stack, 0)?
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.into_iter()
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.map(|dir| path.join(dir))
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.peekable();
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let show_created_paths = call.has_flag("show-created-paths");
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let mut stream: VecDeque<Value> = VecDeque::new();
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if directories.peek().is_none() {
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return Err(ShellError::MissingParameter(
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"requires directory paths".to_string(),
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call.head,
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));
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}
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for (i, dir) in directories.enumerate() {
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let span = call.positional[i].span;
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let dir_res = std::fs::create_dir_all(&dir);
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if let Err(reason) = dir_res {
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return Err(ShellError::CreateNotPossible(
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format!("failed to create directory: {}", reason),
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call.positional[i].span,
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));
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}
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if show_created_paths {
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let val = format!("{:}", dir.to_string_lossy());
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stream.push_back(Value::String { val, span });
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}
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}
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Ok(stream
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.into_iter()
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.into_pipeline_data(engine_state.ctrlc.clone()))
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}
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}
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