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https://github.com/nushell/nushell.git
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e5d38dcff6
* Fix clippy lints in tests * Replace `format!` in `.push_str()` with `write!` Stylistically that might be a bit rough but elides an allocation. Fallibility of allocation is more explicit, but ignored with `let _ =` like in the clippy example: https://rust-lang.github.io/rust-clippy/master/index.html#format_push_string * Remove unused lifetime * Fix macro crate relative import * Derive `Eq` for `PartialEq` with `Eq` members https://rust-lang.github.io/rust-clippy/master/index.html#derive_partial_eq_without_eq * Remove unnnecessary `.to_string()` for Cow<str> * Remove `.to_string()` for `tendril::Tendril` Implements `Deref<Target = str>`
118 lines
3.0 KiB
Rust
118 lines
3.0 KiB
Rust
use std::path::PathBuf;
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use nu_command::create_default_context;
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use nu_engine::eval_block;
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use nu_parser::parse;
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use nu_protocol::{
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engine::{EngineState, Stack, StateDelta, StateWorkingSet},
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PipelineData, ShellError, Span, Value,
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};
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use nu_test_support::fs;
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use reedline::Suggestion;
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const SEP: char = std::path::MAIN_SEPARATOR;
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// creates a new engine with the current path into the completions fixtures folder
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pub fn new_engine() -> (PathBuf, String, EngineState, Stack) {
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// Target folder inside assets
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let dir = fs::fixtures().join("completions");
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let mut dir_str = dir
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.clone()
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.into_os_string()
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.into_string()
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.unwrap_or_default();
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dir_str.push(SEP);
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// Create a new engine with default context
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let mut engine_state = create_default_context(&dir);
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// New stack
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let mut stack = Stack::new();
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// New delta state
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let delta = StateDelta::new(&engine_state);
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// Add pwd as env var
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stack.add_env_var(
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"PWD".to_string(),
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Value::String {
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val: dir_str.clone(),
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span: nu_protocol::Span {
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start: 0,
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end: dir_str.len(),
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},
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},
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);
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stack.add_env_var(
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"TEST".to_string(),
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Value::String {
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val: "NUSHELL".to_string(),
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span: nu_protocol::Span {
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start: 0,
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end: dir_str.len(),
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},
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},
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);
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// Merge delta
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let merge_result = engine_state.merge_delta(delta, Some(&mut stack), &dir);
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assert!(merge_result.is_ok());
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(dir, dir_str, engine_state, stack)
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}
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// match a list of suggestions with the expected values
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pub fn match_suggestions(expected: Vec<String>, suggestions: Vec<Suggestion>) {
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expected.iter().zip(suggestions).for_each(|it| {
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assert_eq!(it.0, &it.1.value);
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});
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}
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// append the separator to the converted path
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pub fn folder(path: PathBuf) -> String {
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let mut converted_path = file(path);
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converted_path.push(SEP);
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converted_path
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}
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// convert a given path to string
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pub fn file(path: PathBuf) -> String {
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path.into_os_string().into_string().unwrap_or_default()
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}
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// merge_input executes the given input into the engine
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// and merges the state
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pub fn merge_input(
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input: &[u8],
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engine_state: &mut EngineState,
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stack: &mut Stack,
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dir: PathBuf,
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) -> Result<(), ShellError> {
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let (block, delta) = {
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let mut working_set = StateWorkingSet::new(engine_state);
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let (block, err) = parse(&mut working_set, None, input, false, &[]);
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assert!(err.is_none());
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(block, working_set.render())
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};
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assert!(eval_block(
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engine_state,
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stack,
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&block,
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PipelineData::Value(
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Value::Nothing {
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span: Span { start: 0, end: 0 },
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},
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None
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),
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false,
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false
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)
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.is_ok());
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// Merge delta
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engine_state.merge_delta(delta, Some(stack), &dir)
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}
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