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vfs: fix download threads timing out
Before this fix, download threads would fill up the buffer and then timeout even though data was still being read from them. If the client was streaming slower than network speed this caused the downloader to stop and be restarted continuously. This caused more potential for skips in the download and unecessary network transactions. This patch fixes that behaviour - as long as a downloader is being read from more often than once every 5 seconds, it won't timeout. This was done by: - kicking the downloader whenever ensureDownloader is called - making the downloader loop if it has already downloaded past the maxOffset - making setRange() always kick the downloader
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@ -273,6 +273,8 @@ func (dls *Downloaders) _closeWaiters(err error) {
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//
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// call with lock held
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func (dls *Downloaders) _ensureDownloader(r ranges.Range) (err error) {
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// defer log.Trace(dls.src, "r=%v", r)("err=%v", &err)
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// The window includes potentially unread data in the buffer
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window := int64(fs.Config.BufferSize)
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@ -290,22 +292,30 @@ func (dls *Downloaders) _ensureDownloader(r ranges.Range) (err error) {
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// If the range is entirely present then we only need to start a
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// dowloader if the window isn't full.
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startNew := true
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if r.IsEmpty() {
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// Make a new range which includes the window
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rWindow := r
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if rWindow.Size < window {
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rWindow.Size = window
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}
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rWindow.Size += window
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// Clip rWindow to stuff which needs downloading
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rWindow = dls.item.FindMissing(rWindow)
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// If rWindow is empty then just return without starting a
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// downloader as there is no data within the window which needs
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// downloading.
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if rWindow.IsEmpty() {
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return nil
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rWindowClipped := dls.item.FindMissing(rWindow)
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// If rWindowClipped is empty then don't start a new downloader
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// if there isn't an existing one as there is no data within the
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// window which needs downloading. We do want to kick an
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// existing one though to stop it timing out.
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if rWindowClipped.IsEmpty() {
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// Don't start any more downloaders
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startNew = false
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// Start downloading at the start of the unread window
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// This likely has been downloaded already but it will
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// kick the downloader
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r.Pos = rWindow.End()
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} else {
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// Start downloading at the start of the unread window
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r.Pos = rWindowClipped.Pos
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}
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// Start downloading at the start of the unread window
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r.Pos = rWindow.Pos
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// But don't write anything for the moment
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r.Size = 0
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}
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@ -329,6 +339,9 @@ func (dls *Downloaders) _ensureDownloader(r ranges.Range) (err error) {
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return nil
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}
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}
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if !startNew {
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return nil
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}
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// Downloader not found so start a new one
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dl, err = dls._newDownloader(r)
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if err != nil {
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@ -431,13 +444,15 @@ func (dl *downloader) Write(p []byte) (n int, err error) {
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// - we are quitting
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// - we get kicked
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// - timeout happens
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if dl.offset >= dl.maxOffset {
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loop:
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for dl.offset >= dl.maxOffset {
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var timeout = time.NewTimer(maxDownloaderIdleTime)
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dl.mu.Unlock()
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select {
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case <-dl.quit:
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dl.mu.Lock()
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timeout.Stop()
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break loop
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case <-dl.kick:
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dl.mu.Lock()
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timeout.Stop()
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@ -448,6 +463,7 @@ func (dl *downloader) Write(p []byte) (n int, err error) {
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fs.Debugf(dl.dls.src, "vfs cache: stopping download thread as it timed out")
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dl._stop()
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}
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break loop
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}
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}
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@ -589,17 +605,18 @@ func (dl *downloader) download() (n int64, err error) {
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// setRange makes sure the downloader is downloading the range passed in
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func (dl *downloader) setRange(r ranges.Range) {
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// defer log.Trace(dl.dls.src, "r=%v", r)("")
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dl.mu.Lock()
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maxOffset := r.End()
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if maxOffset > dl.maxOffset {
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dl.maxOffset = maxOffset
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// fs.Debugf(dl.dls.src, "kicking downloader with maxOffset %d", maxOffset)
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select {
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case dl.kick <- struct{}{}:
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default:
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}
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}
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dl.mu.Unlock()
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// fs.Debugf(dl.dls.src, "kicking downloader with maxOffset %d", maxOffset)
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select {
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case dl.kick <- struct{}{}:
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default:
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}
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}
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// get the current range this downloader is working on
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