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75 lines
2.3 KiB
Go
75 lines
2.3 KiB
Go
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// Copyright (C) 2015 Space Monkey, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package monkit
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import (
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"time"
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)
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type taskKey int
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const taskGetFunc taskKey = 0
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type taskSecretT struct{}
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func (*taskSecretT) Value(key interface{}) interface{} { return nil }
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func (*taskSecretT) Done() <-chan struct{} { return nil }
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func (*taskSecretT) Err() error { return nil }
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func (*taskSecretT) Deadline() (time.Time, bool) {
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return time.Time{}, false
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}
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// Func returns the Func associated with the Task
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func (f Task) Func() (out *Func) {
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// we're doing crazy things to make a function have methods that do other
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// things with internal state. basically, we have a secret argument we can
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// pass to the function that is only checked if ctx is taskSecret (
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// which it should never be) that controls what other behavior we want.
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// in this case, if arg[0] is taskGetFunc, then f will place the func in the
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// out location.
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// since someone can cast any function of this signature to a lazy task,
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// let's make sure we got roughly expected behavior and panic otherwise
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if f(&taskSecret, taskGetFunc, &out) != nil || out == nil {
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panic("Func() called on a non-Task function")
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}
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return out
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}
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func taskArgs(f *Func, args []interface{}) bool {
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// this function essentially does method dispatch for Tasks. returns true
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// if a method got dispatched and normal behavior should be aborted
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if len(args) != 2 {
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return false
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}
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val, ok := args[0].(taskKey)
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if !ok {
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return false
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}
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switch val {
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case taskGetFunc:
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*(args[1].(**Func)) = f
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return true
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}
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return false
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}
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// TaskNamed is like Task except you can choose the name of the associated
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// Func.
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//
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// You may also include any SeriesTags which should be included with the Task.
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func (s *Scope) TaskNamed(name string, tags ...SeriesTag) Task {
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return s.FuncNamed(name, tags...).Task
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}
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