nushell/crates/nu-cli/src/config_files.rs
Piotr Kufel bcb7ef48b6
Reduce duplication in history path construction (#13475)
# Description
Currently there is a bit of chaos regarding construction of history file
paths. Various pieces of code across a number of crates reimplement the
same/similar logic:
- There is `get_history_path`, but it requires a directory parameter (it
really just joins it with a file name).
- Some places use a const for the directory parameter, others use a
string literal - in all cases the value seems to be `"nushell"`.
- Some places assume the `"nushell"` value, other plumb it down from
close to the top of the call stack.
- Some places use a constant for history file names while others assume
it.

This PR tries to make it so that the history/config path format is
defined in a single places and so dependencies on it are easier to
follow:
- It removes `get_history_path` and adds a `file_path` method to
`HistoryConfig` instead (an extra motivation being, this is a convenient
place that can be used from all creates that need a history file path)
- Adds a `nu_config_dir` function that returns the nushell configuration
directory.
- Updates existing code to rely on the above, effectively removing
duplicate uses of `"nushell"` and `NUSHELL_FOLDER` and assumptions about
file names associated with different history formats

# User-Facing Changes
None
2024-10-11 07:51:50 -05:00

352 lines
12 KiB
Rust

use crate::util::eval_source;
#[cfg(feature = "plugin")]
use nu_path::canonicalize_with;
#[cfg(feature = "plugin")]
use nu_protocol::{engine::StateWorkingSet, ParseError, PluginRegistryFile, Spanned};
use nu_protocol::{
engine::{EngineState, Stack},
report_shell_error, PipelineData,
};
#[cfg(feature = "plugin")]
use nu_utils::perf;
use std::path::PathBuf;
#[cfg(feature = "plugin")]
const PLUGIN_FILE: &str = "plugin.msgpackz";
#[cfg(feature = "plugin")]
const OLD_PLUGIN_FILE: &str = "plugin.nu";
#[cfg(feature = "plugin")]
pub fn read_plugin_file(engine_state: &mut EngineState, plugin_file: Option<Spanned<String>>) {
use nu_protocol::ShellError;
use std::path::Path;
let span = plugin_file.as_ref().map(|s| s.span);
// Check and warn + abort if this is a .nu plugin file
if plugin_file
.as_ref()
.and_then(|p| Path::new(&p.item).extension())
.is_some_and(|ext| ext == "nu")
{
report_shell_error(
engine_state,
&ShellError::GenericError {
error: "Wrong plugin file format".into(),
msg: ".nu plugin files are no longer supported".into(),
span,
help: Some("please recreate this file in the new .msgpackz format".into()),
inner: vec![],
},
);
return;
}
let mut start_time = std::time::Instant::now();
// Reading signatures from plugin registry file
// The plugin.msgpackz file stores the parsed signature collected from each registered plugin
add_plugin_file(engine_state, plugin_file.clone());
perf!(
"add plugin file to engine_state",
start_time,
engine_state.get_config().use_ansi_coloring
);
start_time = std::time::Instant::now();
let plugin_path = engine_state.plugin_path.clone();
if let Some(plugin_path) = plugin_path {
// Open the plugin file
let mut file = match std::fs::File::open(&plugin_path) {
Ok(file) => file,
Err(err) => {
if err.kind() == std::io::ErrorKind::NotFound {
log::warn!("Plugin file not found: {}", plugin_path.display());
// Try migration of an old plugin file if this wasn't a custom plugin file
if plugin_file.is_none() && migrate_old_plugin_file(engine_state) {
let Ok(file) = std::fs::File::open(&plugin_path) else {
log::warn!("Failed to load newly migrated plugin file");
return;
};
file
} else {
return;
}
} else {
report_shell_error(
engine_state,
&ShellError::GenericError {
error: format!(
"Error while opening plugin registry file: {}",
plugin_path.display()
),
msg: "plugin path defined here".into(),
span,
help: None,
inner: vec![err.into()],
},
);
return;
}
}
};
// Abort if the file is empty.
if file.metadata().is_ok_and(|m| m.len() == 0) {
log::warn!(
"Not reading plugin file because it's empty: {}",
plugin_path.display()
);
return;
}
// Read the contents of the plugin file
let contents = match PluginRegistryFile::read_from(&mut file, span) {
Ok(contents) => contents,
Err(err) => {
log::warn!("Failed to read plugin registry file: {err:?}");
report_shell_error(
engine_state,
&ShellError::GenericError {
error: format!(
"Error while reading plugin registry file: {}",
plugin_path.display()
),
msg: "plugin path defined here".into(),
span,
help: Some(
"you might try deleting the file and registering all of your \
plugins again"
.into(),
),
inner: vec![],
},
);
return;
}
};
perf!(
&format!("read plugin file {}", plugin_path.display()),
start_time,
engine_state.get_config().use_ansi_coloring
);
start_time = std::time::Instant::now();
let mut working_set = StateWorkingSet::new(engine_state);
nu_plugin_engine::load_plugin_file(&mut working_set, &contents, span);
if let Err(err) = engine_state.merge_delta(working_set.render()) {
report_shell_error(engine_state, &err);
return;
}
perf!(
&format!("load plugin file {}", plugin_path.display()),
start_time,
engine_state.get_config().use_ansi_coloring
);
}
}
#[cfg(feature = "plugin")]
pub fn add_plugin_file(engine_state: &mut EngineState, plugin_file: Option<Spanned<String>>) {
use std::path::Path;
use nu_protocol::report_parse_error;
if let Ok(cwd) = engine_state.cwd_as_string(None) {
if let Some(plugin_file) = plugin_file {
let path = Path::new(&plugin_file.item);
let path_dir = path.parent().unwrap_or(path);
// Just try to canonicalize the directory of the plugin file first.
if let Ok(path_dir) = canonicalize_with(path_dir, &cwd) {
// Try to canonicalize the actual filename, but it's ok if that fails. The file doesn't
// have to exist.
let path = path_dir.join(path.file_name().unwrap_or(path.as_os_str()));
let path = canonicalize_with(&path, &cwd).unwrap_or(path);
engine_state.plugin_path = Some(path)
} else {
// It's an error if the directory for the plugin file doesn't exist.
report_parse_error(
&StateWorkingSet::new(engine_state),
&ParseError::FileNotFound(
path_dir.to_string_lossy().into_owned(),
plugin_file.span,
),
);
}
} else if let Some(plugin_path) = nu_path::nu_config_dir() {
// Path to store plugins signatures
let mut plugin_path =
canonicalize_with(&plugin_path, &cwd).unwrap_or(plugin_path.into());
plugin_path.push(PLUGIN_FILE);
let plugin_path = canonicalize_with(&plugin_path, &cwd).unwrap_or(plugin_path);
engine_state.plugin_path = Some(plugin_path);
}
}
}
pub fn eval_config_contents(
config_path: PathBuf,
engine_state: &mut EngineState,
stack: &mut Stack,
) {
if config_path.exists() & config_path.is_file() {
let config_filename = config_path.to_string_lossy();
if let Ok(contents) = std::fs::read(&config_path) {
// Set the current active file to the config file.
let prev_file = engine_state.file.take();
engine_state.file = Some(config_path.clone());
// TODO: ignore this error?
let _ = eval_source(
engine_state,
stack,
&contents,
&config_filename,
PipelineData::empty(),
false,
);
// Restore the current active file.
engine_state.file = prev_file;
// Merge the environment in case env vars changed in the config
if let Err(e) = engine_state.merge_env(stack) {
report_shell_error(engine_state, &e);
}
}
}
}
#[cfg(feature = "plugin")]
pub fn migrate_old_plugin_file(engine_state: &EngineState) -> bool {
use nu_protocol::{
PluginExample, PluginIdentity, PluginRegistryItem, PluginRegistryItemData, PluginSignature,
ShellError,
};
use std::collections::BTreeMap;
let start_time = std::time::Instant::now();
let Ok(cwd) = engine_state.cwd_as_string(None) else {
return false;
};
let Some(config_dir) =
nu_path::nu_config_dir().and_then(|dir| nu_path::canonicalize_with(dir, &cwd).ok())
else {
return false;
};
let Ok(old_plugin_file_path) = nu_path::canonicalize_with(OLD_PLUGIN_FILE, &config_dir) else {
return false;
};
let old_contents = match std::fs::read(&old_plugin_file_path) {
Ok(old_contents) => old_contents,
Err(err) => {
report_shell_error(
engine_state,
&ShellError::GenericError {
error: "Can't read old plugin file to migrate".into(),
msg: "".into(),
span: None,
help: Some(err.to_string()),
inner: vec![],
},
);
return false;
}
};
// Make a copy of the engine state, because we'll read the newly generated file
let mut engine_state = engine_state.clone();
let mut stack = Stack::new();
if eval_source(
&mut engine_state,
&mut stack,
&old_contents,
&old_plugin_file_path.to_string_lossy(),
PipelineData::Empty,
false,
) != 0
{
return false;
}
// Now that the plugin commands are loaded, we just have to generate the file
let mut contents = PluginRegistryFile::new();
let mut groups = BTreeMap::<PluginIdentity, Vec<PluginSignature>>::new();
for decl in engine_state.plugin_decls() {
if let Some(identity) = decl.plugin_identity() {
groups
.entry(identity.clone())
.or_default()
.push(PluginSignature {
sig: decl.signature(),
examples: decl
.examples()
.into_iter()
.map(PluginExample::from)
.collect(),
})
}
}
for (identity, commands) in groups {
contents.upsert_plugin(PluginRegistryItem {
name: identity.name().to_owned(),
filename: identity.filename().to_owned(),
shell: identity.shell().map(|p| p.to_owned()),
data: PluginRegistryItemData::Valid {
metadata: Default::default(),
commands,
},
});
}
// Write the new file
let new_plugin_file_path = config_dir.join(PLUGIN_FILE);
if let Err(err) = std::fs::File::create(&new_plugin_file_path)
.map_err(|e| e.into())
.and_then(|file| contents.write_to(file, None))
{
report_shell_error(
&engine_state,
&ShellError::GenericError {
error: "Failed to save migrated plugin file".into(),
msg: "".into(),
span: None,
help: Some("ensure `$nu.plugin-path` is writable".into()),
inner: vec![err],
},
);
return false;
}
if engine_state.is_interactive {
eprintln!(
"Your old plugin.nu file has been migrated to the new format: {}",
new_plugin_file_path.display()
);
eprintln!(
"The plugin.nu file has not been removed. If `plugin list` looks okay, \
you may do so manually."
);
}
perf!(
"migrate old plugin file",
start_time,
engine_state.get_config().use_ansi_coloring
);
true
}