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fstest: retry cleaning the integration test directory if necessary
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parent
d5b2ec32f1
commit
4b5ff33125
@ -107,12 +107,20 @@ func newRun() *Run {
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return r
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}
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// dirsToRemove sorts by string length
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type dirsToRemove []string
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func (d dirsToRemove) Len() int { return len(d) }
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func (d dirsToRemove) Swap(i, j int) { d[i], d[j] = d[j], d[i] }
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func (d dirsToRemove) Less(i, j int) bool { return len(d[i]) > len(d[j]) }
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// run f(), retrying it until it returns with no error or the limit
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// expires and it calls t.Fatalf
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func retry(t *testing.T, what string, f func() error) {
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var err error
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for try := 1; try <= *ListRetries; try++ {
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err = f()
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if err == nil {
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return
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}
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t.Logf("%s failed - try %d/%d: %v", what, try, *ListRetries, err)
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time.Sleep(time.Second)
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}
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t.Logf("%s failed: %v", what, err)
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}
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// NewRun initialise the remote and local for testing and returns a
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// run object. Call this from the tests.
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@ -130,7 +138,7 @@ func NewRun(t *testing.T) *Run {
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r = new(Run)
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*r = *oneRun
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r.cleanRemote = func() {
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var toDelete dirsToRemove
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var toDelete []string
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err := walk.Walk(r.Fremote, "", true, -1, func(dirPath string, entries fs.DirEntries, err error) error {
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if err != nil {
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if err == fs.ErrorDirNotFound {
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@ -141,10 +149,7 @@ func NewRun(t *testing.T) *Run {
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for _, entry := range entries {
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switch x := entry.(type) {
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case fs.Object:
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err = x.Remove()
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if err != nil {
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t.Errorf("Error removing file %q: %v", x.Remote(), err)
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}
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retry(t, fmt.Sprintf("removing file %q", x.Remote()), x.Remove)
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case fs.Directory:
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toDelete = append(toDelete, x.Remote())
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}
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@ -155,12 +160,12 @@ func NewRun(t *testing.T) *Run {
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return
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}
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require.NoError(t, err)
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sort.Sort(toDelete)
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for _, dir := range toDelete {
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err := r.Fremote.Rmdir(dir)
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if err != nil {
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t.Errorf("Error removing dir %q: %v", dir, err)
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}
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sort.Strings(toDelete)
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for i := len(toDelete) - 1; i >= 0; i-- {
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dir := toDelete[i]
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retry(t, fmt.Sprintf("removing dir %q", dir), func() error {
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return r.Fremote.Rmdir(dir)
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})
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}
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// Check remote is empty
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CheckListingWithPrecision(t, r.Fremote, []Item{}, []string{}, r.Fremote.Precision())
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