nushell/crates/nu-cli/src/commands/keybindings_list.rs
Ian Manske c747ec75c9
Add command_prelude module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
    ShellError, Signature, Span, Type, Value,
};
```

This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
    ast::{Call, CellPath},
    engine::{Command, EngineState, Stack},
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
    PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```

This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00

114 lines
3.3 KiB
Rust

use nu_engine::command_prelude::*;
use reedline::{
get_reedline_edit_commands, get_reedline_keybinding_modifiers, get_reedline_keycodes,
get_reedline_prompt_edit_modes, get_reedline_reedline_events,
};
#[derive(Clone)]
pub struct KeybindingsList;
impl Command for KeybindingsList {
fn name(&self) -> &str {
"keybindings list"
}
fn signature(&self) -> Signature {
Signature::build(self.name())
.input_output_types(vec![(Type::Nothing, Type::Table(vec![]))])
.switch("modifiers", "list of modifiers", Some('m'))
.switch("keycodes", "list of keycodes", Some('k'))
.switch("modes", "list of edit modes", Some('o'))
.switch("events", "list of reedline event", Some('e'))
.switch("edits", "list of edit commands", Some('d'))
.category(Category::Platform)
}
fn usage(&self) -> &str {
"List available options that can be used to create keybindings."
}
fn examples(&self) -> Vec<Example> {
vec![
Example {
description: "Get list of key modifiers",
example: "keybindings list --modifiers",
result: None,
},
Example {
description: "Get list of reedline events and edit commands",
example: "keybindings list -e -d",
result: None,
},
Example {
description: "Get list with all the available options",
example: "keybindings list",
result: None,
},
]
}
fn run(
&self,
_engine_state: &EngineState,
_stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<PipelineData, ShellError> {
let records = if call.named_len() == 0 {
let all_options = ["modifiers", "keycodes", "edits", "modes", "events"];
all_options
.iter()
.flat_map(|argument| get_records(argument, call.head))
.collect()
} else {
call.named_iter()
.flat_map(|(argument, _, _)| get_records(argument.item.as_str(), call.head))
.collect()
};
Ok(Value::list(records, call.head).into_pipeline_data())
}
}
fn get_records(entry_type: &str, span: Span) -> Vec<Value> {
let values = match entry_type {
"modifiers" => get_reedline_keybinding_modifiers().sorted(),
"keycodes" => get_reedline_keycodes().sorted(),
"edits" => get_reedline_edit_commands().sorted(),
"modes" => get_reedline_prompt_edit_modes().sorted(),
"events" => get_reedline_reedline_events().sorted(),
_ => Vec::new(),
};
values
.iter()
.map(|edit| edit.split('\n'))
.flat_map(|edit| edit.map(|edit| convert_to_record(edit, entry_type, span)))
.collect()
}
fn convert_to_record(edit: &str, entry_type: &str, span: Span) -> Value {
Value::record(
record! {
"type" => Value::string(entry_type, span),
"name" => Value::string(edit, span),
},
span,
)
}
// Helper to sort a vec and return a vec
trait SortedImpl {
fn sorted(self) -> Self;
}
impl<E> SortedImpl for Vec<E>
where
E: std::cmp::Ord,
{
fn sorted(mut self) -> Self {
self.sort();
self
}
}