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lib: add plugin support
This enables loading plugins from RCLONE_PLUGIN_PATH if set.
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@ -376,3 +376,37 @@ Add your fs to the docs - you'll need to pick an icon for it from [fontawesome](
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* `docs/content/about.md` - front page of rclone.org
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* `docs/layouts/chrome/navbar.html` - add it to the website navigation
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* `bin/make_manual.py` - add the page to the `docs` constant
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## Writing a plugin ##
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New features (backends, commands) can also be added "out-of-tree", through Go plugins.
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Changes will be kept in a dynamically loaded file instead of being compiled into the main binary.
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This is useful if you can't merge your changes upstream or don't want to maintain a fork of rclone.
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Usage
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- Naming
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- Plugins names must have the pattern `librcloneplugin_KIND_NAME.so`.
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- `KIND` should be one of `backend`, `command` or `bundle`.
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- Example: A plugin with backend support for PiFS would be called
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`librcloneplugin_backend_pifs.so`.
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- Loading
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- Supported on macOS & Linux as of now. ([Go issue for Windows support](https://github.com/golang/go/issues/19282))
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- Supported on rclone v1.50 or greater.
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- All plugins in the folder specified by variable `$RCLONE_PLUGIN_PATH` are loaded.
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- If this variable doesn't exist, plugin support is disabled.
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- Plugins must be compiled against the exact version of rclone to work.
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(The rclone used during building the plugin must be the same as the source of rclone)
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Building
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To turn your existing additions into a Go plugin, move them to an external repository
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and change the top-level package name to `main`.
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Check `rclone --version` and make sure that the plugin's rclone dependency and host Go version match.
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Then, run `go build -buildmode=plugin -o PLUGIN_NAME.so .` to build the plugin.
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[Go reference](https://godoc.org/github.com/rclone/rclone/lib/plugin)
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[Minimal example](https://gist.github.com/terorie/21b517ee347828e899e1913efc1d684f)
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16
lib/plugin/package.go
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16
lib/plugin/package.go
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@ -0,0 +1,16 @@
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// Package plugin implements loading out-of-tree storage backends
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// using https://golang.org/pkg/plugin/ on Linux and macOS.
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//
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// If the $RCLONE_PLUGIN_PATH is present, any Go plugins in that dir
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// named like librcloneplugin_NAME.so will be loaded.
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//
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// To create a plugin, write the backend package like it was in-tree
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// but set the package name to "main". Then, build the plugin with
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//
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// go build -buildmode=plugin -o librcloneplugin_NAME.so
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//
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// where NAME equals the plugin's fs.RegInfo.Name.
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package plugin
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// Build for plugin for unsupported platforms to stop go complaining
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// about "no buildable Go source files".
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lib/plugin/plugin.go
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41
lib/plugin/plugin.go
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@ -0,0 +1,41 @@
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// +build darwin linux
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package plugin
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import (
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"plugin"
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"strings"
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)
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func init() {
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dir := os.Getenv("RCLONE_PLUGIN_PATH")
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if dir == "" {
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return
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}
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// Get file names of plugin dir
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listing, err := ioutil.ReadDir(dir)
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if err != nil {
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fmt.Fprintln(os.Stderr, "Failed to open plugin directory:", err)
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}
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// Enumerate file names, load valid plugins
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for _, file := range listing {
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// Match name
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fileName := file.Name()
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if !strings.HasPrefix(fileName, "librcloneplugin_") {
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continue
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}
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if !strings.HasSuffix(fileName, ".so") {
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continue
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}
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// Try to load plugin
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_, err := plugin.Open(filepath.Join(dir, fileName))
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if err != nil {
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fmt.Fprintf(os.Stderr, "Failed to load plugin %s: %s\n",
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fileName, err)
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}
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}
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}
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