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https://github.com/nushell/nushell.git
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# Description This helps to ensure data produced on a stream is immediately available to the consumer of the stream. The BufWriter introduced for performance reasons in 0.93 exposed the behavior that data messages wouldn't make it to the other side until they filled the buffer in @cablehead's [`nu_plugin_from_sse`](https://github.com/cablehead/nu_plugin_from_sse). I had originally not flushed on every `Data` message because I figured that it isn't really critical that the other side sees those messages immediately, since they're not used for control and they are flushed when waiting for acknowledgement or when the buffer is too full anyway. Increasing the amount of data that can be sent with a single underlying write increases performance, but this interferes with some plugins that want to use streams in a more real-time way. In the future I would like to make this configurable, maybe even per-command, so that a command can decide what the priority is. But for now I think this is reasonable. In the worst case, this decreases performance by about 40%, when sending very small values (just numbers). But for larger values, this PR actually increases performance by about 20%, because I've increased the buffer size about 2x to 16,384 bytes. The previous value of 8,192 bytes was too small to fit a full buffer coming from an external command, so doubling it makes sense, and now a write of a buffer from an external command can be done in exactly one write call, which I think makes sense. I'm doing this at the same time because flushing each data message would make it very likely that each individual data message from an external stream would require exactly two writes rather than approximately one (amortized). Again, hopefully the tradeoff isn't too bad, and if it is I'll just make it configurable. # User-Facing Changes - Performance of plugin streams will be a bit different - Plugins that expect to send streams in real-time will work again # Tests + Formatting - 🟢 `toolkit fmt` - 🟢 `toolkit clippy` - 🟢 `toolkit test` - 🟢 `toolkit test stdlib`
691 lines
24 KiB
Rust
691 lines
24 KiB
Rust
use std::{
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cmp::Ordering,
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collections::HashMap,
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env,
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ffi::OsString,
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ops::Deref,
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panic::AssertUnwindSafe,
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sync::mpsc::{self, TrySendError},
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thread,
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};
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use nu_engine::documentation::get_flags_section;
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use nu_plugin_core::{
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ClientCommunicationIo, CommunicationMode, InterfaceManager, PluginEncoder, PluginRead,
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PluginWrite,
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};
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use nu_plugin_protocol::{CallInfo, CustomValueOp, PluginCustomValue, PluginInput, PluginOutput};
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use nu_protocol::{
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ast::Operator, CustomValue, IntoSpanned, LabeledError, PipelineData, ShellError, Spanned, Value,
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};
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use thiserror::Error;
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use self::{command::render_examples, interface::ReceivedPluginCall};
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mod command;
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mod interface;
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pub use command::{create_plugin_signature, PluginCommand, SimplePluginCommand};
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pub use interface::{EngineInterface, EngineInterfaceManager};
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/// This should be larger than the largest commonly sent message to avoid excessive fragmentation.
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///
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/// The buffers coming from external streams are typically each 8192 bytes, so double that.
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#[allow(dead_code)]
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pub(crate) const OUTPUT_BUFFER_SIZE: usize = 16384;
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/// The API for a Nushell plugin
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///
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/// A plugin defines multiple commands, which are added to the engine when the user calls
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/// `register`.
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///
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/// The plugin must be able to be safely shared between threads, so that multiple invocations can
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/// be run in parallel. If interior mutability is desired, consider synchronization primitives such
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/// as [mutexes](std::sync::Mutex) and [channels](std::sync::mpsc).
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///
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/// # Examples
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/// Basic usage:
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/// ```
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/// # use nu_plugin::*;
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/// # use nu_protocol::{LabeledError, Signature, Type, Value};
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/// struct HelloPlugin;
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/// struct Hello;
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///
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/// impl Plugin for HelloPlugin {
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/// fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
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/// vec![Box::new(Hello)]
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/// }
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/// }
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///
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/// impl SimplePluginCommand for Hello {
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/// type Plugin = HelloPlugin;
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///
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/// fn name(&self) -> &str {
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/// "hello"
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/// }
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///
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/// fn usage(&self) -> &str {
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/// "Every programmer's favorite greeting"
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/// }
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///
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/// fn signature(&self) -> Signature {
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/// Signature::build(PluginCommand::name(self))
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/// .input_output_type(Type::Nothing, Type::String)
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/// }
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///
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/// fn run(
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/// &self,
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/// plugin: &HelloPlugin,
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/// engine: &EngineInterface,
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/// call: &EvaluatedCall,
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/// input: &Value,
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/// ) -> Result<Value, LabeledError> {
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/// Ok(Value::string("Hello, World!".to_owned(), call.head))
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/// }
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/// }
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///
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/// # fn main() {
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/// # serve_plugin(&HelloPlugin{}, MsgPackSerializer)
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/// # }
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/// ```
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pub trait Plugin: Sync {
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/// The commands supported by the plugin
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///
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/// Each [`PluginCommand`] contains both the signature of the command and the functionality it
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/// implements.
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///
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/// This is only called once by [`serve_plugin`] at the beginning of your plugin's execution. It
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/// is not possible to change the defined commands during runtime.
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fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin = Self>>>;
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/// Collapse a custom value to plain old data.
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///
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/// The default implementation of this method just calls [`CustomValue::to_base_value`], but
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/// the method can be implemented differently if accessing plugin state is desirable.
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fn custom_value_to_base_value(
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&self,
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engine: &EngineInterface,
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custom_value: Spanned<Box<dyn CustomValue>>,
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) -> Result<Value, LabeledError> {
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let _ = engine;
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custom_value
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.item
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.to_base_value(custom_value.span)
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.map_err(LabeledError::from)
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}
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/// Follow a numbered cell path on a custom value - e.g. `value.0`.
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///
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/// The default implementation of this method just calls [`CustomValue::follow_path_int`], but
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/// the method can be implemented differently if accessing plugin state is desirable.
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fn custom_value_follow_path_int(
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&self,
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engine: &EngineInterface,
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custom_value: Spanned<Box<dyn CustomValue>>,
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index: Spanned<usize>,
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) -> Result<Value, LabeledError> {
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let _ = engine;
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custom_value
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.item
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.follow_path_int(custom_value.span, index.item, index.span)
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.map_err(LabeledError::from)
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}
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/// Follow a named cell path on a custom value - e.g. `value.column`.
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///
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/// The default implementation of this method just calls [`CustomValue::follow_path_string`],
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/// but the method can be implemented differently if accessing plugin state is desirable.
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fn custom_value_follow_path_string(
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&self,
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engine: &EngineInterface,
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custom_value: Spanned<Box<dyn CustomValue>>,
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column_name: Spanned<String>,
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) -> Result<Value, LabeledError> {
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let _ = engine;
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custom_value
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.item
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.follow_path_string(custom_value.span, column_name.item, column_name.span)
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.map_err(LabeledError::from)
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}
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/// Implement comparison logic for custom values.
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///
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/// The default implementation of this method just calls [`CustomValue::partial_cmp`], but
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/// the method can be implemented differently if accessing plugin state is desirable.
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///
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/// Note that returning an error here is unlikely to produce desired behavior, as `partial_cmp`
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/// lacks a way to produce an error. At the moment the engine just logs the error, and the
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/// comparison returns `None`.
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fn custom_value_partial_cmp(
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&self,
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engine: &EngineInterface,
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custom_value: Box<dyn CustomValue>,
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other_value: Value,
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) -> Result<Option<Ordering>, LabeledError> {
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let _ = engine;
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Ok(custom_value.partial_cmp(&other_value))
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}
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/// Implement functionality for an operator on a custom value.
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///
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/// The default implementation of this method just calls [`CustomValue::operation`], but
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/// the method can be implemented differently if accessing plugin state is desirable.
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fn custom_value_operation(
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&self,
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engine: &EngineInterface,
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left: Spanned<Box<dyn CustomValue>>,
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operator: Spanned<Operator>,
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right: Value,
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) -> Result<Value, LabeledError> {
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let _ = engine;
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left.item
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.operation(left.span, operator.item, operator.span, &right)
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.map_err(LabeledError::from)
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}
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/// Handle a notification that all copies of a custom value within the engine have been dropped.
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///
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/// This notification is only sent if [`CustomValue::notify_plugin_on_drop`] was true. Unlike
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/// the other custom value handlers, a span is not provided.
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///
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/// Note that a new custom value is created each time it is sent to the engine - if you intend
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/// to accept a custom value and send it back, you may need to implement some kind of unique
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/// reference counting in your plugin, as you will receive multiple drop notifications even if
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/// the data within is identical.
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///
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/// The default implementation does nothing. Any error generated here is unlikely to be visible
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/// to the user, and will only show up in the engine's log output.
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fn custom_value_dropped(
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&self,
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engine: &EngineInterface,
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custom_value: Box<dyn CustomValue>,
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) -> Result<(), LabeledError> {
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let _ = (engine, custom_value);
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Ok(())
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}
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}
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/// Function used to implement the communication protocol between nushell and an external plugin.
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///
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/// When creating a new plugin this function is typically used as the main entry
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/// point for the plugin, e.g.
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///
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/// ```rust,no_run
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/// # use nu_plugin::*;
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/// # use nu_protocol::{PluginSignature, Value};
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/// # struct MyPlugin;
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/// # impl MyPlugin { fn new() -> Self { Self }}
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/// # impl Plugin for MyPlugin {
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/// # fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {todo!();}
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/// # }
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/// fn main() {
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/// serve_plugin(&MyPlugin::new(), MsgPackSerializer)
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/// }
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/// ```
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pub fn serve_plugin(plugin: &impl Plugin, encoder: impl PluginEncoder + 'static) {
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let args: Vec<OsString> = env::args_os().skip(1).collect();
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// Determine the plugin name, for errors
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let exe = std::env::current_exe().ok();
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let plugin_name: String = exe
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.as_ref()
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.and_then(|path| path.file_stem())
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.map(|stem| stem.to_string_lossy().into_owned())
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.map(|stem| {
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stem.strip_prefix("nu_plugin_")
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.map(|s| s.to_owned())
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.unwrap_or(stem)
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})
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.unwrap_or_else(|| "(unknown)".into());
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if args.is_empty() || args[0] == "-h" || args[0] == "--help" {
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print_help(plugin, encoder);
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std::process::exit(0)
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}
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// Implement different communication modes:
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let mode = if args[0] == "--stdio" && args.len() == 1 {
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// --stdio always supported.
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CommunicationMode::Stdio
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} else if args[0] == "--local-socket" && args.len() == 2 {
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#[cfg(feature = "local-socket")]
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{
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CommunicationMode::LocalSocket((&args[1]).into())
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}
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#[cfg(not(feature = "local-socket"))]
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{
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eprintln!("{plugin_name}: local socket mode is not supported");
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std::process::exit(1);
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}
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} else {
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eprintln!(
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"{}: This plugin must be run from within Nushell.",
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env::current_exe()
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.map(|path| path.display().to_string())
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.unwrap_or_else(|_| "plugin".into())
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);
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eprintln!(
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"If you are running from Nushell, this plugin may be incompatible with the \
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version of nushell you are using."
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);
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std::process::exit(1)
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};
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let encoder_clone = encoder.clone();
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let result = match mode.connect_as_client() {
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Ok(ClientCommunicationIo::Stdio(stdin, mut stdout)) => {
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tell_nushell_encoding(&mut stdout, &encoder).expect("failed to tell nushell encoding");
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serve_plugin_io(
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plugin,
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&plugin_name,
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move || (stdin.lock(), encoder_clone),
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move || (stdout, encoder),
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)
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}
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#[cfg(feature = "local-socket")]
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Ok(ClientCommunicationIo::LocalSocket {
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read_in,
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mut write_out,
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}) => {
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use std::io::{BufReader, BufWriter};
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use std::sync::Mutex;
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tell_nushell_encoding(&mut write_out, &encoder)
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.expect("failed to tell nushell encoding");
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let read = BufReader::with_capacity(OUTPUT_BUFFER_SIZE, read_in);
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let write = Mutex::new(BufWriter::with_capacity(OUTPUT_BUFFER_SIZE, write_out));
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serve_plugin_io(
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plugin,
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&plugin_name,
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move || (read, encoder_clone),
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move || (write, encoder),
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)
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}
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Err(err) => {
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eprintln!("{plugin_name}: failed to connect: {err:?}");
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std::process::exit(1);
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}
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};
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match result {
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Ok(()) => (),
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// Write unreported errors to the console
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Err(ServePluginError::UnreportedError(err)) => {
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eprintln!("Plugin `{plugin_name}` error: {err}");
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std::process::exit(1);
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}
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Err(_) => std::process::exit(1),
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}
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}
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fn tell_nushell_encoding(
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writer: &mut impl std::io::Write,
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encoder: &impl PluginEncoder,
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) -> Result<(), std::io::Error> {
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// tell nushell encoding.
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//
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// 1 byte
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// encoding format: | content-length | content |
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let encoding = encoder.name();
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let length = encoding.len() as u8;
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let mut encoding_content: Vec<u8> = encoding.as_bytes().to_vec();
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encoding_content.insert(0, length);
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writer.write_all(&encoding_content)?;
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writer.flush()
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}
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/// An error from [`serve_plugin_io()`]
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#[derive(Debug, Error)]
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pub enum ServePluginError {
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/// An error occurred that could not be reported to the engine.
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#[error("{0}")]
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UnreportedError(#[source] ShellError),
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/// An error occurred that could be reported to the engine.
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#[error("{0}")]
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ReportedError(#[source] ShellError),
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/// A version mismatch occurred.
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#[error("{0}")]
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Incompatible(#[source] ShellError),
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/// An I/O error occurred.
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#[error("{0}")]
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IOError(#[source] ShellError),
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/// A thread spawning error occurred.
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#[error("{0}")]
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ThreadSpawnError(#[source] std::io::Error),
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/// A panic occurred.
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#[error("a panic occurred in a plugin thread")]
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Panicked,
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}
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impl From<ShellError> for ServePluginError {
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fn from(error: ShellError) -> Self {
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match error {
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ShellError::IOError { .. } => ServePluginError::IOError(error),
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ShellError::PluginFailedToLoad { .. } => ServePluginError::Incompatible(error),
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_ => ServePluginError::UnreportedError(error),
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}
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}
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}
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/// Convert result error to ReportedError if it can be reported to the engine.
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trait TryToReport {
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type T;
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fn try_to_report(self, engine: &EngineInterface) -> Result<Self::T, ServePluginError>;
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}
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impl<T, E> TryToReport for Result<T, E>
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where
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E: Into<ServePluginError>,
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{
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type T = T;
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fn try_to_report(self, engine: &EngineInterface) -> Result<T, ServePluginError> {
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self.map_err(|e| match e.into() {
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ServePluginError::UnreportedError(err) => {
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if engine.write_response(Err(err.clone())).is_ok() {
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ServePluginError::ReportedError(err)
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} else {
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ServePluginError::UnreportedError(err)
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}
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}
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other => other,
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})
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}
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}
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|
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/// Serve a plugin on the given input & output.
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///
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/// Unlike [`serve_plugin`], this doesn't assume total control over the process lifecycle / stdin /
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/// stdout, and can be used for more advanced use cases.
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///
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/// This is not a public API.
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#[doc(hidden)]
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pub fn serve_plugin_io<I, O>(
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plugin: &impl Plugin,
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plugin_name: &str,
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input: impl FnOnce() -> I + Send + 'static,
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output: impl FnOnce() -> O + Send + 'static,
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) -> Result<(), ServePluginError>
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where
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I: PluginRead<PluginInput> + 'static,
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O: PluginWrite<PluginOutput> + 'static,
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{
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let (error_tx, error_rx) = mpsc::channel();
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|
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// Build commands map, to make running a command easier
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let mut commands: HashMap<String, _> = HashMap::new();
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|
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for command in plugin.commands() {
|
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if let Some(previous) = commands.insert(command.name().into(), command) {
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eprintln!(
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"Plugin `{plugin_name}` warning: command `{}` shadowed by another command with the \
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same name. Check your commands' `name()` methods",
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previous.name()
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);
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}
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}
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|
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let mut manager = EngineInterfaceManager::new(output());
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let call_receiver = manager
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.take_plugin_call_receiver()
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// This expect should be totally safe, as we just created the manager
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.expect("take_plugin_call_receiver returned None");
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|
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// We need to hold on to the interface to keep the manager alive. We can drop it at the end
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let interface = manager.get_interface();
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|
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// Send Hello message
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interface.hello()?;
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|
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{
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// Spawn the reader thread
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let error_tx = error_tx.clone();
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std::thread::Builder::new()
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.name("engine interface reader".into())
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.spawn(move || {
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// Report the error on the channel if we get an error
|
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if let Err(err) = manager.consume_all(input()) {
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let _ = error_tx.send(ServePluginError::from(err));
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}
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})
|
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.map_err(ServePluginError::ThreadSpawnError)?;
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}
|
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|
|
// Handle each Run plugin call on a thread
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thread::scope(|scope| {
|
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let run = |engine, call_info| {
|
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// SAFETY: It should be okay to use `AssertUnwindSafe` here, because we don't use any
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|
// of the references after we catch the unwind, and immediately exit.
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let unwind_result = std::panic::catch_unwind(AssertUnwindSafe(|| {
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let CallInfo { name, call, input } = call_info;
|
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let result = if let Some(command) = commands.get(&name) {
|
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command.run(plugin, &engine, &call, input)
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} else {
|
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Err(
|
|
LabeledError::new(format!("Plugin command not found: `{name}`"))
|
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.with_label(
|
|
format!("plugin `{plugin_name}` doesn't have this command"),
|
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call.head,
|
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),
|
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)
|
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};
|
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let write_result = engine
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.write_response(result)
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.and_then(|writer| writer.write())
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.try_to_report(&engine);
|
|
if let Err(err) = write_result {
|
|
let _ = error_tx.send(err);
|
|
}
|
|
}));
|
|
if unwind_result.is_err() {
|
|
// Exit after unwind if a panic occurred
|
|
std::process::exit(1);
|
|
}
|
|
};
|
|
|
|
// As an optimization: create one thread that can be reused for Run calls in sequence
|
|
let (run_tx, run_rx) = mpsc::sync_channel(0);
|
|
thread::Builder::new()
|
|
.name("plugin runner (primary)".into())
|
|
.spawn_scoped(scope, move || {
|
|
for (engine, call) in run_rx {
|
|
run(engine, call);
|
|
}
|
|
})
|
|
.map_err(ServePluginError::ThreadSpawnError)?;
|
|
|
|
for plugin_call in call_receiver {
|
|
// Check for pending errors
|
|
if let Ok(error) = error_rx.try_recv() {
|
|
return Err(error);
|
|
}
|
|
|
|
match plugin_call {
|
|
// Sending the signature back to nushell to create the declaration definition
|
|
ReceivedPluginCall::Signature { engine } => {
|
|
let sigs = commands
|
|
.values()
|
|
.map(|command| create_plugin_signature(command.deref()))
|
|
.map(|mut sig| {
|
|
render_examples(plugin, &engine, &mut sig.examples)?;
|
|
Ok(sig)
|
|
})
|
|
.collect::<Result<Vec<_>, ShellError>>()
|
|
.try_to_report(&engine)?;
|
|
engine.write_signature(sigs).try_to_report(&engine)?;
|
|
}
|
|
// Run the plugin on a background thread, handling any input or output streams
|
|
ReceivedPluginCall::Run { engine, call } => {
|
|
// Try to run it on the primary thread
|
|
match run_tx.try_send((engine, call)) {
|
|
Ok(()) => (),
|
|
// If the primary thread isn't ready, spawn a secondary thread to do it
|
|
Err(TrySendError::Full((engine, call)))
|
|
| Err(TrySendError::Disconnected((engine, call))) => {
|
|
thread::Builder::new()
|
|
.name("plugin runner (secondary)".into())
|
|
.spawn_scoped(scope, move || run(engine, call))
|
|
.map_err(ServePluginError::ThreadSpawnError)?;
|
|
}
|
|
}
|
|
}
|
|
// Do an operation on a custom value
|
|
ReceivedPluginCall::CustomValueOp {
|
|
engine,
|
|
custom_value,
|
|
op,
|
|
} => {
|
|
custom_value_op(plugin, &engine, custom_value, op).try_to_report(&engine)?;
|
|
}
|
|
}
|
|
}
|
|
|
|
Ok::<_, ServePluginError>(())
|
|
})?;
|
|
|
|
// This will stop the manager
|
|
drop(interface);
|
|
|
|
// Receive any error left on the channel
|
|
if let Ok(err) = error_rx.try_recv() {
|
|
Err(err)
|
|
} else {
|
|
Ok(())
|
|
}
|
|
}
|
|
|
|
fn custom_value_op(
|
|
plugin: &impl Plugin,
|
|
engine: &EngineInterface,
|
|
custom_value: Spanned<PluginCustomValue>,
|
|
op: CustomValueOp,
|
|
) -> Result<(), ShellError> {
|
|
let local_value = custom_value
|
|
.item
|
|
.deserialize_to_custom_value(custom_value.span)?
|
|
.into_spanned(custom_value.span);
|
|
match op {
|
|
CustomValueOp::ToBaseValue => {
|
|
let result = plugin
|
|
.custom_value_to_base_value(engine, local_value)
|
|
.map(|value| PipelineData::Value(value, None));
|
|
engine
|
|
.write_response(result)
|
|
.and_then(|writer| writer.write())
|
|
}
|
|
CustomValueOp::FollowPathInt(index) => {
|
|
let result = plugin
|
|
.custom_value_follow_path_int(engine, local_value, index)
|
|
.map(|value| PipelineData::Value(value, None));
|
|
engine
|
|
.write_response(result)
|
|
.and_then(|writer| writer.write())
|
|
}
|
|
CustomValueOp::FollowPathString(column_name) => {
|
|
let result = plugin
|
|
.custom_value_follow_path_string(engine, local_value, column_name)
|
|
.map(|value| PipelineData::Value(value, None));
|
|
engine
|
|
.write_response(result)
|
|
.and_then(|writer| writer.write())
|
|
}
|
|
CustomValueOp::PartialCmp(mut other_value) => {
|
|
PluginCustomValue::deserialize_custom_values_in(&mut other_value)?;
|
|
match plugin.custom_value_partial_cmp(engine, local_value.item, other_value) {
|
|
Ok(ordering) => engine.write_ordering(ordering),
|
|
Err(err) => engine
|
|
.write_response(Err(err))
|
|
.and_then(|writer| writer.write()),
|
|
}
|
|
}
|
|
CustomValueOp::Operation(operator, mut right) => {
|
|
PluginCustomValue::deserialize_custom_values_in(&mut right)?;
|
|
let result = plugin
|
|
.custom_value_operation(engine, local_value, operator, right)
|
|
.map(|value| PipelineData::Value(value, None));
|
|
engine
|
|
.write_response(result)
|
|
.and_then(|writer| writer.write())
|
|
}
|
|
CustomValueOp::Dropped => {
|
|
let result = plugin
|
|
.custom_value_dropped(engine, local_value.item)
|
|
.map(|_| PipelineData::Empty);
|
|
engine
|
|
.write_response(result)
|
|
.and_then(|writer| writer.write())
|
|
}
|
|
}
|
|
}
|
|
|
|
fn print_help(plugin: &impl Plugin, encoder: impl PluginEncoder) {
|
|
use std::fmt::Write;
|
|
|
|
println!("Nushell Plugin");
|
|
println!("Encoder: {}", encoder.name());
|
|
|
|
let mut help = String::new();
|
|
|
|
plugin.commands().into_iter().for_each(|command| {
|
|
let signature = command.signature();
|
|
let res = write!(help, "\nCommand: {}", command.name())
|
|
.and_then(|_| writeln!(help, "\nUsage:\n > {}", command.usage()))
|
|
.and_then(|_| {
|
|
if !command.extra_usage().is_empty() {
|
|
writeln!(help, "\nExtra usage:\n > {}", command.extra_usage())
|
|
} else {
|
|
Ok(())
|
|
}
|
|
})
|
|
.and_then(|_| {
|
|
let flags = get_flags_section(None, &signature, |v| format!("{:#?}", v));
|
|
write!(help, "{flags}")
|
|
})
|
|
.and_then(|_| writeln!(help, "\nParameters:"))
|
|
.and_then(|_| {
|
|
signature
|
|
.required_positional
|
|
.iter()
|
|
.try_for_each(|positional| {
|
|
writeln!(
|
|
help,
|
|
" {} <{}>: {}",
|
|
positional.name, positional.shape, positional.desc
|
|
)
|
|
})
|
|
})
|
|
.and_then(|_| {
|
|
signature
|
|
.optional_positional
|
|
.iter()
|
|
.try_for_each(|positional| {
|
|
writeln!(
|
|
help,
|
|
" (optional) {} <{}>: {}",
|
|
positional.name, positional.shape, positional.desc
|
|
)
|
|
})
|
|
})
|
|
.and_then(|_| {
|
|
if let Some(rest_positional) = &signature.rest_positional {
|
|
writeln!(
|
|
help,
|
|
" ...{} <{}>: {}",
|
|
rest_positional.name, rest_positional.shape, rest_positional.desc
|
|
)
|
|
} else {
|
|
Ok(())
|
|
}
|
|
})
|
|
.and_then(|_| writeln!(help, "======================"));
|
|
|
|
if res.is_err() {
|
|
println!("{res:?}")
|
|
}
|
|
});
|
|
|
|
println!("{help}")
|
|
}
|