rclone/vfs/dir.go

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package vfs
import (
"os"
"path"
"sort"
"strings"
"sync"
"time"
"github.com/ncw/rclone/fs"
"github.com/ncw/rclone/fs/list"
"github.com/ncw/rclone/fs/operations"
"github.com/ncw/rclone/fs/walk"
"github.com/pkg/errors"
)
// Dir represents a directory entry
type Dir struct {
vfs *VFS
inode uint64 // inode number
f fs.Fs
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parent *Dir // parent, nil for root
path string
modTime time.Time
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entry fs.Directory
mu sync.Mutex // protects the following
read time.Time // time directory entry last read
items map[string]Node // directory entries - can be empty but not nil
}
func newDir(vfs *VFS, f fs.Fs, parent *Dir, fsDir fs.Directory) *Dir {
return &Dir{
vfs: vfs,
f: f,
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parent: parent,
entry: fsDir,
path: fsDir.Remote(),
modTime: fsDir.ModTime(),
inode: newInode(),
items: make(map[string]Node),
}
}
// String converts it to printablee
func (d *Dir) String() string {
if d == nil {
return "<nil *Dir>"
}
return d.path + "/"
}
// IsFile returns false for Dir - satisfies Node interface
func (d *Dir) IsFile() bool {
return false
}
// IsDir returns true for Dir - satisfies Node interface
func (d *Dir) IsDir() bool {
return true
}
// Mode bits of the directory - satisfies Node interface
func (d *Dir) Mode() (mode os.FileMode) {
return d.vfs.Opt.DirPerms
}
// Name (base) of the directory - satisfies Node interface
func (d *Dir) Name() (name string) {
name = path.Base(d.path)
if name == "." {
name = "/"
}
return name
}
// Path of the directory - satisfies Node interface
func (d *Dir) Path() (name string) {
return d.path
}
// Sys returns underlying data source (can be nil) - satisfies Node interface
func (d *Dir) Sys() interface{} {
return nil
}
// Inode returns the inode number - satisfies Node interface
func (d *Dir) Inode() uint64 {
return d.inode
}
// Node returns the Node assocuated with this - satisfies Noder interface
func (d *Dir) Node() Node {
return d
}
// ForgetAll ensures the directory and all its children are purged
// from the cache.
func (d *Dir) ForgetAll() {
d.ForgetPath("", fs.EntryDirectory)
}
// ForgetPath clears the cache for itself and all subdirectories if
// they match the given path. The path is specified relative from the
// directory it is called from. The cache of the parent directory is
// marked as stale, but not cleared otherwise.
// It is not possible to traverse the directory tree upwards, i.e.
// you cannot clear the cache for the Dir's ancestors or siblings.
func (d *Dir) ForgetPath(relativePath string, entryType fs.EntryType) {
if absPath := path.Join(d.path, relativePath); absPath != "" {
parent := path.Dir(absPath)
if parent == "." || parent == "/" {
parent = ""
}
parentNode := d.vfs.root.cachedNode(parent)
if dir, ok := parentNode.(*Dir); ok {
dir.mu.Lock()
if !dir.read.IsZero() {
fs.Debugf(dir.path, "invalidating directory cache")
dir.read = time.Time{}
}
dir.mu.Unlock()
}
}
if entryType == fs.EntryDirectory {
if dir := d.cachedDir(relativePath); dir != nil {
dir.walk(func(dir *Dir) {
fs.Debugf(dir.path, "forgetting directory cache")
dir.read = time.Time{}
dir.items = make(map[string]Node)
})
}
}
}
// walk runs a function on all cached directories. It will be called
// on a directory's children first.
func (d *Dir) walk(fun func(*Dir)) {
d.mu.Lock()
defer d.mu.Unlock()
for _, node := range d.items {
if dir, ok := node.(*Dir); ok {
dir.walk(fun)
}
}
fun(d)
}
// stale returns true if the directory contents will be read the next
// time it is accessed. stale must be called with d.mu held.
func (d *Dir) stale(when time.Time) bool {
_, stale := d.age(when)
return stale
}
// age returns the duration since the last time the directory contents
// was read and the content is cosidered stale. age will be 0 and
// stale true if the last read time is empty.
// age must be called with d.mu held.
func (d *Dir) age(when time.Time) (age time.Duration, stale bool) {
if d.read.IsZero() {
return age, true
}
age = when.Sub(d.read)
stale = age > d.vfs.Opt.DirCacheTime
return
}
// rename should be called after the directory is renamed
//
// Reset the directory to new state, discarding all the objects and
// reading everything again
func (d *Dir) rename(newParent *Dir, fsDir fs.Directory) {
d.ForgetAll()
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d.parent = newParent
d.entry = fsDir
d.path = fsDir.Remote()
d.modTime = fsDir.ModTime()
d.read = time.Time{}
}
// addObject adds a new object or directory to the directory
//
// note that we add new objects rather than updating old ones
func (d *Dir) addObject(node Node) {
d.mu.Lock()
d.items[node.Name()] = node
d.mu.Unlock()
}
// delObject removes an object from the directory
func (d *Dir) delObject(leaf string) {
d.mu.Lock()
delete(d.items, leaf)
d.mu.Unlock()
}
// read the directory and sets d.items - must be called with the lock held
func (d *Dir) _readDir() error {
when := time.Now()
if age, stale := d.age(when); stale {
if age != 0 {
fs.Debugf(d.path, "Re-reading directory (%v old)", age)
}
} else {
return nil
}
entries, err := list.DirSorted(d.f, false, d.path)
if err == fs.ErrorDirNotFound {
// We treat directory not found as empty because we
// create directories on the fly
} else if err != nil {
return err
}
err = d._readDirFromEntries(entries, nil, time.Time{})
if err != nil {
return err
}
d.read = when
return nil
}
// update d.items for each dir in the DirTree below this one and
// set the last read time - must be called with the lock held
func (d *Dir) _readDirFromDirTree(dirTree walk.DirTree, when time.Time) error {
return d._readDirFromEntries(dirTree[d.path], dirTree, when)
}
// update d.items and if dirTree is not nil update each dir in the DirTree below this one and
// set the last read time - must be called with the lock held
func (d *Dir) _readDirFromEntries(entries fs.DirEntries, dirTree walk.DirTree, when time.Time) error {
var err error
// Cache the items by name
found := make(map[string]struct{})
for _, entry := range entries {
name := path.Base(entry.Remote())
if name == "." || name == ".." {
continue
}
node := d.items[name]
found[name] = struct{}{}
switch item := entry.(type) {
case fs.Object:
obj := item
// Reuse old file value if it exists
if file, ok := node.(*File); node != nil && ok {
file.setObjectNoUpdate(obj)
} else {
node = newFile(d, obj, name)
}
case fs.Directory:
// Reuse old dir value if it exists
if node == nil || !node.IsDir() {
node = newDir(d.vfs, d.f, d, item)
}
if dirTree != nil {
dir := node.(*Dir)
dir.mu.Lock()
err = dir._readDirFromDirTree(dirTree, when)
if err != nil {
dir.read = time.Time{}
} else {
dir.read = when
}
dir.mu.Unlock()
if err != nil {
return err
}
}
default:
err = errors.Errorf("unknown type %T", item)
fs.Errorf(d, "readDir error: %v", err)
return err
}
d.items[name] = node
}
// delete unused entries
for name := range d.items {
if _, ok := found[name]; !ok {
delete(d.items, name)
}
}
return nil
}
// readDirTree forces a refresh of the complete directory tree
func (d *Dir) readDirTree() error {
d.mu.Lock()
defer d.mu.Unlock()
when := time.Now()
d.read = time.Time{}
fs.Debugf(d.path, "Reading directory tree")
dt, err := walk.NewDirTree(d.f, d.path, false, -1)
if err != nil {
return err
}
err = d._readDirFromDirTree(dt, when)
if err != nil {
return err
}
fs.Debugf(d.path, "Reading directory tree done in %s", time.Since(when))
d.read = when
return nil
}
// readDir forces a refresh of the directory
func (d *Dir) readDir() error {
d.mu.Lock()
defer d.mu.Unlock()
d.read = time.Time{}
return d._readDir()
}
// stat a single item in the directory
//
// returns ENOENT if not found.
func (d *Dir) stat(leaf string) (Node, error) {
d.mu.Lock()
defer d.mu.Unlock()
err := d._readDir()
if err != nil {
return nil, err
}
item, ok := d.items[leaf]
if !ok {
return nil, ENOENT
}
return item, nil
}
// Check to see if a directory is empty
func (d *Dir) isEmpty() (bool, error) {
d.mu.Lock()
defer d.mu.Unlock()
err := d._readDir()
if err != nil {
return false, err
}
return len(d.items) == 0, nil
}
// ModTime returns the modification time of the directory
func (d *Dir) ModTime() time.Time {
// fs.Debugf(d.path, "Dir.ModTime %v", d.modTime)
return d.modTime
}
// Size of the directory
func (d *Dir) Size() int64 {
return 0
}
// SetModTime sets the modTime for this dir
func (d *Dir) SetModTime(modTime time.Time) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
d.mu.Lock()
defer d.mu.Unlock()
d.modTime = modTime
return nil
}
func (d *Dir) cachedDir(relativePath string) (dir *Dir) {
dir, _ = d.cachedNode(relativePath).(*Dir)
return
}
func (d *Dir) cachedNode(relativePath string) Node {
segments := strings.Split(strings.Trim(relativePath, "/"), "/")
var node Node = d
for _, s := range segments {
if s == "" {
continue
}
if dir, ok := node.(*Dir); ok {
dir.mu.Lock()
node = dir.items[s]
dir.mu.Unlock()
if node != nil {
continue
}
}
return nil
}
return node
}
// Stat looks up a specific entry in the receiver.
//
// Stat should return a Node corresponding to the entry. If the
// name does not exist in the directory, Stat should return ENOENT.
//
// Stat need not to handle the names "." and "..".
func (d *Dir) Stat(name string) (node Node, err error) {
// fs.Debugf(path, "Dir.Stat")
node, err = d.stat(name)
if err != nil {
if err != ENOENT {
fs.Errorf(d, "Dir.Stat error: %v", err)
}
return nil, err
}
// fs.Debugf(path, "Dir.Stat OK")
return node, nil
}
// ReadDirAll reads the contents of the directory sorted
func (d *Dir) ReadDirAll() (items Nodes, err error) {
// fs.Debugf(d.path, "Dir.ReadDirAll")
d.mu.Lock()
defer d.mu.Unlock()
err = d._readDir()
if err != nil {
fs.Debugf(d.path, "Dir.ReadDirAll error: %v", err)
return nil, err
}
for _, item := range d.items {
items = append(items, item)
}
sort.Sort(items)
// fs.Debugf(d.path, "Dir.ReadDirAll OK with %d entries", len(items))
return items, nil
}
// accessModeMask masks off the read modes from the flags
const accessModeMask = (os.O_RDONLY | os.O_WRONLY | os.O_RDWR)
// Open the directory according to the flags provided
func (d *Dir) Open(flags int) (fd Handle, err error) {
rdwrMode := flags & accessModeMask
if rdwrMode != os.O_RDONLY {
fs.Errorf(d, "Can only open directories read only")
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return nil, EPERM
}
return newDirHandle(d), nil
}
// Create makes a new file node
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func (d *Dir) Create(name string, flags int) (*File, error) {
// fs.Debugf(path, "Dir.Create")
if d.vfs.Opt.ReadOnly {
return nil, EROFS
}
// This gets added to the directory when the file is opened for write
return newFile(d, nil, name), nil
}
// Mkdir creates a new directory
func (d *Dir) Mkdir(name string) (*Dir, error) {
if d.vfs.Opt.ReadOnly {
return nil, EROFS
}
path := path.Join(d.path, name)
// fs.Debugf(path, "Dir.Mkdir")
err := d.f.Mkdir(path)
if err != nil {
fs.Errorf(d, "Dir.Mkdir failed to create directory: %v", err)
return nil, err
}
fsDir := fs.NewDir(path, time.Now())
dir := newDir(d.vfs, d.f, d, fsDir)
d.addObject(dir)
// fs.Debugf(path, "Dir.Mkdir OK")
return dir, nil
}
// Remove the directory
func (d *Dir) Remove() error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// Check directory is empty first
empty, err := d.isEmpty()
if err != nil {
fs.Errorf(d, "Dir.Remove dir error: %v", err)
return err
}
if !empty {
fs.Errorf(d, "Dir.Remove not empty")
return ENOTEMPTY
}
// remove directory
err = d.f.Rmdir(d.path)
if err != nil {
fs.Errorf(d, "Dir.Remove failed to remove directory: %v", err)
return err
}
// Remove the item from the parent directory listing
if d.parent != nil {
d.parent.delObject(d.Name())
}
return nil
}
// RemoveAll removes the directory and any contents recursively
func (d *Dir) RemoveAll() error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// Remove contents of the directory
nodes, err := d.ReadDirAll()
if err != nil {
fs.Errorf(d, "Dir.RemoveAll failed to read directory: %v", err)
return err
}
for _, node := range nodes {
err = node.RemoveAll()
if err != nil {
fs.Errorf(node.Path(), "Dir.RemoveAll failed to remove: %v", err)
return err
}
}
return d.Remove()
}
// DirEntry returns the underlying fs.DirEntry
func (d *Dir) DirEntry() (entry fs.DirEntry) {
return d.entry
}
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// RemoveName removes the entry with the given name from the receiver,
// which must be a directory. The entry to be removed may correspond
// to a file (unlink) or to a directory (rmdir).
func (d *Dir) RemoveName(name string) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// fs.Debugf(path, "Dir.Remove")
node, err := d.stat(name)
if err != nil {
fs.Errorf(d, "Dir.Remove error: %v", err)
return err
}
return node.Remove()
}
// Rename the file
func (d *Dir) Rename(oldName, newName string, destDir *Dir) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
oldPath := path.Join(d.path, oldName)
newPath := path.Join(destDir.path, newName)
// fs.Debugf(oldPath, "Dir.Rename to %q", newPath)
oldNode, err := d.stat(oldName)
if err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
switch x := oldNode.DirEntry().(type) {
case nil:
if oldFile, ok := oldNode.(*File); ok {
if err = oldFile.rename(destDir, newName); err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
} else {
fs.Errorf(oldPath, "Dir.Rename can't rename open file that is not a vfs.File")
return EPERM
}
case fs.Object:
if oldFile, ok := oldNode.(*File); ok {
if err = oldFile.rename(destDir, newName); err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
} else {
err := errors.Errorf("Fs %q can't rename file that is not a vfs.File", d.f)
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
case fs.Directory:
features := d.f.Features()
if features.DirMove == nil && features.Move == nil && features.Copy == nil {
err := errors.Errorf("Fs %q can't rename directories (no DirMove, Move or Copy)", d.f)
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
srcRemote := x.Remote()
dstRemote := newPath
err = operations.DirMove(d.f, srcRemote, dstRemote)
if err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
newDir := fs.NewDirCopy(x).SetRemote(newPath)
// Update the node with the new details
if oldNode != nil {
if oldDir, ok := oldNode.(*Dir); ok {
fs.Debugf(x, "Updating dir with %v %p", newDir, oldDir)
oldDir.rename(destDir, newDir)
}
}
default:
err = errors.Errorf("unknown type %T", oldNode)
fs.Errorf(d.path, "Dir.ReadDirAll error: %v", err)
return err
}
// Show moved - delete from old dir and add to new
d.delObject(oldName)
destDir.addObject(oldNode)
// fs.Debugf(newPath, "Dir.Rename renamed from %q", oldPath)
return nil
}
// Sync the directory
//
// Note that we don't do anything except return OK
func (d *Dir) Sync() error {
return nil
}
// VFS returns the instance of the VFS
func (d *Dir) VFS() *VFS {
return d.vfs
}
// Truncate changes the size of the named file.
func (d *Dir) Truncate(size int64) error {
return ENOSYS
}