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# Description When implementing a `Command`, one must also import all the types present in the function signatures for `Command`. This makes it so that we often import the same set of types in each command implementation file. E.g., something like this: ```rust use nu_protocol::ast::Call; use nu_protocol::engine::{Command, EngineState, Stack}; use nu_protocol::{ record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData, ShellError, Signature, Span, Type, Value, }; ``` This PR adds the `nu_engine::command_prelude` module which contains the necessary and commonly used types to implement a `Command`: ```rust // command_prelude.rs pub use crate::CallExt; pub use nu_protocol::{ ast::{Call, CellPath}, engine::{Command, EngineState, Stack}, record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned, PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value, }; ``` This should reduce the boilerplate needed to implement a command and also gives us a place to track the breadth of the `Command` API. I tried to be conservative with what went into the prelude modules, since it might be hard/annoying to remove items from the prelude in the future. Let me know if something should be included or excluded.
137 lines
4.3 KiB
Rust
137 lines
4.3 KiB
Rust
use nu_protocol::engine::{StateWorkingSet, VirtualPath};
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use std::{
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ffi::OsStr,
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path::{Path, PathBuf},
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};
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/// An abstraction over a PathBuf that can have virtual paths (files and directories). Virtual
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/// paths always exist and represent a way to ship Nushell code inside the binary without requiring
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/// paths to be present in the file system.
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///
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/// Created from VirtualPath found in the engine state.
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#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
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pub enum ParserPath {
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RealPath(PathBuf),
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VirtualFile(PathBuf, usize),
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VirtualDir(PathBuf, Vec<ParserPath>),
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}
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impl ParserPath {
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pub fn is_dir(&self) -> bool {
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match self {
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ParserPath::RealPath(p) => p.is_dir(),
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ParserPath::VirtualFile(..) => false,
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ParserPath::VirtualDir(..) => true,
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}
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}
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pub fn is_file(&self) -> bool {
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match self {
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ParserPath::RealPath(p) => p.is_file(),
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ParserPath::VirtualFile(..) => true,
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ParserPath::VirtualDir(..) => false,
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}
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}
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pub fn exists(&self) -> bool {
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match self {
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ParserPath::RealPath(p) => p.exists(),
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ParserPath::VirtualFile(..) => true,
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ParserPath::VirtualDir(..) => true,
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}
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}
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pub fn path(&self) -> &Path {
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match self {
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ParserPath::RealPath(p) => p,
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ParserPath::VirtualFile(p, _) => p,
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ParserPath::VirtualDir(p, _) => p,
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}
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}
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pub fn path_buf(self) -> PathBuf {
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match self {
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ParserPath::RealPath(p) => p,
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ParserPath::VirtualFile(p, _) => p,
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ParserPath::VirtualDir(p, _) => p,
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}
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}
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pub fn parent(&self) -> Option<&Path> {
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match self {
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ParserPath::RealPath(p) => p.parent(),
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ParserPath::VirtualFile(p, _) => p.parent(),
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ParserPath::VirtualDir(p, _) => p.parent(),
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}
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}
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pub fn read_dir(&self) -> Option<Vec<ParserPath>> {
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match self {
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ParserPath::RealPath(p) => p.read_dir().ok().map(|read_dir| {
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read_dir
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.flatten()
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.map(|dir_entry| ParserPath::RealPath(dir_entry.path()))
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.collect()
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}),
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ParserPath::VirtualFile(..) => None,
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ParserPath::VirtualDir(_, files) => Some(files.clone()),
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}
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}
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pub fn file_stem(&self) -> Option<&OsStr> {
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self.path().file_stem()
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}
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pub fn extension(&self) -> Option<&OsStr> {
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self.path().extension()
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}
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pub fn join(self, path: impl AsRef<Path>) -> ParserPath {
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match self {
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ParserPath::RealPath(p) => ParserPath::RealPath(p.join(path)),
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ParserPath::VirtualFile(p, file_id) => ParserPath::VirtualFile(p.join(path), file_id),
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ParserPath::VirtualDir(p, entries) => {
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let new_p = p.join(path);
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let mut pp = ParserPath::RealPath(new_p.clone());
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for entry in entries {
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if new_p == entry.path() {
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pp = entry.clone();
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}
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}
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pp
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}
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}
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}
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pub fn read<'a>(&'a self, working_set: &'a StateWorkingSet) -> Option<Vec<u8>> {
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match self {
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ParserPath::RealPath(p) => std::fs::read(p).ok(),
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ParserPath::VirtualFile(_, file_id) => working_set
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.get_contents_of_file(*file_id)
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.map(|bytes| bytes.to_vec()),
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ParserPath::VirtualDir(..) => None,
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}
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}
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pub fn from_virtual_path(
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working_set: &StateWorkingSet,
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name: &str,
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virtual_path: &VirtualPath,
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) -> Self {
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match virtual_path {
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VirtualPath::File(file_id) => ParserPath::VirtualFile(PathBuf::from(name), *file_id),
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VirtualPath::Dir(entries) => ParserPath::VirtualDir(
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PathBuf::from(name),
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entries
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.iter()
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.map(|virtual_path_id| {
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let (virt_name, virt_path) = working_set.get_virtual_path(*virtual_path_id);
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ParserPath::from_virtual_path(working_set, virt_name, virt_path)
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})
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.collect(),
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),
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}
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}
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}
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