mirror of
https://github.com/nushell/nushell.git
synced 2024-11-27 02:44:01 +01:00
b2c5af457e
This improves incremental build time when working on what was previously the root package. For example, previously all plugins would be rebuilt with a change to `src/commands/classified/external.rs`, but now only `nu-cli` will have to be rebuilt (and anything that depends on it).
150 lines
4.6 KiB
Rust
150 lines
4.6 KiB
Rust
use futures::stream::Stream;
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use std::pin::Pin;
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use std::sync::{mpsc, Arc, Mutex};
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use std::task::{self, Poll, Waker};
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use std::thread;
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#[allow(clippy::option_option)]
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struct SharedState<T: Send + 'static> {
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result: Option<Option<T>>,
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kill: bool,
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waker: Option<Waker>,
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}
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pub struct ThreadedReceiver<T: Send + 'static> {
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shared_state: Arc<Mutex<SharedState<T>>>,
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}
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impl<T: Send + 'static> ThreadedReceiver<T> {
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pub fn new(recv: mpsc::Receiver<T>) -> ThreadedReceiver<T> {
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let shared_state = Arc::new(Mutex::new(SharedState {
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result: None,
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kill: false,
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waker: None,
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}));
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// Clone everything to avoid lifetimes
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let thread_shared_state = shared_state.clone();
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thread::spawn(move || {
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loop {
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let result = recv.recv();
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{
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let mut shared_state = thread_shared_state
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.lock()
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.expect("ThreadedFuture shared state shouldn't be poisoned");
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if let Ok(result) = result {
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shared_state.result = Some(Some(result));
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} else {
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break;
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}
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}
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// Don't attempt to recv anything else until consumed
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loop {
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let mut shared_state = thread_shared_state
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.lock()
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.expect("ThreadedFuture shared state shouldn't be poisoned");
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if shared_state.kill {
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return;
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}
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if shared_state.result.is_some() {
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if let Some(waker) = shared_state.waker.take() {
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waker.wake();
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}
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} else {
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break;
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}
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}
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}
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// Let the Stream implementation know that we're done
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let mut shared_state = thread_shared_state
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.lock()
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.expect("ThreadedFuture shared state shouldn't be poisoned");
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shared_state.result = Some(None);
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if let Some(waker) = shared_state.waker.take() {
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waker.wake();
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}
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});
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ThreadedReceiver { shared_state }
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}
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}
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impl<T: Send + 'static> Stream for ThreadedReceiver<T> {
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type Item = T;
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fn poll_next(self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Option<Self::Item>> {
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let mut shared_state = self
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.shared_state
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.lock()
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.expect("ThreadedFuture shared state shouldn't be poisoned");
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if let Some(result) = shared_state.result.take() {
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Poll::Ready(result)
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} else {
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shared_state.waker = Some(cx.waker().clone());
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Poll::Pending
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}
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}
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}
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impl<T: Send + 'static> Drop for ThreadedReceiver<T> {
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fn drop(&mut self) {
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// Setting the kill flag to true will cause the thread spawned in `new` to exit, which
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// will cause the `Receiver` argument to get dropped. This can allow senders to
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// potentially clean up.
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match self.shared_state.lock() {
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Ok(mut state) => state.kill = true,
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Err(mut poisoned_err) => poisoned_err.get_mut().kill = true,
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}
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}
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}
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#[cfg(test)]
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mod tests {
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mod threaded_receiver {
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use super::super::ThreadedReceiver;
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use futures::executor::block_on_stream;
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use std::sync::mpsc;
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#[test]
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fn returns_expected_result() {
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let (tx, rx) = mpsc::sync_channel(0);
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std::thread::spawn(move || {
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let _ = tx.send(1);
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let _ = tx.send(2);
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let _ = tx.send(3);
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});
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let stream = ThreadedReceiver::new(rx);
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let mut result = block_on_stream(stream);
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assert_eq!(Some(1), result.next());
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assert_eq!(Some(2), result.next());
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assert_eq!(Some(3), result.next());
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assert_eq!(None, result.next());
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}
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#[test]
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fn drops_receiver_when_stream_dropped() {
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let (tx, rx) = mpsc::sync_channel(0);
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let th = std::thread::spawn(move || {
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tx.send(1).and_then(|_| tx.send(2)).and_then(|_| tx.send(3))
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});
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{
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let stream = ThreadedReceiver::new(rx);
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let mut result = block_on_stream(stream);
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assert_eq!(Some(1), result.next());
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}
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let result = th.join();
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assert_eq!(true, result.unwrap().is_err());
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}
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}
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}
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