nushell/crates/nu-command/src/platform/clear.rs
Ian Manske c747ec75c9
Add command_prelude module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
    ShellError, Signature, Span, Type, Value,
};
```

This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
    ast::{Call, CellPath},
    engine::{Command, EngineState, Stack},
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
    PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```

This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00

67 lines
1.6 KiB
Rust

use crossterm::{
cursor::MoveTo,
terminal::{Clear as ClearCommand, ClearType},
QueueableCommand,
};
use nu_engine::command_prelude::*;
use std::io::Write;
#[derive(Clone)]
pub struct Clear;
impl Command for Clear {
fn name(&self) -> &str {
"clear"
}
fn usage(&self) -> &str {
"Clear the terminal."
}
fn signature(&self) -> Signature {
Signature::build("clear")
.category(Category::Platform)
.input_output_types(vec![(Type::Nothing, Type::Nothing)])
.switch(
"all",
"Clear the terminal and its scroll-back history",
Some('a'),
)
}
fn run(
&self,
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<PipelineData, ShellError> {
let clear_type: ClearType = match call.has_flag(engine_state, stack, "all")? {
true => ClearType::Purge,
_ => ClearType::All,
};
std::io::stdout()
.queue(ClearCommand(clear_type))?
.queue(MoveTo(0, 0))?
.flush()?;
Ok(PipelineData::Empty)
}
fn examples(&self) -> Vec<Example> {
vec![
Example {
description: "Clear the terminal",
example: "clear",
result: None,
},
Example {
description: "Clear the terminal and its scroll-back history",
example: "clear --all",
result: None,
},
]
}
}